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PELAKSANAAN SUPERVISI GURU PENDIDIKAN KEWARGANEGARAAN OLEH KEPALA SEKOLAH DI SMP N 3 MUARA BUNGO: Supervisi Guru, Kepala Sekolah Arisman Sabir; desi fitria
JISOS: JURNAL ILMU SOSIAL Vol. 1 No. 10: November 2022
Publisher : Bajang Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Permasalahan pada penelitian ini adalah 1) Kepala sekolah jarang memperhatikan cara guru menyampaikan pembelajaran di kelas. 2) kurangnya kedisiplinan guru saat masuk kelas. 3) guru jarang menggunakan metode yang bervariasi, kurang menggunakan alat peraga pada saat KBM serta tidak memanfatakan teknologi sebagai sarana belajar khususnya pada mata pelajaran Pendidikan Kewarganegaraan. Berdampak pada nilai ujian siswa/i dibawah KKM dan keseriusan siswa mengikuti pembelajaran di kelas. Penelitian ini bertujuan untuk mengetahui bagaimana pelaksanaan supervisi dan apa saja faktor-faktor penghambat dalam pelaksanaan supervisi tersebut dan bagaimana upaya mengatasi hambatan-hambatan pelaksanaan supervisi guru PKn yang dilakukan oleh Kepala Sekolah di SMP N 3 Muara Bungo. Jenis Penelitian ini, kualitatif dengan metode deskriptif. Informan dalam penenlitian adalah Kepala Sekolah, Guru Mata Pelajaran PKn, dan Pengawas Sekolah dengan menggunakan teknik purposive sampling. Teknik Pengumpulan data meliputi observasi, pedoman wawancara dan catatan lapangan. Uji keabsahan data yang digunakan adalah triangulasi dengan sumber data. Hasil penelitian bahwa kepala sekolah belum menjalankan pelaksanaan supervisi kepada guru PKn dengan sempurna. Terlihat dari pelaksanaannya yaitu kepala Sekolah hanya melaksanakan supervisi sekali dalam satu semester. sikap guru yang apatis, dikarenakan guru sibuk mencari jam keluar untuk memenuhi jam sertifikasinya yaitu 24 jam dan kurangnya pengawasan dari pengawas sekolah untuk memonitoring ke sekolah. Upaya mengatasi hambatan adalah menyediakan waktu khusus untuk pelaksanaan supervisi atau mewakilkan pelaksanaannya kepala wakil kepala kurikulum atau guru-guru senior, menfasilitasi sarana dan prasana demi kelancaran proses pembelajaran, mencari metode dan media yang tepat digunakan dalam pelaksanaan supervisi, mengikut sertakan guru dalam pelatihan seperti seminar dan work shop dalam meningkatkan kinerja dan terakhir supervisi dilakukan dengan sederhana agar memberi kebebasan guru tersebut untuk disupervisi.
PELATIHAN LESSON STUDY UNTUK MENINGKATKAN KOMPETENSI PROFESIONALISME GURU SEKOLAH MENENGAH PERTAMA Subhanadri Subhanadri; Muhammad Hakiki; Arisman Sabir; Sari Guswita
Jurnal Pengabdian Pendidikan Masyarakat (JPPM) Vol 2 (2021): Jurnal Pengabdian Pendidikan Masyarakat (JPPM) Volume 2, Maret 2021
Publisher : LP3M STKIP MUHAMMADIYAH MUARA BUNGO

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (540.521 KB) | DOI: 10.52060/jppm.v2i1.489

