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Strategies to Support Children’s Readiness for Elementary School: A Case Study at Sekolah Indonesia Kuala Lumpur Maera Auliani Riyadi; Suci Utami Putri; Aan Mulyani
Indonesian Journal of Early Childhood Educational Research (IJECER) Vol. 5 No. 1 (2026)
Publisher : Universitas Islam negeri Mahmud Yunus Batusangkar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31958/ijecer.v5i1.16470

Abstract

The transition from Early Childhood Education (ECE) to Elementary School represents a critical developmental phase that requires children’s readiness across independence, social-emotional competence, and cognitive development. In many contexts, school readiness is often narrowly interpreted as academic mastery; however, holistic preparation aligned with developmental stages is essential. This study aims to describe the strategies implemented by Sekolah Indonesia Kuala Lumpur (SIKL) in preparing children at the Early Childhood Education (ECE) level for entry into elementary school. A descriptive qualitative approach was employed, with data collected through interviews involving the school principal, ECE Group B teachers, and first-grade elementary teachers. The findings indicate that although SIKL does not implement a specific transition program, school readiness is systematically integrated into daily ECE learning activities. Strategies include fostering independence, strengthening character development, enhancing social-emotional skills, and adjusting children’s routines through structured yet playful learning experiences. Collaboration with parents and the application of responsive and flexible teaching methods were identified as key supporting factors, while challenges emerged from children’s diverse learning habits and varying levels of independence. The study concludes that effective school readiness preparation should be developmentally appropriate, gradual, and collaborative rather than solely focused on early literacy and numeracy skills. It is recommended that institutions develop structured transition frameworks and strengthen parent–teacher partnerships to ensure smoother adjustment to elementary education.
EFEKTIVITAS IMMERSIVE POP-UP BOOK STEAM PAUD PADA PEMBELAJARAN MITIGASI GEMPA UNTUK STIMULASI PERILAKU KESIAPSIAGAAN Nisrina Dhiya Ulhaq; Suci Utami Putri; Dhea Ardiyanti
EDUTECH : Jurnal Inovasi Pendidikan Berbantuan Teknologi Vol. 6 No. 3 (2026)
Publisher : Pusat Pengembangan Pendidikan dan Penelitian Indonesia (P4I)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51878/edutech.v6i3.13328

