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Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer
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Jurnal Pengembangan Teknlogi Informasi dan Ilmu Komputer (J-PTIIK) Universitas Brawijaya merupakan jurnal keilmuan dibidang komputer yang memuat tulisan ilmiah hasil dari penelitian mahasiswa-mahasiswa Fakultas Ilmu Komputer Universitas Brawijaya. Jurnal ini diharapkan dapat mengembangkan penelitian dan memberikan kontribusi yang berarti untuk meningkatkan sumber daya penelitian dalam Teknologi Informasi dan Ilmu Komputer.
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Articles 6,923 Documents
Penerapan Metode Jaringan Syaraf Tiruan Untuk Meramalkan Kapasitas Layanan Pada Jasa Perawatan Sepatu (Studi Kasus Sepatu Bersih) Sandy Ikhsan Armita; Nurul Hidayat; Ratih Kartika Dewi
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 8 (2019): Agustus 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Shoe treatment business is a sub business from developing conventional laundry with more complex and specific technic. This kind of business is a new one for the market, because all they know how to treat their shoe is just by washing it regularly. Actually the market potential for this business is promising, because shoe is daily essential for everyone's activity and of course it's part of the appearance to make a better looks. This business was known by the market in the early 2009, it was started by some accounts offering their service on the forum such as Kaskus, till the early 2012 this business has a bigger market due to the education of the people. The technic, tools, and stuff for shoe treatment had to be advance. By the time because of gaining demand of the market, the competition in this business is getting real. There so many business had to close too soon because cant do the strategical business plan, one of it was how to predict the service capacity. Therefore from that problem there is a method that could be useful for predicting the service capacity, using the Artificial Neuron Network method. By counting the process from the backpropagation and looking for the smallest output is 0,01616 of MSE to decide the most accurate number of the prediction.
Pengembangan Media Pembelajaran Untuk Pengenalan Sistem Pencernaan Manusia Menggunakan Teknologi Augmented Reality Aldo Rizky Saputra; Herman Tolle; Muhammad Aminul Akbar
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 7 (2019): Juli 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The lack of interest in student learning and the less effective and interactive teaching and learning process is the impact of the lack of available facilities and infrastructure. In fact, only the guidebooks and LKS are supporting tools in the current teaching process. Augmented reality technology is a solution to help solve these problems. The 3D concept in AR technology can be applied in the world of education to develop abstract anatomical learning. By designing a mobile application the introduction of human digestion systems using the single marker method the author hopes to help the learning process and improve the quality of student learning in understanding the material provided by the instructor. Based on the results of effectiveness testing shows an increase of student learning outcomes of 10.25% which originally obtained average results from the pre-test of 75.75 to 85. By using the System Usability Scale method, usability testing points to satisfactory results. Based on the questions submitted to 10 respondents with an assessment weighting scale of 1 (Strongly Disagree) to 5 (Strongly Agree), the results of usability testing were 83.25 with Excellent and grade A ranking qualifications.
Evaluasi Tingkat Kapabilitas Tata Kelola Teknologi Informasi dengan Kerangka Kerja COBIT 5 pada Proses APO01 dan APO07 di Dinas Komunikasi dan Informatika Provinsi Jawa Timur Nanda Fiesta Farada; Andi Reza Perdanakusuma; Suprapto Suprapto
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 6 (2019): Juni 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Dinas Komunikasi dan Informatika (KOMINFO) Provinsi Jawa Timur is an organization or government agency that has a role in managing informatics and realizing a smart province program. Based on the document Perubahan Renstra KOMINFO in the 2014-2019, it is stated that in realizing smart province there are 3 success factors. Those are technological, human and institutional factors. However, in practice KOMINFO has not yet conducted an evaluation related to this matter, where it should be one of the agendas carried out periodically to ensure whether the performance that has been carried out is appropriate or meets the government regulations that have been set. In this research, COBIT 5 was used to evaluate the capability level in the APO01 (Manage the IT Management Framework) and APO07 (Manage Human Resources). The first stage is mapping the RACI Chart to determine the Responsible respondents, then collecting data by doing observation, interviews, and document studies to determine the capability level of each process, then conduct data validation, gap analysis, and recommendations for improvements in the form of roadmap. The APO01 process is at level 3 of 78% with a gap of 1 level and the APO07 process is at level 1 at 81% with a gap of 2 levels. There are 8 recommendations for the APO01 process and 11 recommendations for the APO01 process, one of the recomendation is to make a quality record of the application of the established SOPs.
