Claim Missing Document
Check
Articles

Found 17 Documents
Search

Game On, Grades Up! Treasure Hunt Shows Gamified English Fuels Students’ Speaking Skill Lina Hasnawati; Andi Mariono; Fajar Arianto; Khusnul Khotimah
Jurnal Studi Guru dan Pembelajaran Vol. 8 No. 1 (2025): Januari - April 2025 (In Processing)
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/jsgp.8.1.2025.5077

Abstract

The challenges in English language learning, particularly in improving students' speaking skills, remain an ongoing issue in education today. The integration of gamification, as applied through the Treasure Hunt game, has emerged as a promising approach to address this problem. This study aims to investigate the impact of the Treasure Hunt game as a gamified learning intervention on the speaking skills of sixth-grade students at the Indonesian School in Johor Bahru, Malaysia. Using a One-Group Pretest-Posttest design, this study involved 40 students who took pretest and posttest assessments to measure their speaking skills before and after the intervention. Data analysis was conducted using a paired t-test to examine significant differences between the pretest and posttest scores. The results showed a significant improvement in students' speaking skills, with the average score increasing from 58.95 in the pretest to 70.53 in the posttest. This gamification approach was found to be effective in enhancing students' fluency, accuracy, pronunciation, and intonation, as well as fostering their engagement and motivation in learning. These findings affirm the potential of gamification as an effective tool for improving speaking skills in English language learning and preparing students to face the challenges of an increasingly interconnected world. The study also recommends further research to explore the long-term impact of gamification and its application in broader educational contexts.
Optimizing Student Engagement and Skills through Meta Virtual Project-Based Networked Learning in Digital Environments Khusnul Khotimah; Sumarno, Alim; Citra Fitri Kholidya; Jang Ho Son; Sitompul, Nurmida Chaterine
Journal of Education Technology Vol. 9 No. 1 (2025): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v9i1.91399

Abstract

This research investigated the impact of the Meta Virtual Project-based Networked Learning (Meta VPNL) model on student performance within a virtual learning environment (VLE) in the subject of The Development of Audio/Radio Media at the State University. The study aimed to address the problem of low student engagement and practical skills development in traditional VLEs. By integrating meta-learning, project-based learning (PjBL), and networked learning, the Meta VPNL model sought to enhance student engagement, collaboration, practical skills, and self-regulation. Qualitative data were collected through reflective journals, focus groups, and observations. The findings indicated that the Meta VPNL model significantly increased student engagement and motivation due to its hands-on, real-world projects. Students developed better collaboration and communication skills, with many reporting improved teamwork and problem-solving abilities. Practical skills related to the subject also showed marked improvement, demonstrating the model's effectiveness in bridging the gap between theoretical knowledge and practical application. Furthermore, students exhibited increased self-regulation and meta-learning skills, becoming more autonomous learners. Despite these positive outcomes, challenges in time management and balancing coursework were noted, highlighting the need for additional support. The study suggests practical actions for educators, institutions, and students to enhance the learning experience. Integrating artificial intelligence (AI) into the Meta VPNL model could offer personalized learning experiences and facilitate effective collaboration, presenting an exciting opportunity for future improvement. The Meta VPNL model proved a practical approach for enhancing student performance in VLEs.
Fostering 21st Century Skills Through Product-Based Learning with a Focus on Collaboration in Higher Education Andrianto, Rico Eko; Khotimah, Khusnul; Laksana, Ilham; Maulana, Iwan; Amarulloh, Adhitya; Rabbani, Arsyananda; Djatmiko
Journal of Education Reseach and Evaluation Vol 9 No 3 (2025): August
Publisher : LPPM Undiksha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jere.v9i3.102337

