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PENGARUH METODE BERCERITA MENGGUNAKAN BONEKA TANGAN TERHADAP KEMAMPUAN BAHASA EKSPRESIF DAN EMOSI ANAK USIA DINI Khusnul Khotimah; Mustaji; Miftakhul Jannah
Jurnal Ilmiah Pendidikan Citra Bakti Vol 8 No 2 (2021)
Publisher : STKIP Citra Bakti

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (251.351 KB) | DOI: 10.38048/jipcb.v8i2.350

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh metode bercerita menggunakan boneka tangan terhadap kemampuan bahasa ekspresif dan emosi pada anak kelompok B TK Plus Hafidzul Qur’an Kecamatan Gresik. Jenis penelitian ini menggunakan eksperimen dengan pendekatan kuantitatif. Rancangan eksperimen yang digunakan adalah nonrandomized control group design. Variabel dalam penelitian ini terdiri dari satu variabel bebas dan dua variabel tak bebas. Variabel bebas dalam penelitian ini adalah metode bercerita menggunakan boneka tangan (X). Sedangkan variabel tak bebas dalam penelitian adalah kemampuan bahasa ekspresif (Y1) dan Emosi (Y2) dengan sampel dalam penelitian ini adalah 30 anak TK Plus Hafidzul. Teknik analisis data dala penelitian menggunakan statistik parametrik uji Independent t-test. Hasil penelitian menunjukkan bahwa (1) Terdapat pengaruh metode bercerita menggunakan boneka tangan terhadap kemampuan Bahasa ekspresif pada anak kelompok B TK Plus Hafidzul Qur’an Kecamatan Gresik secara statistik nilai t=-2.463 dengan tingkat signifikan p = 0.020 lebih kecil dari 5%; (2) Terdapat pengaruh metode bercerita menggunakan boneka tangan terhadap kemampuan emosi pada anak kelompok B TK Plus Hafidzul Qur’an Kecamatan Gresik, secara statistik nilai t = -2.827 tingkat signifikan p = 0.009 lebih kecil dari 5%. Dari kajian ini diharapkan dapat menjadi sumber informasi untuk dijadikan bahan pertimbangan dan masukan yang positif dalam memilih dan menerapkan suatu model dan media pembelajaran guna meningkatkan kompetensi peserta didik.
ANALISIS KRITIS TERHADAP PERENCANAAN PEMBANGKIT LISTRIK TENAGA SURYA (PLTS) TIPE PHOTOVOLTAIC (PV) SEBAGAI ENERGI ALTERNATIF MASA DEPAN Supari Muslim; Khusnul Khotimah; Alfiantin Noor Azhiimah
Rang Teknik Journal Vol 3, No 1 (2020): Vol. 3 No. 1 Januari 2020
Publisher : Fakultas Teknik Universitas Muhammadiyah Sumatera Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (3020.732 KB) | DOI: 10.31869/rtj.v3i1.1638

Abstract

Electrical energy needs will continue to increase in line with the needs of the community, both on an industrial scale and the household in general. On the other hand the supply of fuel oil and coal as a driving force for power station centers is increasingly depleting. Because of that, a lot of research is needed to obtain renewable energy, as well as being environmentally friendly. One of the abundant energy sources in Indonesia is water resources. Utilization of water resources can be done by building a Micro Hydro Power Plant (MHPP). Based on the results of the study through literature studies, from as many as 13 journals (in 2009-2019) it can be seen that in Indonesia there are still many regions that have not yet received electricity supply from PT. PLN, with the following reasons: (1) the availability of PT. PLN is not enough to meet the needs of the community; and (2) many areas are located far from the PLN electricity network; and (3) many regions whose infrastructure does not support the expansion of the PLN electricity network. This condition is hampering the speed of economic development in the regions concerned. The study found that: (1) there were 13 points of water resources that could potentially be built by MHPP with electrical power varying depending on the amount of water resources concerned; and (2) from the results of the study, there are a number of studies that have been implemented and some of them are still in preparation for the construction of the MHPP.
KAJIAN KRITIS TERHADAP BEBERAPA STUDI KELAYAKAN POTENSI PEMBANGKIT LISTRIK TENAGA MIKRO HIDRO (PLTMH) DI INDONESIA Alfiantin Noor Azhiimah; Supari Muslim; Khusnul Khotimah
Rang Teknik Journal Vol 2, No 2 (2019): Vol. 2 No. 2 Juni 2019
Publisher : Fakultas Teknik Universitas Muhammadiyah Sumatera Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (3018.521 KB) | DOI: 10.31869/rtj.v2i2.1734

