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PENGGUNAAN RAD MODEL DALAM PERANCANGAN SISTEM INFORMASI PENERIMAAN MAHASISWA BARU STKIP MUHAMMADIYAH MUARA BUNGO Putra, Yogi Irdes; Sefriani, Rini; Ridoh, Ahmad; Pilitan, Raja Bani; Kurniawan, Ade
Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI) Vol. 2 No. 2 (2021): Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI)
Publisher : Information Technology Education Department

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pti.v2i02.612

Abstract

The purpose of this research is to produce a new admissions information system that is eligible for registration of prospective students. This research uses RAD model (Rapid Application Development) method. The research stages include requirements planning, design, and implementation. The new student admission information system that has been designed to provide convenience to prospective new students to register at STKIP Muhammadiyah Muara Bungo.
PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS MACROMEDIA FLASH 8 PADA MATA PELAJARAN SIMULASI KOMUNIKASI DIGITAL Yanti, Fitri; Fauziah, Fauziah; Ridoh, Ahmad; Tris Susanti, Desi
Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI) Vol. 5 No. 1 (2024): Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI)
Publisher : Information Technology Education Department

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/jipti.v5i1.1874

Abstract

Based on field observations, classroom learning was conducted using a blackboard and simple PowerPoint. From there, researchers came up with the idea to develop learning media using Macromedia Flash 8 to overcome students' boredom and boredom in learning. The type of research conducted is Research and Development (R&D) with the ADDIE development model, consisting of stages: (1) Analysis, (2) Design, (3) Development, (4) Implementation, and (5) Evaluation. However, this research only reached the implementation stage, so the evaluation was conducted as part of the implementation activities. This development research has passed several tests, namely: (1) Validity test, with results of 0.86 (software engineering aspects), 0.79 (visual communication aspects), and 0.88 (learning aspects) with valid categories. (2) Practicality test, based on teacher and student responses with a percentage value of 92.59% and 96.02% respectively, with a practical category. (3) Effectiveness test, classical test results reached 85% above the KKM, and paired t test data analysis showed an increase between pretest and post-test of 2.299. Based on the test results, it can be concluded that Macromedia Flash 8 learning media is valid, practical, and effective, and can be used to improve student learning outcomes.
SOSIALISI PEMANFAATAN PLATFORM DIGITAL UNTUK MENINGKATKAN EKONOMI MASYARAKAT DI DESA DATAR Yanti, Fitri; Sabir, Arisman; Ridoh, Ahmad; Fauziah; Pilitan, Raja Bani; Putra, Thomas Adrino
BESIRU : Jurnal Pengabdian Masyarakat Vol. 1 No. 10 (2024): BESIRU : Jurnal Pengabdian Masyarakat, Oktober 2024
Publisher : Lembaga Pendidikan dan Penelitian Manggala Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62335/t0qbc308

Abstract

Pada era digital saat ini, teknologi informasi memainkan peran penting dalam menggerakkan pertumbuhan ekonomi, khususnya di wilayah pedesaan. PKMini bertujuan untuk menganalisis dampak sosialisasi pemanfaatan platform digital terhadap peningkatan ekonomi masyarakat di Desa Datar. Sosialisasi dilakukan melalui pelatihan dan pendampingan penggunaan berbagai platform digital seperti e-commerce, media sosial, dan aplikasi finansial untuk memperluas akses pasar, meningkatkan keterampilan digital, dan memperkenalkan konsep ekonomi digital. Metode PKMyang digunakan adalah pendekatan kualitatif dengan teknik wawancara dan observasi. Hasil PKMmenunjukkan bahwa pemanfaatan platform digital mampu meningkatkan pendapatan masyarakat dengan memperluas jaringan pemasaran produk lokal, meningkatkan efisiensi usaha, serta membuka peluang kerja baru di sektor digital. Namun, terdapat tantangan dalam hal literasi digital dan akses infrastruktur yang perlu diatasi agar manfaat teknologi digital dapat dirasakan secara merata. Dengan demikian, diperlukan dukungan berkelanjutan dari pemerintah dan pihak terkait untuk memastikan keberhasilan program ini dalam jangka panjang.
BUDIDAYA TOGA SEBAGAI UPAYA PENGEMBANGAN DESA DALAM BENTUK TAMAN TEMATIK DI KELURAHAN SEPINGGAN BALIKPAPAN Afrizal, Fandi; Gesan Prabawa Anwar, Putri; Arham Pratikno, Faishal; Davito Prabandewa Hertadi, Christopher; Ridoh, Ahmad; Putri Anggraeni, Indah; Novita Kallolangi, Mardalina; Nur Indha Suryani, Ade
Jurnal Berdaya Mandiri Vol. 5 No. 1 (2023): JURNAL BERDAYA MANDIRI (JBM)
Publisher : Universitas PGRI Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31316/jbm.v5i1.4203