Abstract

Universities are no longer sufficient to emphasize only cognitive aspects. However, they must also be able to facilitate students in developing practical skills relevant to the needs of the workplace and society. This study aims to analyze the effect of Product-Based Learning (PBL) on the collaboration skills of vocational students in the Visual Communication Design (VCD) program. The method was a quasi-experimental posttest-only control group design with a sample of 72 students, divided into experimental (PdBL) and control (Project-Based Learning) groups. The instruments were questionnaires and observations of six aspects of collaboration skills. Data analysis used a t-test and Cohen's d effect size calculation. The results showed that implementing product-based learning significantly improved students' collaboration skills, reflected in their ability to work in teams, share roles, and constructively resolve conflicts. Students also showed positive developments in 21st-century skills, such as effective communication, creative problem-solving, and critical thinking skills in designing and producing products relevant to real needs. The effect size confirms that PdBL has a very strong impact on improving collaboration skills. The novelty of this research lies in the quantitative analysis of the effect size of PdBL in vocational education in Visual Communication Design (DKV), a practice rarely studied before. The implication is that PdBL can be an effective strategy for strengthening 21st-century soft skills, particularly collaboration, while also addressing the needs of the creative industry and Society 5.
Integrasi Teknologi Pendidikan dalam Menganalisis Kesalahan Fonologis pada Pembelajaran Bahasa Indonesia di Tingkat Sekolah Dasar Khotimah, Khusnul; Safirah, Adita Dwi
Innovative: Journal Of Social Science Research Vol. 3 No. 5 (2023): Innovative: Journal of Social Science Research
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Penelitian ini bertujuan untuk mendeskripsikan dan menganalisis kesalahan-kesalahan penggunaan bahasa Indonesia dalam bidang fonologi oleh siswa di kelas IV SDN Poncogati 1 Bondowoso dan bagaimana teknologi pendidikan bisa diintegrasikan untuk mendeteksi serta mengatasi masalah ini. Latar belakang penelitian ini adalah pentingnya penggunaan bahasa yang baik dan benar di lingkungan sekolah, serta potensi teknologi pendidikan untuk meningkatkan kualitas pembelajaran. Metode yang digunakan adalah metode deskriptif kualitatif, yang diperluas dengan penggunaan teknologi berupa aplikasi edukasi dan perangkat lunak analisis fonologi. Teknik simak dan catat digunakan untuk mengkaji kesalahan berbahasa dalam proses diskusi kelas dan lembar kerja peserta didik. Selain itu, aplikasi edukasi digunakan sebagai alat bantu untuk mendeteksi kesalahan fonologi dan memberikan umpan balik secara real-time kepada peserta didik. Hasil analisis data menunjukkan bahwa kesalahan fonologis yang paling umum adalah kesalahan pelafalan karena perubahan bunyi dan penghilangan bunyi. Teknologi pendidikan yang diintegrasikan dalam penelitian ini terbukti efektif dalam membantu identifikasi dan remediasi kesalahan fonologis.
Analisis Kebutuhan Pengembangan Model Problem Base Learning (PBL) Berbasis Kontekstual untuk Meningkatkan Kemampuan Siswa dalam Menganalisis Konsep Apriyanti, Siti Endang; Mariono, Andi; Kristanto, Andi; Khotimah, Khusnul
Jurnal Studi Guru dan Pembelajaran Vol. 7 No. 3 (2024): September - Desember 2024
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/jsgp.7.3.2024.4998

