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Analysis of Students’ Report Writing from SFL-GP Perspective and Its Relation to Students’ Proficiency
Monalisa Pasaribu;
Tiurma Lumban Lumban;
Hernawati Samosir
Jurnal Teknologi Informasi dan Pendidikan Vol 14 No 1 (2021): Jurnal Teknologi Informasi dan Pendidikan
Publisher : Universitas Negeri Padang
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DOI: 10.24036/tip.v14i1.372
Academic writing is one of important skill to have students in tertiary education, including students of Information Technology Diploma. Using Systemic Functional Linguistics Genre Pedagogy (SFL GP), the students report writings are investigated, his research aims at investigating how students comprehend SFL GP in their report writing and find out the relationship between students’ knowledge of SFL GP with their language proficiency. The texts are analyzed using the genre division by Rose and Martin. The results of the analysis will be used to investigate if the knowledge of genre writing for technology-based students is related to their language proficiency. This research contributes to better use of genre pedagogy for science students, more specifically, students of Information Technology.
PENGEMBANGAN SISTEM E-COMMERCE SEBAGAI MEDIA PEMBELAJARAN PENDIDIKAN KEWIRAUSAHAAN DI SMK N 2 PADANG
Geovanne Farell;
Muhammad Giatman;
Mukhlidi Muskhir;
Hansi Effendi
Jurnal Teknologi Informasi dan Pendidikan Vol 14 No 2 (2021): Jurnal Teknologi Informasi dan Pendidikan
Publisher : Universitas Negeri Padang
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DOI: 10.24036/tip.v14i1.389
This research was conducted at SMK N 2 Padang which aims to implement the e-commerce system as a learning medium for entrepreneurship education in order to increase the potential of students in entrepreneurship according to the chosen field of expertise. As well as preparing students to compete in the world of work and be able to open their own jobs by utilizing technology in the form of internet networks. The method used in this study is a Research & Development (Development Method) with a waterfall development model. This model consists of several stages including the planning stage, the software needs analysis stage, the software design stage, the implementation stage, and the maintenance stage. With the existence of an e-commerce system as a medium of learning in entrepreneurship education, students can understand business processes that utilize the internet network, be it the production process, the marketing process, or the transaction.
Development and Feasibility Test on Android-Based Interactive Multimedia Applications for Mathematics Learning
Ganda Yoga Swara;
Muhammad Giatman;
Ambiyar Ambiyar;
Wakhinuddin Simatupang;
Nizwardi Jalinus;
Rijal Abdullah
Jurnal Teknologi Informasi dan Pendidikan Vol 14 No 2 (2021): Jurnal Teknologi Informasi dan Pendidikan
Publisher : Universitas Negeri Padang
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DOI: 10.24036/tip.v14i2.407
This study aims to produce and test the feasibility of interactive multimedia application products for learning mathematics for elementary schools. This research was conducted at SD Negeri 07 Padang City using the Research and Development method of the APPED development model. In the process, the APPED development model consists of 5 steps, namely the analysis and initial research, Design, Production, Evaluation and Dissemination stages. The results of this study indicate that the resulting interactive multimedia application product is suitable for use by elementary students. The conclusion of this study is that this interactive multimedia application can create an effective and integrated online learning process between teachers and students. Make it easier for elementary students to learn mathematics anywhere and anytime. This interactive multimedia product is feasible as a learning medium based on the results of trials and evaluations of media or application experts and teachers with a score of 3.85 (high).
