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Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer
Published by Universitas Brawijaya
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Jurnal Pengembangan Teknlogi Informasi dan Ilmu Komputer (J-PTIIK) Universitas Brawijaya merupakan jurnal keilmuan dibidang komputer yang memuat tulisan ilmiah hasil dari penelitian mahasiswa-mahasiswa Fakultas Ilmu Komputer Universitas Brawijaya. Jurnal ini diharapkan dapat mengembangkan penelitian dan memberikan kontribusi yang berarti untuk meningkatkan sumber daya penelitian dalam Teknologi Informasi dan Ilmu Komputer.
Arjuna Subject : -
Articles 6,923 Documents
Sistem Deteksi Hipoksia menggunakan Metode Decision Tree berdasarkan Detak Jantung dan Kadar Oksigen Elisabeth Agustina; Edita Rosana Widasari; Dahnial Syauqy
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 7 No 1 (2023): Januari 2023
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Hypoxia is a condition where there is a continuous lack of oxygen either in the short or long term according to a period. If hypoxia occurs in the short term, what is caused is acute hypoxia. The symptoms found in hypoxia are very fast heartbeat (tachycardia), rapid breathing, dizziness, weakness. Based on the existing problems, the authors want to conduct research to detect hypoxia. The tool designed for this study can detect hypoxia based on heart rate and oxygen saturation. This detection is very easy to use, just by placing your index finger on the MAX30100 infrared sensor, after that you get the measurement results which will be displayed on the LCD screen. The results of these measurements will be the input data for classification. This classification uses the Decision Tree method where this method is very accurate and fast in carrying out the classification process. Classification results will be displayed on the LCD screen. Testing of this tool was carried out 10 trials in detecting heart rate and oxygen saturation. The accuracy obtained when doing the classification is 100%. The MAX30100 sensor when measuring heart rate obtains an accuracy of 97.66% and an error rate of around 2.34. Then, the accuracy obtained when detecting oxygen levels is 98.75% with an error rate of 1.25%
Pengembangan Aplikasi Cuci Sepatu berbasis Android pada Sepatu Bersih Ramdani, Aditasha Fadhila; Akbar, Muhammad Aminul; Prakoso, Bondan Sapta
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 9 No 13 (2025): Publikasi Khusus Tahun 2025
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Dipublikasikan di Fountain of Informatics Journal (FIJ)
Analisis Pengalaman Pengguna pada Aplikasi Microsoft Teams menggunakan Metode UX Curve (Studi Kasus: SMP Brawijaya Smart School) Dhania Tami Wijaya; Hanifah Muslimah Az-Zahra; Mochamad Chandra Saputra
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 7 No 13 (2023): Publikasi Khusus Tahun 2023
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Dipublikasikan di JUST-SI (Jurnal Sistem Informasi, Teknologi Informasi, dan Edukasi Sistem Informasi)
Evaluasi dan Perbaikan User Experience dari Aplikasi Perangkat Bergerak Unggul Sports Center Malang menggunakan Metode Heuristic Evaluation Kresna Sudrajad; Herman Tolle; Mahardeka Tri Ananta
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 7 No 2 (2023): Februari 2023
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Technological developments continue to grow every time. As time goes by, the development of the internet is increasing rapidly according to user needs. User experience has an important role in the development of a product or a system. User experience or someone who has a role in using products and systems. The value of the product or system can be known from the user experience how the user responds to using the product or system. This research was conducted to determine the feasibility, comfort level and user satisfaction of the product or system used can be known through user experience. To find out the quality level of the Superior Sport Center application in terms of user interface and user experience which has an impact on user satisfaction of the Superior Sport Center application. To determine the quality level of the Superior Sport Center application in terms of user interface and user experience, it can be done by testing Usability using the Heuristic Evaluation method. If the SUS score is above 68, it will considered to be above average and vice versa (Sauro, 2012). Of the 23 problems, there are 3 of the same problems, so the problems are summarized into 20 problems. The problems found consisted of 2 types, namely 16 problems regarding the interface and 4 problems regarding functionality. The severity rating category generated for each problem consists of 11 problems included in the catastrophic category, 8 problems included in the major category. The results of this study are: Usability research needs to be carried out using criteria that have not been used in this study. The use of other methods in researching other aspects of the Unggulsportcenter application to support progress in other aspects.
Implementasi Filtrasi Sinyal Electrocardiogram (ECG) menggunakan metode Butterworth pada Android dengan Teknologi Edge Computing Achmad Brahmantyo Arundaya Subianto; Adhitya Bhawiyuga; Dany Primanita Kartikasari
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 7 No 1 (2023): Januari 2023
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

In healthcare, a check-up that is done frequently is a heart rate checkup commonly known as Electrocardiogram (ECG). Using technology, this checkup can be done remotely and easily, by using a technology concept called Internet of Things. Before analyzing ECG data, the data must go through a step called pre-processing. This step is used to reduce noise in the ECG data so it is more recognized. If this pre-processing is done in the cloud, the amount of data from many patients will burden the cloud. To solve this issue, pre-processing will be done in the Edge of the network. This way, the cloud can focus its computation powers to save and analyze ECG data. A plausible pre-processing is data filtration, with a digital filter called Infinite Impulse Response (IIR). The Edge used in this system is an Android, Android has more computational power than a sensor device in IoT. The Android role is to be a gateway, Android will receive data from a sensor device with BLE protocol, process the data, then sends the data to the Cloud. The proposed system has a data transmission delay from the gateway to the Cloud, the delay averages about 784,6 miliseconds.
Pengembangan Aplikasi Becak Online berbasis Android di Nias Selatan Jimmy Sohaga Dachi; Adam Hendra Brata; Komang Candra Brata
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 7 No 2 (2023): Februari 2023
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Transportation is an important thing that helps in supporting life in various regions, one of which is land transportation to help people in living their daily lives, including Nias Selatan Regency. The people of Nias Selatan still have difficulty in ordering pedicab transportation. Therefore, the researcher proposed to create an android-based online pedicab application to help the people of Nias Selatan in ordering pedicab. The development of android-based applications is carried out by conducting an SLC Waterfall approach which consists of several stages including the analysis of needs obtained through interviews and filling out questionnaires conducted on the people of Nias Selatan, system design, implementation and application testing using black box testing. In addition, development is also carried out using the help of android studio as well as Java programming languages and Firebase database. The results of the development resulted in the existence of the main feature, namely ordering pedicab online with 100% valid test results which means that the features developed are accurate and in accordance with the functional needs needed by the people of Nias Selatan.
Analisis Protokol Routing Reactive pada Jaringan Vehicular Ad Hoc Network (VANET) dengan Model Skenario Jalan Tol Muhammad Syauqi Dhiaulhaq
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 7 No 2 (2023): Februari 2023
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