Pengembangan Aplikasi Perangkat Bergerak Berbasis Android Untuk Survei Kepuasan Masyarakat Dengan Metode Mobile-D (Studi Kasus : RSUD Ngudi Waluyo Wlingi Kabupaten Blitar) Martantio Wicaksono; Agi Putra Kharisma; Lutfi Fanani
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 3 (2019): Maret 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Ngudi Waluyo Wlingi Regional General Hospital (RSUD) is one of the public health services that is very much requested by the community regarding the quality of services available at the institution. So far the Ngudi Waluyo Wlingi Regional Hospital has taken data from the Community Satisfaction Survey by distributing questionnaires in an effort to obtain community assessments regarding the quality of existing services. However, the use of questionnaire questionnaires was felt to be less effective and efficient in terms of data preparation and processing. RSUD to initiate an Android-Based Mobile Device Application for the Community Satisfaction Survey. This application was designed using the Mobile-D method and implemented with the Java programming language, using a local server with MySQL database and using the IDE android studio. In the system test this application uses validation, compatibility, and usability testing methods. Based on the design results in this study sixteen functional requirements and three non-functional requirements were obtained. Based on the results of the validation test it can be concluded that the functional and non-functional requirements of the community satisfaction survey application are valid, based on the results of usability testing, the SUS (System Usability Scale) score is 70.9375 which means the application is easy to use, and on the test results full compatibility status that means the application can be run on several mobile devices with different API types and levels.
Pengembangan Sistem Aplikasi Parentstory Aktivitas Anak Pada PT. Cerita Buah Hati Berbasis Android Muhammad Aditya Pramudita; Bayu Priyambadha; Djoko Pramono
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 9 (2019): September 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Children are the gift of God Almighty who must be grateful and become something beautiful for someone who is married. But not even the least parents who pay less attention to the child's growth needs, especially the need for educational activities that help him find hobbies, characteristics, and aspects that help child growth and development. Various problems were faced when the community or especially parents who want to find the best place for their children with all the work or other business activities. One of the ways that the author offers is through the media of Android applications as a medium of information and ordering educational children's activities. In the development of applications, the Waterfall method was used which began with interviews with parents who had children aged 9 months - 4 years. Then the application is designed with the Object Oriented Design method and implemented with the Object Oriented Programming method. The result of the implementation is that the application utilizes the programming language kotlin programming and the use of webservice for the process of exchanging data through the API (application programming interface) that has been made at the implementation stage. The system has been tested by unit testing for the 3 main functions of the system, validation testing for all needs, testing produces valid values ​​for all test cases. While at the usability testing stage with the System Usability Scale (SUS) method this application gets a score of 83 with satisfaction levels Very Good (SB) or above average.
Pengembangan Sistem Pengelolaan Obat Pada Instalasi Farmasi Puskesmas Seroja Bekasi Berbasis Web Nur Lia Afriza; Tri Astoto Kurniawan
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 8 (2019): Agustus 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Medicines management at a health center has a significant role because it aims to ensure the availability of medicines. The availability of medicines at a health center is affected by the medicines procurement process. The problem of medicines management at Seroja Health Center is the difference in the amount of medicines stock that is recorded in books with the physical data. One of the reasons is caused by human error in the process of recording incoming medicines and outgoing medicines. The wrong recording will make it difficult for the pharmacist to make medicines expenditure report and medicines stock report. The pharmacist will also have difficulty in calculating medicines needs planning. Incorrect planning can make ordering unplanned medicines that have to be fulfilled immediately cause some medicines are over-stock or lack of stock. Medicines management system is developed to overcome these problems. This system is expected to help the process of medicines management at Seroja Health Center, especially in recording, reporting, and simplifying the calculation of medicines needs. The process of developing this system is done using the waterfall model. The stages performed in this research include literature review, requirements, design, implementation, testing, and decision-making. This system uses web technology that allows it to be accessed easily through a web browser. This system has been tested using white box testing for unit testing and integration testing and black box testing for validation testing. The results from all testing give valid status
Perbaikan Proses Bisnis Pembangunan Base Transceiver Station (BTS) Menggunakan Business Process Improvement (Studi Kasus: Badan Aksesibilitas Telekomunikasi dan Informasi KOMINFO) Salsabilla Syafta; Ismiarta Aknuranda; Nanang Yudi Setiawan
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 3 (2019): Maret 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

BAKTI KOMINFO is an organization that engaged in telecommunications and information. This organization has several priority programs that aim to provide broader access to 3T areas, namely Remote, Outermost, and Disadvantaged areas. One of the priority programs is the construction of the Base Transceiver Station (BTS) which is under the auspices of Infrastructure Directorate. In its implementation, there is quite common obstacle, which is miscommunication between the parties involved. Therefore it is necessary to analyze and evaluate business processes to find the root of the problem and make recommendations for improving the business processes. In this study, the Business Process Model and Notation (BPMN) is used to conduct business process modeling, the Five Whys Analysis method is used to evaluate business processes, and the Business Process Improvement (BPI) method is used to improve business processes. Based on the results of simulations on current business process and business process recommendations, there found the acceleration of duration up to 17.54% in the BTS business process and 34.67% in the Procurement (e-Purchasing) business process. The business process recommendations can also minimize the occurrence of problems, so it can be concluded that the business process recommendations can make the running of the current business processes better.