Abstract

Electrical energy needs will continue to increase in line with the needs of the community, both on an industrial scale and the household in general. On the other hand the supply of fuel oil and coal as a driving force for power station centers is increasingly depleting. Because of that, a lot of research is needed to obtain renewable energy, as well as being environmentally friendly. One of the abundant energy sources in Indonesia is water resources. Utilization of water resources can be done by building a Micro Hydro Power Plant (MHPP). Based on the results of the study through literature studies, from as many as 13 journals (in 2009-2019) it can be seen that in Indonesia there are still many regions that have not yet received electricity supply from PT. PLN, with the following reasons: (1) the availability of PT. PLN is not enough to meet the needs of the community; and (2) many areas are located far from the PLN electricity network; and (3) many regions whose infrastructure does not support the expansion of the PLN electricity network. This condition is hampering the speed of economic development in the regions concerned. The study found that: (1) there were 13 points of water resources that could potentially be built by MHPP with electrical power varying depending on the amount of water resources concerned; and (2) from the results of the study, there are a number of studies that have been implemented and some of them are still in preparation for the construction of the MHPP.
The Ecological Impact of the Covid-19 Pandemic Infodemic Discourse in Social Media: Ecolinguistic Perspectives Khusnul Khotimah; Kisyani Laksono; Suhartono Suhartono; Udjang Pairin; Darni Darni
Procedia of Social Sciences and Humanities Vol. 1 (2021): Proceedings of the 2nd International Conference On Intelectuals Global Responsibility
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/pssh.v1i.31

Abstract

Texts on social media often highlight the Covid-19 pandemic. The text influences the mindset and mode of the readers. The purpose of this study is to describe the potential ecological impacts of infodemics, both constructive and destructive for readers. Data sourced from social media (Facebook, Instagram, and Twitter). The method used in this research is a qualitative approach with descriptive methods. The results showed that the ecological impact of infodemic discourse, namely the constructive impact represented by the content, meaning or message can influence the mindset and attitudes of readers to participate in preserving the environment. Positive texts can change negative environmental ethics into positive ones. The destructive impact in the form of excessive use of text, and without clear sources, has an impact on the effects of distraction, mental health, panic buying, confirmation bias and echo chambers, and tends to refuse to protect oneself and heed health protocols, making it difficult to handle the outbreak. In addition, misinformation on health has an impact on exacerbating outbreaks of infectious diseases. Especially damaging advice as false information is crafted with no respect for accuracy and is often integrated with narratives framed by emotion or conspiracy. The text affects attitudes and mindsets so that it damages the environment.
PENGEMBANGAN BAHAN DARING MATA KULIAH DESAIN PESAN BAGI MAHASISWA S1 TEKNOLOGI PENDIDIKAN Utari Dewi; Khusnul Khotimah; Alim Sumarno
Educational Technology Journal Vol 1 No 1 (2021): Volume 1 Nomor 1, April 2021
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (146.124 KB) | DOI: 10.26740/etj.v1n1.p11-18

Abstract

Penelitian ini merupakan penelitian pengembangan Bahan Ajar Daring mata kuliah Desain Pesan dengan menggunakan fasilitas vi-learning yang telah disediakan oleh Universitas Negeri Surabaya. Pengembangan ini menggunakan model pengembangan Four-D Model oleh Thiagarajan Semmel dan Semmel (1974). Tahapan pengembangan meliputi define, design, develop, desiminate. Pada setiap tahap dilakukan evaluasi dan revisi dengan tujuan melihat hasil tahapan pengembangan yang ditujukan untuk melakukan tahap selanjutnya. Dari hasi validasi ahli materi dan ahli media didapatkan data masing –masing 87,5% dan 85,7%, sehingga bahan ajar daring layak digunakan. Sedangkan uji coba pengguna didapatkan data berdasarkan aspek tampilan menunjukkan prosentase 50% dengan kriteria cukup dan kualifikasi cukup layak, aspek penyajian materi menunjukkan prosaentase 85,4% dengan kriteria sangat baik dan kualifikasi sangat layak dan aspek manfaat menunjukkan prosaentase 95,8% dengan kriteria sangat baik dan kualifikasi sangat layak. Dengan demikian dapat disimpulkan bahwa hasil pengembangan bahan ajar daring mata kuliah desain pesan dikatakan layak digunakan dalam pembelajaran.
E-learning Innovation for Generation Z in Higher Education Susarno, Lamijan Hadi; Dewi, Utari; Khotimah , Khusnul; Sumarno, Alim; Kristanto, Andi; Pramana, Atan; Pradana, Hirnanda Dimas
Journal of Education Technology Vol. 8 No. 2 (2024): May
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v8i2.70759

