Pendas : Jurnah Ilmiah Pendidikan Dasar
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
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ANALISIS DAMPAK GAME ONLINE FREE FIRE TERHADAP MOTIVASI BELAJAR DI RUMAH BAGI SISWA SEKOLAH DASAR
hakim, numan;
Aah Ahmad Syahid;
Aeni, Ani
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i03.31863
This study aims to analyze the impact of playing the online game Free Fire on elementary school students’ learning motivation at home. The background of this research stems from the increasing intensity of online gaming among children, which is suspected to reduce their interest and motivation to study. A qualitative approach with a phenomenological method was employed in this research. The subjects consisted of 13 elementary school students who played Free Fire for more than 2 hours a day. Data were collected through in-depth interviews and analyzed using descriptive qualitative techniques. The findings revealed that playing Free Fire affects various aspects, such as physical and mental health (eye strain, fatigue, irritability), decreased interest in studying, memory disturbances, and reduced independence and responsibility in learning. However, some students were able to manage their playing time and still showed good motivation to learn. The study concludes that Free Fire has a negative impact on students’ learning motivation, especially when played excessively without proper supervision.
PENGARUH MEDIA SPIN THE WHEEL TERHADAP HASIL BELAJAR IPAS PADA SISWA KELAS VI SD
Arka Yuningrat, Ahmad;
Rahmawati,S.Pd., M.Pd2, Ery;
Wahju Andjariani,S.Sos., M.Pd, Endang
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 Terbit
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i03.31868
Education is vital for the development of Indonesia, as it is everywhere else. Over the past decade, incorporating digital tools into the classroom has significantly bolstered educational advancements. This research holds weight due to its investigation of the educational possibilities of modern technologies, including Spin the Wheel media. . At SDN Kebonagung 2 in the IPAS subject (a fusion of science and social studies) The study made use of the latest Indonesian Independent Learning Curriculum during the second semester of the 2024/2025 school year. Two groups were created from the sample: a control group not using Spin the Wheel media and an experimental group. Instruments The results of the research highlighted a considerable difference between the initial evaluation and the follow- up evaluation for all participant categories, particularly the experimental group. achieving a higher average gain of 78.17 compared to the control group’s 69.33. Out of 20 questions, 12 were declared valid based on the validity test, The consistency assessment displayed a Cronbach's alpha value of 0.800, which exceeds the 0.6 benchmark, indicating high reliability. The t-test results confirmed that the use of Spin the Wheel significantly improved learning outcomes. Furthermore, The learners in the tested group exhibited a remarkably elevated degree of involvement, with an observation score of 91.5%. Consequently, in addition to improving learning results, this medium raised primary level pupil involvement in the IPAS curriculum.
PENERAPAN MODEL PEMBELAJARAN MASTERY LEARNING UNTUK MENINGKATKAN HASIL BELAJAR PESERTA DIDIK PADA MATA PELAJARAN PENDIDIKAN AGAMA ISLAM DI KELAS VIII SMP MUHAMMADIYAH MAROS: PENERAPAN MODEL PEMBELAJARAN MASTERY LEARNING UNTUK MENINGKATKAN HASIL BELAJAR
Satriani, Satriani;
Rosmiati;
Raehana, Syarifa;
Mustamin;
Wahab, Abdul
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 In Press
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i03.31869
Skripsi ini bertujuan untuk melihat “Penerapan Model Pembelajaran Mastery Learning Untuk Meningkatkan Hasil Belajar Peserta didik pada Mata Pelajaran Pendidikan Agama Islam di Kelas VIII SMP Muhamadiyyah Maros”. Tujuan penelitian ini adalah untuk mendekskripsikan Penerapan Model Pembelajaran Mastery Learning Untuk Meningkatkan Hasil Belajar Peserta didik pada Mata Pelajaran Pendidikan Agama Islam di Kelas VIII SMP Muhamadiyyah Maros. Jenis penelitian yang di gunakan merupakan Penelitian Tindakan Kelas (PTK) yang terdiri dari dua siklus, dimana setiap siklusnya terdiri dari dua pertemuan. subjek dalam penelitian ini adalah peserta didik Kelas VIII SMP