Abdul Muktadir
Magister Pendidikan Dasar, FKIP, Universitas Bengkulu, Indonesia

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PENGEMBANGAN BAHAN AJAR KOMIK BERBASIS CERITA RAKYAT MENGGUNAKAN APLIKASI CANVA DENGAN MODEL DISCOVERY LEARNING UNTUK MENINGKATKAN HASIL BELAJAR SISWA KELAS IV SD Ibnu Salimi; Abdul Muktadir; Agus Susanta
Jurnal Kajian Pendidikan Dasar (Kapedas) Vol. 2 No. 2 (2023): September
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v2i2.28116

Abstract

This study aims to develop folklore-based comics teaching materials using the Canva application with the discovery learning model to improve Indonesian language learning outcomes for fourth grade elementary school students. The type of research in this study is the development or Research and Development of the ADDIE model. The research subjects were teachers and fourth grade students at SDN 05 Muara Beliti Plus. The results of this study indicate that 1. The products carried out in the development of teaching materials are as follows: (a) preparing teaching materials, (b) format selection, (c) initial design. 2. Material feasibility, namely the results of validation on the material aspect, obtained an average score 0.93 (Valid), Language feasibility, namely the results of validation on the aspect of language, obtained an average score 0.91 (Very Valid), Feasibility of presentation and Graphically, the validation results obtained an average score of 0.94 (Very Valid). Based on the results of the validation of the three aspects, it can be concluded that the product is suitable for use. 3. Folklore-based comics teaching materials using the Canva application with the discovery learning model are considered effective in improving student learning outcomes in learning Indonesian.
Pengembangan Lembar Kerja Peserta Didik (LKPD) Berbasis Realistic Mathematic Education (RME) Menggunakan Rumah Adat Bubungan Lima dalam Meningkatkan Hasil Belajar pada Materi Bangun Ruang Kelas V Sekolah Dasar Jusni Megawati; Agus Susanta; Abdul Muktadir
Jurnal Kajian Pendidikan Dasar (Kapedas) Vol. 2 No. 2 (2023): September
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v2i2.28181

Abstract

This study aims to make RME-based worksheets using the Bubungan Lima traditional house in improving learning outcomes in class V elementary school building material. LKPD is made by combining text, pictures and examples using the Bubungan Lima traditional house. The research was conducted at SDN 27 Bengkulu Tengah in class V. This research was research and development (Reseach and Development) with a 4D model, namely the stages of defining, designing, developing, and disseminating. The research object is the RME-based LKPD in Mathematics subject of geometric shapes (cubes and blocks). The instruments used were a feasibility test questionnaire and a teacher and student response questionnaire. The feasibility test was carried out by 6 validators, namely 2 material experts, 2 linguists and 2 presentation experts. The user response test was carried out on 20 grade V students and 1 class teacher at SDN 27 Bengkulu Tengah. Data analysis was used to determine the validity of LKPD using cross-tabulations and distribution of questionnaires for student responses and interviews for teacher responses in using LKPD. The results of interviews with class V teachers showed a positive response. In other words, the LKPD used provides benefits and is effective for use as supporting teaching materials and is able to improve student learning outcomes.
Pengembangan Multimedia Interaktif Berbasis Aplikasi Google Sites pada Materi Indahnya Keberagaman di Negeriku dalam Pembelajaran PPKn Kelas IV sebagai Penguatan Literasi Budaya dan Kewargaan Agung Ryanto; Puspa Djuwita; Abdul Muktadir
Jurnal Kajian Pendidikan Dasar (Kapedas) Vol. 2 No. 2 (2023): September
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v2i2.28254

