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ANALISIS PEMANFAATAN BUKU CERITA ANAK (HEWAN DAN LINGKUNGANNYA) DALAM PEMBELAJARAN MENGGAMBAR ILUSTRASI SEKOLAH DASAR Dewi, Anisa Saptya; Gunawan, Dani; Pujiasti, Dea Asri; Adiredja, Rajji Koswara
Jurnal Inovasi dan Teknologi Pendidikan Vol. 2 No. 1 (2023): Jurnal Inovasi dan Teknologi Pendidikan
Publisher : LPPM Universitas Bina Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46306/jurinotep.v2i1.46

Abstract

This study aims to describe the use of children's story books in learning to draw illustrations for 5th grade students of SDIT Cokroaminoto Garut. The research subjects were 5th grade students. The research method used in this study was descriptive qualitative. Data collection techniques using observation, interviews, and documentation. The data were analyzed through the stages of data reduction, data presentation and drawing conclusions. The results of research conducted by researchers from the use of children's story books in learning to draw illustrations for the 2021-2022 school year at SDIT Cokroaminoto Garut. Learning evaluation is an assessment carried out on the results of class 5 illustration drawings totaling 40 students with a sufficient percentage of 10% category, 57,5% good category, and 32.5% very good category. Then the obstacles that occur are the lack of concentration of children during learning, the lack of availability of infrastructure
ANALISIS IMPLEMENTASI PENDIDIKAN KARAKTER BERBASIS ISEQ DALAM MEWUJUDKAN GENERASI INDONESIA EMAS 2045 DI SEKOLAH DASAR Aidah, Ai; Pujiasti, Dea Asri; Febrianti, Fitri Ayu; Aliyah, Leli
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 Nomor 02, Juni 2026 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.46313

Abstract

In the midst of the nation’s moral bankruptcy, rampant acts of violence, politicians’ incoherence regarding political rhetoric and daily educational behavior. With character education implemented systematically and continuously, students will become intellectually, spiritually and emotionally intelligent (Kasrani, 2018). Intelligences are important provisions for students in preparing for the future, because someone will more easily and successfully face all kinds of life challenges, including, the challenge of realizing a Golden Indonesia 2045 (Inevianti, 2018). Based on the statement above, efforts that can be made to create a golden Indonesia generation in 2045 are by implementing ISEQ-based character education. ISEQ-based character education is a combined education system of several intelligence characters, namely intellectual intelligence (IQ), emotional intelligence (EQ), and spiritual intelligence (SQ) (Triyono, 2016). This research aims to find out what kind of implementation is being carried out at SDIT Al Mashduqi in a effort to create a golden Indonesia generation in 2045. This research uses qualitative research methods. Qualitative research is research that is descriptive and tends to use analysis. The data collection technique used in this research was triangulation (combined), namely by observation and interviews. The results of this research explain that the implementation carried out by schools in improving the there ISEQ-based intelligences in the effort to realize a Golden Indonesia in 2045 has been very good. This can be seen from the school’s thoroughness in teaching each lesson to its students using several methdos, programs implemented by the school and the school’s concerm for its students by holding parent meetings of students involving psychologists.
Hubunngan Gerakan Literasi Sekolah (GLS) Berbantuan Aplikasi Canva dengan Kemampuan Membaca Pemahaman Siswa Kelas V Sekolah Dasar Widyaningsih, Yennie Indriati; Sutardi, Sutardi; Rohani, Rohani; Muslihah, Neni Nadiroti; Pujiasti, Dea Asri
Social, Humanities, and Educational Studies (SHES): Conference Series Vol 8, No 3 (2025): Social, Humanities, and Educational Studies (SHEs): Conference Series
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/shes.v8i3.107490

