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Contact Name
Acep Roni Hamdani
Contact Email
acepronihamdani@unpas.ac.id
Phone
+6287726846888
Journal Mail Official
jurnalilmiahpendas@unpas.ac.id
Editorial Address
Jl. Taman Sari No. 6-8 Bandung
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INDONESIA
Pendas : Jurnah Ilmiah Pendidikan Dasar
Published by Universitas Pasundan
ISSN : 24772143     EISSN : 25486950     DOI : 10.23969
Core Subject : Education,
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
Articles 27,903 Documents
AKSELERASI PROGRAM PENDIDIKAN DAN MENTORING EVALUASI DALAM INOVASI PENDIDIKAN Humairo Oktariani; Linda; Karom; Fajri Ismail
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i2.15247

Abstract

Accelerated learning program (acceleration) is aprogram of special education services for students who have the ability and extraordinary intelligence to learn faster completion time or earlier than the time specified, at every level of education. But what about the learners'psychological review, How aspects and review of educational experts, accurate to the program applied to education in Indonesia. The purpose of this research is to find out the monitoring and evaluation system of the education system approach. The process of monitoring the implementation of subordinate work is carried out to obtain facts, data and information in the process of efforts to achieve goals, whether in accordance with predetermined standards and no deviations occur. Monitoring requires leaders to directly see the process that occurs, as well as with the support of documents and opinions from those being monitored, this is done as validation and validity of the monitoring process.
PERAN GURU PPKN DALAM MEMINIMALISIR KENAKALAN SISWA DI SMA NEGERI 10 MATARAM Kadek Gita Ayu Ardiyani; Mohamad Mustari; Sawaludin
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i2.15252

Abstract

Student delinquency is a very important thing to pay attention to and must be addressed immediately. In minimizing student delinquency, the role of PPKn teachers has an important and necessary role in teaching civic values to student delinquency at SMAN 10 Mataram as well as efforts by PPKn teachers to minimize student delinquency at SMAN 10 Mataram . This research uses a qualitative approach with a case study type. The research indicate that there are two forms of delinquency that occur at SMAN 10 Mataram, namely mild delinquency and moderate delinquency. Minor delinquency that occurs is playing truant or not going to school, students not dressing neatly, coming late. Meanwhile, the moderate form of delinquency that occurs is smoking. Efforts by PPKn teachers to minimize student delinquency at SMAN 10 Mataram are carried out through preventive, recessive and curative efforts. Preventif efforts are carried out by teachers by educating, guiding, and being role models. Futhermore, repressive efforts are carried out by PPKn teachers by taking a special approach to students. Then curative efforts, which are the last resort, are carried out by inviting related institutions such as the police, the Women’a Empowerment and Child Protection Service (DPPPA), Nasional Narcotics Agency (BNN), and Health Service.
PENGARUH PENGGUNAAN MEDIA PRESENTASI INTERAKTIF TERHADAP KEMAMPUAN PEMAHAMAN MEMBACA SISWA SEKOLAH DASAR Lady Lailatun Nabila; Ahmad Nurefendi Fradana
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i2.15254

Abstract

Learning in the digital era requires innovative approaches to improve students' reading comprehension. This study aims to explore the effect of interactive presentation media on the reading comprehension ability of grade 4B students at SDN Lemah Putro 1. The research method used was experimental with a one group pretest-posttest design. Data were collected through pretest and posttest tests, and analyzed using paired samples T-test. The results showed that the use of interactive presentation media significantly improved students' reading comprehension skills. Before the treatment, the average pretest score was 70.68, while after the treatment, the average posttest score increased to 90.91, with an increase of 20.23%. The paired samples T-test results also showed significance (p < 0.05), confirming the positive effect of interactive presentation media on students' reading comprehension skills. The findings suggest that interactive presentation media can be an effective tool in improving students' reading comprehension in the digital era. The implication of this study is the importance of technology integration in learning to facilitate an engaging and effective learning experience. It is hoped that this research can contribute to the development of innovative and effective learning strategies in improving students' reading comprehension skills in primary schools.
MODEL PEMBELAJARAN PBL BERBASIS CANVA SEBAGAI PENINGKATAN MOTIVASI DAN KEAKTIFAN PESERTA DIDIK KELAS I UPT SDN 06 GRESIK Lia Rahmawati Indrawan; Khoirul Anwar
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i2.15258