Abstract

This study aims to describe the development of Google Sites on the beautiful material of diversity in my country in class IV PPkn learning as a reinforcement of cultural and civic literacy. The type and method of research used in this study is development research. The subjects of the study were grade IV students of SD Negeri 03 Ujan Mas as an experimental class and grade IV students of SD Negeri 09 Ujan Mas as a control class. Data collection techniques use interviews, surveys and tests. Research instruments use needs analysis instruments, expert validation instruments, product test instruments, product effectiveness test instruments. Data analysis in this study was carried out by analyzing expert validity data, rater/researcher agreement, instrument development, effectiveness analysis (Normality Test, Homogeneity Test and N-Gain). Based on the results of the study, it can be concluded that interactive multimedia based on the Google Sites application developed according to material expert validators, design validators and language validators is declared feasible for use. From the learning outcomes of grade IV students of SD 03 Ujan mas, it is known that the effectiveness of interactive multimedia products based on the Google Sites application that has been developed shows an increase as a reinforcement of cultural and civic literacy in class IV PPKn learning on the beautiful material of diversity in my country.
Membangun Sikap Disiplin dan Cinta Damai Siswa dalam Mencegah Perilaku Vandalisme di SDN 03 Seberang Musi Kepahiang Buyung Wagianto; Puspa Djuwita; Abdul Muktadir
Jurnal Kajian Pendidikan Dasar (Kapedas) Vol. 2 No. 2 (2023): September
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v2i2.28256

Abstract

This study aims to describe the forms of vandalism behavior, which exist in SDN 03 Seberang Musi Kepahiang, and the efforts made in building a disciplined and peace-loving attitude of students from vandalism behavior. The type of research used is qualitative with a case study approach. The subjects in this study were students as the main informants, and teachers and school caretakers as supporting informants. The instrument in this study was the researcher himself. As a key instrument the researcher made his own set of observation tools, interview guides which were used for recording during the field. The data collectors used were observation sheets, interviews, and document studies. Data analysis techniques used interactive models from Miles, Huberman, and Saldana, namely data collection, data condensation, data presentation, and drawing conclusions. The results showed that the forms of vandalism that were carried out by SDN 03 SBM students were the destruction of school facilities such as scribbling on walls, tables, chairs, breaking glass, and destroying cleaning equipment. The cause of vandalism by students at SDN 03 is because they feel bored and feel resentment or anger. Efforts were also found to build a disciplined and peace-loving attitude of students towards vandalism behavior at SDN 03 SBM, namely in the form of increasing teacher supervision, providing facilities, carrying out school and class activities, and repainting the walls. SBM is due to lack of supervision, weak self-control, solicitation of colleagues, and lack of family motivation. Apart from that, SDN 03 SBM has also made efforts to build a disciplined and peace-loving attitude towards its students.
Implementasi Pendidikan Karakter Religius dan Mandiri Melalui Pembiasaan Berbasis Budaya Sekolah di SD Negeri 03 Kabawetan Hendri Harianto; Puspa Djuwita; Abdul Muktadir
Jurnal Kajian Pendidikan Dasar (Kapedas) Vol. 2 No. 2 (2023): September
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v2i2.28258

Abstract

This study aims to explain planning, reveal and describe the implementation and evaluation of the implementation of religious and independent character education through habituation based on school culture in SD Negeri 03 Kabawetan. This type of research is a qualitative descriptive research. The subjects in this study were teachers, students and the principal of SD Negeri 03 Kabawetan, Kepahiang Regency. The research instruments are interviews, observation, and document study. The data analysis technique used is interactive model data analysis, including: data collection, data condensation, data presentation, and drawing conclusions or verification. The results showed that: 1) Planning for the implementation of religious and independent character values ​​through habituation based on school culture at SD Negeri 03 Kabawetan has gone quite well (2) Implementation has gone quite well through routine activities, programmed activities, and spontaneous activities (advising participants educate those who break the rules and provide direct examples, so they don't do it again). (3) Evaluation of the implementation of character values ​​is still lacking because no follow-up has been carried out on the school culture program on religious and independent character values.
Analisis Pantun Daerah Senjang Kota Lubuklinggau yang Mengandung Pendidikan Karakter Religius dan Gotong Royong Tarmizi; Abdul Muktadir; Puspa Djuwita
Jurnal Kajian Pendidikan Dasar Vol. 3 No. 1 (2024): Maret
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v3i1.28935

