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PENGARUH PENGGUNAAN MULTIMEDIA PEMBELAJARAN BERBASIS WORDWALL TERHADAP MOTIVASI BELAJAR PADA MATA PELAJARAN PENDIDIKAN PANCASILA KELAS V SDN 1 GARAWANGI Lismiyati; Agus Saeful Anwar
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 3 September 2025 In Order
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.31455

Abstract

This study aims to: (1) Determine students’ learning motivation before and afterusing Wordwall-based learning multimedia in the Pancasila Education subject forfifth-grade students at SDN 1 Garawangi. (2) Examine whether the use ofWordwall-based learning multimedia affects students’ learning motivation in thePancasila Education subject for fifth-grade students at SDN 1 Garawangi. Thisresearch uses a quantitative approach. The research design applied is a Quasi-Experimental Non-Equivalent Control Group Design. This type of design aims totest a causal relationship between a treatment (intervention) given to a certaingroup by comparing it to another group that does not receive any treatment. In thisstudy, the population consisted of all fifth-grade students at SDN 1 Garawangi,while the sample included 23 students in class Va (control group) and 26 studentsin class Vb (experimental group). The average posttest score in the control class(Va) was 85.7, and the average score in the experimental class (Vb) was 91.4,showing an increase of 6.76%. Based on the Independent Sample T-Test resultsin the table above, the significance value in Levene’s Test was 0.157 > 0.05,indicating that the data had equal variances (equal variances assumed). In the t-test for Equality of Means section, the significance value (Sig. 2-tailed) was 0.001< 0.05, and the t-value was -3.494, which means there was a significant differencebetween the control and experimental groups. Therefore, it can be concluded thatthe use of Wordwall-based learning multimedia applied in the experimental groupsignificantly influenced student learning outcomes compared to the control group.
The Effect of The Use of Augmented Reality Learning Media on Students' Learning Interest in Mathematics Learning in Grade V at State Elementary School 1 Darma Aditiya, Tesa; Saeful Anwar, Agus
Indo-MathEdu Intellectuals Journal Vol. 6 No. 5 (2025): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v6i5.3878

Abstract

The purpose of this study is to obtain information about the effect of the use of Augmented Reality learning media on students' interest in learning mathematics in grade V in Elementary Schools, so that empirical information is obtained. A quantitative approach with Quasi Experimental Design with Nonequivalent Control Group Design was chosen as the method in this study. This method is used with an initial test (pretest) to determine the initial conditions, after which a final test (posttest) is given. After testing the hypothesis, the Paired Sample T Test obtained a sig. 0.001 <0.05. These results indicate that there is a fairly good influence on the application of Augemneted Reality learning media on students' interest in learning, thus indicating that Ha can be accepted. Meanwhile, to compare the differences in the results of students' interest in learning, the Independent Sample T Test obtained a sig. 0.015 <0.05. This shows that there is a difference between the application of Augmented Reality learning media and the application of conventional learning.
Analisis Penguatan Profil Pelajar Pancasila pada Elemen Akhlak kepada Alam di SD Erlina; Sutisna, Atang; Saeful Anwar, Agus
Jurnal Pelita PAUD Vol 8 No 2 (2024): Jurnal Pelita PAUD
Publisher : Universitas Muhammadiyah Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33222/pelitapaud.v8i2.3982

Abstract

Sebagai pelajar Pancasila menyadari bahwa dirinya merupakan bagian dari ekosistem alam, maka manusia berkewajiban untuk menjaga lingkungan dan melestariakan alam agar kehidupan manusia tetap terjaga dan dapat hidup berkelanjutan. Penelitian ini bertujuan untuk menganalisis proses dan tahapan penguatan profil Pancasila pada elemen akhlak kepada alam melalui proyek tema gaya hidup berkelanjutan di SD Negeri 2 Bayuning. Metode penelitian ini menggunakan pendekatan kualitatif dengan tipe studi kasus. Subjek diambil dengan menggunakan teknik purposive sampling berdasarkan peringkat di kelas dan snowball sampling. Teknis analisis data menggunakan model Miles and Huberman meliputi reduksi data, data display (penyajian data), dan conclusion. Hasil dari penelitian ini menujukkan bahwa terdapat tahapan dan proses yang belum sesuai dengan pedoman pelaksana proyek pancasila (P5) yakni pembentukan tim fasilitator proyek P5 dan modul pelaksanaan proyek P5. Namun sekolah tetap melaksanakan proyek dengan bekerjasama dengan orangtua, komite sekolah, dinas Lingkungan Hidup, dan puskesmas untuk memperkuat profil pancasila pada elemen akhlak kepada alam.
PENGARUH MODEL TTW BERBANTU MEDIA EXPLOSION MAGIC BOX TERHADAP KEMAMPUAN BERPIKIR KREATIF Gina Faojina; Agus Saeful Anwar; Yani Fitriyani; Oman Hadiana
Jurnal Lensa Pendas Vol 9 No 2 (2024): September
Publisher : Universitas Muhammadiyah Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33222/jlp.v9i2.3807

