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Sosialisasi Penggunaan Media Sosial yang Aman dari Bahaya Phising di Masjid Al Huda Pandeyan Saputro, Indrawan Ady; Sugiarto, Lilik; Nugraha, Febrianta Surya; Nurhidayanto, Nurhidayanto
Abditeknika Jurnal Pengabdian Masyarakat Vol. 4 No. 1 (2024): April 2024
Publisher : LPPM Universitas Bina Sarana Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31294/abditeknika.v4i1.3146

Abstract

  Ancaman penyebaran tindak kejahatan phishing melalui platform media sosial semakin menjadi-jadi oleh pihak-pihak yang tidak bertanggung jawab. Dampak dari kejahatan phishing dapat mencakup kerugian baik secara materiil, finansial, maupun psikologis. Oleh karena itu, sangat penting untuk mengambil langkah-langkah pencegahan guna melindungi diri dari potensi serangan phishing yang dapat terjadi. Salah satu metode yang dapat diterapkan adalah melalui kegiatan sosialisasi tentang penggunaan media sosial di Masjid Al Huda Pandeyan, bertujuan untuk memberikan perlindungan kepada jamaah dari risiko phishing. Tujuan utama dari kegiatan ini adalah menciptakan lingkungan di mana para jamaah dapat menggunakan media sosial dengan bijak dan aman, serta terhindar dari potensi bahaya kejahatan siber, termasuk phishing. Jumlah peserta dalam kegiatan sosialisasi sebanyak 25 peserta. Pendekatan yang diadopsi dalam sosialisasi ini melibatkan metode ceramah dan diskusi. Dari hasil kegiatan sosialisasi ini, bahwa sosialisasi yang telah dilakukan pada jamaah Masjid Al Huda Pandeyan mendapatkan respons positif. Dari hasil kuisioner 32% peserta menilai bahwa kegiatan tersebut berjalan dengan "baik" dan 68% menilai kegiatan tersebut "Sangat baik". Mayoritas peserta, yang sebagian besar adalah pengguna media sosial, merespon kegiatan tersebut dengan baik.     The threat of spreading phishing crimes through social media platforms is increasingly being carried out by irresponsible parties. The impact of phishing crimes can include material, financial, or psychological losses. Therefore, it is very important to take precautionary steps to protect yourself from potential phishing attacks that can occur. One method that can be applied is through socialization activities about the use of social media at Masjid Al Huda Pandeyan, aimed at providing protection to worshippers from the risk of phishing. The main goal of this activity is to create an environment where pilgrims can use social media wisely and safely, and avoid the potential dangers of cybercrime, including phishing. The number of participants in the socialization activity was 25 participants. The approach adopted in this socialization involves the method of lectures and discussions. From the results of this socialization activity, that the socialization that has been carried out at the Al Huda Pandeyan Mosque congregation received a positive response. From the results of the questionnaire, 32% of participants rated the activity "good" and 68% rated it "very good". The majority of participants, most of whom were social media users, responded well to the event.
E-Catalog Produk Untuk Menunjang Presentasi Produk Bank Jateng Vebyana Kusumawardani; Ina Sholihah Widiati; Febrianta Surya Nugraha
Jurnal Elektronika dan Teknik Informatika Terapan ( JENTIK ) Vol. 1 No. 3 (2023): September: Jurnal Elektronika dan Teknik Informatika Terapan (JENTIK)
Publisher : Politeknik Kampar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59061/jentik.v1i3.384

