cover
Contact Name
Made Gautama Jayadiningrat
Contact Email
jpppjournal@undiksha.ac.id
Phone
+6287762961886
Journal Mail Official
gtm_jd@yahoo.co.id
Editorial Address
Jl. Udayana Kampus Tengah Singaraja, Bali, Indonesia 81116
Location
Kota denpasar,
Bali
INDONESIA
Jurnal Penelitian dan Pengembangan Pendidikan
ISSN : 19797109     EISSN : 26154498     DOI : 10.23887/jppp.v4i3
Core Subject : Education,
Jurnal Penelitian dan Pengembangan Pendidikan (JPPP) is an international journal which provides a forum for publishing research or review articles related to researches in instruction, learning and teaching, curriculum development, learning environment, teacher education, educational technology, and educational development. p-ISSN : 1979-7109 (Print) and e-ISSN : 2615-4498 (Online)
Articles 23 Documents
Search results for , issue "Vol. 8 No. 2 (2024): Juli" : 23 Documents clear
Questionnaire of Natural Disaster for Mitigational Education Annisa, Muhsinah; Abrori, Fadhlan Muchlas; Asrani; Prasetio, Teguh; Prastitasari, Herti
Jurnal Penelitian dan Pengembangan Pendidikan Vol. 8 No. 2 (2024): Juli
Publisher : LPPM Undiksha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jppp.v8i2.54816

Abstract

Mitigation knowledge is essential, especially for those who live in areas with annual disasters. Therefore, analyzing children's knowledge about mitigation is also necessary because it is the basis for preparing lessons about introducing natural disaster preparedness. This research aims to develop a questionnaire related to natural disaster preparedness based on the cognitive, affective and psychomotor domains. This research is quantitative research using a quantitative descriptive approach. The sampling method used was purposive sampling. The questionnaire development method in this research consists of several stages: itemm preparation, item selection, item sorting, and item validation. The subjects of this research were 5 lecturers, 30 students at the item preparation stage, 2 lecturers and 2 practitioners at the item selection stage, 150 elementary school students at the sorting stage, and 170 elementary school students at the validation stage. The data collection method used is cross-sectional. Then, the questionnaire was created and tested for validity and reliability. The research results show that the developed natural disaster questionnaire for mitigation education meets the requirements for validity and reliability. The research implies that this research can improve disaster mitigation education in schools.
The Need for an Interactive Cell Biology Textbook Based on Case Studies by Integrating QR Codes Harlis; Dara Mutiara Aswan
Jurnal Penelitian dan Pengembangan Pendidikan Vol. 8 No. 2 (2024): Juli
Publisher : LPPM Undiksha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jppp.v8i2.54841

Abstract

Cell Biology is a course whose material is abstract because it cannot be observed with the naked eye. The problem in learning Cell Biology is that no reference books can make abstract material more real to facilitate students' understanding. This research aims to analyze students' needs for Case Study-based interactive Cell Biology textbooks by integrating QR Codes. This research is quantitative and descriptive. The subjects in this research were Biology Education students. Data was obtained through interviews, observations, and questionnaires. Data were analyzed using quantitative descriptive methods. Based on data analysis, 67.6% of students stated that they could only imagine the structures and processes in cells, and 86.5% needed help understanding Cell Biology material. The results of the data analysis also show that all samples agreed to develop teaching materials that integrate QR codes connected to various videos or literature. Based on these results, an interactive cell biology textbook based on case studies needs to be created by further integrating QR codes.
SMILE Application-Excursion to Space to Improve the Critical Thinking Skills of Fourth Grade Elementary School Students Arsy, Nabila; Hanif, Muhammad
Jurnal Penelitian dan Pengembangan Pendidikan Vol. 8 No. 2 (2024): Juli
Publisher : LPPM Undiksha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jppp.v8i2.59729

Abstract

The low interest of students in learning is due to the need for more interactive learning media in line with technological developments in the 21st century. This research aims to create an application-based learning media called SMILE (Smart Interactive Learning) - Excursions to Space, which can improve the critical thinking skills of grade VI students on solar system material. This research uses the ADDIE teaching material development model, which consists of 5 stages: Analysis, Design, Development, Implementation, and Evaluation. Data collection techniques were carried out by interview, expert and student validation, and evaluation questions (pretest and post-test). Data analysis techniques include data on the learning media development process, data on the feasibility of learning media through expert validation and user validation, and data on the effectiveness of teaching media with the T-test and N-Gain test. The results showed that the SMILE application learning media received the "Very Feasible" category from material experts, media experts, and students (users). The results also showed increased students' critical thinking skills after learning the SMILE application, which was proven by the T-test and N-Gain test results in the "high" category. This research concludes that an application-based learning media that is feasible and effective for improving students' critical thinking skills is produced.
The Role and Persistence of Islamic Boarding School Teachers Subarno, Anton
Jurnal Penelitian dan Pengembangan Pendidikan Vol. 8 No. 2 (2024): Juli
Publisher : LPPM Undiksha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jppp.v8i2.63197

