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Model Implementasi Kurikulum dalam Pembelajaran dan Implikasinya terhadap Kepesertadidikan Sukardi Ismail; Lamsike Pateda
Jurnal Ilmiah AL-Jauhari: Jurnal Studi Islam dan Interdisipliner Vol. 8 No. 1 (2023): Jurnal Ilmiah AL-jauhari
Publisher : Pascasarjana IAIN Sultan Amai Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30603/jiaj.v8i1.3725

Abstract

The article aims to analyse the curriculum implementation model in learning and its implications for education. The method used is skinataif. The results of the study show that the curriculum has an important role in improving the quality of education and strengthening learners' education. Appropriate implementation of the curriculum according to students' needs can help improve students' skills and knowledge, increase learning motivation, strengthen students' participation and involvement in the learning process, develop important life skills, increase accountability in education and improve students' future opportunities. A good and appropriate curriculum implementation model needs to be developed and implemented consistently to strengthen student participation and improve the overall quality of education. So that learners can be ready to face future challenges and competition and become successful and contributing members of society
Model Implementasi Kurikulum Dalam Pembelajaran Dan Implikasinya Terhadap Kepesertadidikan (Berbasis Moderasi Beragama) Rivaldi Rivaldi; Kasyim Yahiji; Abdul Haris Abdullah; Lamsike Pateda
Journal on Education Vol 6 No 4 (2024): Journal on Education: Volume 6 Nomor 4 Mei-Agustus 2024
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v6i4.6106

Abstract

Penelitian ini bertujuan untuk menganalisis model implementasi kurikulum dalam pembelajaran dan implikasinya terhadap kepesertadidikan terutama dalam pembelajaran berbasis moderasi beragama. Pengimplementasian kurikulum yang mencakup tujuan, isi, dan bahan pelajaran tentu saja merupakan suatu bentuk bagaimana penerapan kurikulum yang tepat dan sesuai dengan kebutuhan siswa sehingga dapat membantu mereka meningkatkan motivasi dan pemahaman terhadap materi. Meningkatkan partisipasi dan keaktifan siswa dalam proses pembelajaran, mengembangkan wawasan yang dimiliki oleh siswa, serta meningkatkan tingkat kepercayaan diri siswa di kelas. Model penerapan kurikulum yang baik dan tepat harus dikembangkan dan diterapkan secara konsisten untuk meningkatkan kemampuan siswa dan juga kualitas pendidikan secara keseluruhan. Dengan demikian, siswa diharapakan dapat mengatasi tantangan dan hambatan di masa depan dan menjadi anggota masyarakat yang sukses dan banyak memberikan kontribusi. Penelitian ini dilakukan dengan pendekatan kuantitatif deskripif. Tempat penelitian dilaksanakan di MTsN 1 Banggai, Responden dalam penelitian ini adalah siswa MTsN 1 Banggai. Teknik sampling yang digunakan yaitu random sampling dengan memilih 1 kelas yang dijadikan sebagai responden. Teknik pengumpulan data dilakukan dengan menggunakan kuisioner melalui google form. Penerapan kurikulum ditempat penelitian yang dilaksanakan yaitu menggunakan kurikulum merdeka. Hasil penelitian ini menunjukkan bahwa mengajarkan cita-cita filosofis kepada siswa melalui kurikulum berbasis keteladanan dapat membantu meningkatkan moderasi beragama. Mengarah pada tujuan pendidikan nasional kurikulum merdeka salah satu kurikulum yang didesain dengan menekankan pendidikan karakter yang berorientasi pada profil pelajar pancasila. Siswa mampu bersikap netral, empati, dan seimbang dalam pengembangan interaksi antar umat beragama maupun antar individu agama lain. Pengimplementasian kurikulum dalam pembelajaran dan penerapannya dikelas tidak hanya menekankan pada pendidikan sosial, tetapi penanaman moderasi beragama yang menitikberatkan pada tujuan utama menghargai orang lain dan diri sendiri. Dengan tetap mengedepankan nilai-nilai moderat dan toleran serta menampilkan sifat Rahmatan lil ‘alamin.
THE APPLICATION OF THE ROLE PLAYING METHOD TO IMPROVE STUDENTS' SPEAKING SKILLS IN THE THEME AREA WHERE I LIVE CLASS IV : APPLICATION OF THE ROLE PLAYING METHOD TO IMPROVE STUDENTS' SPEAKING SKILLS Iskandar, Karmila; Malae, Nurhalisa; Pateda, Lamsike
Al-Ibda: Jurnal Pendidikan Guru Madrasah Ibtidaiyah Vol. 4 No. 2 (2024): JURNAL PGMI Al-IBDA'
Publisher : STIT Pringsewu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54892/jpgmi.v4i2.429