Abstract

The era is increasingly developing, technology is increasingly modern, one of which is a smartphone, with a smartphone activities have been helped for communication, work to style. Android-based smartphones have offered their touch and play applications to become the flagship devices of today's technology. E-catalog is an information system from a catalog that can be accessed digitally. The purpose of creating this system is to support the paperless program launched by the Sukoharjo Branch of Bank Jateng. In making this system, it includes various Bank Jateng products, filling out customer and prospective customer forms, and being able to contact Bank Jateng officers at the Sukoharjo Branch. The design of this application uses Adobe Animate CC 2021 software and the programming language used in designing this E-Catalog system is Action Script 3.0. The results of research at Bank Jateng Sukoharjo Branch, it can be concluded that with this E-Catalog system it can make Marketing and Customer Service easier in marketing and Customers and Prospective Customers can easily understand from this Android-based E-Catalog.
Perancangan UI/UX Aplikasi e-wallet “MyBank” Priyo Dwi Cahyo; Febrianta Surya Nugraha; Lilik Sugiarto
JURNAL PENELITIAN SISTEM INFORMASI (JPSI) Vol. 1 No. 3 (2023): AGUSTUS : JURNAL PENELITIAN SISTEM INFORMASI
Publisher : Institut Teknologi dan Bisnis (ITB) Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54066/jpsi.v1i3.615

Abstract

Financial technology innovation in the form of a digital wallet has attracted the public's attention. The efficiency offered by this payment system has made people start to switch from conventional payments to digital payments. Besides that, there are many other factors that influence multi-generations to use digital wallets as an alternative for their daily payments. The use of digital wallets is currently widely applied for online transportation transactions, purchases in e-commerce, to food and beverage delivery services. The method used in this study is the literature study method with the aim of knowing developments in the use of digital wallets in society from various journals sourced from Scholar and several websites that have been analyzed and processed by researchers. become a MyBank application. From the application made, it can be concluded that it is able to facilitate digital wallet users, especially in Indonesia. Especially after there are many digital wallet applications, the number of digital wallet users is increasing because of that the MyBank application will make it easier for users to make more transactions digitally.
Perancangan Video Motion Graphic 2d Layanan Call Center 110 Iqbal Gilang Permana; Riyan Abdul Aziz; Febrianta Surya Nugraha
JURNAL PENELITIAN SISTEM INFORMASI (JPSI) Vol. 1 No. 3 (2023): AGUSTUS : JURNAL PENELITIAN SISTEM INFORMASI
Publisher : Institut Teknologi dan Bisnis (ITB) Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54066/jpsi.v1i3.715

Abstract

Call center 110 is the right solution to deal with community emergency problems, but people don't know about it. By providing clear information, using attractive advertisements, and understanding the target audience, you can increase awareness in using call center 110 services. The research method used in this study is a qualitative method using data collection techniques: observation, interviews, literature study Video design 2D motion graphics for call center services, which will be made in mp4 format with a duration of 3–5 minutes and discuss the functions, usability and how these services work. These 110 videos consist of several police characters, as well as several designs such as trees, cities, and highways. Making 2D motion graphic videos for call center services 110 to convey news in an interesting and informative way. Through the use of elements of animation, character movement and visual effects, as well as means of communication, to inform the public about the importance of the emergency services provided by the police.
PEMBUATAN VIDEO PEMBELAJARAN ANIMASI 2D LAPISAN BUMI DAN TATA SURYA MATA PELAJARAN IPA KELAS VII (Studi Kasus : SMP Negeri 1 Tamansari) Hariyanto, Yudhi; Hadi, Widiyanto; Nugraha, Febrianta Surya
Jurnal Riset Sistem dan Teknologi Informasi Vol. 1 No. 2 (2023): Jurnal Riset Sistem dan Teknologi Informasi (RESTIA) Vol. 1 No. 2
Publisher : Universitas Aisyiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30787/restia.v1i2.1242

