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INDONESIA
Jurnal Ilmiah Pendidikan dan Pembelajaran
ISSN : 18584543     EISSN : 26156091     DOI : -
Core Subject : Education,
Jurnal Ilmiah Pendidikan dan Pembelajaran (JIPP) is an international journal which provides a forum for publishing research or review articles related to researches in instruction, learning and teaching, curriculum development, learning environment, teacher education, educational technology, and educational development.
Arjuna Subject : -
Articles 716 Documents
The Effect of Kahoot-Assisted Discovery Learning Model on Science Learning Interest and Outcomes Widiadnyani, Kadek; Margunayasa, I Gede; Wibawa, I Made Citra
Jurnal Ilmiah Pendidikan dan Pembelajaran Vol. 9 No. 2 (2025): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jipp.v9i2.92924

Abstract

The implementation of the Kurikulum Merdeka in Natural and Social Sciences (IPAS) learning in elementary schools still faces obstacles, such as conventional teaching methods, low student engagement, and limited media and experimental facilities. This impacts low interest and learning outcomes, exacerbated by the lack of learning innovation. This study analyzes the effect of the Kahoot-assisted Discovery Learning model on the interests and learning outcomes of fifth-grade elementary school students. The method used was a quasi-experiment with random sampling, involving experimental and control groups. Data were collected through questionnaires and tests, then analyzed using the MANOVA test. The results showed that Kahoot-assisted Discovery Learning had a significant effect on students' interests and learning outcomes (sig. 0.001 < 0.05). This model increases learning interest (0.012 < 0.05) through interactive and exploratory learning and improves learning outcomes (0.001 < 0.05) by strengthening conceptual understanding and critical thinking skills. Although effective, the implementation of this model requires infrastructure support and teacher readiness to utilize technology. Overall, Kahoot-assisted Discovery Learning is an innovative alternative to improve the quality of science learning in elementary schools.
Digital Pop-Up Book Media on Ecosystem Material Oriented On Bali’s Local Wisdom to Improve Elementary School Students Science Learning Achievement Dewi, I Gusti Agung Ayu Kirana; Sanjaya, Dewa Bagus; Candiasa, I Made
Jurnal Ilmiah Pendidikan dan Pembelajaran Vol. 9 No. 2 (2025): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jipp.v9i2.92933

Abstract

The lack of utilization of interesting and innovative learning media in ecosystem material causes low interest and learning achievement in students. This development research aims to produce a design and create digital Pop-Up Book media for ecosystem materials oriented towards Balinese local wisdom, to improve the learning achievement of fifth-grade elementary school students in science and natural sciences, making it feasible, practical, and effective. The subjects of this research included experts (two lecturers with a Master's degree in Elementary Education), 12 fifth-grade elementary school students for one-on-one and small group tests, 10 teachers for practicality tests, and 28 fifth-grade students for limited tests to assess the practicality and effectiveness of the digital Pop-Up Book media. The development model used in this research is the ADDIE model. The feasibility test of content, language, presentation, and graphics of the material and media used the National Education Standards Agency (BSNP) assessment instrument. Furthermore, the practicality test was carried out using the User Experience Questionnaire (UEQ) instrument. Effectiveness testing was conducted using a pre-experimental design with a one-group pretest-posttest approach. Science and natural science learning achievement data were collected through tests and analyzed using a one-tailed t-test. Based on the analysis results, this media is feasible and practical to use in learning. The t-test results show an increase in the learning achievement of fifth-grade elementary school students in science using digital Pop-Up Books oriented towards Balinese local wisdom in elementary school. It is concluded that digital Pop-Up Books oriented towards Balinese local wisdom can be effectively used in learning activities, as they facilitate students' learning.
POLKA Interactive Media Assisted by Dolanan Songs to Increase the Creativity of Class IV Students Carolin, Ashley Rahma; Deasylina da Ary
Jurnal Ilmiah Pendidikan dan Pembelajaran Vol. 9 No. 1 (2025): March
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jipp.v9i1.92967