Abstract

  This research aims to describe the improvement of students' speaking skills in the theme of the Region Where I Live Class IV at SDN 1 Busisingo, Sangkub District, North Bolaang Mongondow Regency by applying the Role Playing method. The Role Playing method is expected to improve students' speaking skills. This research method uses classroom action research (PTK) which was carried out in class IV at SDN 1 Busisingo. The subjects of this research were all class IV students with a total of 15 students. The treatment given to research subjects was to improve students' speaking skills in thematic learning in the area where I live using the Role Playing method. The results of this research show that the use of the Role Playing method can improve students' speaking skills. This increase can be seen from the assessment of the results of the theme 8 test, namely 27% after being applied to the posttest in cycle I, the average score was 40% and in cycle II the average score increased to 87%. Thus it can be concluded that the application of the Role Playing method is valid and can improve the speaking skills of class IV students at SDN 1 Busisingo.
Pengaruh Model Pembelajaran Cooperative Learning Terhadap Hasil Belajar Siswa Di SDN 9 Limboto Nurlatifa Dihuma; Ingka Rizkyani Akolo; Lamsike Pateda
Dinamika Pembelajaran : Jurnal Pendidikan dan bahasa Vol. 1 No. 3 (2024): Agustus : Dinamika Pembelajaran : Jurnal Pendidikan dan bahasa
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62383/dilan.v1i3.487

Abstract

The aim of this research is to measure how much influence the cooperative learning model has on student learning outcomes at SDN 9 Limboto. This research uses quantitative research methods with survey techniques to obtain complete and in-depth information regarding the influence of the cooperative learning model on student learning outcomes at SDN 9 Limboto. The population of this study were students at SDN 9 Limboto with a sample size of 104 students. Data was collected using a questionnaire, and data was analyzed using simple linear regression analysis. The research results show that the cooperative learning model has a significant effect on student learning outcomes. The model influence is 26.2% with a correlation of 51.2%. The regression model obtained from the analysis is Y = 47.392 + 0.458X. This model shows that every increase in cooperative learning by one unit will have an influence on student learning outcomes at SDN 9 Limboto by 0.458. The implications of this research show that cooperative learning has a significant influence on student learning outcomes at SDN 9 Limboto, so it is recommended that this learning model be maintained and can be collaborated with other models or media so that the model is more varied.
Penerapan Model Game Connecting Sentence Untuk Meningkatkan Hasil Belajar Bahasa Indonesia Siswa Kelas 5 SDN 4 Limboto Domut, Ikmawati; Pateda, Lamsike; Talango, Sitti Rahmawati
azkiya Vol 9 No 2 (2024): Al-Azkiya: Jurnal Pendidikan MI/SD
Publisher : the Study Program of Education for Islamic Elementary School Teachers (Undergraduate)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32505/azkiya.v9i2.9155

