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Contact Name
Acep Roni Hamdani
Contact Email
acepronihamdani@unpas.ac.id
Phone
+6287726846888
Journal Mail Official
jurnalilmiahpendas@unpas.ac.id
Editorial Address
Jl. Taman Sari No. 6-8 Bandung
Location
Kota bandung,
Jawa barat
INDONESIA
Pendas : Jurnah Ilmiah Pendidikan Dasar
Published by Universitas Pasundan
ISSN : 24772143     EISSN : 25486950     DOI : 10.23969
Core Subject : Education,
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
Articles 13,968 Documents
STUDI KEBUTUHAN DAN UJI COBA AWAL MEDIA FLASHCARD TEMATIK AL-QUR’AN DI PESANTREN ASR, KABUPATEN GOWA Syinta M; Andi Nurjaya Abadi; Andi Ika Prasasti Abrar
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.30563

Abstract

This study aims to analyze the needs for instructional media and educational technology at Pondok Pesantren Ahlus Shidqi war Rahmah (ASR), Gowa Regency, and to design and conduct an initial trial of a thematic Qur’an learning media using a semi-digital flashcard-based board game. A descriptive qualitative approach was employed, with data collected through interviews, classroom observations, and document analysis. The research results indicate that although facilities such as computers and LCD projectors are available, their use in teaching is still limited due to the lack of diverse and interactive media. Teachers express a need for more engaging and student-centered instructional tools, while students show good adaptability to technology-based learning. The initial testing of the semi-digital board game revealed a positive impact on students' learning motivation, concentration, and confidence in understanding thematic Qur’anic material. These findings suggest that the integration of interactive and contextual media can be an effective strategy to support meaningful and joyful learning experiences in Islamic boarding schools. The research also provides insights into how semi-digital tools can bridge the gap between traditional religious education and modern pedagogical approaches in pesantren environments.
ANALISIS KEBUTUHAN MEDIA DAN TEKNOLOGI PEMBELAJARAN DI PONDOK PESANTREN DDI ABRAD MAKASSAR Miftahul Khairah; Nurul Imam; Andi Ika Prasasti
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.30568

Abstract

This study aims to analyze the needs related to the use of learning media and technology at DDI Abrad Islamic Boarding School in Makassar. Employing a descriptive qualitative approach, data were collected through observation, semi-structured interviews, and questionnaires involving 12 tenth-grade students. The data analysis techniques included data reduction, data display, and conclusion drawing. The findings reveal that digital platforms such as Zoom, YouTube, and Google Forms have been utilized, although unevenly across subjects. The main challenges encountered include limited internet connectivity, lack of digital devices, and insufficient digital literacy. Meanwhile, the use of audiovisual media such as LCD projectors and PowerPoint presentations has been shown to enhance students’ learning motivation, active participation, and comprehension of the subject matter. Hence, there is a pressing need to improve digital infrastructure and increase digital competencies to support more interactive and effective learning experiences in the Islamic boarding school context.
PENGEMBANGAN E- MODUL BERBASIS FLIPBOOK UNTUK MENINGKATKAN HASIL BELAJAR PADA MATA PELAJARAN IPAS KELAS V SDN 3 SENDANGREJO Yunita Zumrotul Muriya; Novialita Angga Wiratama
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.30574

Abstract

This study aims to describe the development process and evaluate the validity, practicality, and effectiveness of a flipbook-based e-module for the IPAS subject in Grade V at SDN 3 Sendangrejo. The research is a development study using the ADDIE model, which includes the stages of Analysis, Design, Development, Implementation, and Evaluation. The data collection instruments used include validation sheets by material experts, media experts, and language experts, response questionnaires from teachers and students, as well as pretest and posttest items. Validation results indicate that the e-module is valid with percentages of 98% from the language expert (very valid), 85% from the material expert (valid), and 96% from the media expert (very valid). Practicality tests show a 100% score from students and 98% from teachers, indicating the module is highly practical. The effectiveness test shows a score of 79%, classifying the module as effective in improving learning outcomes. Therefore, the developed flipbook-based e-module is suitable to be used as a valid, practical, and effective learning medium.
IMPLEMENTASI PEMBELAJARAN TERPADU BERBASIS STEM TERHADAP KEMAMPUAN PEMECAHAN MASALAH DAN LITERASI SISWA KELAS IV SD GMIT MANUMUTI TARUS Mbuik, Heryon Bernard; Ningsih Abigail Tasoin; Suan, Asri Marsilda; Desi Benu; Ketlin Manafe; Maria Ferdiana Bikolo; Maria Herniyati Bria; Mimi S.D Benu; Roni Roberto Seo Talan
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.30585