Muhamadiyyah Maros dengan jumlah peserta didik sebanyak 30 orang. Teknik pengumpulan data dalam penelitian ini yaitu observasi, wawancara, tes, dan dokumentasi. Adapun teknik analisis data yang di gunakan pada penelitian ini adalah menggunakan rumus perhitungan presentase dan nilai rata-rata (Mean) dalam menganalisis ketuntasan hasil belajar peserta didik. Hasil penelitian Penerapan Model Pembelajaran Mastery Learning dengan menggunakan siklus I dan siklus II dapat di simpulkan bahwa peningkatan hasil belajar peserta didik Pada Mata Pelajaran Pendidikan Agama Islam di Kelas VIII SMP Muhamadiyyah Maros tiap siklusnya mengalami peningkatan. Hal ini dapat dilihat dari minat belajar peserta didik yang di peroleh pada siklus I dan siklus II. Pada siklus I peserta didik mencapai ketuntasan sebanyak 20 peserta didik dengan prolehan nilai rata rata yaitu 74,6 berada pada kategori “baik” dengan presentasi 66%. Sedangkan pada Siklus II peserta didik yang tuntas meningkat menjadi 26 peserta didik dengan perolehan nilai rata-rata 86 berada pada kategori “cukup” dengan presentasi 86,66%.
PENGEMBANGAN MEDIA INTERAKTIF MENGGUNAKAN QUIZIZZ UNTUK MENINGKATAKAN HASIL BELAJAR SISWA SMPN 1 LAMBITU
Salmawati;
Ahyar;
Ika Irawati
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 3 (2025): Volume 10 No3 September, 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i3.31872
The lack of digital-based learning media used in informatics learning is one of the main problems faced by SMPN 1 Lambitu. This study aims to develop interactive learning media using Quizizz to improve student learning outcomes at SMPN 1 Lambitu. This research is a development research with the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). The product feasibility test was conducted by two material experts and two media experts. The results of the feasibility test by the media experts showed that the product was included in the Very Feasible category with percentages of 91.43% and 88.57%, respectively, while the results of the feasibility test by the material experts were also in the Very Feasible category with percentages of 87.5% and 90%. The results of the product effectiveness test through pretest and posttest on 20 grade VII students showed an average N-gain of 0.73 which is included in the high category. Therefore, this product is proven to be effective in improving student learning outcomes. These results indicate that the use of Quizizz media can significantly improve student learning outcomes, as well as increase motivation and participation in the learning process. This media also supports the implementation of the Independent Curriculum, which emphasizes active and interactive learning.
the PENERAPAN METODE GUIDE READING UNTUK MENINGKATKAN KEMAMPUAN MEMBACA PERMULAAN SISWA KELAS II SD NEGERI PAMPANG, KOTA MAKASSAR
Amir Pada;
Rahmawati Patta;
Ilmiaty Ayu Angraeni
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i03.31874
Penelitian ini dilatarbelakangi oleh rendahnya kemampuan membaca permulaan siswa kelas II pada mata pelajaran Bahasa Indonesia di SD Negeri Pampang, Kota Makassar. Adapun rumusan masalah yang dikaji dalam penelitian ini yaitu bagaimanakah penerapan metode guide reading dapat meningkatkan kemampuan membaca permulaan siswa kelas II di SD Negeri Pampang. Tujuan dari penelitian ini adalah untuk meningkatkan kemampuan membaca permulaan siswa dengan menerapkan metode guide reading yang terstruktur dan berpusat pada bimbingan guru. Pendekatan yang digunakan dalam penelitian ini adalah pendekatan kualitatif dengan jenis penelitian tindakan kelas (PTK) model Arikunto. Subjek penelitian ini adalah guru dan siswa kelas II SD Negeri Pampang tahun ajaran 2024/2025 yang berjumlah 31 siswa. Teknik pengumpulan data yang digunakan meliputi observasi aktivitas guru dan siswa, serta tes membaca permulaan. Analisis data dilakukan secara kualitatif. Hasil penelitian menunjukkan adanya peningkatan kemampuan membaca permulaan siswa dari siklus I ke siklus II. Pada siklus I, ketuntasan klasikal hanya mencapai 35,48% dan masih berada pada kategori rendah. Setelah dilakukan perbaikan tindakan pada siklus II, ketuntasan klasikal meningkat menjadi 71%, yang termasuk dalam kategori tinggi. Dengan demikian, dapat disimpulkan bahwa metode guide reading efektif digunakan untuk meningkatkan kemampuan membaca permulaan siswa kelas II di SD Negeri Pampang, Kota Makassar.
