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The Effect of Service Quality, Perceived Value, and Customer Satisfaction on Loyalty and Word of Mouth (WOM) Oktaviani, Nurul; Chairun Nisa, Puspita
International Journal of Economics, Management and Accounting (IJEMA) Vol. 1 No. 9 (2024): February
Publisher : Lafadz Jaya Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47353/ijema.v1i9.107

Abstract

The main objective of this research is to fill the knowledge gap in service quality from the perspective of customer satisfaction, perceived value, customer loyalty, customer satisfaction and Word of Mouth (WOM) so that this research is expected to contribute to the scientific level of marketing management by developing a theoretical understanding that both regarding the variables studied and it is hoped that it can also provide positive managerial implications for the implementation of marketing strategies in the service sector, especially banking, in increasing customer satisfaction. The sampling method used in this research is non-probability sampling with purposive sampling technique. Data collection was carried out by distributing online questionnaires to 145 BRI customer respondents domiciled in DKI Jakarta aged 18 - 60 years and who had carried out direct banking transactions at the bank at least twice in the last 3 months. The analytical method used is Structural Equation Modeling (SEM) with the Partial Least Square (PLS) technique using statistical software. The results can be concluded that service quality can influence customer satisfaction in using BRI bank. The perceived value factor also drives customer satisfaction. Customer satisfaction can influence customer loyalty to use BRI bank and customer loyalty can influence Word of Mouth (WOM) of BRI bank customers. This certainly benefits the business owner and creates company success in the long term.
STUDI KELAYAKAN PENDIRIAN INDUSTRI PERMEN JELLY DARI UBI CILEMBU PADA PT GUMMY GEMBIRA Nainggolan, Willyana Tri Andini; Awanis, Zatalini; Setiawan, Ahmad Dwi; Oktaviani, Nurul; Ariyanto, Krisna; Aviliano, Avil; Yogautami, Radya; Sylvia, Teny; Devita, Wilda Harlia
Journal of Industrial Engineering & Technology Innovation Vol. 3 No. 2 (2025): Journal of Industrial Engineering & Technology
Publisher : LENVARI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61105/jieti.v3i2.351

Abstract

Cilembu sweet potato, a leading Indonesian commodity with natural sweetness and distinctive aroma, has potential to be processed into value-added jelly candies. This study aims to assess the feasibility of developing a Cilembu sweet potato-based jelly candy industry from technical, market, management, location, and economic-financial aspects. The method used is an industrial feasibility study with a descriptive-analytical approach, utilizing primary data on production capacity, machinery requirements, and layout, as well as secondary data from literature and industry standards. Results show a daily production of 115,586 units, COGS of IDR 1,604 per unit, selling price of IDR 2,000 per unit, and profit of IDR 385 per unit. Total fixed costs reach IDR 1.53 billion per month and variable costs IDR 3.33 billion per month. Financial projections indicate a positive net cash flow of IDR 13.26 billion, ROI 24.86%, NPV IDR 84.27 billion, IRR 24%, and B/C ratio 1.9. The project is feasible technically, commercially, and financially, providing added value to local products.
KONTRIBUSI PENGGUNAAN MEDIA PERMAINAN “SCRAMBLE WORD” DAN TEAMWORK TERHADAP PENGENALAN GAYA BELAJAR KELAS X SMA BSS Oktaviani, Nurul; Janu Setyowati, Arbin; Nuswantari, Murtiningtyas
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 4 No. 5 (2024)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v4.i5.2024.2

Abstract

Gaya Belajar merupakan cara atau kecenderungan yang dipilih individu dalam menerima, memproses serta menyimpan informasi dari lingkungannya. Faktor yang mempengaruhi pengenalan gaya belajar bisa melalui penggunaan strategi layanan dan teamwork. Penelitian ini bertujuan untuk menguji kontribusi penggunaan media permainan “Scramble Word” dan teamwork terhadap motivasi mengikuti layanan bimbingan klasikal. Penelitian ini menggunakan desain korelasional. Subjek dalam penelitian adalah 160 siswa kelas X SMA Brawijaya Smart School yang diperoleh melalui teknik simple random sampling. Data penelitian dikumpulkan dengan skala penggunaan media permainan “Scramble Word” (nilai validitas setiap butir ≤ 0,05; nilai reliabilitas: 0,789), skala teamwork (nilai validitas setiap butir ≤ 0,05; nilai reliabilitas: 0,750), dan skala motivasi mengikuti layanan bimbingan klasikal (nilai validitas setiap butir ≤ 0,05; nilai reliabilitas: 0,716). Data dianalisis menggunakan regresi linear sederhana dan regresi linear berganda menggunakan program SPSS 25 for Windows. Hasil penelitian menunjukkan: (1) Penggunaan media permainan “Scramble Word” secara parsial berkontribusi terhadap motivasi mengikuti layanan bimbingan klasikal dengan nilai signifikansi 0,000 ≤ 0.05, (2) Teamwork secara parsial berkontribusi terhadap motivasi mengikuti layanan bimbingan klasikal dengan nilai signifikansi 0,000 ≤ 0.05, dan (3) Penggunaan media permainan “Scramble Word” dan teamwork secara simultan berkontribusi terhadap motivasi mengikuti layanan bimbingan klasikal dengan nilai signifikansi 0,000 ≤ 0.05.
Kontribusi Problematic Internet Use terhadap Online Grooming Risk Pada Remaja di Sumatera Barat Oktaviani, Nurul; Yasmin, Maya
Social, Humanities, and Educational Studies (SHES): Conference Series Vol 9, No 2 (2026): Article in Press
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/shes.v9i2.116030

Abstract

Perkembangan teknologi digital meningkatkan kerentanan remaja terhadap risiko online grooming yang berdampak pada kesejahteraan psikologis dan sosial mereka. Penelitian ini bertujuan menganalisis kontribusi problematic internet use terhadap online grooming risk pada remaja di Provinsi Sumatera Barat. Pendekatan kuantitatif digunakan dengan melibatkan 372 remaja melalui teknik incidental sampling, pengumpulan data menggunakan kuesioner, dan analisis regresi linear sederhana. Hasil penelitian menunjukkan nilai signifikansi p < 0,001 dengan t hitung 5,872 > t tabel 1,976, yang mengindikasikan bahwa problematic internet use berpengaruh signifikan dan positif terhadap online grooming risk. Nilai koefisien determinasi (R²) sebesar 0,085 menunjukkan bahwa 8,5% varians online grooming risk dijelaskan oleh problematic internet use, sementara 91,5% dipengaruhi oleh faktor-faktor lain di luar lingkup penelitian ini. Dengan demikian, problematic internet use berkontribusi secara signifikan terhadap online grooming risk pada remaja di Sumatera Barat.