Abstract

This study aims to describe the value of religious character education and mutual cooperation in the poetry of the sejang area of ​​Lubuklinggau City. The benefit of the research aims to find out the meaning and significance of the rhyme in the area of ​​the sejang area of ​​Lubuklinggau city. This research is a type of qualitative descriptive research, with content analysis method. The procedure for this research is to study the literature, namely reading and taking notes to find out the form of research data in the form of values ​​of religious character education and mutual cooperation in rhymes in the sejang area of ​​Lubuklinggau city. The techniques used in data collection in this study were library techniques, notes, and coding and documentation. The results of this study indicate that there are values ​​of religious character education and mutual cooperation in the rhymes of the sejang area of ​​Lubuklinggau city.
Pengembangan Bahan Ajar Cerita Rakyat Keramat Riak Berbasis Audio Visual pada Pembelajaran Bahasa Indonesia untuk Meningkatkan Hasil Belajar Siswa Kelas IV SDN 56 Kota Bengkulu Indah Putri Utami; Abdul Muktadir; Irwan Koto
Jurnal Kajian Pendidikan Dasar Vol. 3 No. 2 (2024): September
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v3i2.30396

Abstract

The aim of this research is to develop, describe the level of feasibility, determine user responses and determine the effectiveness of developing audio-visual-based Sacred Riak Folklore Teaching Materials in Indonesian Language Learning to Improve Class IV Student Learning Outcomes at SDN 56 Bengkulu City. The type of research used is research and development. The research model in developing teaching materials is the ADDIE model. The type of data used is quantitative and qualitative data using instruments in the form of interviews, needs analysis questionnaires, questions, expert validation sheets and user response questionnaires. Based on the research results, it can be concluded that the teaching materials that have been developed are suitable for use as teaching materials in class IV Indonesian language content. The expert validation results were 0.95 from material expert validation, 0.93 from design validation, and 0.94 from language expert validation. The user response was very good because the results of the analysis of the class IV teacher questionnaire showed a percentage of 90.8% with very good criteria. Meanwhile, the response from students obtained a percentage of 93.8% with very good criteria. The teaching materials developed are effective in improving the learning outcomes of class IV students at SD Negeri 56 Bengkulu City. This is based on the results of the average score for the experimental class which used audiovisual based teaching materials which obtained a score of 80 while the control class obtained a score of 70.56 so there was a significant difference between the control class and the experimental class.
Pengembangan Lembar Kerja Peserta Didik (LKPD) Berbasis Project Based Learning untuk Meningkatkan Kemampuan Menulis Narasi Konteks Ekoliterasi pada Pelajaran Bahasa Indonesia Kelas IV Sekolah Dasar Likran Isnadi; Abdul Muktadir; Endang Widi Winarni
Jurnal Kajian Pendidikan Dasar Vol. 3 No. 2 (2024): September
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v3i2.32278