Analisis pemakaian aplikasi Bebunge mempergunakan model kepuasan pengguna komputer
Resad Setyadi;
Muhammad Hamzah Baqi
Jurnal Teknologi Informasi dan Pendidikan Vol 14 No 1 (2021): Jurnal Teknologi Informasi dan Pendidikan
Publisher : Universitas Negeri Padang
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DOI: 10.24036/tip.v14i2.423
The Bekasi district Government already has an integrated service application, namely Bebunge or Bekasi Nyambung Bae. This application is the beginning of a part of the Bekasi district plan to prepare Bekasi for a Smart City. Through the Bebunge application, Bekasi residents can get information for population needs. However, to what extent is the satisfaction of Bekasi society with the Bebunge application so that the Bekasi government can get an evaluation of application usage by looking at the level of user satisfaction. This study analyzes the level of user satisfaction of the Bebunge application using the End User Computing Satisfaction (EUCS) model. The questionnaire analysis method uses inferential statistical analysis with Smart PLS media. Based on the guidelines for the level of satisfaction, the results of the study show that if the satisfaction level of Bekasi society is at an average value of 3.45, which is at level 4, it means that Bekasi society generally uses the Bebunge application with moderate intensity and find the Bebunge practical application. The recommendation for the Bebunge application is that additional features are needed to access job vacancies, information on the latest status updates for COVID-19 in Bekasi, and an Update on the status of the COVID-19 zone in Bekasi. The contribution of this study is to improve the functionality of the Bebunge application for Bekasi society. The second contribution of this study is to become a reference for researchers from the subdomain of smart cities, namely smart society
RANCANG BANGUN SISTEM INFORMASI MANAJEMEN KEARSIPAN DI SMA PGRI 1 PADANG PROVINSI SUMATERA BARAT BERBASIS WEB
Syukhri Syukhri;
Pita Gusmayeni
Jurnal Teknologi Informasi dan Pendidikan Vol 14 No 2 (2021): Jurnal Teknologi Informasi dan Pendidikan
Publisher : Universitas Negeri Padang
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DOI: 10.24036/tip.v14i2.429
The advancement of information technology has now developed so rapidly, information has spread to the digital era, namely information that was previously processed in conventional ways, is now being managed with computer technology. Likewise with the archive management system for incoming and outgoing mail. The large number of incoming and outgoing letters every day at SMA PGRI 1 Padang makes the Administration section find it difficult to find files because they are looking for data one by one so that it takes quite a long time to search for archives, even archives often cannot be found because of the large number of archives. Realizing this, the title of Archival Management Information System Design at SMA PGRI 1 Padang West Sumatra Province using the Web-based CodeIgniter framework is expected to facilitate the Administration in the process of searching and distributing archives in a short time. The system development method used in this design is the Waterfall method. Because it is web-based, this application has the ability, the admin can manage the user, the Administrative Staff can add, edit, delete and save incoming and outgoing mail, the Head of Administration and the Principal can search for incoming and outgoing mail and can print the periodic letter report. . The results obtained from the implementation of this archiving application are to facilitate the Administration section in the computerized process of filing incoming and outgoing mail so that it becomes more efficient.
Multimedia Based Sign Language Learning
Muhammad Rayhan Bustam;
Raden Agustiawan;
C N Albar;
Raiswati Untsa Mega
Jurnal Teknologi Informasi dan Pendidikan Vol 14 No 2 (2021): Jurnal Teknologi Informasi dan Pendidikan
Publisher : Universitas Negeri Padang
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DOI: 10.24036/tip.v14i2.444
Having children with hearing impairment is a great concern for parents in teaching their children to communicate. However, parents tend to have trouble choosing the right approach in teaching children with hearing impairment to not feel lazy and bored quickly in learning. This research aims to create an interactive sign language learning application based on the BISINDO sign language system as an alternative learning media for children with hearing impairment to increase their learning motivation. The application was made to support children with hearing impairment in understanding sign language, starting from recognizing letters, numbers, basic and greeting words; the application was also made as an interactive software equipped with various supporting features such as videos, animations, to trivia quizzes. This research used descriptive methods with observation and interviews, as well as prototype methods in system development. This study indicates that the application can increase learning motivation for children with hearing impairment and provide supporting instruments for parents in teaching children to communicate. In conclusion, the application is beneficial and has a solution for parents to teach sign language to their children who have a hearing impairment and difficulty digesting learning and lack motivation
Sistem Informasi Peramalan Penjualan Barang Menggunakan Metode Single Exponential Smoothing
Rahmadini Darwas;
Rahimullaily Rahimullaily;
Naufal Abdi
Jurnal Teknologi Informasi dan Pendidikan Vol 14 No 1 (2021): Jurnal Teknologi Informasi dan Pendidikan
Publisher : Universitas Negeri Padang
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DOI: 10.24036/tip.v14i1.453
This study aims to determine the estimated number of items sold at one of the mini market, namely the Tita shop, especially Sari Murni cooking oil, 2 liter packs for the next one month based on sales data for January 2016 to December 2017. The problems that occur at Tita`s shop are is difficult to estimate the amount of stock of goods and calculate the estimated cost required for sales in the next month period, so it is necessary to build a forecasting information system using the single exponential smoothing method which assumes that the data fluctuates around the mean value without any trend or seasonal elements. This study resulted in the amount of 2 liter packaged sari murni cooking oil in Januari 2018, which was 42 pcs. Meanwhile, the estimated cost required to buy 2 liter packaged cooking oil stock in that period is Rp. 609.000,00 with a capital price unit of goods Rp. 14.500,00.