Abstract

This study aims to analyze the impact of integrated learning based on STEM (Science, Technology, Engineering, Mathematics) on the problem-solving skills and literacy of fourth-grade students at SD GMIT Manumuti Tarus. The research used a descriptive qualitative approach. The subjects were one classroom teacher and 20 students. Data collection techniques included observation, interviews, documentation, and tests. The results showed that the implementation of STEM-based integrated learning significantly improved students' abilities to solve contextual problems and enhanced their scientific and mathematical literacy. Students became more active, creative, collaborative, and reflective in addressing real-life problems around them. The STEM approach provided space for students to connect various concepts across disciplines and apply them in daily life. The learning process shifted from teacher-centered to student-centered, enabling learners to engage directly in knowledge construction activities through exploration, designing simple tools, group discussions, and project presentations. This research confirms that integrated learning based on STEM can foster students' critical thinking, problem-solving skills, and literacy development in primary education contexts
PENGARUH PENDEKATAN STEAM (SCIENCCE, TECHNOLOGY, ENGINEERING, ARTS AND MATHEMATICS) TERHADAP KEMAMPUAN BERPIKIR KREATIF PESERTA DIDIK SD/MI Fadiatul Humairoh; Farida Nur Kumala; Arnelia Dwi Yasa
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 3 (2025): Volume 10 No3 September, 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i3.30587

Abstract

Students' creative thinking skills are currently generally inadequate because the teaching methodology in many elementary schools does not support the development of these abilities. This study aims to examine how the STEAM (Science, Technology, Engineering, Arts, and Mathematics) approach affects the creative thinking skills of students at Mergosono 2 Elementary School. This study used a quantitative approach with a quasi-experimental design with a non-equivalent control group design. The sample consisted of 20 students from the experimental class with the STEAM approach and 22 students from the control class with the expository approach. Pretest-posttest essay questions were used to collect data, and an independent t-test was used for data analysis. The results showed a value (sig. 2-tailed) with a total of (0.000) < 0.05, which means that the STEAM approach has an impact on students' creative thinking skills. The average score for the posttest of the experimental class, which used the STEAM approach, was 51.95, while the average score for the posttest of the control class, which used the expository approach, was 35.59.
IMPLEMENTASI MEDIA DIGITAL INTERAKTIF BERBASIS CANVA UNTUK MENINGKATKAN PEMAHAMAN TEKS NARASI SISWA KELAS III SEKOLAH DASAR KRISTEN HARMONI Reza Marseila Tabe, Getruida Pookey, Rian Ismael Adu; Defrianti Wae Henakin, Fasti Vivinda Runesi, Indrawati Huan; Metilda Kofi, Petronela Uduk, Heryon Bernad Mbuik
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.30593

Abstract

This research aims to develop and implement an interactive digital media based on Canva to improve the narrative text comprehension of third-grade elementary school students. The background of this study is the lack of interactive media used in Indonesian language learning, which makes students less motivated and causes difficulties in understanding narrative texts. This research used the Research and Development (R&D) method with the ADDIE model, including Analysis, Design, Development, Implementation, and Evaluation stages. The product developed is an interactive media integrating images, animations, narration, and interactive exercises. The media was validated by material, media, and language experts and tested on 20 students at SDK Harmoni Kupang. Data collection techniques included observation, questionnaires, and pretest-posttest. The results showed a significant increase in students' understanding of narrative text. The average pretest score was 59, while the posttest average rose to 82.5, with an N-Gain score of 0.57 (moderate category). Statistical analysis indicated that the data were normally distributed and homogeneous, and there was a significant linear relationship between media use and learning outcomes. The media not only improved students' comprehension of narrative texts but also increased learning motivation, collaboration, and critical thinking skills.
KECERDASAN MAJEMUK PESERTA DIDIK KELAS X-B SMAN 6 BONE BERDASARKAN TEORI GARDNER Miftahul Khairah; Syinta M; Rani Awaliah Putri
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.30600

