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Implementasi Terapi Guided Imagery sebagai Upaya Mengurangi Stres Remaja Menjelang Ujian Sekolah Salshabila, Jenar Ayu; Apriliyani, Ita; Triana, Noor Yunida
Kolaborasi: Jurnal Pengabdian Masyarakat Vol 5 No 5 (2025): Kolaborasi: Jurnal Pengabdian Masyarakat
Publisher : Yayasan Inspirasi El Burhani

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56359/kolaborasi.v5i5.647

Abstract

Introduction: Adolescence is an important developmental phase that is prone to identity crises, emotional instability, and pressure from social and academic environments. Academic stres is one of the main problems that affects mental health, academic achievement, and the quality of life of adolescents. One effective method of coping with stres is guided imagery therapy. Objective: The purpose of this activity is to identify and reduce stres levels among adolescents. Method: The methods used were lectures, discussions, guided imagery therapy demonstrations, pre-tests, and post-tests. The media used were PowerPoint, booklets, LCD, and projectors. The target was ninth-grade students in class C at SMP Negeri 9 Purwokerto. The therapy was conducted three times a week for 10–15 minutes. Result: The results of the study proved effective in reducing students' academic stres. The pre-test results showed that the majority of students experienced moderate stres (82.9%), while the post-test showed a decrease to the mild stres category (68.6%). The average stres score decreased from 44.34% to 36.02%. Statistical analysis using a paired t-test showed a significant difference between pre-test and post-test scores (p < 0.001), confirming the effectiveness of guided imagery therapy in reducing academic stres. Conclusion: Guided imagery has been proven to provide relaxation, reduce academic stres, and can be practiced independently by students.
Gambaran Kecemasan Akademik Siswa SMK Mulya Husada Purwokerto Rizki, Bayu Ahmad Nur; Triana, Noor Yunida; Haniyah, Siti
Jurnal Ilmiah Wahana Pendidikan Vol 11 No 9.B (2025): Jurnal Ilmiah Wahana Pendidikan
Publisher : Peneliti.net

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Abstract

Pendidikan merupakan upaya untuk dapat meningkatkan kehidupan bangsa. Tujuan penelitian ini adalah untuk mengetahui gambaran tingkat kecemasan akademik siswa SMK Mulya Husada Purwokerto. metode pendekatan penelitian deskriptif kuantitatif. Sampel terdiri dari 121 siswa kelas XI jurusan Keperawatan dan Farmasi yang dipilih menggunakan teknik stratified random sampling. Data dikumpulkan menggunakan kuesioner Academic Anxiety Scale (AAS), yang mencakup aspek afektif dan somatik. Hasil menunjukkan mayoritas responden berusia 17 tahun (72,7%), berjenis kelamin perempuan (93,4%), dan berasal dari jurusan Keperawatan (24%). Tingkat kecemasan akademik sebagian besar berada pada kategori berat (56,2%), diikuti kategori sedang (41,3%), dan ringan (2,5%). Faktor penyebab kecemasan meliputi tekanan akademik, kesulitan menyeimbangkan teori dan praktik, serta stres ujian. Studi ini menyoroti perlunya institusi pendidikan memberikan intervensi yang efektif, seperti terapi relaksasi dan pendampingan psikologis, untuk mengurangi kecemasan siswa.
Overview of the Use of Online Games in Grade XI Students at SMK N 2 Purwokerto Rahayu, Sri; Triana, Noor Yunida; Wirakhmi, Ikit Netra
PROMOTOR Vol. 8 No. 5 (2025): OKTOBER
Publisher : Universitas Ibn Khaldun Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32832/pro.v8i5.1432

Abstract

The development of games in Indonesia is increasing rapidly along with the advancement of communication technology that drives the game industry. One of the most popular types of games is online games. Based on the results of the pre-survey obtained by the researcher on 15 students of SMK N 2 Purwokerto, there were students who played online games when they were free and after they performed the dzuhur prayer, 12 students said that every class must have someone who plays online games but not all children play online games at school, there are also those who mention playing online games when they are at home. The purpose of the study was to get an overview of the use of online games in grade XI students at SMK N 2 Purwokerto. This study uses a quantitative descriptive analysis method with a cross sectional approach in the form of a survey. This study involved 140 students who were taken using the total sampling technique. The instrument used was a questionnaire. The results of this study were obtained by the majority of respondents who were male (62.1%), the length of use of online games was mostly in the low category (67.1%), and the distribution of online game use in the medium category was as much as (61.2%). This shows that the use of online games in SMK N 2 Purwokerto students is in the medium category. It is hoped that the school will be able to hold a student guidance program regarding time management in playing online games.