Abstract

The outbreak of several diseases in the community makes it uncomfortable to live. One of them is dengue fever (DHF) which is currently being felt by the people of Sepinggan Village, RT. 33 Balikpapan. The origin of the emergence of mosquitoes is due to people's lifestyles that are not clean, such as puddles/floods, lack of lighting, messy and dirty goods. Based on the SWOT analysis conducted by the team together with the Sepinggan village head, the planting of TOGA creates many future opportunities that can be widely applied, especially in tackling DHF. Thematic parks here are more focused on making TOGA places with attractive and beautiful designs. Besides that, in order to complete the thematic garden, a hydroponic pakcoy planting medium is also made that can be used by the community or commercialized. The purpose of this activity is to make efforts to reduce dengue cases by using TOGA as a mosquito repellent plant. In addition, the benefits of TOGA can also be directly used as a kitchen spice and health. Moreover, when the product is worthy of sale, the product can be sold by the public. In addition, RT 33 of the Sepinggan sub-district can also be better known by the public thanks to mass media articles, seminars and aftermovie videos. Keywords: TOGA, Thematic Park, Sepingan Village
PENINGKATAN EFEKTIVITAS PEMBELAJARAN MELALUI PELATIHAN MEDIA PEMBELAJARAN BERBASIS WEB UNTUK GURU SMKN 5 MUARA BUNGO Ridoh, Ahmad; Aminuddin, Fattachul Huda; Yanti, Fitri; Delpasri, M.; Cania, Giska Meisya Defitria
Jurnal Pengabdian Masyarakat Khatulistiwa Vol 8, No 2 (2025): NOPEMBER
Publisher : STKIP Persada Khatulistiwa Sintang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31932/jpmk.v8i2.5645

Abstract

ABSTRACTThe digital transformation in education requires teachers to acquire skills in utilizing innovative, practical, and learner-centered instructional technologies. However, evaluations of previous training using the Moodle LMS at SMKN 5 Muara Bungo revealed that most teachers faced technical difficulties and failed to apply the training results due to the platform’s complexity. This community service program was designed to provide an alternative solution through training on user-friendly, flexible, and simplified web-based learning media. The implementation method consisted of several stages: preparation (needs assessment, program socialization, and media preparation), intensive two-day training, mentoring and evaluation, and a sustainability phase involving the establishment of a teacher learning community. The results indicate that 86% of teachers were able to explain the media’s main functions, 82% successfully integrated it into teaching modules, and 75% adapted content according to vocational learning needs. However, teachers’ ability to prepare written reports or reflections remained limited. Overall, the program successfully improved teachers’ digital competencies and enhanced the effectiveness of technology-based learning. Moving forward, continuous mentoring, adequate ICT infrastructure support, and the development of more contextual digital content are necessary to ensure the sustainability and broader impact of the program.Keywords: community service, web-based learning media, teacher competence, digital learningABSTRAKTransformasi digital dalam dunia pendidikan menuntut guru untuk memiliki keterampilan dalam memanfaatkan teknologi pembelajaran yang inovatif, praktis, dan relevan dengan kebutuhan peserta didik. Namun, hasil evaluasi terhadap pelatihan berbasis LMS Moodle di SMKN 5 Muara Bungo menunjukkan bahwa sebagian besar guru mengalami kesulitan teknis dan tidak mengimplementasikan hasil pelatihan karena kompleksitas fitur. Kegiatan pengabdian kepada masyarakat ini dirancang untuk memberikan solusi melalui pelatihan media pembelajaran berbasis web yang lebih sederhana, fleksibel, dan ramah pengguna. Metode pelaksanaan meliputi tahap persiapan (observasi kebutuhan, sosialisasi, dan persiapan media), pelatihan intensif selama dua hari, pendampingan serta evaluasi, hingga tahap keberlanjutan berupa pembentukan komunitas belajar. Hasil kegiatan menunjukkan bahwa 86% guru mampu menjelaskan fungsi media, 82% berhasil mengintegrasikan media ke modul pembelajaran, dan 75% mampu mengadaptasi konten sesuai kebutuhan vokasional. Namun, kemampuan guru dalam menyusun laporan atau refleksi tertulis masih rendah. Secara keseluruhan, program ini berhasil meningkatkan kompetensi digital guru dan efektivitas pembelajaran berbasis teknologi. Ke depan, diperlukan pendampingan berkelanjutan, penyediaan infrastruktur TIK yang memadai, serta pengembangan konten digital kontekstual agar dampak pelatihan lebih optimal dan berkelanjutan.Kata Kunci: pengabdian masyarakat, media pembelajaran berbasis web, kompetensi guru, pembelajaran digital
The Role of Information Technology Education in Improving Human Resource Quality in the Technology Sector Agustino, Padjri; Ridoh, Ahmad; Putra, Yogi Irdes
Jurnal Ilmiah Global Education Vol. 7 No. 1 (2026): JURNAL ILMIAH GLOBAL EDUCATION
Publisher : LPPM Institut Pendidikan Nusantara Global