Abstract

The purpose of this community service activity is to improve the professionalism of teachers or educators at SMP Negeri 7 Muara Bungo through lesson study training. The methods used are lectures and discussions. This training was attended by 29 teachers from various other fields of study at the school.Lesson study training consists of three stages, namely Plan, Do, and See. The informant plan the lessons to be implemented, such as preparing learning tools and media that will be used for lesson study activities. Then, the teacher carries out the plan stage, while other teachers act as observers. The implementation stage is called (the Do stage). The see stage, the teacher with the observer or observer, reflects on the implementation of the activities in the class. This activity adds to teachers' knowledge about lesson study and gets new experiences for teachers so that they can increase teacher professional competence.
EDUKASI PENGGUNAAN MEDIA PEMBELAJARAN BERBASIS WEB BAGI GURU SMK NEGERI 2 BUNGO Yogi Irdes Putra; Arisman Sabir; Ahmad Ridoh; Fauziah Fauziah; Ana Maryana
Jurnal Pengabdian Pendidikan Masyarakat (JPPM) Vol 3 No 1 (2022): Jurnal Pengabdian Pendidikan Masyarakat (JPPM) Volume 3, No 1 Maret 2022
Publisher : LP3M STKIP MUHAMMADIYAH MUARA BUNGO

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (305.295 KB) | DOI: 10.52060/jppm.v3i1.658

Abstract

The objectives of the activity to be achieved are: to increase the knowledge, understanding and skills of SMK Negeri 2 Bungo teachers in utilizing web-based learning media so that they can increase knowledge, facilitate their tasks and can increase motivation and learning outcomes of students of SMK Negeri 2 Bungo. This goal can be achieved using the model of service, namely the Model (Assistance) and the method of implementing this activity the method (Assistance), specifically the method, namely: (1). Training in the form of presenting training materials on the history of the Internet, the use of web-based learning media. This activity was accompanied by the entire implementation team (2). Assignment to make all web-based teaching materials in accordance with the expertise program of each subject teacher. Based on the results of observations during the activity, it can be seen that the participant's activity is very good, this can be seen from the many indicators of training activities that appear. Likewise with the results of the questionnaire given to participants at the end of the activity, 93% of participants were satisfied with this activity. The implementation of educational activities has been able to achieve the expected goals, this can be seen from the tasks given to participants that can be completed properly. It is hoped that the participants will use the results of the training to develop learning media in accordance with the field of study taught at school
SOSIALISASI PERAN ORANG TUA PADA ANAK TERHADAP PENGGUNAAN TEKNOLOGI DI DESA SUNGAI KAPAS KABUPATEN MERANGIN Muhammad Hakiki; Yogi Irdes Putra; Ahmad Ridoh; Ranny Mailisa; Arisman Sabir; Ade Kurniawan
Jurnal Pengabdian Pendidikan Masyarakat (JPPM) Vol 3 No 1 (2022): Jurnal Pengabdian Pendidikan Masyarakat (JPPM) Volume 3, No 1 Maret 2022
Publisher : LP3M STKIP MUHAMMADIYAH MUARA BUNGO

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (375.569 KB) | DOI: 10.52060/jppm.v3i1.737

Abstract

Pengabdian masyarakat ini bertujuan untuk memberikan pemahaman terhadap orang tua akan pentingnya peranan orang tua pada anak dalam penggunaan teknologi saat ini. Metode kegiatan yang digunakan adalah sosialisasi. Hasil kegiatan menunjukkan peranan orang tua sangat diperlukaan dalam bentuk pengawasan dan pendampingan kepada anak agar terhindar dari penyalahgunaan teknologi. Pada pendampingan, peran ayah hanya memantau kegiatan anak, karena mereka lebih banyak bekerja di luar rumah. Sedangkan ibu memiliki banyak waktu bersama anak, karena sebagai ibu rumah tangga dapat mendampingi anak dalam beraktivitas. Pengetahuan ayah dan ibu mengenai dampak penggunaan teknologi bagi anak merupakan faktor pendukung peran orangtua, sedangkan faktor penghambat dapat dilihat dari peran ayah yang memiliki keterbatasan waktu dalam mendampingi anak karena harus bekerja, dan ibu lebih kepada kurangnya pengetahuan serta pendidikan rendah, serta kelemahan dalam pengasuhan yang cendrung menuruti kemauan anak. Beberapa peran tambahan yang dapat dilakukan orang tua yaitu, 1). Mendampingi anak dalam menggunakan teknologi. Pentingnya pendampingan orang tua untuk memberikan pengawasan dan dapat meningkatkan keharmonisan orang tua dan anak. 2). Mempersiapkan anak menghadapi kencangnya perkembangan teknologi.
PELATIHAN MEDIA PEMBELAJARAN BERBASIS MOBILE LEARNING MENGGUNAKAN APLIKASI GOOLE SITES DI SMK NEGERI 4 BUNGO Muhammad Hakiki; Arisman Sabir; Yogi Irdes Putra; Ahmad Ridoh; Fauziah Fauziah
Jurnal Pengabdian Pendidikan Masyarakat (JPPM) Vol 3 No 2 (2022): Jurnal Pengabdian Pendidikan Masyarakat (JPPM) Volume 3, No 2 Oktober 2022
Publisher : LP3M STKIP MUHAMMADIYAH MUARA BUNGO

