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Perancangan Aplikasi Pengelolaan Gudang Berbasis Android Menggunakan Android Studio Chan, Fajri Rinaldi; Harni Dusri; Muhammad Ramadani; Hanifah; Liza Efriyanti
Journal of Informatics and Advanced Computing (JIAC) Vol 3 No 2 (2022): Journal of Informatics and Advanced Computing (JIAC)
Publisher : Universitas Pancasila

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35814/jiac.v3i2.4522

Abstract

Gudang merupakan salah satu bagian penting dalam suatu perusahaan, karena merupakan tempat penyimpanan produk yang akan dijual. Penanganan gudang yang efektif sangat diperlukan untuk memudahkan proses pengelolaan dan meningkatkan efisiensi. Salah satu solusi yang dapat digunakan adalah dengan membuat aplikasi pengelolaan gudang berbasis Android menggunakan Android Studio. Aplikasi ini dirancang untuk membantu dalam pengelolaan gudang dengan menyediakan fitur-fitur seperti penerimaan dan pengiriman barang, stok barang, dan laporan gudang. Aplikasi ini juga memiliki kemudahan dalam penggunaannya karena dapat diakses melalui perangkat Android sehingga memudahkan dalam pengelolaan gudang. Hasil dari penelitian ini adalah aplikasi pengelolaan gudang berbasis Android yang efektif dan mudah digunakan.
Perancangan Expert System untuk Menentukan Lokasi PPL pada Program Pendidikan Teknik Informatika dan Komputer UIN Sjech M.Djamil Djambek Bukitinggi Marselino Syahputra; Liza Efriyanti; Riri Okra; Sarwo Derta
Jurnal Ilmiah Teknik Informatika dan Komunikasi Vol. 5 No. 3 (2025): November: Jurnal Ilmiah Teknik Informatika dan Komunikasi 
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/juitik.v5i3.1595

Abstract

The Field Experience Practice (PPL) is a key component of the Information Technology and Computer Education program at UIN SMDD BKT, designed to provide students with direct teaching experience and opportunities to apply classroom knowledge in real contexts. However, assigning suitable PPL locations can be challenging as various factors must be considered to match student abilities and conditions. This study develops an expert system using the Sugeno-type Fuzzy Logic method to assist in determining PPL placements objectively. The system evaluates four main indicators: students’ residence, microteaching scores, religious scores, and practice scores. After development, the system underwent validity, practicality, and effectiveness testing. The results showed a validity score of 0.9, indicating very high reliability; a practicality score of 0.78, showing ease of use; and an effectiveness score of 0.76, confirming the system’s ability to support decision-making in PPL placement. These findings demonstrate that the expert system is valid, practical, and effective, making it a reliable tool for assigning students to appropriate teaching locations. Consequently, the system is expected to enhance the efficiency and accuracy of the placement process by ensuring that students are positioned in environments aligned with the established criteria.
Simulasi Monte Carlo untuk Rekomendasi Zona Evakuasi Optimal dalam Menghadapi Risiko Erupsi Gunung Marapi di Sumatera Barat Liza Efriyanti; Nurul ‘Aini Koto; Gerli Wira Yudha; Rehan Firdaus; Uut Amara
Prosiding Sains dan Teknologi Vol. 4 No. 1 (2025): Seminar Nasional Sains dan Teknologi (SAINTEK) ke 4 - Februari 2025
Publisher : DPPM Universitas Pelita Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Gunung Marapi di Sumatera Barat merupakan salah satu gunung api aktif di Indonesia yang memiliki potensi erupsi signifikan, mengancam keselamatan masyarakat di sekitarnya. Perencanaan zona evakuasi yang efektif sangat penting untuk meminimalkan risiko korban jiwa dan kerugian materiil. Penelitian ini bertujuan untuk memberikan rekomendasi zona evakuasi optimal dengan menggunakan pendekatan simulasi Monte Carlo. Metodologi penelitian melibatkan pengumpulan data historis erupsi Gunung Marapi, termasuk distribusi abu vulkanik, aliran piroklastik, dan data geospasial wilayah terdampak. Simulasi Monte Carlo diterapkan untuk memodelkan skenario erupsi secara probabilistik, dengan mempertimbangkan variabilitas parameter seperti arah angin, intensitas erupsi, dan radius dampak. Hasil simulasi digunakan untuk memetakan risiko spasial dan menentukan zona prioritas evakuasi. Hasil penelitian menunjukkan bahwa pendekatan probabilistik Monte Carlo mampu mengidentifikasi zona risiko tinggi dengan akurasi yang lebih baik dibandingkan pendekatan deterministik. Zona evakuasi optimal mencakup wilayah dalam radius 10–15 km dari puncak gunung, dengan pertimbangan arah angin dominan ke arah barat laut. Rekomendasi mencakup pembentukan jalur evakuasi yang aman, penyediaan tempat penampungan sementara, dan simulasi kesiapsiagaan masyarakat di zona berisiko. Penelitian ini diharapkan dapat menjadi acuan bagi pemerintah daerah dan lembaga terkait dalam menyusun strategi mitigasi bencana yang lebih efektif. Penerapan metode ini juga dapat diperluas untuk risiko bencana vulkanik di wilayah lain di Indonesia.
Pengaruh Penerapan Model Pembelajaran Creative Problem Solving (CPS) Terhadap Hasil Belajar Siswa Mas Terpadu Guguak Randah Pada Ekstrakulikuler TIK Rabiatul Mauida; Supratman Zakir; Wedra Aprison; Liza Efriyanti
Jurnal Informasi, Sains dan Teknologi Vol. 7 No. 1 (2024): Juni: Jurnal Informasi Sains dan Teknologi
Publisher : Politeknik Negeri FakFak

