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The Effectiveness of Educational Games in Mathematics Learning in Elementary Schools: A Systematic Literature Review Apriani, Dita Ayu; Yasinta Mahendra; Berta apriza
MIMBAR PGSD Undiksha Vol. 13 No. 1 (2025): April
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jjpgsd.v13i1.91722

Abstract

Mathematics as one of the basic subjects, has a crucial role in students' cognitive development. However, students often find it difficult to interpret abstract mathematical concepts. The main purpose of this systematic literature review is to examine in depth the effectiveness of using educational games in mathematics learning in elementary schools. The research method used in this article is the Systematic Literature Review (SLR) with the Prisma approach. The results of the study show that during the 2020-2024 period, the integration of educational games in mathematics learning made a positive contribution to students' cognitive development. Educational games not only develop students' academic achievements in the short term, but also help them improve their critical thinking skills, collaboration, and creativity that are useful for life. Based on the results and discussion, it can be concluded that the use of educational games has proven to be effective in mathematics learning in elementary schools. Educational games are able to change the perspective of mathematics learning from being initially difficult to being easier. Therefore, it is recommended for educators to use educational games appropriately in the learning process in the classroom, especially mathematics learning. The implications of this study will provide a comprehensive synthesis of evidence and direct future research on how educational games affect mathematics learning.
The Effectiveness of Using the Make-A- Match Learning Model in Improving Mathematics Learning Outcomes in Elementary Schools: A Systematic Literature Review Savitriana, Hani; Berta Apriza; Darwanto
MIMBAR PGSD Undiksha Vol. 13 No. 1 (2025): April
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jjpgsd.v13i1.92313

Abstract

Mathematics learning at the elementary school level plays a crucial role in developing students’ logical thinking, analytical skills, and problem-solving abilities to prepare them for future challenges. This study aims to analyze the effectiveness of the Make a Match learning method in enhancing mathematics learning outcomes through a systematic literature review approach. The method employed is a Systematic Literature Review (SLR) that analyzes various relevant empirical studies. The results indicate that the implementation of the Make a Match model significantly improves student motivation, active participation, and academic achievement in mathematics, as reflected in the increased average scores and mastery levels. The citation distribution shows fluctuations, peaking at 55% in 2021 and declining to 7% in 2024, despite the number of publications reaching 273 articles in 2024, indicating high research productivity and potential for increased citation impact in the future. The findings suggest that the Make a Match learning model can serve as an innovative alternative to optimize mathematics learning processes in elementary schools while supporting the development of 21st-century skills among students. Therefore, the Make a Match model is recommended as an effective strategy to improve mathematics learning outcomes at the elementary education level.
The Effectiveness of Wordwall Interactive Media in Teaching Mathematics in Elementary School: A Systematic Literature Review Dewi, Mirna; Berta Apriza; Karsoni Berta Dinata
MIMBAR PGSD Undiksha Vol. 13 No. 1 (2025): April
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jjpgsd.v13i1.92352

Abstract

The low mathematics learning outcomes in elementary schools remain a significant issue in education, often caused by the lack of engaging and effective instructional media that can enhance students' interest and understanding. The use of interactive digital media such as Wordwall is believed to offer an innovative alternative for improving learning quality. This study aims to analyze the effectiveness of Wordwall as an interactive learning medium in enhancing elementary school students' mathematics learning outcomes and to evaluate the factors influencing its success. A systematic literature review (SLR) method was employed by examining 2,530 articles obtained through Google Scholar within the 2020–2024 period, which were narrowed down to 10 primary articles for in-depth analysis. Thematic analysis was used to identify relevant findings and patterns. The results indicate that Wordwall significantly improves students' mathematics learning outcomes, simplifies abstract concepts, and encourages active student participation through engaging learning activities. The successful implementation of this media is influenced by teachers' skills in designing Wordwall-based learning activities, students' engagement levels, and the integration of the media into various instructional strategies. This study concludes by recommending Wordwall as an effective technology-based interactive learning medium to improve mathematics learning outcomes in elementary education, while emphasizing the importance of instructional design, teachers’ digital competencies, and students' characteristics.
Dampak Jangka Panjang Program Kampus Mengajar Terhadap Pengembangan Soft Skills dan Hard Skills Mahasiswa Aprilita, Selvia; Apriza, Berta; Ningrum, Arsi Widia
Jurnal Penelitian dan Pengembangan Sains dan Humaniora Vol. 9 No. 1 (2025): April
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jppsh.v9i1.90076