Abstract

ABSTRACT Developing earthquake preparedness from an early age requires learning experiences that align with young children's developmental characteristics, allowing disaster mitigation concepts to be translated into observable preparedness behaviors rather than remaining as theoretical knowledge. One instructional approach explored in this study integrates a three-dimensional Immersive Pop-Up Book, STEAM-based learning activities, QR Code technology, and earthquake simulation into a unified learning experience. The study involved 20 children in Group B at KB Wisana Kota Bandung, and adopted a quantitative approach using a one-shot case study design. Earthquake preparedness behaviors were assessed through structured observation sheets and analyzed using descriptive statistics, the Shapiro–Wilk normality test, and a One-Sample t-test with a predetermined cut score of 75. The findings revealed an average preparedness behavior score of 87.00%, indicating a very good level of achievement. Statistical testing further confirmed that the observed performance significantly exceeded the established benchmark (t = 10.046, p < 0.001). These results suggest that combining the Immersive Pop-Up Book with the STEAM approach, QR Code technology, and simulation-based activities effectively strengthens earthquake preparedness behaviors among young children while contributing an innovative, contextualized, and developmentally appropriate learning medium for disaster education. ABSTRAK Penguatan kesiapsiagaan bencana sejak usia dini perlu didukung oleh pengalaman belajar yang sesuai dengan karakteristik perkembangan anak, sehingga materi mitigasi tidak hanya dipahami sebagai pengetahuan, tetapi juga tercermin dalam perilaku. Salah satu alternatif yang dikembangkan adalah pemanfaatan media pembelajaran yang memadukan representasi visual tiga dimensi, aktivitas eksploratif berbasis STEAM, akses informasi melalui QR Code, dan simulasi kebencanaan dalam satu rangkaian kegiatan belajar. Untuk menilai kontribusi pendekatan tersebut, penelitian ini melibatkan 20 anak kelompok B di KB Wisana Kota Bandung, dengan menggunakan pendekatan kuantitatif melalui desain one-shot case study. Perilaku kesiapsiagaan gempa diamati menggunakan lembar observasi yang selanjutnya dianalisis melalui statistik deskriptif, uji normalitas Shapiro–Wilk, serta One Sample t-Test dengan nilai acuan (cut score) sebesar 75. Analisis menunjukkan bahwa rerata capaian perilaku kesiapsiagaan mencapai 87,00%, yang termasuk dalam kategori sangat baik. Hasil pengujian statistik juga mengonfirmasi bahwa capaian tersebut berada secara signifikan di atas nilai acuan (t = 10,046; p < 0,001). Temuan ini memperlihatkan bahwa kombinasi Immersive Pop-Up Book, pembelajaran berbasis STEAM, pemanfaatan QR Code, dan aktivitas simulasi mampu memperkuat perilaku kesiapsiagaan gempa pada anak usia dini sekaligus menawarkan inovasi media pembelajaran kebencanaan yang kontekstual, interaktif, dan relevan dengan kebutuhan perkembangan peserta didik.
EFEKTIVITAS MEDIA IMMERSIVE POP-UP BOOK MITIGASI BENCANA BERBASIS STEAM PAUD UNTUK STIMULASI KECERDASAN VISUAL-SPASIAL Pradnya Syaira Fatanaya; Suci Utami Putri; Dhea Ardiyanti
EDUTECH : Jurnal Inovasi Pendidikan Berbantuan Teknologi Vol. 6 No. 3 (2026)
Publisher : Pusat Pengembangan Pendidikan dan Penelitian Indonesia (P4I)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51878/edutech.v6i3.13329

Abstract

ABSTRACT The ability to understand spatial relationships, directions, and positions plays an essential role in helping young children respond appropriately during emergencies, particularly when identifying safe evacuation routes during an earthquake. However, learning experiences in many early childhood education settings continue to rely predominantly on two-dimensional instructional media, limiting children's ability to develop a concrete understanding of spatial environments. This study explored the use of a STEAM-based Immersive Pop-Up Book as an alternative learning medium that provides three-dimensional visual experiences in earthquake disaster mitigation education. A quantitative approach employing a One Group Pretest–Posttest design was implemented with 17 children aged 4–6 years in Group B selected through purposive sampling. Data were collected using picture-based tests, structured observations, and documentation, and were analyzed through descriptive statistics, the Shapiro–Wilk normality test, N-Gain analysis, and a Paired Samples t-Test using IBM SPSS Statistics. The findings indicated that the mean visual-spatial intelligence score increased from 71.24 in the pretest to 90.18 in the posttest. The average N-Gain score of 0.6713 represented a moderate level of improvement, while the Paired Samples t-Test revealed a statistically significant difference between the pretest and posttest scores (p = 0.000; p < 0.05). These findings demonstrate that the STEAM-based Immersive Pop-Up Book effectively supports the development of young children's visual-spatial intelligence while enriching contextual and developmentally appropriate approaches to earthquake disaster mitigation education. ABSTRAK Kemampuan memahami ruang, arah, dan posisi memiliki peran penting dalam membantu anak usia dini merespons situasi darurat, terutama ketika mereka perlu mengenali jalur evakuasi saat terjadi gempa bumi. Namun, pengalaman belajar yang tersedia di banyak satuan PAUD masih didominasi oleh media dua dimensi sehingga representasi mengenai kondisi ruang belum dapat dipahami secara optimal oleh anak. Penelitian ini mengeksplorasi pemanfaatan immersive pop-up book berbasis STEAM sebagai alternatif pembelajaran yang menghadirkan pengalaman visual tiga dimensi dalam pendidikan mitigasi bencana. Kajian dilakukan menggunakan pendekatan kuantitatif melalui desain One Group Pretest–Posttest dengan melibatkan 17 anak Kelompok B berusia 4–6 tahun yang dipilih menggunakan teknik purposive sampling. Data diperoleh melalui tes bergambar, observasi, dan dokumentasi, kemudian dianalisis menggunakan statistik deskriptif, uji normalitas Shapiro–Wilk, perhitungan N-Gain, serta Paired Sample t-Test berbantuan IBM SPSS Statistics. Hasil analisis memperlihatkan peningkatan rerata skor kecerdasan visual-spasial dari 71,24 sebelum pembelajaran menjadi 90,18 setelah intervensi. Nilai rata-rata N-Gain sebesar 0,6713 mengindikasikan peningkatan pada kategori sedang, sementara hasil Paired Sample t-Test menunjukkan perbedaan yang signifikan antara skor awal dan akhir pembelajaran (p = 0,000; p < 0,05). Temuan tersebut menguatkan bahwa immersive pop-up book berbasis STEAM mampu mendukung pengembangan kecerdasan visual-spasial anak usia dini sekaligus memperkaya strategi pembelajaran mitigasi bencana gempa bumi yang lebih kontekstual dan sesuai dengan karakteristik perkembangan anak.
Stimulasi Kecerdasan Interpersonal melalui Penerapan Model Sentra di TK Penyemai Bungursari Jihan Fauziah; Suci Utami Putri; Tiara Lintang Utami
EduInovasi:  Journal of Basic Educational Studies Vol. 5 No. 3 (2025): EduInovasi:  Journal of Basic Educational Studies
Publisher : Intitut Agama Islam Nasional Laa Roiba Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47467/edu.v5i3.11406