Abstract

Learning dance in elementary schools still faces obstacles in delivering engaging and interactive materials. This study aims to develop and test the feasibility and effectiveness of interactive POLKA (Pattern Floor Creation) media assisted by dolanan songs in increasing students' creativity in floor pattern material. The method used is Research and Development with the ADDIE approach. The subjects of the study involved expert validators of material and media, homeroom teachers of grade IV, and 20 students. Data were collected through performance tests, observations, interviews, questionnaires, and documentation. Data analysis techniques include qualitative, quantitative, and inferential statistical descriptions. The development of this POLKA media combines several elements that can be accessed simultaneously, this feature is designed to create an interactive learning experience. Based on the results of the study, the interactive POLKA media was declared suitable for use in dance learning for grade IV elementary school, interactive POLKA media assisted by dolanan songs is an effective and innovative tool to increase the creativity of grade IV students in learning in elementary schools. The use of POLKA media can be an innovative solution to increase student involvement in dance learning and encourage increased student creativity. The implications of this study indicate that the use of interactive POLKA media assisted by dolanan songs can be an alternative innovative learning strategy to improve student creativity in elementary schools, especially grade IV.  
Open Source Website Literacy Learning Media to Improve Reading Literacy of Grade V Students Wita, Wayan; Sanjaya, Dewa Bagus; Candiasa, I Made
Jurnal Ilmiah Pendidikan dan Pembelajaran Vol. 9 No. 2 (2025): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jipp.v9i2.92998

Abstract

The results of the Computer Based National Assessment (ANBK) indicate that students continue to experience difficulties in reading literacy, underscoring the need for more interactive digital-based learning media innovations. This study aims to develop open-source website literacy to enhance students' reading literacy, focusing on criteria such as feasibility, practicality, and effectiveness. The research method uses the ADDIE development model. The subjects in this study were divided into 2 two groups in the feasibility test and the practicality test. Data were collected through various methods, including both non-test and test-based approaches, using questionnaires and multiple-choice questions. The feasibility test was conducted using the BSNP instrument, the practicality test was assessed with the User Experience Questionnaire (UEQ), and the effectiveness test was evaluated through a one-group pretest-posttest design. The results showed that open-source website literacy had a feasibility test with an average score of 3.82 (feasible category). The practicality test by teachers obtained a score of 2.46 (very practical), while students gave a score of 1.75 (practical). The effectiveness test, using the SPSS 26 t-test, yielded significant results. (2-tailed) = 0.000 < 0.05, indicating a statistically significant increase in students' reading literacy scores from pretest to posttest. The study's conclusion demonstrates that open-source website literacy is a feasible, practical, and effective approach to improving the reading literacy of fifth-grade elementary school students. The implications of this study confirm that integrating technology into literacy learning can increase student engagement and provide a more engaging learning experience.
Building the Character of Pancasila Students with Multicultural Awareness: Diklat Guru Merdeka Penuh Inovasi Usmawati, Eny; Rakhmat, Cece; Ahman; LN, Syamsu Yusuf; Irawan, Andi Wahyu
Jurnal Ilmiah Pendidikan dan Pembelajaran Vol. 9 No. 2 (2025): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jipp.v9i2.93006