Abstract

Multimedia in the field of education is very closely related. The use of multimedia as a support and means of education is widely applied in accordance with the needs of the world of education. One of the multimedia fields that can be applied at the educational level is animation. 2D animation utilizes the resulting images from depicting objects or characters in each frame which are then arranged in the right order to create the illusion of movement. Here the researcher takes a case study in the subject of Natural Sciences (IPA) which focuses on the material of the earth's layers and the solar system. Based on the results of interviews conducted by researchers with the subject teachers concerned, many students experienced difficulties in understanding and even memorizing the material. This resulted in the scores obtained by students in science subjects, especially for the material on the layers of the earth and the solar system, to be low and below the Minimum Completeness Criteria (KKM), with the KKM score for science subjects on this material having a score of 70/100 and most students having value is still below 70/100. The flow of research conducted consists of the stages of data collection, analysis, and design. The resulting 2-dimensional animated video consists of 2 main materials, namely the layers of the earth which consist of the atmosphere, lithosphere and hydrosphere and the solar system.
PERANCANGAN VIDEO PROFIL BENDUNGAN CENGKLIK KABUPATEN BOYOLALI Rifa’i, Muhammad; Aziz , Riyan Abdul; Nugraha , Febrianta Surya
Scientica: Jurnal Ilmiah Sains dan Teknologi Vol. 3 No. 1 (2024): Scientica: Jurnal Ilmiah Sains dan Teknologi
Publisher : Komunitas Menulis dan Meneliti (Kolibi)

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Bendungan Cengklik merupakan waduk yang berada di kecamatan Ngemplak, kabupaten Boyolali. Penelitian ini bertujuan untuk mempromosikan objek wisata Bendungan Cengklik menggunakan produk multimedia berupa video promosi melalui media sosial guna menarik minat calon pengunjung. Metode yang digunakan dalam penelitian ini menggunakan metode ADDIE (Analyze, Design, Development, Implementation, and Evaluation). Metode pengumpulan data menggunakan kuesioner dengan tujuh indikator pertanyaan berdasarkan data kuesioner dari 50 responden memperoleh presentase 82%, dengan ini dapat disimpulkan video profil ini sangat efisien untuk mengenalkan Bendungan Cengklik kepada masyarakat. Video profil ini berisi tentang informasi singakat mengenai potensi-potensi yang terdapat di Bendungan Cengklik seperti keindahan alam, sektor perikanan, wisata, dan kuliner.
Pendekatan Pembelajaran Mesin Berbasis Model Campuran Gaussian untuk Deteksi Steganografi Pada Citra JPEG Saputro, Indrawan Ady; Nugraha, Febrianta Surya; Sugiarto, Lilik
JTERA (Jurnal Teknologi Rekayasa) Vol 9, No 2: December 2024
Publisher : Politeknik Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31544/jtera.v9.i2.2024.63-68

Abstract

Perkembangan keamanan digital terus mengalami kemajuan pesat, khususnya di bidang steganografi. Steganografi adalah teknik menyembunyikan data agar tidak mudah terdeteksi. Salah satu teknik populer pada citra JPEG adalah Least Significant Bit (LSB). Namun, teknik ini sering disalahgunakan, sehingga meningkatkan risiko terhadap keamanan data dan menuntut adanya metode deteksi yang andal. Tujuan penelitian ini adalah mengembangkan metode deteksi steganografi yang efektif dengan menggunakan Gaussian Mixture Models (GMM). Metodologi yang digunakan melibatkan pengolahan dataset yang terdiri dari dua kelas: citra asli dan citra yang telah disisipkan pesan tersembunyi menggunakan teknik LSB. Dataset ini kemudian dianalisis menggunakan model GMM untuk mendeteksi pola-pola steganografi. Hasil evaluasi menunjukkan bahwa GMM mencapai akurasi 78,67%, presisi 89,15%, dan recall 69,70%. Selain itu, nilai AUC-ROC sebesar 86,59% menunjukkan kemampuan yang baik dalam membedakan citra asli dan steganografi. Kesimpulannya, GMM merupakan metode yang efektif dan efisien untuk deteksi steganografi adaptif, menawarkan tingkat akurasi tinggi dengan kebutuhan sumber daya yang lebih ringan dibandingkan metode lain.
Analisis Kesadaran Masyarakat Terhadap Bahaya Internet Phishing Menggunakan K-Means Clustering Saputro, Indrawan Ady; Sugiarto, Lilik; Nugraha, Febrianta Surya
STRING (Satuan Tulisan Riset dan Inovasi Teknologi) Vol 9, No 2 (2024)
Publisher : Universitas Indraprasta PGRI Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30998/string.v9i2.22404