Abstract

This study is motivated by students who still have difficulty in understanding reading in depth. This is indicated by the low results of students' reading evaluation, both in the aspects of answering questions, finding the main idea, and concluding the content of the text. The purpose of this study was to determine the relationship between GLS and reading comprehension skills. This research method is a correlational approach. With the sample choosing total sampling of 39 students, with data collection techniques in the form of tests and questionnaires. The data processing and analysis techniques used statistical prerequisite tests, and hypothesis testing (correlation). As for the results of descriptive statistical analysis, the research results of the school literacy movement have an average of 74.40 and a percentage of 74.4% and the average reading comprehension ability of students has an average of 56.41 and a percentage of 56.4% with a very good category. Based on the results of statistical analysis, there is a positive and significant relationship between the school literacy movement assisted by the canva application and the reading comprehension skills of grade V students of SDN 2 Sukarame, Bayongbong District. The direction of the positive relationship is indicated by the value of the correlation coefficient of 0.511 is positive. There is a significant relationship indicated by the correlation coefficient of r count 0.511 and r table 0.172 (r count> r table). This means that every time there is an increase in the quality of the school literacy movement assisted by the canva application, it will be followed by an increase in the quality of the school literacy movement assisted by the canva application.Penelitian ini dilatarbelakangi oleh siswa yang masih mengalami kesulitan dalam memahami bacaan secara mendalam. Hal ini ditunjukkan dengan rendahnya hasil evaluasi membaca siswa, baik dalam aspek menjawab pertanyaan, menemukan gagasan utama, maupun menyimpulkan isi teks. Tujuan dari penelitian ini adalah untuk mengetahui hubungan GLS dengan kemampuan membaca pemahaman. Metode penelitian ini berupa pendekatan korelasional. Dengan sampel memilih total sampling yaitu sebanyak 39 siswa, dengan Teknik pengumpulan data berupa tes dan angket. Adapun teknik pengolahan dan analisis data menggunakan uji prasyarat statistic, dan uji hipotesis (korelasional). Adapun hasil analisis statistik deskriptif diperoleh hasil penelitian gerakan literasi sekolah memiliki rata-rata 74,40 dan presentase 74,4% dan rata-rata kemampuan membaca pemahaman siswa memiliki rata-rata 56,41 dan presentase 56,4% dengan kategori sangat baik. Berdasarkan hasil analisis satistik, terdapat hubungan yang positif dan signifikan antara gerakan literasi sekolah berbantu aplikasi canva dengan kemampuan membaca pemahaman siswa kelas V SDN 2 Sukarame Kecamatan Bayongbong. Arah hubungan positif ditunjukan dengan nilai dari koefisien korelasi sebesar 0,511 adalah positif. Ada hubungan yang signifikan ditunjukan dengan koefisien korelasi sebesar r hitung 0,511 dan r tabel 0,172 (r hitung > r tabel). Ini artinya setiap kali adanya kenaikan pada kualitas gerakan literasi sekolah berbantu aplikasi canva maka akan diikuti dengan kenaikan kemampuan membaca pemahaman siswa. Oleh karena itu, hendaknya semua pihak bekerja sama memfasilitasi dan mendukung upaya peningkatan gerakan literasi sekolah ini dalam hal penyediaan sumber daya yang memadai seperti memperbaiki infrastruktur sekolah dan menyediakan lebih banyak buku serta materi bacaan yang bervariasi.
The Influence of Image Media And Puzzle Games on Conceptual Understanding (Research on Social Studies Lesson (IPS) at Elementary School) Widyaningsih, Yennie Indriati; Muslihah, Neni Nadiroti; Pujiasti, Dea Asri; Nurseha, Alamsayah; Zahra, Febi Aulia
Social, Humanities, and Educational Studies (SHES): Conference Series Vol 7, No 3 (2024): Social, Humanities, and Educational Studies (SHEs): Conference Series
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/shes.v7i3.92671

Abstract

Conceptual understanding is a person's ability to understand what is taught, capture the meaning of what is learned, and utilize the contents of the material being studied, as well as solve problems related to the material being studied. This study aims to determine the effect of using picture and puzzle media on conceptual understanding in social studies lessons in elementary schools. This research method is Quasi Experimental Design, this research instrument uses a test to measure conceptual understanding. The sample in this study was 20 students of class VA as the control class and 20 students of class VC as the experimental class. Data analysis techniques used the Normality Test, Homogeneity Test and t-Test. The results of the study showed that the application of picture media and puzzle games on students' conceptual understanding in social studies learning was better and showed a significant effect than those who did not use learning media. This is evidenced by the results of the hypothesis test, namely to 2.03> 1.90 for conceptual understanding. There is a difference between the control class and experimental class, the test results of the experimental class are greater than the control class. So it can be said that picture media and puzzle games can be used as an alternative in the learning process in the classroom.