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55681/jige.v7i1.4751

Abstract

The rapid development of information technology requires human resources (HR) who are adaptive, competent, and competitive. This study analyzes the role of information technology education in improving HR quality in the technology sector through a systematic literature review of Indonesian studies. The findings show that IT education, in both formal settings (schools and universities) and non-formal programs (courses, certifications, and industry-based training), significantly enhances technical skills such as programming, cybersecurity, and data analysis, while also developing non-technical skills like communication, collaboration, and problem-solving. Technology-based learning models, including e-learning, blended learning, and project-based learning, have proven to expand access, increase effectiveness, and foster innovation in learning. Collaboration between educational institutions, industry, and government is essential to align curricula with workforce needs. Despite challenges such as limited infrastructure, unequal internet access, and varying educator capacities, the study confirms that investing in IT education is a strategic approach to developing high quality human resources and supporting national competitiveness in the digital era.
EDUKASI PEMANFA’ATAN INTERNET SEBAGAI SARANA PENDIDIKAN DAN DAKWAH DI KELURAHAN TAMAN AGUNG KECAMATAN BATHIN III KABUPATEN BUNGO PROVINSI JAMBI Syamsuar, Apdoludin Ludin; Fadli, Radinal; Hakiki, Muhammad; Putra, Yogi Irdes; Ridoh, Ahmad; Fauziah, Fauziah
Jurnal Pengabdian Pendidikan Masyarakat (JPPM) Vol 2 (2021): Jurnal Pengabdian Pendidikan Masyarakat (JPPM) Volume 2, Maret 2021
Publisher : LPPM UNIVERSITAS MUHAMMADIYAH MUARA BUNGO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/jppm.v2i1.428

Abstract

The rapid progress of information technology can no longer be stopped, one of its forms is the internet. The internet has an extraordinary magnet in human life, able to attract people in the suburbs to big cities, from young people to old people who cannot be separated from its magnetic pull. Internet users by the community need to get deeper supervision and direction so that the internet can be used as a means of education and da'wah, so that the use of the internet becomes a form of task fulfillment activity that is more focused and positive productive. Therefore, community service activities in Taman Agung, Bathin III , Bungo, Jambi Province are considered important. The activity is carried out in the following stages: 1) preparation of the required documents, 2) establishing friendship with the community, 3) introducing the concept of internet use to the community, and 4) lecturing, discussion and question and answer. The results of this activity are as follows: 1) the required documents are completed according to plan, 2) the community welcomes the arrival of the team, 3) the community is very enthusiastic in receiving an explanation of the concept of internet use from the presenters, 4) the community gets knowledge about the users Atan internet as a means of education and preaching and the community is very satisfied and wants this activity to be held sustainably. Keywords: Utilization, Internet, Education, Da'wah.
EDUKASI PENGGUNAAN MEDIA PEMBELAJARAN BERBASIS WEB BAGI GURU SMK NEGERI 2 BUNGO Putra, Yogi Irdes; Sabir, Arisman; Ridoh, Ahmad; Fauziah, Fauziah; Maryana, Ana
Jurnal Pengabdian Pendidikan Masyarakat (JPPM) Vol 3 No 1 (2022): Jurnal Pengabdian Pendidikan Masyarakat (JPPM) Volume 3, No 1 Maret 2022
Publisher : LPPM UNIVERSITAS MUHAMMADIYAH MUARA BUNGO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/jppm.v3i1.658