Abstract

The aim of this study is to find out whether the use of a Canva-based PBL model can improve the motivation and activity of pupils in the learning of Indonesian language in pupils of class 1B. The method used is a class action study conducted in April-May 2024 at UPT SD Negeri 06 Gresik with subjects of 28 children. Observation and lifting are used as data collection techniques and quantitative descriptive data analysis are used for data analysis. The results of the research showed that the Canva-based PBL model helped to improve the motivation and activity of 1B class pupils at the 06 Gresik State SD UPT. In Cycle I, motivation increased by 9.8% to 64.7 and student activity also increased from an average of 58.6 to 69.9 in Cycle II, both motivation and activity increased significantly. The conclusion of this study is that the use of a Canva-based PBL model can improve the motivation and activity of students in Indonesian language lessons Class 1B UPT SD Negeri 06 Gresik.
PENERAPAN PBL BERBASIS INTERAKTIF WORD WALL UNTUK MENINGKATKAN MOTIVASI DAN MINAT HASIL BELAJAR BAHASA INDONESIA SISWA KELAS 5 SDN 32 GRESIK Moch. Efinnudin Zukhri; Khoirul Anwar
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i2.15263

Abstract

This research aims to evaluate the effectiveness of the wordwall-based Problem Based Learning (PBL) learning model in increasing students' interest in learning outcomes and motivation to learn Indonesian language material. The research background shows that student learning outcomes have not yet reached expectations due to a lack of active participation and learning motivation. Motivation to learn is very important to increase interest in learning outcomes. The research method used was a mixed method with a one-group pretest-posttest design. The research subjects were 26 grade 5 students at UPT SDN 32 Gresik, consisting of 10 boys and 16 girls. Research instruments include pretest-posttest tests, observations, and interviews. Data analysis was carried out descriptively qualitatively and quantitatively. The research results showed a significant increase in students' interest in learning outcomes and learning motivation. The posttest results show that the average interest in student learning outcomes increased to 73% and learning motivation to 73.5%, both of which are good criteria. Thus, the wordwall-based PBL model is effective in increasing students' interest in learning outcomes and learning motivation.
PENERAPAN PERMAINAN SIKUIT “RILO NGALE” TERHADAP PENINGKATAN EFEKTIFITAS KETERAMPILAN MOTORIK PESERTA DIDIK KELAS V SDN BUBUTAN IV SURABAYA Mochamad Badrus Barnaman; Muhamad Reformasetyo Pelupesy; Muhammad Iqbal Syah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i2.15264

Abstract

This research aims to apply the "rilo ngale" circuit game model to determine the effectiveness of students' gross motor skills, especially elementary school students. This research method uses a quantitative method with the Classroom Action Research research type using 2 cycles, where each cycle consists of stages; (1) planning; (2) implementation; (3) Observation; and (4) reflection. The research carried out covers 3 domains, namely cognitive, affective and psychomotor domains. The results of the research show that learning the circuit game "Rilo Ngale" through the three-post game on class IVD students at SD Negeri Bubutan IV, Surabaya City has had a positive impact. This can be seen in cycle I that student learning completion only reached 32.5% while in cycle II completeness Student learning reached 93.33%, so it can be concluded that learning the "Rilo Ngale" circuit game through the four-post game can improve student learning outcomes by a difference of 60.83%, so that motor skills will be related to student learning outcomes.
PENGARUH PENGGUNAAN MEDIA POHON LITERASI TERHADAP HASIL BELAJAR BAHASA INDONESIA SISWA KELAS V SDN 43 AMPENAN Suryani, Indah; Syaiful Musaddat; Asri Fauzi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i2.15265

Abstract

The low literacy in Indonesian among students in learning Indonesian is caused by one factor, namely the lack of use of learning media to support student learning outcomes. This research aims to find out how the use of literacy tree media affects the Indonesian language learning outcomes of class V students at SDN 43 Ampenan. The design of this research is a quasi-experimental research type nonequivalent control group design. Data collection techniques use tests and research instruments using student learning outcomes test sheets whose validity has previously been tested. Data analysis prerequisite testing uses the normality test and homogeneity test. Data analysis used the independent sample t-test with the help of SPSS 24.0 for Windows with a significance value of 5%. The research results obtained a value of tcount = 7,439 > ttable = 1,679. Based on the sig (2-tailed) value, it is found to be 0.00 < 0.05 so it can be concluded that Ha is accepted and H0 is rejected. This shows that there is an influence of the use of literacy tree media on student learning outcomes. To find out how the use of literacy tree media affects students' Indonesian language learning outcomes, an effect size test was carried out with the result d = 3.1, which is in the strong influence criteria. This means that the use of literacy tree media has a strong influence on the Indonesian language learning outcomes of class V students at SDN 43 Ampenan.
UPAYA PENINGKATAN HASIL BELAJAR SISWA DENGAN MENGGUNAKAN MEDIA PAPAN PECAHAN MATA PELAJARAN MATEMATIKA MATERI PECAHAN SEDERHANA KELAS II SDN 02 PANDEAN KOTA MADIUN Yesi Kusumawardani; Ninik Srinjani; Murahayu
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i2.15270

