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Blended Learning: Post Pandemic Solutions Seriwati Ginting; Miki Tjandra; Elizabeth Wianto
Aksara: Jurnal Ilmu Pendidikan Nonformal Vol 7, No 2 (2021): May 2021
Publisher : Magister Pendidikan Nonformal Pascasarjana Universitas Negeri Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37905/aksara.7.2.425-438.2021

Abstract

Pandemi telah mengubah pembelajaran tatap muka menjadi Pembelajaran Jarak Jauh (PJJ) yang menimbulkan kendala seperti ketidaksiapan menggunakan aplikasi pembelajaran online, belum tersedianya materi untuk diunggah, jaringan internet yang tidak stabil, biaya kuota internet, dan kejenuhan siswa. Penelitian ini bertujuan untuk memberikan gambaran pelaksanaan PJJ dan upaya implementasi blended learning sebagai solusi proses pembelajaran di sekolah dasar dan sekolah menengah pertama. Metode penelitian yang digunakan adalah kuantitatif dan kualitatif, melalui observasi, wawancara, kuesioner dan dokumentasi. Hasil penelitian menunjukkan kombinasi dari pembelajaran online, offline dan tatap muka mampu menciptakan suasana yang lebih menyenangkan bagi siswa, guru dan orang tua.The pandemic has transformed face-to-face learning into distance learning which has caused obstacles such as unpreparedness to use online learning applications, unavailability of material to upload, unstable internet networks, internet quota fees, and student saturation. This study aims to provide an overview of the implementation of distance learning and efforts to implement blended learning as a solution for the learning process in elementary and junior high schools. The research methods used are quantitative and qualitative through observation, interview, questionnaire, and documentation. The results showed that the combination of online, offline, and face-to-face learning could create a more pleasant atmosphere for students, teachers, and parents. . 
Pelatihan Kreativitas melalui Penerapan Desain Sederhana Berbahan Termoplastik untuk Siswa SMPK Trimulia Bandung Shirly Nathania Suhanjoyo; Dewi Isma Aryani; Irena Vanessa Gunawan; Elizabeth Elizabeth; Yudita Royandi
Jurnal ABDINUS : Jurnal Pengabdian Nusantara Vol 7 No 2 (2023): Volume 7 Nomor 2 Tahun 2023
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/ja.v7i2.19025

Abstract

One of the private institutions in Bandung, Universitas Kristen Maranatha, operates under the tridharma of higher education and the ICE (integrity, care, excellence) values approach. The application of these values is demonstrated in the execution of community service activities by several teaching staff from the Faculty of Fine Arts and Design as material formulators as well as skills trainers/teachers in the form of creativity training through the application of basic thermoplastic designs to Trimulia Junior High School students in Bandung. Through the use of thermoplastics, this activity is meant to help kids develop their artistic creativity. About 100 persons participated in the activity, divided into 4 classes of 25 pupils each with the help of a lecturer and/or a student. This activity can achieve its goal of fostering a knowledge of creativity through creative design thinking by allowing participants to transform the materials in their immediate environment to create things with practical and aesthetic value.
Fleksibilitas Kurikulum MBKM dalam Menanggapi Dinamika Proyek Kemanusiaan Elizabeth Wianto; Miki Tjandra; Beverly Clara; Sharren Fiona
Jurnal ABDINUS : Jurnal Pengabdian Nusantara Vol 7 No 2 (2023): Volume 7 Nomor 2 Tahun 2023
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/ja.v7i2.19305

Abstract

Changes in the higher education curriculum with the concept of Independent Learning are responded to through various teaching-learning patterns. This situation needs to be addressed with an understanding on the part of educational institutions that the face-to-face learning model in the classroom is not the only best way. Students need to gain learning experience in the real world so that the development of their character, attitudes, and skills can be honed properly. Unfortunately, this often becomes more complex, when project assignments given are completely different from student competencies. In this case, many lecturers would prefer conventional learning with a regular curriculum which seems more responsible. For this reason, it is necessary to be flexible, especially with supervisors and university partners to optimize students' willingness to go into society as an opportunity for both students and the community to serve.
Training and Marketing of Fashion Upcycling Products in Local Communities Monica Hartanti; Elizabeth Wianto
Journal of Innovation and Community Engagement Vol. 4 No. 2 (2023)
Publisher : Fakultas Teknik Universitas Kristen Maranatha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28932/ice.v4i2.6474

