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Analysis of Capital Structure, Liquidity and Firm Size on Financial Performance and Firm Value in Technological Sector Evelyn Wijaya; Fuma Wijaya; Stefani Chandra; Sulaiman Musa
Research in Accounting Journal (RAJ) Vol. 6 No. 2 (2025): RAJ (Research in Accounting Journal)
Publisher : Yayasan Pendidikan Riset dan Pengembangan Intelektual (YRPI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37385/raj.v6i2.10526

Abstract

Indonesia’s technology industry is experiencing strong growth prospects, supported by solid fundamentals and the rapid expansion of fintech infrastructure. The digital economy’s Gross Merchandise Value (GMV) is projected to grow at a compound annual growth rate (CAGR) of 14% during 2024–2030, driven by continuous innovation in e-commerce, increasing digital adoption through QRIS, and the strengthening of technology-based financial ecosystems. This study aims to examine the effect of capital structure, liquidity, and firm size on financial performance and firm value in the technology sector. The research employs secondary data collected through a purposive sampling technique, resulting in a sample of 15 companies. Data were analyzed using descriptive statistics and structural equation modeling (SEM) with SmartPLS. The results indicate that (1) capital structure, liquidity, and firm size have a negative and insignificant effect on financial performance, and (2) capital structure, liquidity, firm size, and financial performance have a positive but insignificant effect on firm value. These findings suggest that internal financial characteristics have not yet demonstrated a statistically significant role in determining financial performance and firm value within Indonesia’s technology sector.
IMPACT ON DIVIDEND POLICY AND DEBT POLICY ON COMPANY VALUE WITH PROFITABILITY AS AN INTERVENING VARIABLE IN THE INDUSTRIAL SECTOR Evelyn Wijaya; Benny Eben Situmeang; David David; Stefani Chandra
Kurs : Jurnal Akuntansi, Kewirausahaan dan Bisnis Vol. 10 No. 2 (2025): Kurs : Jurnal Akuntansi, Kewirausahaan dan Bisnis
Publisher : Institut Bisnis dan Teknologi Pelita Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35145/kurs.v10i2.5757

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh kebijakan dividen dan kebijakan hutang terhadap nilai perusahaan dengan profitabilitas sebagai variabel intervening pada sektor industri. Populasi yang digunakan dalam penelitian ini sektor industri yang terdaftar di BEI sebanyak 43 perusahaan. Pemilihan sampel data dilakukan dengan menggunakan metode purposive sampling sehingga diperoleh sebanyak 34 perusahaan. Teknik analisis data yang digunakan analisis kuantitatif dengan menggunakan Structural Equation Modeling (SEM) PLS. Hasil penelitian menginformasikan bahwa kebijakan dividen dan kebijakan hutang berpengaruh tidak signifikan terhadap profitabilitas, kebijakan dividen dan kebijakan hutang secara langsung berpengaruh positif dan signifikan terhadap nilai perusahaan, profitabilitas berpengaruh tidak signifikan terhadap nilai perusahaan, sedangkan secara tidak langsung kebijakan dividen dan kebijakan hutang yang dimediasi profitabilitas berpengaruh tidak signifikan terhadap nilai perusahaan. This research aims to determine impact on dividend policy and debt policy on company value with profitability as an intervening variable in the industrial sector. The population used in this research is the industrial sector listed on the IDX with totaling 43 companies. The selection of data samples was carried out using the purposive sampling method so that 34 companies were obtained. The data analysis technique used is quantitative analysis using Structural Equation Modeling (SEM) PLS. Research results inform that dividend policy and debt policy do not have a significant impact on profitability, dividend policy and debt policy directly have a positive and significant impact on company value, profitability does not have a significant impact on company value, while indirectly dividend policy and debt policy mediated by profitability do not have a significant impact on company value.
Exploring Gamification in the Work Experience of Generation Z Employees Nyoto Nyoto; Nicholas Renaldo; Evelyn Wijaya; Rizaldi Putra; Gatot Wijayanto; Rebecca La Volla Nyoto
Journal of Entrepreneurial and Business Diversity Vol. 4 No. 3 (2026): Journal of Entrepreneurial and Business Diversity (July-September)
Publisher : PT. Keberlanjutan Strategis Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.38142/jebd.v4i3.424

Abstract

The increasing use of digital technologies in the workplace has encouraged organizations to explore new approaches to creating meaningful employee experiences. One emerging approach is gamification, which incorporates game-related elements into non-game contexts, including workplace activities. This study aims to explore how Generation Z employees experience and interpret gamification in their work environment. A qualitative exploratory approach was employed, with data collected through semi-structured interviews with Generation Z employees who had experience with gamified workplace systems. The data were analyzed using thematic analysis with the assistance of ATLAS.ti. The analysis focused on five initial dimensions of gamification: badges, leaderboards, challenges, social interaction, and progress tracking. The findings indicate that gamification is experienced through several interconnected themes, including digital recognition, achievement and motivation, healthy competition and competitive pressure, social interaction, and progress awareness. The findings further indicate that gamification does not generate a uniform experience among employees. The same gamification element may be perceived positively by some employees while creating pressure or discomfort for others. Thus, gamification should be understood not merely as a technological feature but as part of the broader digital employee experience. The study contributes to the qualitative literature on gamification by emphasizing employees' subjective interpretations and experiences, while also providing practical insights for organizations in designing more meaningful, balanced, and employee-centered gamification systems