PENGARUH KEKHAWATIRAN PRIVASI NIAT UNTUK MENERIMA IZIN APLIKASI PADA PENGGUNA MOBILE MAHASISWA BATAM
Alvi Geovanny;
Infrisanti Wilson Tong;
Jason Aaron Yang;
Vincent Octarian Vianto
Jurnal Teknologi Informasi dan Pendidikan Vol 14 No 2 (2021): Jurnal Teknologi Informasi dan Pendidikan
Publisher : Universitas Negeri Padang
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DOI: 10.24036/tip.v14i2.455
Mobile usage has become a part of our daily lives. However, many mobile users ignore the existence of app permissions in an app. One of the reasons is the lack of information related to app permissions. If users are not careful, app permissions can be abused by hackers to steal their data such as SMS, photos, microphone access, and GPS. The purpose of this study is to observe the perspective of university students in Batam regarding app permissions as well as to see the consequences of that perspective. The basis of this research is using survey method for 132 social media users and regression. This study proves that mobile users’ information privacy concerns have an influence on the intention to accept app permissions, which means that university students of Batam tend to consider personal information privacy on mobile before accepting app permissions. However, computer anxiety and perceived control do not affect mobile users’ information privacy concerns, which means university students of Batam have neither computer anxiety nor perceived control over personal information privacy on mobile.
Pengembangan Media Bimbingan Karier Berbasis Android di SMK Negeri 1 Koto Besar
Laila Hidayati;
Fahmi Rizal;
Syahril Syahril
Jurnal Teknologi Informasi dan Pendidikan Vol 14 No 2 (2021): Jurnal Teknologi Informasi dan Pendidikan
Publisher : Universitas Negeri Padang
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DOI: 10.24036/tip.v14i2.458
This research is motivated by the need for career guidance services that cannot be implemented optimally because the media for the implementation of Career Guidance is not yet available. In addition, students are also less interested in carrying out career guidance so that the provision of motivation and career information to students has not been carried out properly. Career Guidance Services are needed by students who are currently unstable teenagers in determining their own careers. So that BK teachers need interesting and flexible media in their use to be used during the Career Guidance service process. The purpose of this research is to develop android-based media to assist the implementation of Career Guidance to make it more practical, effective and interesting, thereby increasing students' understanding and strengthening in choosing careers independently. This study uses the Research and Development (R&D) 4D model. The research was carried out at SMKN 1 Koto Besar with the research subject of class XI Kimia Industri, totaling 40 students. Data collection instruments consist of observations, interviews and questionnaires. Data analysis technique for validity test uses Aikens's V formula, practicality test uses descriptive statistics, and effectiveness test uses level categorization. The results showed that the android-based career guidance media was practical and effective. This can be seen from the practicality test given to teachers and students with the results "Very Practical", 90.67% of student responses and 86.08% of teacher responses. Furthermore, the effectiveness test given to students showed an increase in students' understanding and stability in choosing a career independently after using career guidance media.
E-Jobsheet Based on Mobile Pocket Book as Digital Learning Resources (DLRs)
Agariadne Dwinggo Samala;
Muhammad Giatman;
Wakhinuddin Simatupang;
Fadhli Ranuharja
Jurnal Teknologi Informasi dan Pendidikan Vol 14 No 2 (2021): Jurnal Teknologi Informasi dan Pendidikan
Publisher : Universitas Negeri Padang
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DOI: 10.24036/tip.v14i2.488
This study aims to develop an E-jobsheet based on a mobile pocket book in the form of a digital pocket book on algorithms and basic programming courses. This research is a Research & Development (R&D) research with the Borg & Gall development model which consists of 10 stages, but in this research, the researcher limits it to producing an initial product in the form of an initial product or to the 5th stage, namely main product revision. The research instrument in collecting data used validation questionnaires, response questionnaires, and unstructured interviews to users during small-scale trials. The data analysis used in this research is descriptive data analysis with a quantitative approach. Based on the validation results from the media and material aspects, the overall product validity level is 85.46% with a valid category, the student response rate in a small-scale trial of the E-jobsheet is 86% with a very good category. So, it can be stated that the E-jobsheet based on the mobile pocket book that was developed is valid and suitable for further use on a wider scale.