Abstract

The urgency or main issue in this study lies in the low problem-solving skills of students, particularly in understanding and solving story problems based on real-life contexts in algebra learning. This study aims to analyze the needs and impact of the contextual Problem-Based Learning (PBL) model on students' ability to analyze mathematical problem concepts. This research is a descriptive qualitative study, designed to deeply explore students' experiences, perceptions, and abilities in addressing mathematical problems through the PBL approach. This study employs survey and quasi-experimental methods to measure the impact of the application of this learning model, as well as to identify factors influencing its success in the context of mathematics education. The study was conducted at the Sekolah Indonesia Kuala Lumpur over one semester of learning, involving 88 seventh-grade students as the research subjects. The selection of subjects was purposive, choosing students who participated in mathematics learning with the contextual PBL approach, with the aim of exploring the needs and impact of applying this learning model. The main instruments used to collect data in this study were observation, essay tests, and questionnaires. Analysis was carried out using descriptive qualitative methods. The results of the study showed that the application of the contextual Problem-Based Learning (PBL) model played a significant role in improving students' ability to analyze mathematical concepts, particularly in algebra learning. Contextual PBL allows students to connect abstract mathematical concepts with real-life situations, which strengthens their conceptual understanding and encourages their active involvement in solving problems. This approach not only improves students' academic understanding but also develops critical thinking and problem-solving skills useful in everyday life. Therefore, the application of contextual PBL should be expanded, as it supports meaningful learning and prepares students to face complex challenges.
Evaluasi Pembelajaran Berbasis Proyek: Analisis Mahasiswa dan Kualitas Produk Pembelajaran di Perguruan Tinggi Pradana, Hirnanda Dimas; Sumarno, Alim; Dewi, Utari; Kholidya, Citra Fitri; Khotimah, Khusnul
Jurnal Penelitian Pendidikan IPA Vol 10 No 8 (2024): August
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v10i8.7987

Abstract

This study aims to determine whether the implementation of project-based learning elevates product quality and student engagement levels. This study tries to find out the effect of project-based learning on product quality and the student engagement level in the learning process. During the conduct of the study, very few research methods were applied based mainly on observations. Observations were used to find levels of active engagement of students in project-based learning and assess the quality of their work. It would amount to observations conducted during the learning process for determining product quality in student-generated material. These observations would be made by checking the products against pre-designed criteria. The participants in this experiment were learners in classrooms specially reserved for the production of printed instructional materials. The participants in this experiment were the following people. From the findings of this study, it is concluded that project-based learning enhances not only what is learned but also the quality of whatever product is developed and student engagement with learning. An additional plus for project-based learning is that it really is a very effective way toward skill development among students. It further taps into student talent development. The recommendations that can be made to improve the implementation of project-based learning in tertiary institutions and better its effects on the learning by students.
Pengembangan Media Video Pembelajaran pada Mata Pelajaran Sistem Pengapian bagi Siswa Kelas XI SMK Sekolah Indonesia Kota Kinabalu Sabah Malaysia Juliandi Juliandi; Rusijono Rusijono; Khusnul Khotimah
Jurnal Pendidikan dan Pembelajaran Indonesia (JPPI) Vol. 5 No. 1 (2025): Jurnal Pendidikan dan Pembelajaran Indonesia (JPPI), 2025 (1)
Publisher : Yayasan Pendidikan Bima Berilmu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53299/jppi.v5i1.979

Abstract

Pemanfaatan teknologi untuk pembelajaran mata pelajaran kejuruan teknik memerlukan perancangan yang matang dengan metode yang tepat. Penelitian ini adalah bentuk pengembangan produk digital yang bertujuan mengetahui proses pengembangan prototipe dan tingkat kelayakan produk media video pembelajaran yang dikembangkan menggunakan aplikasi Canva dan Camtasia untuk mata pelajaran Sistem Pengapian pada Kelas XI SMK Sekolah Indonesia Kota Kinabalu.  Jenis   penelitian mengandalkan metode Research and Development (R&D) dengan model yang dipergunakan yaitu metode pengembangan ADDIE. Teknik pengumpulan data penelitian di antaranya menganalisa keperluan siswa, angket dan penilaian rubrik. Tingkat kepatutan media pembelajaran diperoleh dari hasil rubrik angket oleh para ahli diantaranya bahasa, media pembelajaran dan materi. Hasil verifikasi menunjukkan validasi media memperoleh nilai 83%. Sedangkan pada hasil validasi materi memperoleh nilai 80%. Hasil yang didapat dari validasi para ahli menunjukkan nilai rata-rata diatas 80% yang berkategori layak. Kesimpulan hasil validasi ini menunjukkan bahwa penelitian ini menunjukkan bahwa media video pembelajaran sistem pengapian yang telah diproduksi termasuk dalam kategori media yang memiliki dengan predikat layak yang dapat digunakan sebagai media pembelajaran untuk mempermudah pemahaman peserta didik.