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Technology-Based Interactive Mathematics Learning: A Case Study of Community Service Activities at SMA PGRI Cicalengka Syarifudin, Abdul Gazir; Amelia, Rika; Hidayana, Rizki Apriva; Megantara, Tubagus Robbi; Kholipah, Nenden Siti Nur
International Journal of Research in Community Services Vol. 6 No. 2 (2025)
Publisher : Research Collaboration Community (Rescollacom)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46336/ijrcs.v6i2.931

Abstract

The This community service activity was conducted through collaboration between the Mathematics Study Program of the Republic of Indonesia National University and SMA PGRI Cicalengka, involving 80 participants consisting of 12th-grade students. The one-day program aimed to enhance students' understanding of mathematics applications in science and technology (IPTEK), including programming algorithm simulations, through interactive lectures. The sessions focused on developing logical thinking, strategic problem-solving skills, and awareness of mathematics' role in daily life. The event began with an opening ceremony attended by school representatives, faculty members, and university officials. Two main sessions were delivered: the first covered practical applications of mathematics in everyday contexts, while the second highlighted its role in advancing IPTEK through online gaming. Active participation was observed during Q&A sessions. The program concluded with a satisfaction survey, with results analyzed and published as part of the activity's outcomes. Overall, this initiative successfully introduced students to the interdisciplinary relevance of mathematics while fostering engagement through interactive learning. Follow-up evaluations will assess its impact on strengthening students' appreciation of mathematics in technological and real-world applications.
Utilizing Augmented Reality Media to Enhance Students’ Motivation and Spatial Thinking in 3D Geometry Learning Saputra, Moch Panji Agung; Hidayana, Rizki Apriva; Azahra, Astrid Sulistya
International Journal of Ethno-Sciences and Education Research Vol. 5 No. 3 (2025): International Journal of Ethno-Sciences and Education Research (IJEER)
Publisher : Research Collaboration Community (Rescollacom)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46336/ijeer.v5i3.1040

Abstract

This study explores the effectiveness of Augmented Reality (AR) learning media to improve students' spatial ability and learning motivation in spatial building material. In the era of digital transformation of education, AR offers interactive 3D visualization that is crucial for understanding abstract concepts and manipulating objects virtually. This quasi-experimental study used a pretest-posttest control group design on 60 junior high school students, with spatial ability test instruments and ARCS motivation questionnaires. The results showed a significant increase in the spatial ability of the experimental group (AR) with an average difference of +27.07 points and Cohen's d 1.82 (very large effect), far exceeding the control group (+15.06 points). All dimensions of student learning motivation also increased significantly in the AR group, with a total average of 84.67 and Cohen's d 1.45 (large effect), overcoming the boredom of conventional learning. This increase was due to the interactivity, visual aesthetics, and immersive experience of AR that supports embodied cognition. It was concluded that AR media is very effective in improving students' spatial competence and active engagement, making it a meaningful innovative learning tool.
Forecasting Rice Sales Using Weighted Moving Average Method: Case Study at KAKANG MART GROSIR Bandung Nurkholipah, Nenden Siti; Megantara, Tubagus Robbi; Hidayana, Rizki Apriva
International Journal of Global Operations Research Vol. 6 No. 3 (2025): International Journal of Global Operations Research (IJGOR), August 2025
Publisher : iora

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47194/ijgor.v6i3.395

Abstract

Effective inventory management is critical for retail businesses, and accurate sales forecasting is its cornerstone, especially for staple products like rice. This study aims to forecast the sales of packaged rice at KAKANG MART GROSIR, a major retailer in Bandung, by analyzing its daily sales data. The research utilizes the Weighted Moving Average (WMA) method on primary sales data for six top-selling rice brands collected over a three-month period from March 1 to May 31, 2025. The WMA model, which assigns greater importance to recent observations, was employed to smooth short-term fluctuations and identify underlying sales trends. The analysis revealed highly dynamic and distinct sales patterns: the JM Cianjur brand showed the highest average sales but with significant weekly volatility , the Setrawangi RS brand demonstrated strong and consistent growth to become a market leader , while the Setrawangi DI brand experienced a sharp decline. Furthermore, the BMW brand was found to have remarkably stable and predictable sales , whereas the Lahap and Sedap Wangi brands consistently remained at the lowest sales tier. The findings confirm that the WMA is a valuable tool for identifying diverse sales trajectories, providing actionable insights for developing tailored inventory strategies for each product.
Comparative Analysis of Activation Functions in LSTM Models for Predicting Bank BNI Stock Prices Azahra, Astrid Sulistya; Saputra, Moch Panji Agung; Hidayana, Rizki Apriva
International Journal of Global Operations Research Vol. 6 No. 3 (2025): International Journal of Global Operations Research (IJGOR), August 2025
Publisher : iora