Abstract

Multicultural Education plays a role in shaping the character of Pancasila students by instilling an attitude of tolerance, togetherness, and respect for diversity. This study aims to analyze the role of multicultural Education in building the character of Pancasila students, with a focus on tolerance, togetherness, and respect for diversity. This study evaluates the implementation and impact of the Diklat Guru Merdeka Penuh Inovasi Program. This study uses a qualitative approach with descriptive methods to gain an in-depth understanding of the program's Influence. This study used a purposive sampling approach, selecting participants who were actively involved in the training program. The sample consisted of teachers, students, program coordinators, and trainers. Data collection methods were through observation and interviews. The research instrument was a questionnaire. Data analysis techniques used descriptive qualitative analysis. The results of the study indicate that students' and teachers' understanding of diversity increased significantly after participating in this program, which is reflected in an increase in attitudes of tolerance and openness to other cultures. However, challenges such as the lack of integration of multicultural values in the curriculum and obstacles in implementing inclusive learning methods remain obstacles in its implementation. Therefore, a more comprehensive strategy is needed in multicultural Education, including ongoing training for teachers to enhance their competence in teaching diversity, as well as the active participation of the school community in instilling Pancasila values through various activities that involve all elements of the school.
Couple Card Learning Media in Improving Student Learning Outcomes in Class IV Science Subjects Annaafi, Saifuloh; Setiawan, Deni
Jurnal Ilmiah Pendidikan dan Pembelajaran Vol. 9 No. 1 (2025): March
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jipp.v9i1.93012

Abstract

The learning process in elementary schools often faces challenges regarding student involvement and understanding abstract concepts. Many students have difficulty understanding the material because the learning methods are still conventional and less interesting. As a result, student learning outcomes are low and do not reach the Minimum Completion Criteria (KKM). This study aims to test the effectiveness of couple card learning media compared to learning without interactive media on the learning outcomes of fourth-grade elementary school science students. This type of research is an experiment with a quasi-experimental research design in the form of a Non-Equivalent Control Group Design. The population of the study was 55 fourth-grade elementary school students. The sampling technique used purposive sampling. Elementary school Data collection techniques include test techniques (pre-test and post-test) and non-test techniques in the form of observation, interviews, and documentation. Initial data analysis techniques include normality and homogeneity tests and final data analysis with t-tests and N-Gain tests. From the results of the t-test, the sig value was obtained. In conclusion, learning using a couple of card media is effective. It has a higher average increase in learning outcomes than learning without interactive learning media in fourth-grade elementary school science students. The implications of this study indicate that learning strategies involving interactive and visual activities can significantly support students' conceptual understanding.
Enhancing Elementary Students’ Literacy Through a Mobile Learning Application Rofi'i, Agus; Saputra, Dudu Suhandi; Yonanda, Devi Afriyuni; Lasmawan, I Wayan; Febriyanto, Budi; Yuliawati
Jurnal Ilmiah Pendidikan dan Pembelajaran Vol. 9 No. 2 (2025): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jipp.v9i2.93167

Abstract

Low early reading skills among first-grade students are one of the fundamental problems in early literacy learning. The lack of engaging and interactive learning media causes students to be less motivated to develop basic reading skills. This study aims to analyze the effect of using mobile applications on improving students' early reading skills. This study is a quasi-experimental study with a Nonequivalent Control Group Design. The subjects of this study were first-grade students, with a total of 40 students consisting of 20 students in the experimental class and 20 students in the control class, determined through purposive sampling. Data collection was conducted using a preliminary reading skills test covering three indicators: letter recognition, word recognition, and reading words and sentences. The instrument used was a test sheet. Data analysis was conducted quantitatively using an Independent Sample T-test to compare pretest and posttest results between groups. The analysis results showed a significant difference between the experimental class and the control class, indicating that the use of mobile applications had a positive effect on early reading skills. The conclusion of this study is that mobile applications are effective as an alternative learning medium to improve students' early reading skills. The implications of this study suggest that the integration of technology in early reading learning can be an innovative solution in improving literacy quality in elementary schools.
Pop-Up Book Interactive Media to Improve Student Learning Outcomes in Science Subjects, Hindu-Buddhist Kingdom Material, Grade IV Elementary School Ariyani, Ika Rizqi; Setiawan, Deni
Jurnal Ilmiah Pendidikan dan Pembelajaran Vol. 9 No. 2 (2025): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jipp.v9i2.93454