Abstract

Research into the development of online learning for the OBE Photo Media Development course to support the implementation of independent campus learning, which the Indonesian Minister of Education and Culture has proclaimed. The purpose of this research is to develop online teaching materials for RPS-based OBE photo media development courses. This development uses the ADDIE development model. Development stages include Analysis, Design, Development, Implementation, and Evaluation. This development produces Online Teaching Materials for the Photo Media Development course that meet the rules and regulations of OBE lesson plan-based teaching materials. The subject of this research is a student of the Education Technology study program of Universitas Negeri Surabaya. Data analysis using interview and questionnaire methods. From the results of the product, validation was carried out by learning design experts, material experts, and media experts to determine the suitability of OBE lesson plan online teaching materials. The results of this research show that after carrying out a feasibility test, the test results obtained by media experts were 91.67% and material experts were 100%. The results of subject tests on Curriculum and Educational Technology students were taken from individual and small group trials. Three students in personal practices and small group trials by six students obtained respective results of 90% and 95%. The feasibility test results show that the online teaching materials based on the OBE lesson plan in the Photo Media Development course are declared feasible.
Implementation of Discovery Flipped Learning as an Alternative Approach to Enhance Critical Thinking Skills Dadi Rosadi; Mustaji mustaji; Andi Mariono; Khusnul Khotimah
Akademika Vol 13 No 02 (2024): Vol 13 No 01 (2024): Akademika : Jurnal Teknologi Pendidikan
Publisher : Akademika : Jurnal Teknologi Pendidikan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34005/ak.v13i02.4240

Abstract

This study aims to analyze the effect of Discovery Flipped Learning on the critical thinking skills of grade VII students on the material of Quantity and Measurement at Indonesian School Kuala Lumpur and to compare the effectiveness between Discovery Learning and Discovery Flipped Learning in improving students' critical thinking skills. This is a quasi-experimental study with a non-equivalent control group design. The study subjects were all grade VII students of Junior High School at the Indonesian School in Kuala Lumpur, totaling 23 students for each experimental and control class. Sampling was carried out using a purposive sampling technique, where class VII A was the experimental class and class VII B was the control class. We tested the critical thinking skills of the control class and the experimental class using a test instrument in the form of descriptive questions. The results of the analysis showed that H0 was rejected and H1 was accepted, which showed a significant effect of Discovery Flipped Learning on students' critical thinking skills, as well as a substantial difference compared to Discovery Learning. Discovery Flipped Learning is recommended as an effective alternative to be implemented at all grade levels at Indonesian School Kuala Lumpur.
Analisis Kebutuhan Pengembangan Model Problem Base Learning (PBL) Berbasis Kontekstual untuk Meningkatkan Kemampuan Siswa dalam Menganalisis Konsep Siti Endang Apriyanti; Andi Mariono; Andi Kristanto; Khusnul Khotimah
Jurnal Studi Guru dan Pembelajaran Vol. 7 No. 3 (2024): September - Desember 2024
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/jsgp.7.3.2024.4998