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47194/ijgor.v6i3.396

Abstract

The Indonesian capital market has experienced rapid development in the last two decades, with the banking sector as one of the main drivers. Stock price prediction is a crucial aspect for investors and market players to minimize risk and optimize investment strategies. Price fluctuations influenced by fundamental factors, market sentiment, and external conditions make prediction a complex challenge. This study aims to compare the performance of four activation functions: Rectified Linear Unit (ReLU), hyperbolic tangent (Tanh), Sigmoid, and Softplus, in the Long Short-Term Memory (LSTM) model in predicting the stock price of Bank Negara Indonesia (BNI). The method used is a quantitative approach with experiments, using historical data of BNI's closing stock prices for the period May 1, 2020, to April 30, 2025, obtained from Yahoo Finance. The data is processed through cleaning, normalization, transformation into a supervised learning format, and division into training data (80%) and test data (20%). Performance evaluation is carried out using RMSE, MAE, MAPE, and R² metrics. The results showed that the Softplus activation function produced the best performance with RMSE 128.714, MAE 101.815, MAPE 2.358%, and R² 0.924, followed by ReLU which had competitive performance and more efficient training time. The Tanh activation function was in the middle position, while Sigmoid showed the lowest performance. These findings indicate that Softplus and ReLU are optimal choices for BNI stock price prediction using LSTM, with Softplus excelling in accuracy and ReLU providing a balance between performance and efficiency.
Analysis of Multistability of Financial Risk Chaos Systems and Its Application to Voice Cryptography Yuningsih, SIti Hadiaty; Hidayana, Rizki Apriva; Nurkholipah, Nenden Siti
International Journal of Research in Community Services Vol. 5 No. 3 (2024)
Publisher : Research Collaboration Community (Rescollacom)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46336/ijrcs.v5i3.699

Abstract

In the chaos literature, the application of modeling and control of dynamic systems in chaos theory arising in several fields is investigated. In this article we analyze complex financial chaos systems with countries as interest rates, investment demand, and price indices. The proposed chaotic flow's dynamic behavior is examined using phase portraits, eigenvalues, bifurcation diagrams, and Lyapunov exponent spectra. A significant quantity of research on secure communication systems has been published in recent years as a result of the major advancements in communications equipment and encryption techniques. A new voice encryption algorithm design is given using a financial chaos model. An application for voice encryption is conducted using the suggested algorithm, and the outcomes are described.
Senior High School Students' Knowledge of The Role of Mathematics in The Development of Science and Technology Amelia, Rika; Hidayana, Rizki Apriva; Syarifudin, Abdul Gazir; Megantara, Tubagus Robbi; Kholipah, Nenden Siti Nur; Chairunnisa, Nadine Zahra; Manuela, Angellyca Leoni
International Journal of Research in Community Services Vol. 6 No. 1 (2025)
Publisher : Research Collaboration Community (Rescollacom)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46336/ijrcs.v6i1.813

Abstract

Mathematics plays a significant role in developing science and technology (also known as IPTEK in Indonesian). However, students' understanding of the contribution of mathematics to the progress of IPTEK still needs to be improved. This study examines the knowledge of senior high school students (also known as SMA in Indonesian) regarding the role of mathematics in developing IPTEK. The method used is a quantitative survey, and questionnaires were distributed to SMA PGRI Cicalengka students. The data obtained were analyzed to determine the level of students' understanding of the relationship between mathematics and its applications in various fields of science, such as physics, biology, and technology. The study results showed that although most students understand mathematics is important in IPTEK, most still need to learn its specific applications in modern technology and scientific innovation. This study suggests the need for more contextual and applicable learning about the role of mathematics in the development of IPTEK so that students can better appreciate and understand the contribution of mathematics in everyday life.
How to Teach English to Children Early on Hidayana, Rizki Apriva; Yakubu, Usman A.
International Journal of Ethno-Sciences and Education Research Vol. 2 No. 4 (2022): International Journal of Ethno-Sciences and Education Research (IJEER)
Publisher : Research Collaboration Community (Rescollacom)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46336/ijeer.v2i4.387