Abstract

This article focuses on the implementation of Sustainable Development Goal 12 (SDG 12), about responsible consumption and production, particularly the fifth target of reducing waste production through prevention, reduction, recycling, and reuse. The study explored and evaluated the results of the product upgrading performed in a community empowerment activity, which involved upcycling denim waste into A-line skirts and tote bags, and adding decorative materials using sewing techniques such as decorative stitches, tie-dye, and macrame. The article also discusses the importance of producing goods with greater value in terms of sustainability in natural resource utilization. On-site surveys were conducted to evaluate the results of the product upgrading, and the survey results were analyzed qualitatively for further sustainability efforts related to upcycling. Overall, 15 buyers participated, and the results showed positive perceptions about the use of products from fashion waste and there is interest in participating in similar activities in the future.
Pendampingan Peningkatan Usaha Seblak Guna Meningkatkan Penjualan Kharens Emerentia; Christian Vallentino Wadu; Ivonne Averina Setiawan; Eimel Narwasti; Elty Sarvia; Elizabeth Wianto; Christina Christina; Florence Leony; Vivi Arisandhy
Jurnal ABDINUS : Jurnal Pengabdian Nusantara Vol 7 No 3 (2023): Volume 7 Nomor 3 Tahun 2023
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/ja.v7i3.19963

Abstract

UMKM (micro, small and medium enterprises) in Indonesia are growing in a better direction. The government also supports the development of UMKM to recover Indonesia’s economy since the Covid-19 Pandemic. Community Service activities are carried out to provide direction and suggestions for problems experienced by Seblak Basreng business actors. The method used is descriptive research with a qualitative approach. Data collection was carried out by conducting semi-structured interviews, observation, and social media analysis used by Seblak Basreng Teh Dini. The findings from the activities that have been carried out are that the people of Bandung do not know about Seblak Basreng Teh Early, locations that are difficult for new customers to find, product photos on pages on Grab Food and Gofood are less attractive, and do not yet have a cashless payment method. The proposal that has been implemented is to expand customers for Seblak Basreng Teh Early, it is necessary to carry out promotions to promote their wares using Instagram, Facebook, and Tiktok; make banners and road signs; improvement of product photos on Grab Food and Gofood pages; and making QRis. The recommendation that can be conveyed is the continuation of the mentoring program for other business actors so that they can implement and manage digital media optimally.
PENDAMPINGAN PEMANFAATAN PHOTO BOX UNTUK MENINGKATKAN DAYA TARIK PROMOSI ANINDYA CAKE AND COOKIES MELALUI MEDIA SOSIAL Wiranata, Chandra; Susanto, Kevin; Mashari, Lea; Hambali, Mellisa Pricilia; Pakpahan, Marpha Yosua; Hermawan, Melina; Christina, Christina; Liputra, David Try; Wianto, Elizabeth; Leony, Florence
Jurnal Terapan Abdimas Vol 8, No 2 (2023)
Publisher : UNIVERSITAS PGRI MADIUN