Abstract

The aim of this research is to find out how the Think Talk Write (TTW) learning model combined with explosion magic box media influences the creative thinking abilities of class IV Science and Technology students at SD Negeri 1 Cigadung. This research uses Nonequivalent Control Group Design combined with Quasi Experimental Design techniques. The research subjects were students in class IVA and IVB at SD Negeri 1 Cigadung, consisting of 18 people in class IVA and 19 people in class IVB. To obtain information about students' creative thinking capacity, a pretest and posttest consisting of ten questions were used as a data collection approach. The research results show that the Think Talk Write (TTW) learning model and magic box explosion media have an impact on the creative thinking abilities of class IV students. The hypothesis finding Sig (2-tailed) 0.032 is less than 0.05. Therefore, H0 is rejected or H1 is approved, meaning that the creative thinking capacity of class IV Science and Technology students at SD Negeri 1 Cigadung is affected by the use of the Think Talk Write (TTW) model assisted by explosion magic box media.
IMPLEMENTATION OF THE MISSOURI MATHEMATICS PROJECT (MMP) LEARNING MODEL ON STUDENT COGNITIVE LEARNING OUTCOMES Salsabila, Sifa; Saeful Anwar, Agus; Fitriyani, Yani
PROGRES PENDIDIKAN Vol. 5 No. 1 (2024): January 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/prospek.v5i1.469

Abstract

This research was motivated by students' low mathematics learning outcomes as evidenced by the average learning outcome score being 4.1 out of a KKM score of 7.0. After observing, one of the problems faced is the lack of student involvement in the learning process. The solution to overcome this problem is the use of a learning model. This research aims to determine how implementing the Missouri Mathematics Project (MMP) learning model affects fourth-grade students' cognitive learning outcomes in fraction material. The method used in this research is a quantitative Pre-Experimental approach, a group post-test design. The subjects in this research were 27 fourth-grade students at Second Sidaraja State Elementary School. At the pretest stage, students' cognitive learning outcomes obtained an average score of 40.18; at the post-test stage, the average value obtained was 83.70. These results obtained a gain value of 0.74 with an increase of 43.52, which is included in the high category. Based on the results of the research and analysis that has been carried out, the Missouri Mathematics Project (MMP) learning model can improve students' cognitive learning outcomes. Implementing this learning model is hoped to help students hone their understanding and abilities to use various practice questions.
PENGARUH MODEL PEMBELAJARAN PJBL BERBANTUAN MEDIA GAMES ENGKLEK TERHADAP KEMAMPUAN PEMAHAMAN KONSEP PADA MATA PELAJARAN MATEMATIKA KELAS IV SDN PAGERJAYA Riva Fauziah; Agus Saeful Anwar
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09, No. 04 Desember 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i4.17482

Abstract

Excellent education can be created from a good learning process. Teachers are one of the main factors in determining the quality of optimal learning. Good lesson planning and infrastructure in the form of learning media can help create enjoyable and meaningful learning experiences. This research aims to determine the effect of applying the project-based learning (PjBL) model assisted by the Engklek game media on the concept comprehension abilities of fourth-grade students at SDN Pagerjaya. This research is a quantitative experimental study with a pre-experiment one group pretest-posttest design. The instrument used is an essay test adjusted to the concept comprehension indicators and the material selected by the researcher. The data obtained were then analyzed using normality and homogeneity tests. After the data were found to be normal and homogeneous, hypothesis testing was continued with a paired sample t-test using IBM SPSS 25. Based on the hypothesis test, a sig. (2-tailed) value of 0.000 was obtained. The significant value obtained was less than 0.05 (sig < 0.05), which means that there is an effect of the PjBL learning model assisted by the Engklek game media on the concept comprehension abilities in mathematics for fourth-grade students at SDN Pagerjaya.
PENGARUH PENGGUNAAN MEDIA WORDWALL DALAM PEMBELAJARAN MATEMATIKA TERHADAP KEMAMPUAN BERPIKIR KRITIS DI SEKOLAH DASAR Faizal Rohman, Indri; Agus Saeful Anwar; Leni Nur'aeni
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09 No. 04 December 2024 In Press.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i04.19104

Abstract

Penelitian ini dilatar belakangi dengan kurangnya minat belajar siswa terutama pada pelajaran matematika, dan rendahnya kemampuan berpikir kritis siswa. tujuan dari penelitian ini untuk mengetahui keterampilan berpikir kritis peserta didik sebelum menggunakan media pembelajaran wordwall pada mata pelajaran Matematika dan mengetahui pengaruh penggunaan media wordwall terhadap kemampuan berpikir kritis siswa. Metode yang digunakan yaitu kuantitatif dengan desain penelitian pre eksperiment one grup pretest posttest. Sampel yang digunakan dalam penelitian ini 31 siswa kelas V SDN 4 Jalaksana. Teknik pengumpulan data yang digunakan observasi, wawancara dan tes. Hasil dari penelitian dengan menggunakan uji normalitas yang didapatkan nilai sig > 0,05 yang artinya data berdistribusi normal sehingga dilakukan uji paired sampel test dengan mendapatkan nilai sig 0,00 < 0,05 maka dapat disimpulkan bahwa HI diterima, artinya penggunaan media wordwall berpengaruh terhadap kemampuan berpikir kritis siswa dalam pembelajaran matematika di SD Negeri 4 Jalaksana.