Abstract

The objectives of the activity to be achieved are: to increase the knowledge, understanding and skills of SMK Negeri 2 Bungo teachers in utilizing web-based learning media so that they can increase knowledge, facilitate their tasks and can increase motivation and learning outcomes of students of SMK Negeri 2 Bungo. This goal can be achieved using the model of service, namely the Model (Assistance) and the method of implementing this activity the method (Assistance), specifically the method, namely: (1). Training in the form of presenting training materials on the history of the Internet, the use of web-based learning media. This activity was accompanied by the entire implementation team (2). Assignment to make all web-based teaching materials in accordance with the expertise program of each subject teacher. Based on the results of observations during the activity, it can be seen that the participant's activity is very good, this can be seen from the many indicators of training activities that appear. Likewise with the results of the questionnaire given to participants at the end of the activity, 93% of participants were satisfied with this activity. The implementation of educational activities has been able to achieve the expected goals, this can be seen from the tasks given to participants that can be completed properly. It is hoped that the participants will use the results of the training to develop learning media in accordance with the field of study taught at school
SOSIALISASI PERAN ORANG TUA PADA ANAK TERHADAP PENGGUNAAN TEKNOLOGI DI DESA SUNGAI KAPAS KABUPATEN MERANGIN Hakiki, Muhammad; Putra, Yogi Irdes; Ridoh, Ahmad; Mailisa, Ranny; Sabir, Arisman; Kurniawan, Ade
Jurnal Pengabdian Pendidikan Masyarakat (JPPM) Vol 3 No 1 (2022): Jurnal Pengabdian Pendidikan Masyarakat (JPPM) Volume 3, No 1 Maret 2022
Publisher : LPPM UNIVERSITAS MUHAMMADIYAH MUARA BUNGO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/jppm.v3i1.737

Abstract

Pengabdian masyarakat ini bertujuan untuk memberikan pemahaman terhadap orang tua akan pentingnya peranan orang tua pada anak dalam penggunaan teknologi saat ini. Metode kegiatan yang digunakan adalah sosialisasi. Hasil kegiatan menunjukkan peranan orang tua sangat diperlukaan dalam bentuk pengawasan dan pendampingan kepada anak agar terhindar dari penyalahgunaan teknologi. Pada pendampingan, peran ayah hanya memantau kegiatan anak, karena mereka lebih banyak bekerja di luar rumah. Sedangkan ibu memiliki banyak waktu bersama anak, karena sebagai ibu rumah tangga dapat mendampingi anak dalam beraktivitas. Pengetahuan ayah dan ibu mengenai dampak penggunaan teknologi bagi anak merupakan faktor pendukung peran orangtua, sedangkan faktor penghambat dapat dilihat dari peran ayah yang memiliki keterbatasan waktu dalam mendampingi anak karena harus bekerja, dan ibu lebih kepada kurangnya pengetahuan serta pendidikan rendah, serta kelemahan dalam pengasuhan yang cendrung menuruti kemauan anak. Beberapa peran tambahan yang dapat dilakukan orang tua yaitu, 1). Mendampingi anak dalam menggunakan teknologi. Pentingnya pendampingan orang tua untuk memberikan pengawasan dan dapat meningkatkan keharmonisan orang tua dan anak. 2). Mempersiapkan anak menghadapi kencangnya perkembangan teknologi.
PELATIHAN MEDIA PEMBELAJARAN BERBASIS MOBILE LEARNING MENGGUNAKAN APLIKASI GOOLE SITES DI SMK NEGERI 4 BUNGO Hakiki, Muhammad; Sabir, Arisman; Putra, Yogi Irdes; Ridoh, Ahmad; Fauziah, Fauziah
Jurnal Pengabdian Pendidikan Masyarakat (JPPM) Vol 3 No 2 (2022): Jurnal Pengabdian Pendidikan Masyarakat (JPPM) Volume 3, No 2 Oktober 2022
Publisher : LPPM UNIVERSITAS MUHAMMADIYAH MUARA BUNGO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/jppm.v3i2.791

Abstract

Para guru di SMK Negeri 4 Bungo belum mengoptimalkan dan memanfaatkan media pembelajaran berbasis mobile learning menggunakan google sites dalam proses pembejarannya, pembelajaran yang terjadi saat ini masih terbatas dan bersifat umum dengan bergantung pada aplikasi online yang gratis dan media sosial serta belum bisa memungkinkan untuk dilaksanakan pembelajaran online yang baik dan berkualitas. Pengabdian ini dilaksanakan di SMK Negeri 4 Bungo dengan metode praktek dan demonstrasi yang dilengkapi dengan pengerjaan tugas oleh peserta. Hasil yang diperoleh dari pelatihan ini adalah meningkatnya kompetensi guru SMK Negeri 4 Bungo dalam merancang media pembelajaran daring yang dibuktikan dengan hasil rancangan media pembelajaran berbasis mobile learning menggunakan aplikasi google sites masing-masing peserta PKM sesuai dengan mata pelajarnnya masing-masing dan juga meningkatnya keyakinan dan kepercayaan diri guru-guru SMK Negeri 4 Bungo dalam mengintegrasikan teknologi ke dalam layanan digital pembelajaran. Kegiatan ini akan terus dilanjutkan sesuai dengan masukan dari peserta terkait tema selanjutnya adalah menggunakan jenis media interaktif lainnya. Kemudian, untuk kegiatan selanjutnya diharapkan jumlah peserta dapat ditingkatkan dan sebaiknya pelatihan juga diberikan kepada siswa SMK 4 Bungo.