Abstract

Pendidikan memiliki peran penting dalam membangun sumber daya manusia berkualitas tinggi. Namun, observasi awal di SDN 02 Pandean Kota Madiun mengungkap adanya kesenjangan dalam pemahaman siswa terhadap konsep pecahan. Sekitar 35% siswa kesulitan memahami konsep pecahan sederhana, 40% mengalami kesulitan membandingkan pecahan, dan 25% tidak mampu menyelesaikan soal matematika yang melibatkan pecahan. Kesenjangan ini menekankan perlunya meningkatkan pemahaman dan penerapan konsep pecahan siswa untuk sesuai dengan tujuan pembelajaran. Oleh karena itu, penelitian ini bertujuan untuk menginvestigasi dampak media papan pecahan terhadap pemahaman dan penerapan konsep pecahan siswa di kelas II. Penelitian menggunakan pendekatan penelitian tindakan kelas (PTK) melibatkan siswa kelas II di SDN 02 Pandean Kota Madiun. Metode pengumpulan data meliputi observasi partisipatif, wawancara, dan observasi langsung terhadap aktivitas belajar mengajar. Penelitian ini terdiri dari dua siklus. Pada Siklus 1, data awal dikumpulkan melalui tes awal dan observasi terhadap respons siswa terhadap penggunaan media papan pecahan. Siklus 2 melibatkan pengumpulan data melalui tes akhir dan observasi lanjutan untuk mengevaluasi efektivitas perbaikan berdasarkan hasil siklus sebelumnya. Hasil menunjukkan peningkatan signifikan dalam hasil belajar siswa dari Siklus 1 ke Siklus 2. Hanya 50% siswa yang mencapai kategori "Menguasai dengan Baik" pada Siklus 1, sedangkan pada Siklus 2, persentasenya meningkat menjadi 70%. Hal ini menegaskan efektivitas penggunaan media papan pecahan dalam meningkatkan hasil belajar siswa dalam materi pecahan sederhana. Temuan ini memberikan wawasan berharga bagi pendidik dalam mengembangkan strategi pembelajaran yang efektif
PENGARUH PERMAINAN JIGSAW PUZZLE TERHADAP KETERAMPILAN MOTORIK HALUS ANAK USIA 5-6 TAHUN DI TAMAN KANAK-KANAK TERATAI UNM Muhammad Yusri Bachtiar; Nuril Khozizah; Angri Lismayani; Sri Rika Amriani
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i2.15274

Abstract

This research aims to determine the influence of jigsaw puzzle games on fine motor skills of children aged 5-6 years in Teratai UNM. The research approach used is quantitavie approach with a Quasi Experimental Design research type. The population in this study was 40 children. Sampling in this research used purposive sampling techniques include tests, observation and documentation. The data analysis technique used descriptive statistical analysis and nonparametric statistical test. Based on the results of the Wilcoxon test research, a sig value was obtained. (2-tailed) of 0.018 is less than the value of 0,5, which means that Ho is rejected and Ha is accepted, that is, there is a difference in the fine motor skills in children aged 5-6 years at Teratai Kindergarten. From the results of the Wilcoxon test analysis, it can be proven that the results of the research hypothesis that have been formulated are that there is a difference in the avarage ability to recognize letters in children aged 5-6 years in Teratai Kindergarten, Ho is rejected and Ha is accepted, namely that there is an influence of the jigsaw puzzle games on fine motor skills of children aged 5-6 years old at Teratai UNM Kindergarten.
IMPLEMENTASI MODEL PEMBELAJARAN PROBLEM BASED LEARNING (PBL) UNTUK MENINGKATKAN HASIL BELAJAR MATEMATIKA KELAS 2 SDN 02 PANDEAN KOTA MADIUN Celena Carrolin; Ninik Srijan; Murahayu
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i2.15278

Abstract

Implementasi Model Pembelajaran Problem Based Learning (PBL) untuk meningkatkan hasil belajar matematika kelas 2 di SDN 02 Pandean Kota Madiun telah diselidiki dalam penelitian ini. Penelitian bertujuan untuk mengeksplorasi efektivitas PBL dalam meningkatkan pemahaman dan keterlibatan siswa dalam mata pelajaran matematika. Dengan pendekatan penelitian tindakan kelas, dilakukan dua siklus observasi, wawancara, dan kegiatan belajar-mengajar langsung. Hasil menunjukkan peningkatan signifikan dari Siklus 1 ke Siklus 2. Terjadi peningkatan yang mencolok pada nilai rata-rata pre-test dan post-test, serta peningkatan dalam keterlibatan siswa, motivasi belajar, keterampilan berpikir kritis, dan keterampilan kolaborasi. Temuan menunjukkan bahwa PBL dapat merangsang minat belajar siswa, membangkitkan rasa ingin tahu, dan mengembangkan keterampilan berpikir kritis dan kolaboratif mereka. Disarankan untuk terus menerapkan PBL dengan variasi dalam formulasi masalah, organisasi proyek, dan fasilitasi diskusi dan refleksi. Pelatihan dan dukungan yang memadai bagi guru juga diperlukan untuk implementasi PBL yang efektif dan berkelanjutan, dengan tujuan terus meningkatkan kualitas pendidikan matematika dan hasil belajar siswa di SDN 02 Pandean Kota Madiun.

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