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (585.732 KB) | DOI: 10.52060/jppm.v3i2.791

Abstract

Para guru di SMK Negeri 4 Bungo belum mengoptimalkan dan memanfaatkan media pembelajaran berbasis mobile learning menggunakan google sites dalam proses pembejarannya, pembelajaran yang terjadi saat ini masih terbatas dan bersifat umum dengan bergantung pada aplikasi online yang gratis dan media sosial serta belum bisa memungkinkan untuk dilaksanakan pembelajaran online yang baik dan berkualitas. Pengabdian ini dilaksanakan di SMK Negeri 4 Bungo dengan metode praktek dan demonstrasi yang dilengkapi dengan pengerjaan tugas oleh peserta. Hasil yang diperoleh dari pelatihan ini adalah meningkatnya kompetensi guru SMK Negeri 4 Bungo dalam merancang media pembelajaran daring yang dibuktikan dengan hasil rancangan media pembelajaran berbasis mobile learning menggunakan aplikasi google sites masing-masing peserta PKM sesuai dengan mata pelajarnnya masing-masing dan juga meningkatnya keyakinan dan kepercayaan diri guru-guru SMK Negeri 4 Bungo dalam mengintegrasikan teknologi ke dalam layanan digital pembelajaran. Kegiatan ini akan terus dilanjutkan sesuai dengan masukan dari peserta terkait tema selanjutnya adalah menggunakan jenis media interaktif lainnya. Kemudian, untuk kegiatan selanjutnya diharapkan jumlah peserta dapat ditingkatkan dan sebaiknya pelatihan juga diberikan kepada siswa SMK 4 Bungo.
MULTIMEDIA INTERAKTIF BERBASIS KARAKTER SEBAGAI UPAYA MENINGKATKAN PEMAHAMAN NILAI-NILAI PANCASILA DAN JIWA NASIONALISME MAHASISWA STKIP MUHAMMADIYAH MUARA BUNGO Arisman Sabir; Ikhsan Maulana Putra
Jurnal Muara Pendidikan Vol 6 No 2 (2021): Jurnal Muara Pendidikan Volume 6 No 2, Desember 2021
Publisher : LP3M Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (442.855 KB) | DOI: 10.52060/mp.v6i2.593