Abstract

This research aims to develop: Student Worksheets (LKPD) based on project based learning to improve the ability to write narratives in an ecoliteracy context. The research was conducted at SDN 85 Central Bengkulu in class IV. This research is development research (Research and Development) with a 4D model, namely the definition, design, development and disseminate stages. The instruments used were feasibility test questionnaires and student response questionnaires and teacher interview guidelines. The feasibility test was carried out by 6 validators. User response testing was carried out on 20 class IV students and 1 class teacher in the trial class. Data analysis was used to determine the validity of the LKPD using cross tabulation and distribution of questionnaires for student responses as well as interviews for teacher responses in using percentage technique LKPD and processed descriptively. The results of the LKPD feasibility test by the validator were reviewed from the material, language and display presentation aspects, the material feasibility was obtained 0.80 (feasible criteria), the language feasibility results were 0.70 (feasible criteria) and the appearance feasibility results were 0.80 (very feasible criteria). The results of the LKPD field test by conducting a post test and pre test with the results of the knowledge gain test showed 20 students with a high criterion gain count of 4 students with a percentage of 20% then medium criteria 14 students with a percentage of 70% then low criteria 2 students with a percentage 10 %. Then, to test the gain of narrative text writing skills, 15 people had high criteria or 75% and 5 people had medium criteria or 25%. Apart from that, the results of interviews with class IV teachers showed a positive response. In other words, the LKPD used is beneficial and effective for use as a learning medium in improving students' narrative text writing skills.
Pengembangan Media Pembelajaran Mind Mapping Berbantuan Gambar untuk Meningkatkan Keterampilan Menulis Teks Deskripsi pada Pelajaran Bahasa Indonesia Kelas IV Madrasah Ibtidaiyah Suriyani; Abdul Muktadir; Agus Susanta
Jurnal Kajian Pendidikan Dasar Vol. 3 No. 2 (2024): September
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v3i2.32282

Abstract

This research aims to develop: image-assisted mind mapping learning media based on problem based learning to improve the ability to write descriptive text. The research was conducted at MIN 2 Bengkulu Tengah in class IV. This research is development research (Research and Development) with the ADDIE model. The instruments used were feasibility test questionnaires and student response questionnaires and teacher interview guidelines. Data analysis is used to determine the validity of the media using cross tabulation and distribution of questionnaires for student responses and interviews for teacher responses in using mind mapping media. percentage technique and processed descriptively. The results of the mind mapping media feasibility test by the validator were reviewed from the material, language and presentation aspects, the material feasibility was 0.70 (feasible criteria), the language feasibility results were 0.90 (feasible criteria) and the display feasibility results were 0.80 (very feasible criteria). The results of the field test of mind mapping media by conducting posttests and pretest with the gain test results showing 20 students with a high gain criterion of 5 students with a percentage of 25% then medium criteria of 15 students with a percentage of 75%. Apart from that, the results of interviews with class IV teachers showed a positive response. In other words, the mind mapping media used is beneficial and effective for use as a learning medium in improving students' descriptive text writing skills.
Pengembangan Media Pembelajaran Infografis Berbasis Gambar Menggunakan Model Project Based Learning untuk Meningkatkan Kemampuan Menulis Puisi Kelas IV Sekolah Dasar pada Pelajaran Bahasa Indonesia Yayanti; Abdul Muktadir; Agus Susanta
Jurnal Kajian Pendidikan Dasar Vol. 3 No. 2 (2024): September
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v3i2.32283

Abstract

This research aims to create image-based infographic learning media using a project based learning model to improve the ability to write poetry in grade IV elementary school. The research was conducted at SDN 53 Bengkulu Tengah. This research is development research (Reseach and Development) with the ADDIE model. The research object is image-based infographic learning media in Indonesian language lessons on writing poetry. The instruments used were feasibility test questionnaires and teacher and student response test questionnaires. The feasibility test was carried out by 6 validators, namely 2 material experts, 2 language experts and 2 presentation experts. User response testing was carried out on 20 class IV students and 1 class teacher at SDN 53 Bengkulu Tengah. Data analysis is used to determine the validity of learning media using cross tabulation and questionnaire distribution. The results of the learning media feasibility test by the validator were reviewed from the material, language and presentation aspects, the material feasibility was 0.70 (feasible criteria), the language feasibility results were 0.90 (feasible criteria) and the display feasibility results were 0.80 (very feasible criteria). The results of the learning media field test by conducting posttests and pretests with the gain test results showing 20 students with a high gain criterion of 8 students with a percentage of 40%, then medium criteria of 11 students with a percentage of 55%, then low criteria of 1 student with a percentage of 5%. Apart from that, the results of interviews with class IV teachers showed a positive response. In other words, the learning media used can improve students' writing skills.