EFEKTIVITAS PENDEKATAN RME BERBANTUAN MEDIA “CERGAM LIPAT” UNTUK MENINGKATKAN KEMAMPUAN PEMAHAMAN KONSEP MATEMATIS SISWA KELAS V SEKOLAH DASAR
Febriani, Dinda Rizki;
Effy Mulyasari;
Andhin Dyas Fitriani
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i03.31875
Penelitian ini dilatarbelakangi oleh rendahnya kemampuan pemahaman konsep matematis siswa kelas V pada materi nilai tempat bilangan. Hal tersebut disebabkan oleh kegiatan pembelajaran yang cenderung dikemas secara teacher centered (berpusat kepada guru) dan penggunaan masalah realistik yang tidak dapat dibayangkan oleh siswa, sehingga mengakibatkan siswa mengalami kesulitan dalam memahami materi yang diajarkan. Dalam mengonkretkan konsep abstrak pada nilai tempat bilangan cacah sampai 1.000.000, maka diperlukan salah satu pendekatan pembelajaran berbasis student centered (berpusat kepada siswa) yang bertitik tolak dari kehidupan nyata siswa dan berkaitan dengan konteks ilmu matematika, yaitu melalui penerapan pendekatan Realistic Mathematics Education (RME). Adapun tujuan dari penelitian ini, yaitu untuk menganalisis dan mendeskripsikan efektivitas pendekatan RME berbantuan media “CERGAM LIPAT” terhadap peningkatan kemampuan pemahaman konsep matematis siswa kelas V pada materi nilai tempat bilangan cacah sampai 1.000.000. Metode penelitian yang digunakan adalah kuantitatif melalui desain penelitian pre-experimental dengan bentuk one-group pretest-posttest design. Teknik pengumpulan data yang digunakan dalam penelitian ini menggunakan instrumen tes berupa pretest dan posttest. Hasil penelitian ini menunjukkan bahwa hasil uji perbedaan rerata yang telah dilakukan menunjukkan bahwa penerapan RME berbantuan media pembelajaran “CERGAM LIPAT” efektif untuk diterapkan dalam proses pembelajaran matematika pada materi nilai tempat bilangan. Keefektifan tersebut juga terlihat dari uji N-Gain dengan skor 0,7605 yang menunjukkan kategori efektif.
PENGARUH METODE PEMBELAJARAN AKTIF TIPE CARD SORT TERHADAP HASIL BELAJAR IPAS PESERTA DIDIK KELAS V UPTD SDN 78 TAJO KECAMATAN CAMBA KABUPATEN MAROS
Asriani;
Dr. Suardi M.Pd;
Syamsuriyanti,S,Pd., M.Pd
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i03.31883
Tujuan dilakukannya penelitian adalah untuk mengetahui apakah ada pengaruh metode pembelajaran aktif tipe card sort terhadap hasil belajar ipas peserta didik kelas V di UPTD SDN 78 Tajo Kec. Camba Kab. Maros. Jenis penelitian yang digunakan adalah penelitian eksperimen dengan metode one group pretest-posttes. Data penelitian dikumpulkan dengan teknik observasi, dokumentasi, dan tes. Data kemudian di analisis dengan statistik deskriptif dan analisis data statistik inferensial. Berdasarkan hasil uji Paired Sample t-Test, diperoleh nilai signifikansi (Sig. 2-tailed) sebesar 0,000, yang berarti lebih kecil dari 0,05. Hal ini menunjukkan bahwa terdapat perbedaan yang signifikan antara skor pretest dan posttest. Nilai rata-rata selisih sebesar -41,429 menunjukkan bahwa skor posttest secara signifikan lebih tinggi dibandingkan pretest. Perlakuan yang diberikan terbukti efektif meningkatkan hasil belajar peserta didik.