VANET is an ad hoc network that spreads through moving objects, connecting them in network range and enabling communication or interaction among them. VANET has High Mobility and Dynamic Network Topology characteristics. The network topology will change quickly as a result of each moving node. As a result, routing protocols are required for all network operations, including message transmission and route searching, which is handled by each node. This research implements and tests the DSR and AODV routing protocols in a VANET environment in the NS-2 network simulator, where performance studies are carried out on the DSR and AODV protocols by simulating toll road scenarios and different numbers of nodes. In testing this, there are several metrics used including throughput, packet delivery ratio and end to end delay (E2D). The performance of VANET using the DSR routing protocol is better compared to the AODV routing protocol, with the DSR obtained an average value for the end-to-end delay metric of 10379.83ms compared to AODV with an average value of 10651.63ms. Then, with the DSR routing protocol, an average value of 84.51% was obtained for the packet delivery ratio metric compared to AODV which obtained an average value of 82.94%. Then, with the DSR routing protocol, an average value of 295.10 Kbps was obtained for the throughput metric compared to AODV which obtained an average value of 289.18 Kbps.
Pengembangan Penilaian Otomatis Jawaban Esai berbasis Plugin Moodle Atthoriq Adillah Wicaksana; Fajar Pradana; Welly Purnomo
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 7 No 13 (2023): Publikasi Khusus Tahun 2023
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Dipublikasikan di JPIT (Jurnal Informatika: Jurnal Pengembangan IT)
Pengembangan Aplikasi Penanganan dan Pengurangan Sampah dalam Membantu TPS3R berbasis Android (Studi Kasus: TPS3R di Kota Batu) Hilman Hamdani; Komang Candra Brata; Adam Hendra Brata
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 7 No 1 (2023): Januari 2023
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Waste is one of the main problems faced by the Batu City Environmental Agency. One of the efforts of the Environmental Agency is to create the TPS3R program. Based on the results of a survey of 11 people who live near TPS3R, 8 of the 11 people are still not aware of the importance of sorting waste because it has become a habit of local residents to immediately dispose of waste without sorting it out. As many as 90% of the respondents felt interested if there was an application that could educate so that people could change their habits to always sort waste accompanied by awards in the form of points that can be exchanged into money if they have deposited it into TPS3R. In addition, TPS3R, which is currently active in Batu City, has internal problems regarding cash books that are not well recorded and lack of interest in TPS3R processed products. Therefore, a waste handling and reduction application was developed in helping the TPS3R problem in Batu City. Developed using the MVC-architecture kotlin programming language. Data storage for the entire app uses Firebase Realtime Database and designed its interface using Figma tools. In the development process, it uses the Prototype method. Application testing uses 4 factors, namely validation, compatibility, correctness and efficiency for TPS3R bookkeeping features and user satisfaction testing with the SUS method. In validation and compatibility tests get 100% valid results and successfully run on SDK versions from 24-32. Correctness testing gets 100% valid results by comparing manual and automatic calculations and up to 54% faster time efficiency when using the application. User satisfaction testing gets good predicate results for TPS3R managers and excellent for TPS3R users.
Sistem Pemetaan dan Pelaporan Rumah Tidak Layak Huni berbasis Web (Studi Kasus : Dinas Perkim Kabupaten Magetan) Riyanda Satriyo Wicaksono; Adam Hendra Brata; Mahardeka Tri Ananta
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 7 No 2 (2023): Februari 2023
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

At this time, the government is very aggressive in implementing programmes to reduce poverty in this country, including the Family Hope Programme (PKH), Healthy Indonesia Card (KIS), and several more. One of the programmes currently running is the Self-Help Housing Stimulant Assistance (BSPS) or commonly referred to as house renovation. BSPS itself is government assistance for Low-Income Communities (MBR) to encourage and increase self-help in improving the quality of houses and new construction of houses, along with infrastructure, facilities, and public utilities (Regulation of the Minister of PUPR Number 07/PRT/M/2018). However, the current implementation of the assistance programme still uses conventional methods in collecting data related to potential beneficiaries, one of which is data on uninhabitable houses or we call them RTLH. The lack of a tool to help make reports if there are uninhabitable houses in the vicinity is also one of the limitations in this conventional method. Therefore here a solution to the problem is made, the solution is a website-based system that has features to help RTLH reporting, help handle the report, and help collect RTLH data. The stages in this research are literature study, requirements engineering, design, implementation, testing, and conclusions. In the SDLC requirements engineering stage used is the waterfall model, in the requirements engineering also obtained 24 functional requirements, 1 non-functional requirement, and 4 actors. System testing uses unit testing and validation testing. The results of system testing show that the system runs properly in accordance with the design.

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