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25273/jta.v8i2.16008

Abstract

Abstract Anindya Cake and Cookies is one of the Small Medium Enterprise in culinary that is located at Jalan Terusan Unpar I no 10 F, Sukawarna Village, Sukajadi County, Bandung. The products of Anindya Cake and Cookies are cookies, banana chips, bread pudding and homemade sweet food. Currently, Anindya Cake and Cookies is managed simply, and has not implemented marketing strategies, especially in social media promotion. This community service was done through mentoring method to help Anindya Cake and Cookies to implement the promotion effectively, concerning the products were included in creative industry that carried local wisdom, for example lotek banana chips, that was one Sundanese community’s traditional food. Mentoring topic that was given was the use and implementation of Mini Studio Photo Box Portable LED Lights to promote the products through social media. The result of the product picture more real although taken with cellphone and that the result would increase product marketing attractiveness of Anindya Cake and Cookies. Abstrak Anindya Cake and Cookies merupakan sebuah Usaha Kecil, Mikro, dan Menengah (UMKM) bidang kuliner yang berlokasi di Jl. Terusan Unpar 1 no 10 F, Kelurahan Sukawarna, Kecamatan Sukajadi, Bandung. Produk yang dihasilkan adalah cookies, keripik pisang, bread pudding dan makanan-makanan manis homemade.  Saat ini Anindya Cake and Cookies masih dikelola secara sederhana, dan belum menerapkan strategi pemasaran khususnya promosi melalui media sosial secara maksimal.  Pengabdian masyarakat dilakukan dengan metode pendampingan bertujuan membantu Anindya Cake and Cookies meningkatkan daya tarik promosi secara maksimal mengingat produk yang dihasilkan Anindya Cake and Cookies termasuk hasil industri kreatif yang mengusung kearifan lokal diantaranya keripik pisang rasa lotek yang menjadi ciri khas makanan masyarakat Sunda.  Topik pendampingan yang diberikan adalah cara penggunaan dan pemanfaatan Mini Studio Photo Box Portable Lampu LED untuk promosi melalui media sosial.  Tampilan foto produk di media sosial terlihat lebih nyata walaupun hanya menggunakan kamera ponsel, hasil lebih meningkatkan daya tarik pemasaran produk yang dihasilkan Anindya Cake and Cookies.  
The Influence Of Snack Portion Size Design On Teens And Young Adults Consumption Tjandra, Miki; Wianto, Elizabeth; Hartanti, Monica; Setiawan, Hendra; Clara, Beverly
Jurnal Bahasa Rupa Vol. 6 No. 2 (2023): Jurnal Bahasa Rupa April 2023
Publisher : Prahasta Publisher (manage by: DRPM Institut Bisnis dan Teknologi Indonesia)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31598/bahasarupa.v6i2.1233

Abstract

This research is motivated by the trend of snacks with a salty or sweet taste which have become part of people's lifestyles, especially among teenagers and young adults. Snacks portion that exceeds the serving size has an unfavorable impact on the body's calorie intake. This study aims to analyze the effect of the size of the snack packaging portion in the form of one serving (individual pack) and family portion (family pack), on the eating patterns of teens and young adults. The population in this study were active students from several universities in Bandung, Indonesia. Data collection was done by distributing questionnaires to respondents. The study was conducted using descriptive statistical calculations and inferential statistics, namely the comparison between respondents' preferences for the choice of snack packaging that is packaged according to the serving sizes and packaged in larger sizes. Teenagers and young adults choose snacks with larger packages, both from the salty and sweet snack groups. Larger packaging sizes dominate purchasing decisions. They consume more snacks if served in larger packages. Consumers prefer large packaging which is more economical because small packaging does not have a visible added value. Individual packaging is only effective when carried or when you want to eat less snack. Based on the conclusions, further research that focuses on increasing the value of single-serving packages, how to pack family-sized snacks (family packs) to increase awareness of snack portions, or how other efforts can be made to change the behavior of eating excess snack portions can be further explored.
The Influence Of Snack Portion Size Design On Teens And Young Adults Consumption Miki Tjandra; Elizabeth Wianto; Monica Hartanti; Hendra Setiawan; Beverly Clara
Jurnal Bahasa Rupa Vol. 6 No. 2 (2023): Jurnal Bahasa Rupa April 2023
Publisher : Prahasta Publisher (manage by: DRPM Institut Bisnis dan Teknologi Indonesia)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31598/bahasarupa.v6i2.1233

Abstract

This research is motivated by the trend of snacks with a salty or sweet taste which have become part of people's lifestyles, especially among teenagers and young adults. Snacks portion that exceeds the serving size has an unfavorable impact on the body's calorie intake. This study aims to analyze the effect of the size of the snack packaging portion in the form of one serving (individual pack) and family portion (family pack), on the eating patterns of teens and young adults. The population in this study were active students from several universities in Bandung, Indonesia. Data collection was done by distributing questionnaires to respondents. The study was conducted using descriptive statistical calculations and inferential statistics, namely the comparison between respondents' preferences for the choice of snack packaging that is packaged according to the serving sizes and packaged in larger sizes. Teenagers and young adults choose snacks with larger packages, both from the salty and sweet snack groups. Larger packaging sizes dominate purchasing decisions. They consume more snacks if served in larger packages. Consumers prefer large packaging which is more economical because small packaging does not have a visible added value. Individual packaging is only effective when carried or when you want to eat less snack. Based on the conclusions, further research that focuses on increasing the value of single-serving packages, how to pack family-sized snacks (family packs) to increase awareness of snack portions, or how other efforts can be made to change the behavior of eating excess snack portions can be further explored.
Deteksi Gerakan Tangan menggunakan Support Vector Machine pada Dumbbell Berbasis Raspberry Pi Zero SARTIKA, ERWANI MERRY; DARMAWAN, AAN; JAYA, WILLIAM EKA; WIANTO, ELIZABETH
ELKOMIKA: Jurnal Teknik Energi Elektrik, Teknik Telekomunikasi, & Teknik Elektronika Vol 10, No 1: Published January 2022
Publisher : Institut Teknologi Nasional, Bandung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26760/elkomika.v10i1.105