Abstract

This reseach aims to determni the implementation on the game-based learning model connecting sentence to improve student’s learning outcomes in the Indonesian language subject with the theme Our Friends Environment For Grade V at SD Negeri 4 Limboto. This kind of research, known as classroom action research, seeks to describe the conclusions the reasearcher made thite conducting filedwork. Data collection techniques were carried out through interview/observations, test and documentation. The results of this studi indicate that at significant increase proves that the application of the connecting sentence game leaning model using sentence card media to improve student learning outcomes in the pre-cycle, witch is 50%, cycle 1 meeting 1 the percentage of student learning outcomes increased to 54%, cycle 1 meeting 2 the percentage increased to 66% and in cycle 2 the student learning outcomes increased to 100%. So that the percentage of learning outcomes obtained by student are more focused and active in the learning process, as well as teachers explaining the leasson material briefly but crearly so that it can be understood by student. Thus, the learning process runs well.
The Effect of an Augmented Reality-Based Discovery Learning Model on Students' Language Proficiency: A Meta-Analysis Pateda, Lamsike; Saleh, Yuwin Rustam; Pido, Nur Wahidah Thayib; Adam, Sumarlin; Wantu, Hasyim Mahmud
Jurnal Obsesi : Jurnal Pendidikan Anak Usia Dini Vol. 8 No. 6 (2024)
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/obsesi.v8i6.6612

Abstract

This study aims to determine the influence of augmented reality-based discovery learning models on students' language skills. This type of research is quantitative research with a meta-analysis approach. The eligibility criteria are that the research is published from 2021-2024, SINTA or Scopus must index the research, the research must be an experimental method or quasi-experiment, the research must be open access, and the research data must be complete to calculate the effect size value. Tracing data sources include Google Scholar, ERIC, Taylor of Francis, IEEE and Scopus. The data collection technique is observation through databases. The data in this study was filtered using the PRISMA 2020 method. Data analysis in the study by calculating the effect size value of each survey with the JSAP 0.8.5 application. The analysis of 22 studies concluded that the augmented reality-based discovery learning model significantly influenced students' language skills with a value of d = 1,029 in the high effect size category. This finding positively influences teachers to apply this model to encourage students' language skills in Indonesian learning.   
PENGEMBANGAN BAHAN AJAR MATA KULIAH BAHASA INDONESIA DENGAN PENDEKATAN PROJECT BASED LEARNING PADA JURUSAN MANAJEMEN PENDIDIKAN ISLAM Lamsike Pateda
Tadbir: Jurnal Manajemen Pendidikan Islam Vol 11 No 2 (2023): Tadbir: Jurnal Manajemen Pendidikan Islam
Publisher : LP2M IAIN Sultan Amai Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30603/tjmpi.v11i2.3976

Abstract

Penelitian ini bertujuan mengembangkan bahan ajar pada Mata Kuliah Bahasa Indonesia dengan pendekatan Project Based Learning (PjBL) dari aspek konten, bahasa dan desain. Metode penelitian yang digunakan adalah jenis penelitian Research and Development (R&D) dengan mengadaptasi model ADDIE (Analysis-Design-Develop-Implementation-Evaluation). Subjek penelitian ini adalah mahasiswa Jurusan Manajemen Pendidikan Islam Fakultas Ilmu Tarbiyah dan Keguruan IAIN Sultan Amai Gorontalo semester genap Tahun Akademik 2022/2023. Hasil penelitian menunjukkan aspek konten, desain dan bahasa dengan kategori sangat baik, serta penilaian mahasiswa dengan kategori sangat baik. Oleh karena itu, bahan ajar yang telah dikembangkan dapat dimplementasikan pada mata kuliah Bahasa Indonesia.
Penerapan Model Game Connecting Sentence Untuk Meningkatkan Hasil Belajar Bahasa Indonesia Siswa Kelas 5 SDN 4 Limboto Domut, Ikmawati; Pateda, Lamsike; Talango, Sitti Rahmawati
Al-Azkiya: Jurnal Pendidikan MI/SD Vol 9 No 2 (2024): Al-Azkiya: Jurnal Pendidikan MI/SD
Publisher : the Study Program of Education for Islamic Elementary School Teachers (Undergraduate)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32505/azkiya.v9i2.9155