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/isaintek.v7i01.185

Abstract

This study aims to improve extracurricular learning outcomes in class X of Guguak Randah integrated MAS by applying a creative problem-solving learning model. Through interviews with the integrated teacher, Mrs. Syarifah,, it was revealed that the learning process still relies on the lecture method and teacher-centered approach which causes a lack of student interest in learning. To overcome this problem, the researcher is interested in applying a creative problem-solving learning model so that students are more involved and their learning outcomes improve. The research used a quasi-experimental method with a post-test only control group design. In this context, the use of the Creative Problem Solving model on students of class X IPA integrated MAS Guguak Randah showed a significant effect on learning outcomes. The t-test results confirmed a significant difference between the experimental group that applied the creative learning model and the control group. Thus, the application of this model can stimulate student creativity, improve learning interest, and make the learning process more interesting and interactive.
Sistem Pendukung Keputusan Dalam Pemilihan Pembimbing Skripsi Menggunakan Metode Profile Matching Di Program Studi PTIK Universitas Islam Negeri Sjech M.Djamil Djambek Bukittinggi Abdul Aziz; Liza Efriyanti; Supratman Zakir; Jasmienti Jasmienti
Jurnal Informasi, Sains dan Teknologi Vol. 7 No. 1 (2024): Juni: Jurnal Informasi Sains dan Teknologi
Publisher : Politeknik Negeri FakFak

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/isaintek.v7i1.202

Abstract

This research proposes the use of a decision support system based on the Profile Matching method to determine the thesis supervisor. This method is effective in making decisions that are in accordance with the concentration of the thesis title, functional position, and educational level of the lecturer. This research refers to the concept of a decision support system that offers several alternative choices to assist management in making decisions efficiently. The Profile Matching method is carried out with the stages of variable weighting, factor grouping, and total value calculation. This research also refers to related studies that have been conducted previously to build a more effective and efficient system in determining supervisors. The research method used is Research and Development with a waterfall System Development Life Cycle (SDLC) model. The results showed that the use of a decision support system with the Profile Matching method can provide recommendations for supervisors in accordance with the criteria set. Product testing using Aiken's V and ISO/IEC 25010 standards also shows that this system is feasible to use with good validity values and quality that meets standards. In conclusion, the decision support system with the Profile Matching method can help speed up and improve efficiency in determining thesis supervisors in the PTIK study program at UIN Sjech M.Djamil Djambek Bukittinggi. Suggestions for further development are to consider integration with web technology for ease of access and use.
The Application of AI Technology in Vocational High School Curriculum Design Based on Individual Student Skills in Facing the Challenges of the 21st Century Industry Liza Efriyanti; Firdaus Annas
JOIN (Jurnal Online Informatika) Vol 10 No 2 (2025)
Publisher : Department of Informatics, UIN Sunan Gunung Djati Bandung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15575/join.v10i2.1516

Abstract

Vocational high schools (SMK) are confronted with the challenge of adapting their curricula to align with the demands of industrial development in the 21st century. An inappropriate curriculum may result in students being inadequately prepared to navigate the demands of the professional world. Consequently, the objective of this research is to optimize the SMK curriculum through the utilization of an AI-based system, thereby enabling students the curriculum to be tailored to the specific skill requirements of individual. The methodology employed is Design-Based Research (DBR), which entails the analysis of student skill data, the design of an adaptive curriculum, and the evaluation of said curriculum through trials. The research comprised several phases, beginning with data collection and student skills analysis and concluding with an evaluation of student satisfaction with the implemented curriculum. The findings indicated that the introduction of an AI-assisted personalized curriculum resulted in an average improvement of 15% in students' practical skills over a six-month period. Furthermore, student satisfaction with the implemented curriculum increased by 25%, from 70% at the outset of implementation to 95% following the introduction of the AI-based system. This research can serve as a reference point for the development of more adaptive and responsive SMK curricula.
Pemodelan Decision Modeling on Clothing Model Selection of Female Students of UIN Bukittinggi , Adryan; Hary Syahbana; M. Fahri Akbar; Marselino Syahputra; Liza Efriyanti
SMART : Jurnal Teknologi Informasi dan Komputer Vol. 2 No. 2 (2023): July-December
Publisher : Gayaku Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The selection of clothing styles is a complicated decision for individuals including female students at uin bukittinggi in making this kind of decision there are many factors to be considered such as the weather the event to be attended comfort and fit along with personal style in this experiment we bring the monte carlo simulation method to model and analyze the clothing model selection decision of female students of uin bukittinggi we identify various variables that influence the decision such as temperature We identify various variables affecting the decision such as temperature weather type of event and personal preferences We determine the range of values for each variable define the appropriate probability distribution and generate random data based on the probability distribution Next we evaluate the choice of clothing models based on the generated random data and analyze the results The results of this monte carlo simulation can provide important insights for uin bukittinggi female college students in choosing clothing models that match their conditions and personal preferences  
Perancang Aplikasi Media Pembelajaran Informatika Kelas IX Berbasis Web Di SMP Islam Al Azhar 39 Bukittinggi Sir, Sadar Martua Haholongan; Liza Efriyanti; Fahrul Hadi
EL-Hadhary: Jurnal Penelitian Pendidikan Multidisiplin Vol 3 No 02 (2025): El-Hadhary
Publisher : Lembaga Swadaya Masyarakat Asosiasi Masyarakat Madani Indonesia (AMMI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61693/elhadhary.vol302.2025.161-174

