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Pengaruh Media Pembelajaran Monopoli Terhadap Hasil Belajar IPAS Peserta Didik Kelas III SD Negeri 007 Rambah Samo Rizky Octavia; Ari Aprilia Dwiana
el-Ibtidaiy:Journal of Primary Education Vol 9, No 1 (2026): el-btidaiy
Publisher : Universitas Islam Negeri Sultan Syarif Kasim Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24014/ejpe.v9i1.39300

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan media pembelajaran monopoli terhadap hasil belajar IPAS peserta didik kelas III SD Negeri 007 Rambah Samo. Penelitian ini menggunakan pendekatan kuantitatif dengan metode eksperimen semu (quasi experiment). Sampel penelitian terdiri dari dua kelas, yaitu kelas IIIA sebagai kelas kontrol yang berjumlah 21 peserta didik dan kelas IIIB sebagai kelas eksperimen yang berjumlah 22 peserta didik. Teknik pengumpulan data dilakukan melalui tes berupa pretest dan posttest. Data yang diperoleh kemudian dianalisis menggunakan analisis deskriptif dan analisis inferensial dengan bantuan uji Independent Sample t-Test. Hasil penelitian menunjukkan bahwa rata-rata nilai posttest pada kelas eksperimen sebesar 83,41, sedangkan rata-rata nilai posttest pada kelas kontrol sebesar 60,71. Hasil uji hipotesis menunjukkan nilai signifikansi (Sig. 2-tailed) sebesar 0,001 yang lebih kecil dari 0,05 (0,001 < 0,05), sehingga hipotesis nol (H₀) ditolak dan hipotesis alternatif (H₁) diterima. Dengan demikian dapat disimpulkan bahwa terdapat pengaruh yang signifikan penggunaan media pembelajaran monopoli terhadap hasil belajar IPAS peserta didik kelas III SD Negeri 007 Rambah Samo. Penggunaan media monopoli dalam pembelajaran dapat meningkatkan keterlibatan peserta didik serta membantu peserta didik memahami materi pembelajaran dengan lebih baik.
Development of Digital Learning Media to Strengthen Literacy and Numeracy in SDN 015 Rambah Detri Amelia Chandra; Muslim Muslim; Firman Santosa; Ari Aprilia Dwiana; Santi Nurul Fianti
Computing and Education Technology Journal Vol 6, No 1 (2026): APRIL
Publisher : Pendidikan Komputer FKIP Universitas Lambung Mangkurat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/cetj.v6i1.18692

Abstract

This study aimed to develop digital learning media to strengthen literacy and numeracy among fourth-grade students at SDN 015 Rambah and to examine its feasibility and effectiveness. The study employed a Research and Development (R&D) method using the ADDIE model, consisting of analysis, design, development, implementation, and evaluation stages, while the effectiveness test used a one-group pretest-posttest design. The limited trial involved 20 fourth-grade students, and product validation involved four validators, consisting of two material experts and two media experts. Data were collected through observation, interviews, validation sheets, and literacy-numeracy pre-test and post-test instruments covering information comprehension, numerical reasoning, contextual problem solving, and simple data interpretation. The data were analyzed descriptively and using the N-Gain index. The results showed that the developed media took the form of a lightweight, interactive, multi-device educational game application based on Progressive Web App (PWA) technology and was suitable for use under limited internet connectivity. The material expert validation score was 4.60 and the media expert validation score was 4.40, with an overall mean of 4.50 categorized as very feasible. The effectiveness test showed that students' mean score increased from 57.45 to 82.55, with an average N-Gain of 0.59 in the moderate category, indicating that the media was effective. The novelty of this study lies in the development of a PWA-based literacy and numeracy medium without a backend server that integrates concise materials, interactive exercises, immediate feedback, gamification, and local progress storage for elementary school settings with limited infrastructure. Therefore, the developed media is highly feasible and effective as a supporting tool for literacy and numeracy learning in elementary schools.