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Journal : BAHASTRA

Voicing heartbreak: The sociopragmatics of ‘Cidra’ and Javanese masculinity in Didi Kempot’s lyrics Iswatinginsih, Daroe; Tuan, Nguyen Thanh; Diana, Purwati Zisca; Rahmawati, Ida Yeni; Firmansyah, Ridho Covinda Wahyu
BAHASTRA Vol. 45 No. 2 (2025): BAHASTRA
Publisher : Universitas Ahmad Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26555/bs.v45i2.1604

Abstract

This study investigates the representation of cidra (heartbreak or betrayal of promise) and the construction of Javanese masculinity in Didi Kempot’s song lyrics through a sociopragmatic approach. Drawing on seven songs from four albums, the analysis proceeds in three steps: (1) segmenting the lyrics into expressive speech acts, (2) interpreting them through affective cultural scripts, and (3) situating the findings within masculinity discourses. The results reveal a tripartite model of male emotionality: (1) loyalty and patience that affirm Javanese cultural values, (2) emotional fragility expressed through crying and complaint, which challenges the script of stoic masculinity, and (3) resignation (lilo) as a culturally sanctioned coping mechanism. These dimensions converge into the concept of hybrid masculinity, which reconciles normative ideals with emotional expressions previously deemed inappropriate for Javanese men. Theoretically, this study contributes a sociopragmatic framework for analyzing emotional speech acts in non-Western contexts and positions popular music not only as a reflection but also as a site for reshaping gender norms. Practically, it demonstrates how Didi Kempot’s songs function as a form of collective cultural therapy, offering insights for culturally sensitive approaches to men’s mental health.
Development of android-based gamification for hikayat text learning Diana, Purwati Zisca; Sulistiyono, Roni; Zultiyanti, Zultiyanti; Iswatining, Daroe
BAHASTRA Vol. 44 No. 1 (2024): BAHASTRA
Publisher : Universitas Ahmad Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26555/bs.v44i1.711

Abstract

Research on the use of learning media has great significance in helping teachers and students overcome learning challenges. The latest innovation in this research is the development of Android-based gamification learning media targeted at high school grade X students in learning Indonesian hikayat text. The research aims to analyze the need for learning media for teachers and students, and develop the media. The research method used is research and development with a modified approach from Borg & Gall adapted by Sugiyono. Data were collected through interviews, questionnaires, observation, and documentation, with product validation by three experts. The subjects of this research were teachers and students from SMAN 1 Kalasan, Sleman, Yogyakarta. The results of the needs analysis showed the need for learning media that is more interesting, interactive, and in accordance with current technology. Meanwhile, the evaluation results of the Android-based gamification media showed positive responses from teachers and students, with increased student engagement and effectiveness of material delivery by teachers, as well as students' interest in learning and better understanding of hikayat text.