Abstract

Phishing is a form of cybercrime that tricks users with fake messages containing malicious links or attachments, causing financial loss, identity theft, or system damage. High security awareness is necessary to avoid phishing. This research aims to analyze public awareness of the dangers of phishing on the internet using the k-means clustering method. The data was collected through an online survey of 30 respondents from various backgrounds and processed using the k-means clustering algorithm to generate groups based on awareness levels. The revealed that the majority of respondents had moderate security awareness of phishing: 17% had high awareness, 57% moderate, and 26% low. Factors affecting the awareness include age, education, occupation, internet use frequency, and information sources. Cluster evaluation using Silhouette Coefficient indicated that grouping with 3 clusters (value 0.44) was the most effective, compared to 2 clusters (value 0.37) and 4 clusters (value 0.36). This research provides insight into the variation in security awareness and the importance of increasing digital literacy to protect the public from phishing.
Implementasi Algoritma Apriori Tentang Pengaruh Penggunaan Teknologi Informasi Terhadap Pemilihan Berkuliah di STMIK AMIKOM Surakarta Nugraha, Febrianta Surya; Hariyanto, Yudhi; Syah, Bagus Maulana; Kurniawan, Twojar Shahirul; Lashwaty, Nina Dewi
Journal Cerita: Creative Education of Research in Information Technology and Artificial Informatics Vol 11 No 1 (2025): Journal CERITA : Creative Education of Research in Information Technology and Ar
Publisher : UNIVERSITAS RAHARJA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33050/cerita.v11i1.3048

Abstract

Beberapa bentuk promosi dilakukan oleh perguruan tinggi swasta untuk menarik minat calon mahasiswa baru. Berkembangnya media sosial juga turut digunakan sebagai salah satu cara untuk berpromosi. Akan tetapi, penggunaan media sosial masih sulit untuk dilihat dampaknya dalam menarik minat calon mahasiswa. Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan teknologi informasi terhadap minat penentuan pemilihan mendaftar di STMIK AMIKOM Surakarta. Data yang digunakan adalah data kuesioner pendapat mahasiswa yang telah bergabung yang berkaitan dengan penggunaan teknologi informasi oleh STMIK AMIKOM Surakarta dalam hal promosi. Media sosial yang digunakan pada data penelitian adalah Facebook dan Instagram, pesan instan WhatsApp, dan Website resmi institusi. Pendekatan data mining yang dilakukan adalah berbasis asosiasi-kalsifikasi, yaitu menggunakan pendekatan asosiasi untuk menentukan kelas tertentu dan algoritma yang digunakan adalah apriori. Beberapa hasil dari penelitian ini antara lain Website dan Facebook menjadi tempat penyebaran informasi yang berpengaruh pada keyakinan memilih berkuliah di STMIK AMIKOM Surakarta dan Interaksi menjawab pertanyaan dan tampilan pada Instagram dan Facebook apabila ditingkatkan akan memiliki potensi untuk meningkatkan minat dan keyakinan memilih berkuliah di STMIK AMIKOM Surakarta.
Rancang Bangun Website Sekolah Dasar Negeri 2 Tlogorandu Melinda Deafani; Febrianta Surya Nugraha; Tinuk Agustin
Jurnal Cakrawala Akademika Vol. 1 No. 3 (2024): Edisi September-Oktober
Publisher : PT. Pustaka Cendekia Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70182/JCA.v1i3.7

Abstract

The purpose of this study is to design a school profile website to be instructed by a school engineer. The study was conducted in SD Negeri 2 Tlogorandu and aimed to develop a website as a medium for widespread dissemination of information that plays an important role in improveing productivity, especially in the field of education. The statistics accumulating method used was qualitative and used the Rapid Application Development (RAD) method. The Study also included a SWOT (Strength, Weakness, Opportunities, Threats) analysis method. The results of this study showed that the design and development of a school website can help schools disseminate information in a more convenient and efficient manner, especially about the admission of new students. According to the result, the website has been successfiully created to allow schools to easily transfer and manage the latest statistics or information, thusly meeting the necessity of the school.