Abstract

Program Kampus Mengajar bertujuan meningkatkan kualitas pendidikan dasar melalui keterlibatan mahasiswa sebagai pendamping guru di sekolah. Selain berdampak pada sekolah, program ini juga berkontribusi terhadap pengembangan soft skills dan hard skills mahasiswa. Tujuan penelitian ini adalah menganalisis dampak jangka panjang program terhadap kesiapan kerja mahasiswa setelah lulus. Penelitian ini menggunakan metode Systematic Literature Review (SLR) dengan meninjau 10 artikel dari jurnal terakreditasi, seperti Jurnal Pendidikan Al-Ishlah, Jurnal Riset Tindakan Indonesia (JRTI), Journal of Education Research, dan Jurnal Ilmiah Wahana Pendidikan. Data primer diperoleh melalui metode wawancara atau survey. Kemudian dianalisis secara analisis tematik (thematic analysis). Hasil kajian menunjukkan bahwa program ini meningkatkan keterampilan komunikasi, kepemimpinan, kerja sama tim, dan pemecahan masalah. Selain itu, mahasiswa memperoleh keterampilan teknis seperti perencanaan pembelajaran, pemanfaatan teknologi, serta strategi pengajaran yang efektif. Program ini membantu mahasiswa menjembatani kesenjangan antara teori dan praktik, meningkatkan daya saing lulusan di dunia kerja. Studi ini memberikan wawasan tentang efektivitas pembelajaran berbasis pengalaman dan implikasinya bagi kebijakan pendidikan tinggi di Indonesia untuk mempersiapkan lulusan yang lebih kompetitif, adaptif, dan siap menghadapi tantangan dunia kerja.
Interactive PowerPoint in Indonesian Language Learning In Elementary Schools: A Systematic Literature Review Mirda Delita; Yasinta Mahendra; Rohmani; Berta Apriza
Journal for Lesson and Learning Studies Vol. 8 No. 1 (2025): April
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jlls.v8i1.89463

Abstract

The rapid development of information and communication technology has significantly transformed the field of education, including the approach to teaching Indonesian language in elementary schools. A key challenge in Indonesian language learning is the low level of student interest and motivation, often caused by conventional and less engaging instructional methods. This study aims to critically analyze the effectiveness of using interactive PowerPoint media in enhancing the quality of Indonesian language learning processes and outcomes. The research employed a systematic literature review method, analyzing a selection of relevant scholarly articles published within the last five years. Data analysis was conducted qualitatively using thematic synthesis to identify recurring patterns and the impact of PowerPoint media on various learning aspects. The findings reveal that interactive PowerPoint media positively influence students’ learning motivation, conceptual understanding, and overall academic performance. Visual elements such as images, animations, and interactive transitions were found to effectively capture students’ attention and encourage active participation in the learning process. The study concludes that interactive PowerPoint is an effective instructional tool to support more meaningful and student-centered Indonesian language learning. These findings imply the importance of technological innovation in instructional design to enhance student engagement and optimize learning outcomes.
The Effectiveness of STEAM Learning Model Implementation in Primary School Students' IPAS Learning: A Systematic Literature Review Muntazah, Adinda; Elizar; Berta Apriza; Irawan Suprapto
Journal for Lesson and Learning Studies Vol. 8 No. 1 (2025): April
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jlls.v8i1.89722

Abstract

Learning in elementary schools still lacks innovative approaches that integrate various disciplines contextually. The STEAM model has the potential to be a solution, and this study aims to analyze its effectiveness in IPAS learning through a Systematic Literature Review (SLR) approach. Literature searches were conducted through the Google Scholar database with a phased approach. The first stage using the keyword “Learning Model” resulted in 314,000 documents. The addition of the keyword “STEAM” in the second stage narrowed the results to 6,640 documents. The third stage adding the keyword “IPAS” yielded 270 documents, while the fourth stage adding the keyword “Elementary School” filtered the results to 246 documents. After strict selection based on the inclusion criteria, 7 relevant articles were obtained for further analysis. The results showed that the STEAM model significantly improved students' critical thinking skills, higher order thinking skills and learning outcomes. In addition, this approach provides in-depth, relevant and contextualized learning experiences, supporting students' holistic development. The implication of this research is the importance of developing a curriculum that supports the systematic and consistent implementation of the STEAM model in primary schools. In addition, teacher training is needed to improve competence in implementing this approach in order to maximize its impact on learning quality. The STEAM model can also be the basis for developing educational policies that are oriented towards the demands of 21st century learning.
Analysis of the Effectiveness of Implementing Project-Based Learning Models on Students' Critical Thinking Skills in Elementary Schools: A Systematic Literature Review Dinda Antika Putri; Sumarno; Berta Apriza; Asri widianingrum
Journal for Lesson and Learning Studies Vol. 8 No. 1 (2025): April
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jlls.v8i1.90392