Abstract

This study aims to identify the dominant types of Multiple Intelligences in class X-B students of SMAN 6 Bone based on Howard Gardner's theory. Using a non-statistical quantitative descriptive approach, data were collected through a Google Form-based questionnaire with a Likert scale of 1–3 and analyzed by calculating the scores and percentages of each type of intelligence. The study subjects were 30 students. The results showed that interpersonal intelligence was the most dominant type, followed by intrapersonal and verbal-linguistic intelligence. These findings reflect the condition of adolescent social development and demonstrate the importance of a collaborative learning approach. This study provides recommendations for teachers and counselors to design educational strategies that are appropriate to students' dominant potential and support their future career planning.
ANALISIS SEMANTIK “HORAS” SEBAGAI SIMBOL IDENTITA BUDAYA BATAK TOBA: Penelitian Kualitatif Siregar, Junifer; Fransiska Risnawati Aritonang; Novellyn Debora Sitorus; Rista Veronika Nainggolan; Cristine Fitta Homasan Sinaga; Mei Pitriani Manurung
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 3 September 2025 In Order
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.30601

Abstract

This study attempts to uncover the semantic meaning of the term "Horas" as a symbol of the cultural identity of the Batak Toba people. The context of this study began with concerns about the declining awareness of the younger generation about the cultural meaning contained in traditional greetings. This study uses a qualitative descriptive approach using semantic analysis techniques that combine structural semantics and ethnolinguistic perspectives. Data were collected through comprehensive interviews with traditional spokespersons, supplemented by analysis of literature and cultural media. The findings of the study indicate that the term "Horas" not only signifies safety and well-being in the lexical sense, but also carries contextual meanings as prayers, blessings, spiritual support, and representations of social relationships. In various customary settings such as marriage, migration, death, and social events, "Horas" functions as a representation of noble values ​​such as solidarity, respect, and family. The findings of this study emphasize that maintaining the important meaning of "Horas" is very important in order to uphold the cultural identity of the Batak Toba people and must be integrated through education and adaptive cultural media for future generations.
IMPLEMENTASI TUJUH KEBIASAAN ANAK INDONESIA HEBAT TERHADAP PEMBENTUKAN KARAKTER RELIGIUS PESERTA DIDIK DI SD NEGERI KENDAWA 02 Ica Amalia; Farhan Saefudin Wahid; Atikah Mumpuni
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.30603

Abstract

This research uses a descriptive qualitative approach aimed at analyzing the influence of the seven habits of great Indonesian children on the character of students in everyday life. In addition to using data collection techniques with triangulation (combination), the analysis is inductive or qualitative. The results obtained from using qualitative research itself emphasize the meaning of generalizations. Based on the research results, conducted through interviews and observations, it was found that the implementation of the Seven Habits of Great Indonesian Children at SD Negeri Kendawa 02 has a significant influence on the formation of student character in everyday life. Habits such as waking up early, maintaining health, being grateful, and being active in the learning process have been successfully internalized in student behavior, which is reflected in the improvement of their responsibility, independence, creativity, and academic and social abilities.
PENGARUH PENERAPAN LATIHAN TENDANGAN BOLA BERGERAK DAN TENDANGAN BOLA TETAP TERHADAP HASIL TENDANGAN KE GAWANG PEMAIN SEKOLAH SEPAK BOLA RBS Suherman, Senga; Jalil, Rasyidah; Kahar , Irsan; Burhan, Ahmad Syarif; Riswanto, Ahmad A.Heri
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 Build
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.30606

Abstract

In soccer, the ability to kick on goal is a fundamental skill that significantly determines the effectiveness of an attack. This study aims to determine the effect of moving and fixed ball kick training on goal kicking skills in RBS Soccer School players. This study used an experimental design with a two-group pretest-posttest design. The sample consisted of 34 players aged 13–15 years, divided into two experimental groups. The first group received moving ball kick training, while the second group received fixed ball kick training, each for 16 training sessions. Data were collected through observation and skill tests, and analyzed using normality tests, homogeneity tests, and paired sample t-tests. The results showed that moving ball kick training significantly improved goal kicking results compared to fixed ball training. The average post-test score for the moving ball group (10.20) was higher than that for the fixed ball group (9.00), with kicking performance improvements of 50% and 47.5%, respectively. Thus, moving ball kicking practice is more effective in improving goal-kicking skills in RBS Soccer School players.

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