Abstract

The Indonesian government is responsible for the education of children up to grade nine under the age of 18. The government organizes open junior high schools (SMPT) to educate children who cannot attend due to economic and geographical reasons. SMPT is implemented in disadvantaged areas through Islamic Boarding Schools (PonPes). The role and persistence of teachers at PonPes arehas yet to be discovered and appreciated as professional teachers. This research aims to analyze the role and persistence of Islamic boarding school teachers. This research is a qualitative method with an ethnographic approach. This research aims to determine the role and persistence of teachers at PonPes. Teachers, school officials, school committees, tutors, parents and school principals were involved in this research. The subjects involved in this research as key informants were school principals. Purposive snowball sampling was used to select relevant informants and data sources. Source triangulation and method triangulation were used to validate the data. Data analysis refers to the interactive data analysis model from Milles and Huberman. The research results show that teachers have three roles: character builder, diversity teacher, and encourager of students. The persistence of IBS teachers can be seen from the teachers' efforts to understand the culture and demographic characteristics of students, which can manifest in the form of behaviour as coordinators, administrators and motivators. The research implications show that teachers serve parents and students who need school information.
Video-assisted Cooperative Physical Learning Model to Improve Student Learning Achievement Yudaparmita, Gusti Ngurah Arya; Parwata, I Gusti Lanang Agung; Sudiana, I Ketut; Dharmadi, Made Agus
Jurnal Penelitian dan Pengembangan Pendidikan Vol. 8 No. 2 (2024): Juli
Publisher : LPPM Undiksha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jppp.v8i2.65551

Abstract

The lecture method, which focuses too much on theoretical knowledge, fails to provide opportunities for students to practice healthy living and safety skills, which should be the core of health education. This leads to the diversity of student learning achievements. This study aims to analyze the effect of the Collaborative Teamwork Learning-based physical education learning model assisted by learning videos on student learning achievement. The subjects involved in this study amounted to 40 students. This type of research is experimental research, with the research design used as a quasi-experiment called nonequivalent posttest-only control group design. The data collection methods used include observation, questionnaires, and tests, while the instrument used is a learning achievement test. After the data is collected, it is analyzed using the data analysis method used in this research including descriptive analysis and inferential statistical analysis. The results showed that the physical education learning model based on Collaborative Teamwork Learning with the help of learning videos proved to influence learning achievement. Therefore, it can be concluded that this model can be one of the solutions in the physical education learning process. The development of this learning model is expected to positively contribute to improving student learning achievement, understanding, and leadership skills in physical education courses. The Collaborative Teamwork Learning-based physical education learning model with the help of learning videos is one alternative that can be used to increase the effectiveness of physical education learning.
Documentary Film Based History Learning Media Material on the Japanese Occupation in Pontianak Yafi, Reyhan; Aria Yuliantri, Rhoma
Jurnal Penelitian dan Pengembangan Pendidikan Vol. 8 No. 2 (2024): Juli
Publisher : LPPM Undiksha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jppp.v8i2.65921

Abstract

History teachers in senior high schools need variations in the use of learning media in the classroom. This research aims to design history learning media based on documentary films of Japanese occupation and analyze the feasibility of the product. The methodology used was research and Development (R&D) with the ADDIE model. The subjects involved in the research consisted of the head of curriculum, history teachers, and students. The data collection methods used were observation, interview, and assessment questionnaires. Then, the data analysis used was qualitative and quantitative. The validation results include material expert validation getting a good category and media expert validation getting a good category. While the teacher's assessment got a good category, the assessment of students in the small group trial got a good category, and the large group trial got a good category. This finding shows that the history learning media based on the documentary film of the Japanese Occupation is feasible to use in learning history. Therefore, this media is the main alternative in providing variations in the use of learning media in the classroom.
Heat E-Teaching Material Assisted by Augmented Reality and CTL Model to Promote Students' 4C Skills Hayatur Ridha; Febrian Virijai; Asrizal
Jurnal Penelitian dan Pengembangan Pendidikan Vol. 8 No. 2 (2024): Juli
Publisher : LPPM Undiksha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jppp.v8i2.66837