Abstract

Infrastructure and facilities should be sufficient to support the early introduction of English. To properly implement learning management, the teacher, who is a part of the learning process manager, must be aware of the early childhood thinking framework (AUD). Learning should be controlled to produce engaging and fulfilling learning activities. To make learning English for young children meaningful and enjoyable, singing (song) is used as a teaching tool. Children can be engaged in learning English by using a variety of approaches, tactics, games, and learning resources that will make them feel like they are playing rather than learning. Even the local culture can be useful for making learning enjoyable for AUD. The topic of learning English for AUD, in general, and through singing, in particular, will be covered in this article. A positive attitude toward learning English will keep AUD from being disinterested, dissatisfied, or even terrified by it.
Application of Mathematics Learning Methods to Students of SMP N 11 Bengkulu Hidayana, Rizki Apriva; Saputra, Jumadil
International Journal of Ethno-Sciences and Education Research Vol. 3 No. 1 (2023): International Journal of Ethno-Sciences and Education Research (IJEER)
Publisher : Research Collaboration Community (Rescollacom)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46336/ijeer.v3i1.406

Abstract

Mathematics is a clear and precise language, quantitative in character, and a method of logical thinking. It significantly impacts the advancement of all branches of science. This study aims to ascertain the instructional strategies used by teachers of SMP N 11 Bengkulu. A descriptive case study was chosen as the research methodology. The participants in this study were three math teachers from SMPN 11 Bengkulu who taught various classes using various teaching resources. Analysis of data using qualitative or non-statistical methods. The lecture and question-and-answer formats were employed to introduce the lesson in light of the findings of the field observations. During the core activities, the question-and-answer, the assignment, the lecture, the discussion, and the demonstration approach are all used. At the end of the lesson, the math teacher employs the lecture technique, question-and-answer method, and assignment method. The assignment and question-and-answer methods are the techniques the teacher uses while evaluating student learning. The technique used in the class results in an average mark that satisfies the academic completeness criteria. 
Game Online dan Kesehatan Mental Generasi Z: Studi Kasus pada Remaja Pria di SMK MAN 5 Tasikmalaya Azahra, Astrid Sulistya; Kalfin, Kalfin; Hidayana, Rizki Apriva
International Journal of Ethno-Sciences and Education Research Vol. 4 No. 3 (2024): International Journal of Ethno-Sciences and Education Research (IJEER)
Publisher : Research Collaboration Community (Rescollacom)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46336/ijeer.v4i3.712

Abstract

This research investigates the impact of online games on the mental health of Generation Z, with a focus on male adolescents at SMK MAN 5 Tasikmalaya. Quantitative research methods were used to collect data through questionnaires regarding the duration of playing online games and observations of mental health. The results of data analysis show that there is a significant relationship between the duration of playing online games and mental health in male adolescents. It was found that online gaming addiction can result in decreased mental health, including social isolation, decreased academic performance, and emotional disorders. Therefore, efforts need to be made to manage the use of online games wisely to minimize the negative impact on Generation Z's mental health.
Contextual Learning as a Means to Improve Elementary School Students' Mathematical Literacy Skills Hidayana, Rizki Apriva; Lianingsih, Nestia
International Journal of Ethno-Sciences and Education Research Vol. 5 No. 2 (2025): International Journal of Ethno-Sciences and Education Research (IJEER)
Publisher : Research Collaboration Community (Rescollacom)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46336/ijeer.v5i2.935

Abstract

Mathematical literacy in the Programme for International Student Assessment (PISA) emphasizes students’ ability to analyze, justify, and effectively communicate ideas, as well as to formulate, solve, and interpret mathematical problems across various forms and contexts. The PISA assessment focuses on real-life problems rather than solely on typical classroom-based questions. Based on cognitive development stages, elementary school students are generally in the concrete operational stage, which means they require tangible objects that can be perceived through the senses. Since mathematics learning tends to be abstract, students need support in the form of media and teaching aids to clarify concepts delivered by the teacher, making them easier to understand. Mathematics instruction is expected to provide an integrated, comprehensive, and holistic understanding of the material. This understanding not only fulfills the demands of mathematical content but also offers practical benefits to students. This aligns with the contextual learning approach, which emphasizes active student engagement throughout the learning process, enabling them to discover concepts independently and relate them to real-life situations. Contextual learning is carried out through four main stages: providing motivation, conceptual understanding, application, and assessment—all of which are grounded in the core components of contextual learning.