Abstract

This study aims to explore the implementation of the center-based learning model in stimulating interpersonal intelligence among early childhood learners at TK Penyemai Bungursari. The research focuses on supporting factors, required resources, and challenges encountered in implementing the center-based model. Using a qualitative approach with a case study method, the study involved 21 children from Groups A and B, teachers, and the school principal as participants. Data were collected through observation, semi-structured interviews, and documentation. The findings indicate that the stimulation of interpersonal intelligence was carried out through the Small Circle Big Impact (SCBI) approach, which emphasizes intensive interaction within small groups. Key supporting factors included Circle Time activities, the arrangement of a democratic play environment, and the reinforcement of positive communication through the use of magical words. Despite challenges related to limited facilities and infrastructure, the model proved effective in enhancing children’s cooperation, empathy, and communication skills.
The Effect of the Storytelling Method Using Big Books on the Early Literacy Skills of Children Aged 4–5 Years Nazwa Ghaits Aina Salsabila; Suci Utami Putri; Gia Nikawanti
Ceria: Jurnal Program Studi Pendidikan Anak Usia Dini Vol. 15 No. 3 (2026): (In Progress) Ceria Jurnal Pendidikan Anak Usia Dini
Publisher : Fakultas Keguruan dan Ilmu Pendidikan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31000/ceria.v15i3.16470

Abstract

This study aimed to determine the effect of the storytelling method using Big Book media on the early literacy skills of children aged 4–5 years. The study employed a quantitative approach with an experimental method using a one-group pretest–posttest design. The research participants consisted of 17 children from Class A at TK Plus Al-Maghfiroh, Purwakarta Regency, selected through purposive sampling. Data were collected using an expert-validated observation checklist for assessing early literacy skills. Data analysis was conducted using descriptive and inferential statistics, including normality testing, homogeneity testing, the Paired Sample t-Test, and N-Gain analysis using SPSS. The findings indicated that the mean early literacy score increased from 11.88 in the pretest to 18.65 in the posttest. The Paired Sample t-Test yielded a significance value of < 0.001 (p < 0.05), indicating a statistically significant difference between children's early literacy skills before and after the intervention. In addition, the N-Gain score of 0.60 fell within the moderate category. These findings demonstrate that the storytelling method using Big Book media has a significant and moderately effective impact on improving the early literacy skills of children aged 4–5 years. Therefore, this method can be considered an alternative instructional strategy for fostering early literacy development in early childhood education.