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Journal : Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan

The Effects of Using Varanus salvator Wildlife Monographs on Urban Students' Concept Understanding Siti Roudlotul Hikamah; Suhadi Suhadi; Facthur Rochman; Nia Kurniawan; Ibrohim Ibrohim
Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan Vol 7, No 1: JANUARI 2022
Publisher : Graduate School of Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/jptpp.v7i1.15187

Abstract

Abstract: This study aims to reveal the effects of using the wildlife monograph Varanus salvator on the conceptual understanding of urban students. This type of research is a quasi-experimental, one-group pre-test, and post-test design. The sample of this study was students at private universities in the Jember Regency, Indonesia who took the Vertebrate Zoology course in the even semester of the 2019/2020 academic year with total of 27 students. This research was conducted because of the findings from previous research that in private universities, books from the research results are still needed, especially those that discuss examples of wildlife species as a learning resource for Vertebrate Zoology course, especially in the reptile class. The research data were analysed using the class average normalized Gain score (N-gain score). The analysis results showed that the N-gain score was an average class of 0.71, which means that it was greater than the N-gain score of 0.7, in other words, g> 0.7. This means that the effect of using the wildlife monograph book V. salvatory on learning the Vertebrate Zoology Course is at high stage criteria. In addition, it was also informed that the results of the normalized average individual gain analysis (individual N-gain score), it was found that g> 0.7 was 11 students with high criteria, 0.3> g ≥ 0.7, a total of 16 students with medium criteria, and no students found g ≤ 0.3. This informs that the V. salvatory monograph can realize the conceptual understanding of the topic of lizards in urban students.Abstrak: Penelitian ini bertujuan untuk mengungkapkan pengaruh penggunaan monografi satwa liar Varanus salvator terhadap pemahaman konseptual mahasiswa perkotaan. Jenis penelitian ini adalah eksperimen semu, one-group pre-test, dan post-test design. Sampel penelitian ini adalah mahasiswa pada Perguruan Tinggi Swasta di Kabupaten Jember Indonesia yang mengambil mata kuliah Zoologi Vertebrata pada semester genap tahun ajaran 2019/2020 dengan jumlah 27 mahasiswa. Penelitian ini dilakukan karena adanya temuan dari penelitian sebelumnya bahwa di perguruan tinggi swasta masih diperlukan buku-buku hasil penelitian terutama yang membahas tentang contoh jenis satwa liar sebagai sumber belajar mata kuliah Zoologi Vertebrata khususnya pada kelas reptil. Data penelitian dianalisis dengan menggunakan rata-rata kelas Gain score ternormalisasi (N-gain score). Hasil analisis menunjukkan bahwa nilai N-gain merupakan rata-rata kelas sebesar 0,71, yang berarti lebih besar dari nilai N-gain sebesar 0,7 dengan kata lain g > 0,7. Artinya pengaruh penggunaan buku monografi satwa liar V. salvator terhadap pembelajaran mata kuliah Zoologi Vertebrata berada pada kriteria tingkat tinggi. Selain itu diinformasikan juga bahwa hasil analisis gain rata-rata individu ternormalisasi (individual N-gain score), didapatkan bahwa g>0,7 sebanyak 11 siswa dengan kriteria tinggi, 0,3>g 0,7, total 16 siswa dengan kriteria sedang, dan tidak ditemukan siswa yang g 0,3. Hal ini menginformasikan bahwa monografi V. salvator dapat mewujudkan pemahaman konseptual topik kadal pada mahasiswa perkotaan.
Enhancing Student Engagement and Cognitive Development Through Game-Based Learning (GBL) Hikamah, Siti Roudlotul; Kusuma, Rani; Lestari, Putri Dwi; Ka-Lupae, Saenab
Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan Vol 10, No 1: JANUARY 2025
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/jptpp.v10i1.24852

Abstract

Elementary school students are classified as playing-age children, they like to do activities while playing. This research aims to determine the influence of the Game-Based Learning (GBL) learning model on students' cognitive activities and abilities. This type of research is quasi-experimental, one-group pre-test and post-test design. The population of this study were Madrasah Ibtidaiyah students at Darussalam Seuksa School, Thepa, Southern Thailand. The research sample for grade 5 students was 28 students. Student activity is measured using an observation sheet with indicators measured using a 1-5 Likert scale. Cognitive abilities are measured by tests. The results of data analysis showed that the class average N-gain value was 0.73 for learning activities, and a value of 0.80 for student cognition. The N-gain value is 0.7 or g > 0.7, it can be concluded that the GBL model with effective interpretation is used, because it is in the high criteria. The results of the analysis of the percentage of student activity obtained a pre-test value of 47.11%, and the post-test obtained a value of 85.63%. The results of the cognitive percentage analysis obtained a pre-test value of 70.71% and the post-test value obtained a value of 94.0%. The results of the Wilcoxon test obtained a tailed asymp sig value of 0.00, meaning that there was a significant influence between the pre-test and post-test. GBL influences student activities and has a significant influence on student cognition.