Abstract

ABSTRAKOlahraga yang dilakukan di mana saja, dapat menggunakan alat sederhana seperti dumbbell. Latihan yang dilakukan harus sesuai usia dan kondisi kesehatan secara umum. Sebuah sistem diperlukan untuk mendeteksi gerakan sehingga membantu pemakai dalam menggunakan dumbbell. Dumbbell dilengkapi oleh sensor Inertial Measurement Unit (IMU), single board computer Raspberry Pi Zero W, dan LED RGB. Gerakan akan dideteksi oleh sensor Inertial Measurement Unit (IMU) yang dikirim ke Raspberry Pi Zero W untuk dilakukan preprocessing data. Algoritma Support Vector Machine (SVM) digunakan untuk mendapatkan model pendeteksi gerakan olahraga pada dumbbell. Bila gerakan terdeteksi maka Raspberry Pi Zero W akan memberi perintah LED RGB untuk menyalakan warna tertentu sesuai dengan deteksi gerakan. Berdasarkan hasil uji coba yang dilakukan kepada 5 orang dengan gerakan yang dideteksi sebanyak 6 gerakan, dumbbell pendeteksi gerakan memiliki tingkat keberhasilan sebesar 90%-94%.Kata kunci: dumbbell, deteksi gerakan, Raspberry Pi Zero W, SVM ABSTRACTExercises that can be done anywhere, can use simple tools such as dumbbells. Exercises should be appropriate for age and general health conditions. A system is needed to detect motion so as to assist the wearer in using the dumbbells. The dumbbell is equipped with an Inertial Measurement Unit (IMU) sensor, a single board computer Raspberry Pi Zero W, and RGB LEDs. Movement will be detected by the Inertial Measurement Unit (IMU) sensor which is sent to the Raspberry Pi Zero W for preprocessing the data. The Support Vector Machine (SVM) algorithm is used to obtain a sports motion detection model on dumbbells. If motion is detected, the Raspberry Pi Zero W will give an RGB LED command to turn on certain colors according to motion detection. Based on the results of trials conducted on 5 people with 6 movements detected, motion detection dumbbells have a success rate of 90%-94%.Keywords: dumbbell, motion detection, Raspberry Pi Zero W, SVM
Perancangan Animasi sebagai Media Edukasi Kesadaran Masyarakat terhadap Kasus Penipuan File APK Fassa, Nikkolas; Aryani, Dewi Isma; Wianto, Elizabeth
DIVAGATRA - Jurnal Penelitian Mahasiswa Desain Vol 3 No 2 (2023): DIVAGATRA #06
Publisher : Fakultas Desain Universitas Komputer Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34010/divagatra.v3i2.11052

Abstract

Cybercrime is a brand-new category of crime that involves computer and other technology-based communication networks. In December 2022, a brand-new type of cybercrime surfaced that conned its victims by exploiting APK files. Cybercriminals trick their victims by posing as important individuals as PLN officers, police officers, parcel couriers, family members who send invitation letters, and so forth. When a victim installs a specific program, cybercriminals can steal personal information and even withdraw savings balances from the victim's account by using the private message feature and convincing messages. This study seeks to inform the general population, particularly at-risk demographics between the ages of 40 to 60. The outcomes of data gathering and analysis were based on reviews from chosen respondents in interviews, surveys, and literature reviews. The target audience may easily comprehend the design visualization because it is a straightforward flat vector illustration. Therefore, it can be stated that this educational cartoon can be utilized to educate the public about the several types of cybercrime that exist in the modern period.