Abstract

The low level of critical thinking skills among elementary school students has become a major challenge in meeting the demands of 21st-century competencies. This issue is exacerbated by the lack of learning models that actively engage students in solving real-world problems and making decisions based on analytical reasoning. This study aims to analyze the effectiveness of implementing the Project-Based Learning (PjBL) model in enhancing students’ critical thinking skills at the elementary level. A Systematic Literature Review (SLR) was conducted by collecting data from Google Scholar using specific keywords. The search yielded 12,900 documents, which were narrowed down to 249 articles, with 10 articles ultimately meeting the inclusion criteria for further analysis. The data were analyzed descriptively and qualitatively to identify the main findings related to the application of PjBL in improving critical thinking. The results indicate that PjBL is effective in developing students’ abilities to analyze, evaluate, and solve problems logically and creatively. Additionally, this model enhances students’ social skills, collaboration, and communication. The findings suggest that PjBL should be more widely implemented in elementary education as an innovative learning strategy capable of fostering 21st-century skills in a sustainable manner.
PENERAPAN MEDIA GAME KAHOOT TERHADAP HASIL BELAJAR MATEMATIKA DiSEKOLAH DASAR: SYSTEMATIC LITERATURE REVIEW Pratiwi Nawawi, Widya; Berta Apriza; Purna Bayu Nugroho
Journal for Lesson and Learning Studies Vol. 8 No. 2 (2025): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jlls.v8i2.92261

Abstract

Many students experience difficulties and show low interest in learning mathematics. One possible solution to enhance students’ motivation and engagement is the use of interactive quiz-based game media such as Kahoot. This study aims to analyze the effectiveness of Kahoot in improving elementary school students’ mathematics learning outcomes. The method employed is a systematic literature review by examining scholarly articles published between 2020 and 2024, obtained through Google Scholar searches. From a total of 18,700 articles identified, a screening process based on inclusion criteria was conducted, resulting in 10 articles selected for review. Data were analyzed using a descriptive qualitative approach. The findings indicate that Kahoot is effective in strengthening the understanding of basic mathematical concepts and increasing students’ learning motivation. However, several limitations were identified, including unequal access to technology and students’ tendency to focus more on competition rather than comprehension of the material. Overall, the implementation of Kahoot creates enjoyable and interactive learning experiences, contributing positively to the improvement of mathematics learning outcomes. The implications of this study highlight that integrating interactive digital media into the learning process can enrich teaching strategies, although challenges related to technology access need to be addressed in future implementations.
Mathematics Learning Difficulties among Elementary School Students Fitri Yabashiru; Berta Apriza; Karsoni Berta Dinata
Journal for Lesson and Learning Studies Vol. 8 No. 2 (2025): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jlls.v8i2.94756

Abstract

Mathematics learning difficulties remain a significant challenge faced by many elementary school students. This issue directly impacts students' low academic achievement in mathematics. This study aims to identify and analyze in depth the various factors causing mathematics learning difficulties using a Systematic Literature Review (SLR) approach. A total of 10 relevant scientific articles were carefully selected based on specific inclusion criteria and analyzed using a thematic approach. The results of this study indicate that there are two main categories of causes of learning difficulties: internal and external factors. Internal factors include a lack of understanding of basic mathematical concepts, low motivation to learn, and excessive anxiety toward mathematics lessons. On the other hand, external factors involve the use of less varied teaching methods, limited learning media, and a lack of support from the surrounding environment, especially from parents. Based on these findings, it is concluded that it is important to apply a contextual, interactive, and student-centered learning approach tailored to students' characteristics and needs. Additionally, strong collaboration between teachers, parents, and school authorities is needed to create a conducive learning environment. The implications of this research indicate that interventions based on students' needs and teacher training in designing more effective learning strategies are essential to address the challenges in mathematics learning comprehensively.
The Impact of the Long-Term Kampus Mengajar Program on the Development of Student’s Soft Skills and Hard Skills Aprilita, Selvia; Apriza, Berta
Jurnal Penelitian dan Pengembangan Pendidikan Vol. 9 No. 2 (2025): July
Publisher : LPPM Undiksha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jppp.v9i2.92225

Abstract

The Kampus Mengajar Program aims to improve the quality of basic education by involving students as teacher assistants in schools. In addition to impacting schools, this program contributes to developing students' soft and hard skills. This study aims to explore the long-term impact of the Kampus Mengajar Program on the development of students' soft and hard skills. This study uses the Systematic Literature Review (SLR) method by reviewing 10 articles from accredited journals, such as the Al-Ishlah Education Journal, the Indonesian Action Research Journal (JRTI), the Journal of Education Research, and the Wahana Pendidikan Scientific Journal. This study focuses on analysing the program's long-term impact on students' work readiness after graduation. The results of the study indicate that this program improves communication, leadership, teamwork, and problem-solving skills. In addition, students acquire technical skills such as lesson planning, technology utilization, and effective teaching strategies. This program helps students bridge the gap between theory and practice, increasing graduates' competitiveness in the workplace. This study provides insights into the effectiveness of experiential learning and its implications for higher education policy in Indonesia to prepare graduates who are more competitive, adaptive, and ready to face workplace challenges.