Abstract

This reseach aims to determni the implementation on the game-based learning model connecting sentence to improve student's learning outcomes in the Indonesian language subject with the theme Our Friends Environment For Grade V at SD Negeri 4 Limboto. This kind of research, known as classroom action research, seeks to describe the conclusions the reasearcher made thite conducting filedwork. Data collection techniques were carried out through interview/observations, test and documentation. The results of this studi indicate that at significant increase proves that the application of the connecting sentence game leaning model using sentence card media to improve student learning outcomes in the pre-cycle, witch is 50%, cycle 1 meeting 1 the percentage of student learning outcomes increased to 54%, cycle 1 meeting 2 the percentage increased to 66% and in cycle 2 the student learning outcomes increased to 100%. So that the percentage of learning outcomes obtained by student are more focused and active in the learning process, as well as teachers explaining the leasson material briefly but crearly so that it can be understood by student. Thus, the learning process runs well.
PENGGUNAAN MEDIA PEMBELAJARAN MYSTERY BOX UNTUK MENINGKATKAN KEMAMPUAN MEMBACA HURUF PADA MATA PELAJARAN BAHASA INDONESIA Nelti, Nelti; Pateda, Lamsike; Talango, Sitti Rahmawati
DIRASATUL IBTIDAIYAH Vol 5, No 1 (2025): DIRASATUL IBTIDAIYAH
Publisher : Pendidikan Guru Madrasah Ibtidaiyah Institut Agama Islam Negeri Padangsidimpuan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24952/ibtidaiyah.v5i1.12898

Abstract

Permasalahan yang akan dibahas dalam skripsi ini yakni (1). Bagaimana penggunaan media pembelajaran Mystery Box untuk meningkatkan kemampuan membaca huruf melalui materi “Bunyi Apa” siswa kelas I SD Muhammadiyah 4 Limboto yang berjumlah 13 orang. Teknik pengumpulan data dilakukan dengan cara tes soal, observasi, wawancara dan dokumentasi. Tahapan penelitian memiliki empat model yaitu: Persiapan, pelaksanaan tindakan, pemantauan dan refleksi. Hasil penelitian menunjukkan penggunaan media pembelajaran Mystery Box mampu meningkatkan kemampuan membaca huruf siswa kelas I SD Muhammadiyah 4 Limboto dapat dilihat dari dari jumlah-jumlah presentase yang didapatkan. Pada saat Pra-siklus persentase rata-rata yakni 65% sebelum dilakukan tindakan. Kemudian dilakukan tindakan pada siklus I nilai perserntase rata-rata meningkat yakni 90% dan mengalami peningkatan lagi pada siklus II dengan nilai persentase 96%. Maka dengan itu media Mystery Box dapat meningkatkan kemampuan siswa dalam membaca huruf.
PENERAPAN MODEL PEMBELAJARAN PROBLEM BASED LEARNING DALAM MENINGKATKAN KEMAMPUAN MEMAHAMI MATERI KALIMAT EFEKTIF PADA PEMBELAJARAN BAHASA INDONESIA Dila, Nurfadila; Pateda, Lamsike; Talango, Sitti Rahmawati
DIRASATUL IBTIDAIYAH Vol 5, No 1 (2025): DIRASATUL IBTIDAIYAH
Publisher : Pendidikan Guru Madrasah Ibtidaiyah Institut Agama Islam Negeri Padangsidimpuan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24952/ibtidaiyah.v5i1.12899

Abstract

AbstractThe problem that will be discussed in this thesis is "Can the application of the problem based learning model improve the ability to understand effective sentence material in class IV B Indonesian language lessons at MI Al-Huda Gorontalo. The method used in this research is PTK (Classroom Action Research). The sample for this research was 26 students. Data collection techniques used were observation for teacher and student activities and test questions for students' ability to understand effective sentences. The data analysis technique used is qualitative data analysis. The research results showed that students' ability to understand effective sentences during the pre-cycle was very low, namely 42%. Then, in cycle I, there was an increase in students' abilities, namely 65%. Furthermore, in cycle II, there was a very good increase, namely 96%. Therefore, it can be concluded that the application of the problem based learning model can improve the ability to understand effective sentences for class IV B MI Al Huda Gorontalo.Keywords: Problem Based Learning learning model, Ability to understand effective sentence material, Indonesian.