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Journal : JIMTEK

Rancang Bangun Aplikasi Pembelajaran Tajwid Menggunakan Metode Agile Berbasis Android Mulia, Muhammad Aprialdi; Djamaludin, Djamaludin; Syam, Syahriani
JURNAL ILMIAH FAKULTAS TEKNIK Vol 4 No 1 (2024): Jurnal Ilmiah Fakultas Teknik
Publisher : Universitas Islam Syekh Yusuf Tangerang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33592/jimtek.v4i1.2710

Abstract

Background: The lack of time for lessons on Tajweed in official or formal schools is due to the fact that the subject matter of the study of Tajweed is quite a lot of material and will not be enough to be completed with only Islamic-Religious Education subjects. For example, the initial introduction to the science of tajwid, the place where letters are issued (makhroj), the nature of the letters, the law of nun sukun/tanwin, and many other materials. Methods: In this study, researchers used the SDLC (Software Development Life Cycle) system development method. The type of SDLC used is the Agile Method. Research Results: In this study using black box testing, which shows that the application of recitation learning media is able to make students interested in learning tajwid. Conclusion: Based on the results of the implementation and the results of the tests that have been carried out, the authors conclude that the system or application of this recitation learning can run as expected.   Keywords: Tajweed, Al-Qur'an, Applications, Learning, Android.
Perancangan Sistem Pembelajaran Sejarah Islam di Indonesia Berbasis Android dengan Metode Prototype Sutanto, Arif Sutanto; Djamaludin, Djamaludin; Nurhafsari, Asri
JURNAL ILMIAH FAKULTAS TEKNIK Vol 4 No 1 (2024): Jurnal Ilmiah Fakultas Teknik
Publisher : Universitas Islam Syekh Yusuf Tangerang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33592/jimtek.v4i1.2716

Abstract

Background: Mobile technology is a technology that is widely used by the people of Indonesia as a communication tool to connect with each other, both in the field of Business and also as a learning medium. Mobile technology is different from personal computers or computer devices a striking difference is in the size and ability to get information. Islam is a religion brought by the Prophet Muhammad saw in the 6th century, then spread throughout the world including Indonesia.  In Indonesia the religion of Islam entered around the 13th century, but there are some who argue that islam already existed in Indonesia around the 7th century.  Through this application, knowledge of Islamic history information ranging from sabang to merauke, starting from the entry to the spread of Islam in Indonesia will be explained in full. By utilizing technology in an application that can make it easier for all smartphone users to learn about the history of Islam in Indonesia. Keywords: History, Android, Technology, Information, Apps, Islam Religion
Rancang Bangun Aplikasi Materi Alat Ukur Jaringan Dan Telekomunikasi Dengan Metode Rapid Application Development Apriyaldi, Muhamad Mumu; Rahmawati, Diah; Djamaludin, Djamaludin
JURNAL ILMIAH FAKULTAS TEKNIK Vol 5 No 2 (2025): November 2025 - April 2026
Publisher : Universitas Islam Syekh Yusuf Tangerang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33592/jimtek.v5i2.8190

Abstract

The learning of network and telecommunication measuring instruments at SMK Nurul Hikmah is hindered by limited practical equipment and conventional teaching methods, making it difficult for students to understand concepts and reducing their learning interest. This study developed an application based on Augmented Reality and interactive quizzes to provide a more visual and engaging learning experience. The application utilizes Unity 3D, Maxst SDK, and Blender for creating 3D objects. The development method used is Rapid Application Development (RAD) to ensure a faster process and meet user needs. Key features include displaying 3D measuring instruments along with descriptions of their functions and operations, as well as interactive quizzes. Evaluation using the System Usability Scale (SUS) yielded an average score of 81.67%, indicating that the application is feasible and effective as a learning medium. This research is expected to encourage the adoption of interactive technology in education.
Sistem Monitoring Cahaya Dan Suhu Pada Kandang Ayam Broiler Berbasis Internet Of Things Ramadhoni, Muhammad; Windyasari, Vina Septiana; Djamaludin, Djamaludin
JURNAL ILMIAH FAKULTAS TEKNIK Vol 5 No 2 (2025): November 2025 - April 2026
Publisher : Universitas Islam Syekh Yusuf Tangerang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33592/jimtek.v5i2.8191

Abstract

Temperature and lighting conditions in chicken coops greatly affect the health and productivity of livestock. However, many farmers in Indonesia still monitor the coop environment manually, which is inefficient and poses a high risk to chicken health. To address this issue, this study designed an Internet of Things (IoT)-based temperature and light Monitoring system that can automatically and in real-time monitor and control coop conditions. The system uses a NodeMCU ESP8266 microcontroller integrated with a temperature sensor and an LDR light sensor. The collected data is displayed on an LDR screen and sent to the Blynk app on a smartphone, enabling farmers to monitor coop conditions remotely. The system is also equipped with two relays to automatically control fans and lights based on sensor values, as well as a manual control feature that automatically returns to default mode within 1 minute. The development method used is prototyping, with a black-box approach for system Testing. The results of Testing the IoT-based chicken coop light and temperature Monitoring system show that the lights turn on when light intensity is below 20 lux and the fan