ANALISIS KONFLIK NDUGA DARI PERSPEKTIF MAHASISWA UKSW ASAL PAPUA DAN DAMPAKNYA TERHADAP PERLINDUNGAN HAM
Yakomina Yohana Andatu;
Nani Mediatati
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 3 (2025): Volume 10 No3 September, 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i3.31888
This study aims to explore the perspectives of Satya Wacana Christian University (UKSW) students from Papua on the armed violence conflict that occurred in Nduga, Papua Mountains, and its impact on the protection of human rights in the area. The research method used is qualitative with an in-depth interview approach to collect data from students who have a background and direct experience related to the conflict. The results showed that students had diverse views on the causes and impacts of the conflict, including the political, economic and social factors that contributed to the tensions in Nduga. In addition, students also highlighted the negative impact of the conflict on human rights protection, such as violations of the right to life, the right to education, and the right to health. Recommendations resulting from this research include the need for dialogue between conflicting parties, increasing the role of the government in protecting the community.
STRATEGI GURU DALAM MENGOPTIMALKAN NILAI-NILAI PROFIL PELAJAR PANCASILA PADA PROSES PEMBELAJARAN
Sonia, Anggun;
Sofwan, Muhammad;
Sholeh, Muhammad
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 3 (2025): Volume 10 No3 September, 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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This study aims to describe teachers’ strategies in optimizing the implementationof the Pancasila Student Profile values and to identify the challenges they face inthe process. The background of this research lies in the importance of charactereducation in shaping morally upright and globally competitive future generations,in line with the spirit of the Merdeka Curriculum. This research uses a qualitativeapproach with a phenomenological method to explore in depth the teachers'experiences in applying these values in the classroom. The research subjectsinclude the homeroom teacher of Class IV A and the principal of SDN 28/IV KotaJambi, with students also involved as supporting informants. Data were collectedthrough observation, in-depth interviews, and documentation. The results showthat the teacher has implemented various teaching strategies reflecting the sixdimensions of the Pancasila Student Profile, such as collaborative projects, groupdiscussions, and contextual value reinforcement in daily learning activities. Valuessuch as mutual cooperation, independence, and critical thinking are instilledthrough creative and participatory approaches. The challenges encounteredinclude limited time, uneven teacher training, and lack of synergy between schooland home environments. Despite these obstacles, the teacher continues to applystrategies consistently and adaptively. This study recommends enhancing teachertraining and strengthening collaboration among stakeholders to support thesustainable implementation of Pancasila Student Profile values.
ANALISIS USABILITY MEDIA GAME-BASED LEARNING DALAM KONTEKS PEMBELAJARAN INFORMATIKA DAN PENGARUHNYA TERHADAP MOTIVASI BELAJAR SISWA SMP
Nurjihan Najma Zahera;
Kartika Candra Kirana;
Eko Tristyo Purwanto
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i03.31893
Game-based educational tools have emerged as a key innovation designed to foster student participation and boost motivation. This research examines the influence of such media on the learning motivation of middle school students. A quantitative research design was applied using a quasi-experimental method. The findings reveal that the use of game-based media leads to a significant improvement in students’ learning motivation when compared to traditional teaching approaches. This type of media contributes to a more stimulating, interactive, and challenging educational environment. As such, incorporating game elements into instructional practices presents a promising approach to enhancing student motivation in the context of modern, digitally-driven education. Based on to the System Usability Scale (SUS), the usability score achieved was 71.15, indicates that Game-Based Learning media contributes positively to increasing student motivation.