Abstract

The 21st century requires students to adapt and utilize the growing sophistication of technology. The expected 21st century learning is 4C skills to face global challenges. Students' critical thinking and creative thinking skills in physics learning are still low. The solution to the problem is that students need more interactive teaching media in order to increase interest in learning, digital teaching materials with Augmented Reality integrated CTL models are the solution to the problem. The purpose of this study was to determine the needs analysis, validity and practicality of using digital teaching materials with AR integrated with CTL models to improve students' critical and creative thinking skills. This type of research is Research and Development with the Hannafin and Peck development model. Data collection instruments include needs analysis instruments, validation questionnaire sheets and practicality questionnaire sheets. The data analysis techniques used are descriptive, qualitative, and quantitative statistics. Based on the data analyzed, there are three research results. First, the results of needs analysis research which stated that students' critical and creative thinking was still low. Second, the results of product validation with the valid category. Third, the results of product practicality with a very practical category. It is concluded that electronic teaching materials for heat assisted by Augmented Reality and CTL models can be used in learning. Research implications, with electronic teaching materials assisted by AR CTL model, teachers are expected to be able to motivate, guide and direct students in building 4C skills.
Traditional Games on Basic Movement Abilities of Elementary School Students Ningsih, Yuni Fitriyah; Khusnul Khotimah; Sugeng, Imam; Suhartiningsih; ME Winarno; Safirah, Adita Dwi
Jurnal Penelitian dan Pengembangan Pendidikan Vol. 8 No. 2 (2024): Juli
Publisher : LPPM Undiksha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jppp.v8i2.68580

Abstract

In elementary schools, physical education, sports, and health have experienced a decline in students' basic movement abilities, especially regarding running ability. This is in line with the increasing trend of inactive lifestyles among children, which has the potential to harm their physical health. This research aims to analyze the influence of traditional games on elementary school students' basic movement abilities. This research is a type of experimental research. This research uses a true experiment method with a Pre-test and Post-test Control Group Design. The research population was all class V students, totaling 42 students. Data was collected through interviews and tests. The instruments used in data collection were interview sheets and a 30-meter running test. The data analysis technique uses quantitative descriptive and independent sampling t-test differences. This research shows that integrating traditional games significantly affects students' basic movement abilities. Therefore, traditional games can effectively develop elementary school students' basic movement abilities. This research implies that schools should consider introducing traditional games in their curriculum to improve students' basic movement skills while preserving local culture.
Guided Inquiry Method and Self-Efficacy on High School Students' Physics Learning Outcomes Riben, Sulfa; Arsyad, Muhammad; Helmi, Helmi
Jurnal Penelitian dan Pengembangan Pendidikan Vol. 8 No. 2 (2024): Juli
Publisher : LPPM Undiksha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jppp.v8i2.68657

Abstract

A change in the learning paradigm is needed to develop a scientific attitude to form students who are creative, critical, open, innovative, and competitive. This study aims to analyze the effect of the guided inquiry learning method and self-efficacy on students' physics learning outcomes. This research is true experimental research that compares the application of the guided and free inquiry methods. This study involved 70 students from 2 classes selected by simple random sampling. The instruments used in this study were self-efficacy questionnaires and student learning outcomes. The data collected were then analyzed descriptively and inferentially using SPSS 20. The results showed that applying the inquiry method and self-efficacy influenced students' physics learning outcomes. Applying the guided inquiry method and high student self-efficacy resulted in high learning outcomes. Conversely, they applied the free inquiry method with low self-efficacy, which resulted in low learning outcomes. However, there was no interaction between the inquiry method and self-efficacy.
Stock and Sauce Teaching Materials for European Culinary Courses: Vocational Education Cokorda Istri Raka Marsiti; Ni Wayan Sukerti; Luh Masdarini; Made Diah Angendari
Jurnal Penelitian dan Pengembangan Pendidikan Vol. 8 No. 2 (2024): Juli
Publisher : LPPM Undiksha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jppp.v8i2.68658

Abstract

This research is motivated by learning less effective activities because educators must provide detailed information while teaching materials could be more supportive. In addition, the lack of teaching materials will make it difficult for students to carry out learning activities outside of learning hours. The research aimed to develop learning materials related to broth and sauce in European culinary courses. The study used a research and development design adapted to the ADDIE model (analysis, design, development, implementation, and evaluation). The subjects involved in this study were third-semester students of the Tata Boga study program selected by total sampling because the number of students was less than 100. The data collection methods used were document analysis, observation, interview, and questionnaire distribution. Then, the data were analyzed quantitatively and qualitatively. The research findings show that the learning materials developed as e-modules cover students' attitudes, cognition, and skills. The developed product is very feasible and has positive student responses.

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