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PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS MACROMEDIA FLASH 8 PADA MATA PELAJARAN SIMULASI KOMUNIKASI DIGITAL Fitri Yanti; Fauziah Fauziah; Ahmad Ridoh; Desi Tris Susanti
Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI) Vol. 5 No. 1 (2024): Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI)
Publisher : Information Technology Education Department

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/jipti.v5i1.1874

Abstract

Based on field observations, classroom learning was conducted using a blackboard and simple PowerPoint. From there, researchers came up with the idea to develop learning media using Macromedia Flash 8 to overcome students' boredom and boredom in learning. The type of research conducted is Research and Development (R&D) with the ADDIE development model, consisting of stages: (1) Analysis, (2) Design, (3) Development, (4) Implementation, and (5) Evaluation. However, this research only reached the implementation stage, so the evaluation was conducted as part of the implementation activities. This development research has passed several tests, namely: (1) Validity test, with results of 0.86 (software engineering aspects), 0.79 (visual communication aspects), and 0.88 (learning aspects) with valid categories. (2) Practicality test, based on teacher and student responses with a percentage value of 92.59% and 96.02% respectively, with a practical category. (3) Effectiveness test, classical test results reached 85% above the KKM, and paired t test data analysis showed an increase between pretest and post-test of 2.299. Based on the test results, it can be concluded that Macromedia Flash 8 learning media is valid, practical, and effective, and can be used to improve student learning outcomes.
SOSIALISI PEMANFAATAN PLATFORM DIGITAL UNTUK MENINGKATKAN EKONOMI MASYARAKAT DI DESA DATAR Fitri Yanti; Arisman Sabir; Ahmad Ridoh; Fauziah; Raja Bani Pilitan; Thomas Adrino Putra
BESIRU : Jurnal Pengabdian Masyarakat Vol. 1 No. 10 (2024): BESIRU : Jurnal Pengabdian Masyarakat, Oktober 2024
Publisher : Lembaga Pendidikan dan Penelitian Manggala Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62335/t0qbc308

Abstract

Pada era digital saat ini, teknologi informasi memainkan peran penting dalam menggerakkan pertumbuhan ekonomi, khususnya di wilayah pedesaan. PKMini bertujuan untuk menganalisis dampak sosialisasi pemanfaatan platform digital terhadap peningkatan ekonomi masyarakat di Desa Datar. Sosialisasi dilakukan melalui pelatihan dan pendampingan penggunaan berbagai platform digital seperti e-commerce, media sosial, dan aplikasi finansial untuk memperluas akses pasar, meningkatkan keterampilan digital, dan memperkenalkan konsep ekonomi digital. Metode PKMyang digunakan adalah pendekatan kualitatif dengan teknik wawancara dan observasi. Hasil PKMmenunjukkan bahwa pemanfaatan platform digital mampu meningkatkan pendapatan masyarakat dengan memperluas jaringan pemasaran produk lokal, meningkatkan efisiensi usaha, serta membuka peluang kerja baru di sektor digital. Namun, terdapat tantangan dalam hal literasi digital dan akses infrastruktur yang perlu diatasi agar manfaat teknologi digital dapat dirasakan secara merata. Dengan demikian, diperlukan dukungan berkelanjutan dari pemerintah dan pihak terkait untuk memastikan keberhasilan program ini dalam jangka panjang.
Peningkatan Kompetensi Profesional Guru Melalui Digitalisasi Pembelajaran di Pendidikan Menengah Kejuruan Ahmad Ridoh; Fattachul Huda Aminuddin; Tri Wiyoko; Yogi Irdes Putra; Thomas Adrino Putra; M. Azwan
I-Com: Indonesian Community Journal Vol 4 No 3 (2024): I-Com: Indonesian Community Journal (September 2024)
Publisher : Fakultas Sains Dan Teknologi, Universitas Raden Rahmat Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33379/icom.v4i3.5200

Abstract

Innovation in the use of technology media by MGMP teachers of vocational subjects in learning is still relatively low due to teachers' lack of training and experience to innovate in teaching. So, there needs to be a community service activity that aims to improve teacher competence through digitalization of learning by emphasizing the use of technology and digital learning platforms. In August, this activity was carried out at campus II of the Muhammadiyah University of Muara Bungo. The implementation of this community service activity uses the service learning method, which is divided into three stages, namely planning, implementation, and evaluation. The results of the community service to improve teacher professional competence through the digitalization of learning have been carried out by providing training in Canva media and e-learning media using Moodle. The training provided can improve teachers' understanding and skills in operating Canva and Moodle. Evaluation of the training shows that there are benefits obtained by teachers that can be applied in schools and can improve teacher professionalism in terms of mastery of technology and information.
Application of Group Investigation Model to Improve Students' Social Studies Learning Outcomes Fitria, Desi; Sabir, Arisman; Aldino; Ridoh, Ahmad
Vocational: Journal of Educational Technology Vol. 1 No. 1 (2024)
Publisher : Yayasan Pendidikan Dan Pengembangan Harapan Ananda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58740/vocational.v1i1.252

Abstract

This research is motivated by the lack of student activity during the learning process and the use of less varied methods, which results in low learning outcomes. The aim of this study is to improve learning outcomes by using the Group Investigation model. The method used is Classroom Action Research (CAR), conducted in two cycles at SDN 88/II Sungai Mengkuang with 27 student participants during the odd semester of 2023. The results indicate an improvement in both the process and outcomes of learning with the implementation of the Group Investigation model. In Cycle I, activity increased from 48.1% to 59.2%, categorized as active. In Cycle II, the activity percentage increased from 70.3% to 85.1%, categorized as very active. This improvement was accompanied by an increase in student learning outcomes, where test results in Cycle I improved from 40.7% to 62.9% (Very Good) and in Cycle II improved from 74.0% to 88.8% (Very Good). Thus, it can be concluded that the Group Investigation model can enhance student learning outcomes and is considered relevant to current educational needs, thereby improving the quality of classroom learning.