Pengembangan Sistem Arsip berbasis Desktop menggunakan Metode Rapid Application Development (Studi Kasus: SMK Muhammadiyah 1 Malang) Andi Kautsar Thariq; Retno Indah Rokhmawati; Adam Hendra Brata
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 8 (2019): Agustus 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The issues discussed relate to archive management at the Muhammadiyah 1 Malang Vocational School and to the obstacles to archive management. The data is collected by observation and questioning. The purpose of this research is to build an archive management information system at Muhammadiyah 1 Malang Vocational High School so that file management is much easier. The results of this study show that archival management at Muhammadiyah 1 Malang Vocational School works well and smoothly. This is demonstrated by the ability to manage archives, manage filing loans, and print a history of filing loans. Although there are still deficiencies, they can not use this application to create archives in the form of letters, and users wishing to borrow archives must contact the officer for review. Based on the tests performed, the results of functional tests conducted using the Black Box test approach in 17 test cases performed have shown that 100% of the system is valid when tested in certain cases. And for the test results of the User Acceptance Testing (UAT) from the completed questionnaire, the respondents fulfilled the satisfaction of the respondents. This shows that the function of this application matches the functional requirements of the system defined in the design process.
Evaluasi Perbandingan Ranking Antara Proposed Value dan Perceived Value Terhadap Crowdfunding Berdasarkan Model UXHoneycomb Muhammad Rizal Ramdhani; Hanifah Muslimah Az-Zahra; Satrio Hadi Wijoyo
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 8 (2019): Agustus 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Crowdfunding is a funding technique for projects or business units that involve the community at large. The concept of crowdfunding was first coined in the United States in 2003 with the launch of a site called Artistshare. In Indonesia, Crowdfunding is still not very popular, but has enormous potential to become an investment fund collection instrument. The crowdfunding application in Indonesia was used as research, namely Kitabisa, Tunaikita and Akseleran. Each offers product value to make users interested in accessing the crowdfunding application. In this study, user experience was learned from crowdfunding applications used in Indonesia. This study aims to evaluate the value of the three crowdfunding applications in Indonesia. Evaluating the third value of the Crowdfunding application, researchers used the UX Honeycomb method that can explain the quality of user experience, with 7 aspects of value in it which are accessible, findable, desirable, credible, usable, useful and valueable. From the seven values on the Honeycomb UX, a comparison of proposed value and perceived value ranks was obtained. The comparison results of proposed value and perceived value on Kitabisa have different values in accessible and useful values. Tunaikita has different values in value accessible, credible, useful and useable. Akseleran has a different value in the value of desireable, useable and valuable.
Evaluasi pada Website Fakultas Peternakan Universitas Brawijaya menggunakan Usability Testing Wheny Mela Sari; Aditya Rachmadi; Hanifah Muslimah Az-Zahra
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 7 (2019): Juli 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The Faculty of Animal Science Universitas Brawijaya uses a website as a media service to facilitate the work of the campus. Based on the results of interviews and observations, problems were found on the website of the Faculty of Animal Science, namely there were user complaints about the appearance of the website and its functions (icons and links) and some menus could not be used as expected by users, from these deficiencies related to usability problems. Evaluation was conducted to determine the level of usability of the website using the usability testing method and using the system usability scale (SUS) questionnaire. To measure the usability level using usability metrics, usability measurement uses aspects of efficiency, effectiveness, learnability, memorability and satisfaction. For aspect satisfaction, use the SUS questionnaire, while efficiency, effectiveness, learnability and memorability aspects are tested by usability. Usability testing is performed on groups of student and prospective student users by providing several tasks, from the test data will be obtained in the form of success of the user working on the task, time spent by the user in working on each task, number of steps and number of clicks and errors made by respondents completing the task. The results of usability testing will be calculated using matric usability. The usability testing, observation, interview and questionnaire methods are used to measure the level of usability on the Faculty of Animal Science website, and explore problems regarding usability. Usability problems found when testing, observation and interviews were then given recommendations according to the usability guidelines. Recommendations are given to improve the website of the Faculty of Animal Science.

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