Abstract

Pancasila is the basis of the state that becomes a guideline for people to behave and run well, in accordance with the ancestral culture of the Indonesian nation. The problem with this research is that students gradually forget the noble values ​​that characterize the Indonesian nation. The purpose of this study resulted in the development of Interactive Multimedia that was suitable for use in PKN learning material on Pancasila values and nationalism. The expected solution for developing interactive multimedia products is in the form of software applications containing material for Pancasila values and nationalism which are packaged in Compact Disc form or can be stored on a flash disk so that the product is more flexible for students to use. This study uses a development method by applying the ADDIE procedure, namely: media analysis, material, character values. Based on the results of the research, the results of interactive multimedia based on character and nationalism meet the very valid criteria with the results of the media expert test reaching 93%, the material expert achieving the validity level of 87%, the linguist reaching 87%, and the field trial results reaching 86.9%, p. This is because the material values ​​​​of Pancasila and nationalism have color compatibility, image compatibility, writing size suitability, typeface suitability, attractive cover design, able to provide convenience. The results of student understanding mean the pre-test score is 61.5 and the post-test score is 85.5. In the manual t-test with a significance level of 0.05, the results of tcount 3.535 6> ttable2.093 means Ho is rejected and Ha is accepted. There is a significant difference in the material of Pancasila values ​​and nationalism developed, so that character-based interactive multimedia is appropriate to be used in civic education learning as a source and material for civics learning at STKIP Muhammadiyah Muara Bungo.
PENGARUH MODEL PEMBELAJARAN EXPLICIT INSTRUCTION TERHADAP HASIL BELAJAR SIMULASI DIGITAL MATAKULIAH KELAS X TEKNIK KOMPUTER DAN JARINGAN (TKJ) Muhammad Hakiki; Arisman Sabir; Rani Kartika; M Iqbal Al-ihsan
Jurnal Muara Pendidikan Vol 7 No 1 (2022): Jurnal Muara Pendidikan Vol 7 No 1, Juni 2022
Publisher : LP3M Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (314.966 KB) | DOI: 10.52060/mp.v7i1.763

Abstract

Learning outcomes are influenced by several factors, one of which ia a method of learning. This study alms to determine the effect of learning model Explicit Instruction on learning outcomes digital simulation class X computer engineering and network in SMKN 1 Bungo second semester of academic year 2020/2021. This research is a quantitative research with this type of Experimental research. This research conducted in SMKN 1 Bungo in March to April. Sample data collection is done by using the technique Random Sampling, where the population in this study student grade X TKJ 1 totaling 31 people and 31 people TKJ 2 as a Experimentalt class and class TKJ 1 as the control class. Based on the results of the study, the average student learning outcomes of experimental in class (81.81), while the control class (72.90). From the analysis of the test data to obtain Normal data and Homogeneous. Data analysis techniques used in this research is the t-test, The results ofthe testat significance level α of 0.05 (95% confidence level) obtained tvalue=5.623 and ttable=2.000 thus tvalue > ttable (5.623 >2.000), then H0 is rejected and Ha is accepted. Thus, the conelusion that there is a significant and positive affect on learning model explicit instruction learning model influence on the results of class x digital simulation study computer engineering and network in SMK N 1 Bungo.
EFEKTIVITAS MODUL DIGITAL BERBASIS E-LEARNING PADA MATAKULIAH PENDIDIKAN KARAKTER DI STKIP MUHAMMADIYAH MUARA BUNGO Muhammad Hakiki; Arisman Sabir; Ana Maryana
Jurnal Muara Pendidikan Vol 7 No 2 (2022): Jurnal Muara Pendidikan Vol 7 No 2, Desember 2022
Publisher : LP3M Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (619.209 KB) | DOI: 10.52060/mp.v7i2.901