Abstract

Natural Science (IPA) learning at the Elementary School level often faces challenges in terms of student engagement and understanding of the material, especially when the material has abstract or historical characteristics such as the topic of the Hindu-Buddhist Kingdom. Many students have difficulty in understanding narrative and historical concepts when delivered conventionally through lectures or less interesting textbooks. This research is an R&D research. This R&D research refers to the Borg and Gall model which aims to develop and test the feasibility and effectiveness of Pop-Up Book Interactive Media. The population in this study consisted of 5 small-scale test subjects from grade IV of SD Negeri and 20 large-scale test subjects from class IV of SD Negeri 04. The results of this study lead to the conclusion that the interactive pop-up book containing material on Hindu-Buddhist Kingdoms in Indonesia for Class IV of SD Negeri 04 Krajankulon, Kendal Regency is feasible and effective in facilitating student learning.The implications of this study indicate that the use of interactive mediapop-up bookcan be an effective alternative in improving student learning outcomes, especially in science materials related to historical topics such as the Hindu-Buddhist Kingdom. The results of this study can encourage teachers to be more creative in choosing and developing interesting learning media that are in accordance with the characteristics of elementary school students.
Flipbook Learning Media on the Learning Outcomes of Grade IV Elementary School Students in the Pancasila Values Subject of Pancasila Education Ahmad, Ahmad Fajar Afrizal; Setiawan, Deni
Jurnal Ilmiah Pendidikan dan Pembelajaran Vol. 9 No. 2 (2025): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jipp.v9i2.93457

Abstract

Incomplete learning can result in low student learning outcomes. This study aims to analyse the effectiveness of Flipbook learning media on the learning outcomes of fourth-grade students on the material of Pancasila values in the Pancasila Education subject. The type of research used is an experiment with a quasi-experimental design, namely Nonequivalent Control Group Design. The study population was 42 fourth-grade students. Sampling was carried out using Purposive Sampling. Data was collected through tests (pretest and posttest), observation, interviews, questionnaires, and documentation. The data analysis method used is an inferential quantitative method. The results of the analysis show a Sig. Independent Sample T-Test value of 0.000 (sig. <0.05), meaning that Flipbook media is more efficacious in improving learning outcomes than illustrated text media. The findings of this study indicate that the use of interesting digital media can be an effective learning alternative in the digital era, as well as helping teachers deliver material in a more varied and enjoyable way, especially in shaping students' character and national values from an early age.
IVORIA (Innovative, Creative, Varied) Interactive Teaching Media Based on Canva to Improve Learning Outcomes in Indonesian Language Material Main Ideas and Vocabulary Puspitasari, Putri; Yulianto, Sigit
Jurnal Ilmiah Pendidikan dan Pembelajaran Vol. 9 No. 2 (2025): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jipp.v9i2.93668

Abstract

Indonesian Language Learning in Elementary Schools still faces obstacles in delivering materials. The lack of interactive learning media in the learning process causes low student learning outcomes. This study aims to develop an interactive IVORIA teaching media using Canva to enhance learning outcomes in Indonesian, with a particular focus on the main idea and vocabulary material for fourth-grade elementary school students. The type of research used is Research and Development (R&D) with the ADDIE development model. The research subjects consisted of 18 elementary school students who participated in large-group tests, and a sample of 8 students was selected using a purposive sampling technique. Data collection techniques were observation, interviews, documentation, questionnaires, and tests (pretest and posttest). The data analysis techniques employed were the normality test (Shapiro-Wilk), t-test, and N-Gain test. The results of the feasibility analysis for the IVORIA interactive teaching media were categorized as very feasible, with percentages of 93% among media experts, 95% among material experts, 98% among teacher responses, and 94% among student responses. The results of the analysis of media effectiveness, conducted using a paired t-test, showed a significance value of 0.001, with an average pretest score of 54.72 and an average posttest score of 79.44. The N-Gain score obtained was 0.54, indicating a moderate category. The results of the study indicate that the Canva-based IVORIA interactive teaching media is very feasible and effective in improving the Indonesian language learning outcomes of fourth-grade students. The implications of implementing technology in learning can also increase student engagement and learning outcomes, making it a worthy integration in basic Education.