Abstract

Education is an important means of effort because it helps the development of an individual's affective, cognitive, and psychomotor aspects. To achieve effective learning, learning media that can deliver material in an interesting way and facilitate learning experiences are needed. This study aims to design a web-based learning media application for the Informatics subject in grade IX at SMP Islam Al Azhar 39 Bukittinggi that is valid, effective, and practical. The learning media application was designed using HTML (HyperText Markup Language) programming language to produce an attractive and more interactive learning media application. The method used was Research and Development (R&D) with the ADDIE (Analysis, Design, Development, Implementation, Evaluation) model. Testing was carried out by validators using a quantitatively processed questionnaire. The test results showed that the developed application obtained a validity score of 93.5% (highly valid), a practicality score of 92% (highly practical), and an effectiveness score of 88% (highly effective). Thus, the application is suitable for use in the Grade IX Informatics learning process.
Perancangan Media Pembelajaran Fikih Menggunakan Articulate Storyline 3 di MTs Swasta Terpadu Guguak Randah Muhammad Syawaluddin; Supriadi Supriadi; Liza Efriyanti; Supratman Zakir
Joined Journal (Journal of Informatics Education) Vol 7 No 2 (2024): Volume 7 Nomor 2 (2024)
Publisher : Universitas Ivet

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31331/joined.v7i2.3407

Abstract

Penelitian ini bertujuan untuk menghasilkan sebuah media pembelajaran Fikih untuk membantu siswa dalam memahami materi yang diajarkan oleh guru. Di MTs ST Guguak Randah terkhususnya pada mata pelajaran Fikih kelas 8 ditemukan persoalan bahwa masih kurangnya pemanfaatan teknologi dalam pembelajaran. Hal ini dapat dilihat dari media pembelajaran yang dipakai guru hanya sebatas buku paket, LKS, dan juga Powerpoint sederhana. Sehingga diperlukan sebuah media pembelajaran yang dapat dikembangkan lebih jauh sehingga dapat memuat video, audio, gambar, animasi dan lain-lain yang dapat membuat pemahaman siswa lebih komprehensif terhadap mata pelajaran Fikih yang mana itu belum tersedia. Penelitian ini menggunakan metode Research and Development (RnD) dan memakai model pengembangannya 4D (Define, Design, Develop, Disseminate). Kemudian penelitian ini juga melalui uji validitas yang mendapatkan skor 0,87, uji praktikalitas yang mendapatkan skor 0,86 dan juga uji efektivitas yang mendapatkan skor 0,80. Dapat disimpulkan bahwa media pembelajaran yang telah dirancang telah memenuhi kriteria valid, praktis dan efektif untuk proses pembelajaran.
OPTIMALISASI SISTEM ANTRIAN DI J&T EXPRESS BYPASS BUKITTINGGI DENGAN METODE SIMULASI Rahma Dhani; Najwabilla Salshavira; Liza Efriyanti; Miftahur Rahmi; M. Raihan Alfandi
Journal of Innovation And Future Technology Vol. 7 No. 1 (2025): Vol 7 No 1 (Februari 2025): Journal of Innovation and Future Technology (IFTECH
Publisher : LPPM Unbaja

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47080/iftech.v7i1.3775

Abstract

This study aims to optimize the queuing system at the J&T Express Bukittinggi Bypass branch using a simulation method. The main problems identified are prolonged customer waiting times and long queues during peak hours, which negatively impact customer satisfaction and operational efficiency. To address these issues, this study employs a queue simulation method based on a mathematical model, enabling the analysis of queuing system performance and the evaluation of various improvement scenarios. Several scenarios were tested, including adding service counters, reducing service times, and rearranging the counter layout. Data collected through direct observation were analyzed to determine customer arrival times, service times, and queue lengths. The simulation results indicate that adding service counters significantly reduces customer waiting times, while reducing service times accelerates processes and shortens queues. Additionally, rearranging the counter layout has proven effective in balancing customer distribution. In conclusion, the application of queue simulation as a tool for analyzing and optimizing queuing systems can enhance operational efficiency, reduce waiting times, and improve the customer experience. This study provides a valuable contribution to the management of queuing systems in the logistics sector, particularly at J&T Express.