Abstract

The urgency or main issue in this study lies in the low problem-solving skills of students, particularly in understanding and solving story problems based on real-life contexts in algebra learning. This study aims to analyze the needs and impact of the contextual Problem-Based Learning (PBL) model on students' ability to analyze mathematical problem concepts. This research is a descriptive qualitative study, designed to deeply explore students' experiences, perceptions, and abilities in addressing mathematical problems through the PBL approach. This study employs survey and quasi-experimental methods to measure the impact of the application of this learning model, as well as to identify factors influencing its success in the context of mathematics education. The study was conducted at the Sekolah Indonesia Kuala Lumpur over one semester of learning, involving 88 seventh-grade students as the research subjects. The selection of subjects was purposive, choosing students who participated in mathematics learning with the contextual PBL approach, with the aim of exploring the needs and impact of applying this learning model. The main instruments used to collect data in this study were observation, essay tests, and questionnaires. Analysis was carried out using descriptive qualitative methods. The results of the study showed that the application of the contextual Problem-Based Learning (PBL) model played a significant role in improving students' ability to analyze mathematical concepts, particularly in algebra learning. Contextual PBL allows students to connect abstract mathematical concepts with real-life situations, which strengthens their conceptual understanding and encourages their active involvement in solving problems. This approach not only improves students' academic understanding but also develops critical thinking and problem-solving skills useful in everyday life. Therefore, the application of contextual PBL should be expanded, as it supports meaningful learning and prepares students to face complex challenges.
Game On, Grades Up! Treasure Hunt Shows Gamified English Fuels Students’ Speaking Skill Lina Hasnawati; Andi Mariono; Fajar Arianto; Khusnul Khotimah
Jurnal Studi Guru dan Pembelajaran Vol. 8 No. 1 (2025): Januari - April 2025 (In Processing)
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/jsgp.8.1.2025.5077

Abstract

The challenges in English language learning, particularly in improving students' speaking skills, remain an ongoing issue in education today. The integration of gamification, as applied through the Treasure Hunt game, has emerged as a promising approach to address this problem. This study aims to investigate the impact of the Treasure Hunt game as a gamified learning intervention on the speaking skills of sixth-grade students at the Indonesian School in Johor Bahru, Malaysia. Using a One-Group Pretest-Posttest design, this study involved 40 students who took pretest and posttest assessments to measure their speaking skills before and after the intervention. Data analysis was conducted using a paired t-test to examine significant differences between the pretest and posttest scores. The results showed a significant improvement in students' speaking skills, with the average score increasing from 58.95 in the pretest to 70.53 in the posttest. This gamification approach was found to be effective in enhancing students' fluency, accuracy, pronunciation, and intonation, as well as fostering their engagement and motivation in learning. These findings affirm the potential of gamification as an effective tool for improving speaking skills in English language learning and preparing students to face the challenges of an increasingly interconnected world. The study also recommends further research to explore the long-term impact of gamification and its application in broader educational contexts.
Optimizing Student Engagement and Skills through Meta Virtual Project-Based Networked Learning in Digital Environments Khusnul Khotimah; Sumarno, Alim; Citra Fitri Kholidya; Jang Ho Son; Sitompul, Nurmida Chaterine
Journal of Education Technology Vol. 9 No. 1 (2025): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v9i1.91399

Abstract

This research investigated the impact of the Meta Virtual Project-based Networked Learning (Meta VPNL) model on student performance within a virtual learning environment (VLE) in the subject of The Development of Audio/Radio Media at the State University. The study aimed to address the problem of low student engagement and practical skills development in traditional VLEs. By integrating meta-learning, project-based learning (PjBL), and networked learning, the Meta VPNL model sought to enhance student engagement, collaboration, practical skills, and self-regulation. Qualitative data were collected through reflective journals, focus groups, and observations. The findings indicated that the Meta VPNL model significantly increased student engagement and motivation due to its hands-on, real-world projects. Students developed better collaboration and communication skills, with many reporting improved teamwork and problem-solving abilities. Practical skills related to the subject also showed marked improvement, demonstrating the model's effectiveness in bridging the gap between theoretical knowledge and practical application. Furthermore, students exhibited increased self-regulation and meta-learning skills, becoming more autonomous learners. Despite these positive outcomes, challenges in time management and balancing coursework were noted, highlighting the need for additional support. The study suggests practical actions for educators, institutions, and students to enhance the learning experience. Integrating artificial intelligence (AI) into the Meta VPNL model could offer personalized learning experiences and facilitate effective collaboration, presenting an exciting opportunity for future improvement. The Meta VPNL model proved a practical approach for enhancing student performance in VLEs.