Abstract

The very rapid development of science and technology in the Industrial Revolution Era 4.0 also had an impact on the world of education, where the increasing use of information technology in the world of education, as well as the occurrence of the covid 19 pandemic which resulted in face-to-face learning processes could not be carried out directly, so that the learning process in Networking (Online) must do. The online learning that was carried out experienced many obstacles, one of which was the absence of a digital module that was specifically designed for online learning. So it is necessary to develop a digital module based on e-learning. The purpose of this research is to produce digital modules that can be used in the learning process through E-learning. This research is a research and development research and development (R&D). The development model used in this study is a 4-D model (Four D-Model), which consists of 4 main stages, namely, Define, Design, Develop and Disseminate. The research subjects were all students of the Information Technology Education Study Program (PTI) in the second semester even at STKIP Muhammadiyah Muara Bungo in 2021/2022. The sampling technique used is total sampling. Based on the results of the pretest and posttest data analysis at a significance level of 0.05, the normality value of the pretest data was 0.163 which can be seen in the asymp sig (2-tailed). Because the normality value is greater than the significance value (0.163>0.05), the data is declared to be normally distributed. Furthermore, the posttest value obtained data normality value of 0.090 which can be seen in the asymp sig (2-tailed), because the normality value is greater than the significance value (0.090> 0.05) then the data is declared normally distributed. 0.000 (0.000 <0.05) means that there is a significant difference in student learning outcomes before and after using the learning module through e-learning. Then if t-count <t-table, then there is an increase in learning outcomes after using the learning module through e-learning. Vice versa, if t-count>t-table, then there is no increase in learning outcomes after using the learning module through e-learning. table (-15,453<2,019) it is stated that there is an increase in learning outcomes between before and after the implementation of the learning module through e-learning.
Faktor-Faktor Penyebab Kurangnya Pengamalan Nilai-Nilai Pancasila Dalam Sikap Dan Prilaku Siswa di SMPN 7 Muara Bungo Arisman Sabir
Jurnal Tunas Pendidikan Vol 5 No 2 (2023): JURNAL TUNAS PENDIDIKAN
Publisher : LP3M STKIP Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pgsd.v5i2.1051

Abstract

This research is a qualitative research using descriptive method which aims to find out the factors causing students' lack of awareness in practicing Pancasila values and the school's efforts to instill students' awareness in practicing Pancasila values. The informants were school principals, deputy principals, PKN teachers, counseling teachers, school administration staff and students. Data collected by observation, interviews and documentation. Test the validity of the data using data triangulation. Data analysis techniques: data collection, data reduction, data presentation, and conclusions. The results showed that the factors causing the lack of practicing Pancasila values in students' attitudes and behavior were: (1) The students themselves, the lack of awareness of students about the importance of practicing Pancasila values. (2) peers, there is influence from fellow students who behave negatively. (3) Schools, inadequate school facilities. (4) Family, lack of parental attention. Efforts made by schools to instill students' awareness of practicing Pancasila values in schools are: (1) conducting socialization, so that all parties know the importance of practicing Pancasila values, especially for students and parents. (2) providing exemplary and understanding of Pancasila, setting an example of good behavior to students and so that the understanding of Pancasila values can be carried out properly. (3) provide guidance and direction, in order to be able to find solutions to problems that students do. (4) giving punishment, in order to give a deterrent effect to students.
PENGEMBANGAN PROGRAM GERAKAN LITERASI SEKOLAH DI SD NEGERI 02 BATU MANGAUM KEC. SUNGAI GERINGGING KABUPATEN PADANG PARIAMAN Arisman Sabir; Retno Triza; Desi Fitria
Jurnal Pengabdian Pendidikan Masyarakat (JPPM) Vol 4 No 1 (2023): Jurnal Pengabdian Pendidikan Masyarakat (JPPM) Volume 4, No 1 Maret 2023
Publisher : LP3M STKIP MUHAMMADIYAH MUARA BUNGO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/jppm.v4i1.1109

Abstract

The objectives of this service include: 1) Growing student awareness through increasing teacher creativity about the importance of literacy skills in increasing knowledge to become active, creative, innovative, and independent students. 2) Reading corners, bulletin boards, and visits to the library can increase students' interest in reading if they are designed in an attractive way. The method used is lecture and discussion. This training was attended by 20 teachers from various subject areas in the school. The development of the School Literacy Movement Program was carried out based on several stages including; consists of three stages, namely planning, implementing and evaluating. The resource person plans the learning to be carried out, such as preparing learning tools and media in the form of power points, pictures and videos about GLS which are applied to increase the literacy of teachers and students. Then another teacher as an observer (observer). In the implementation stage, the teacher and observers evaluate the implementation of activities in class. This activity adds to the knowledge of teachers and students about the School Literacy Movement and gains new experiences for teachers, so as to increase the creativity of educators and students.