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Didaktik : Jurnal Ilmiah PGSD STKIP Subang
ISSN : 2614722X     EISSN : 24775673     DOI : https://doi.org/10.36989/didaktik
Core Subject : Education,
Didaktik : Jurnal Ilmiah PGSD STKIP Subang adalah salah satu jurnal yang dterbitkan oleh STKIP Subang, jurnal ini mempunyai bidang cakupan yaitu Penelitian Pendidikan. Terbit pada bulan Juni dan Desember setiap tahunnya. Didaktik : Jurnal Ilmiah PGSD STKIP Subang melalui proses review oleh dua reviewer sesuai bidang keahlianya. Jurnal didaktik telah terindex oleh Google Sholar dan ROAD. Adapun P-ISSN dari Didaktik : Jurnal Ilmiah PGSD STKIP Subang yaitu 2477-5673, serta E-ISSN dari Didaktik : Jurnal Ilmiah PGSD STKIP Subang yaitu 2614-722X. Website jurnal yang digunakan yaitu https://jurnalstkipsubang.ac.id dengan versi OJS ke 2.0, kemudian dirubah domain dan hosting ke alamat https://journal.stkipsubang.ac.id dengan versi OJS 3.0, sehingga kebanyak histori dan jumlah kunjungan berada pada domain https://jurnalstkipsubang.ac.id, namun dikarenakan ada masalah integrasi dari yang lama ke yang baru, sehingga kami menggunakan versi OJS 3.0 di domain baru. Dan menggunakan quicksubmit di OJS yang baru.
Articles 3,055 Documents
PENERAPAN MEDIA KAHOOT!! DENGAN PENDEKATAN CULTURALLY RESPONSIVE TEACHING (CRT) SEBAGAI UPAYA MENINGKATKAN PEMAHAMAN KOGNITIF SISWA SEKOLAH DASAR Sinta Dwi Rahayu; Ivayuni Listiani; Eka Rahayu Nurmaningsih
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 04 (2024): Volume 10 No. 03 September 2024
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i04.4080

Abstract

The implementation of learning that applies Kahoot! learning media with the Culturally Responsive Teaching approach can improve students' cognitive understanding. The learning process implemented integrates culture and relates real material to the surrounding environment so that the understanding obtained is meaningful. The purpose of this study was to (1) describe the effect of Kahoot! learning media with the Culturally Responsive Teaching approach on students' cognitive understanding (2) improve students' cognitive learning outcomes in the Indonesian Language subject on intrinsic elements. The research method used is a qualitative descriptive method with a type of classroom action research. This study uses the Kemmis and Mc.Teggart research design with 3 learning cycles. The activities of each cycle include planning, action, observation and reflection activities. The subjects of this study were grade V students at a school in Madiun City with a total of 12 students. The object of the study was the cognitive learning outcomes of grade V students. Data collection techniques used were observation, interviews, tests and documentation. The results of this study indicate that there was a significant increase, namely in the pre-cycle of 42%, cycle 1 of 67%, cycle 2 of 75% and cycle 3 of 92%. The improvement of learning outcomes is said to be successful if 80% of students have completed the learning objective achievement criteria (KKTP) of 75. Thus, the use of Kahoot! learning media with the Culturally Responsive Teaching approach can improve the cognitive understanding of fifth grade elementary school students.
PENGARUH MEDIA PEMBELAJARAN CHATGPT TERHADAP KEMAMPUAN MENULIS TEKS PROSEDUR OLEH SISWA KELAS XI SMA SINAR HUSNI MEDAN TAHUN PEMBELAJARAN 2023/2024 Putri Larashati Ritonga; Yusni Khairul Amri
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 04 (2024): Volume 10 No. 03 September 2024
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i04.4081

Abstract

Penelitian ini bertujuan: (1) untuk mengetahui keterampilan menulis teks prosedur menggunakan media pembelajaran ChatGPT, (2) untuk mengetahui keterampilan menulis teks prosedur menggunakan media pembelajaran konvensional dan (3) untuk mengetahui pengaruh media pembelajaran ChatGPT dalam menulis teks prosedur. Populasi pada peneltian ini yakni semua peserta didik kelas XI SMA Sinar Husni Medan yang berjumlah 70 peserta didik dengan sampel dalam penelitian ini yakni kelas XI IPA1 sebagai kelas experimen dan kelas XI IPS1 sebagai kelas kontrol. Media pembelajaran pada penelitian ini yaknit media pembelajaran eskperimen dan desain yang digunakan posttest only control design. Temuan analisis data pada kelas kontrol menggunakan media pembelajaran konvensional diperoleh skor rata-rata peserta didik yaitu 63,67 dengan presentase 74% ataupun banyaknya 20 peserta didik ats rentang skor 55 – 69 dikelompokkan rendah dan meraih skor dibawah KKM. Hasil temuan uji hipotesisnya diraih, mean peserta didik yang menggunakan media pembelajaran ChatGPT besarnya 82,6 dengan presentase 86% atau sebanyak 37 siswa pada rentang 70 – 98 dikategorikan tinggi dan mendapat nila di atas KKM. Berdasarkan uji hipotesis yang diperoleh penggunaan media pembelajaran ChatGPT lebih baik dibandingkan penggunaan media pembelajaran konvesional dan dapat disimpulkan bahwa terdapat pengaruh media pembelajaran ChatGPT terhadap keterampilan menulis teks prosedur pada siswa kelas XI SMK Sinar Husni Medan tahun 2023/2024.
PENINGKATAN HASIL BELAJAR SISWA KELAS IV DENGAN MEDIA AUDIO VISUAL TERHADAP MATERI INFORMASI DARI TEKS DI SD NEGERI 066054 MEDAN: Penelitian Tindakan Kelas Putri, Asri Maisun; Syamsuyurnita; Silsia Risqha Revolina Siregar
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 04 (2024): Volume 10 No. 04 Desember 2024 In Press
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i04.4087

Abstract

This research is a PTK, which aims to improve students' Indonesian language learning outcomes on Information from Text material through Audio Visual Media. Audio Visual Media is a learning media that contains sound (Audio) and Images (Visual) in the implementation of learning. This research was conducted in the odd semester of the 2024/2025 school year. This research was conducted over 2 cycles with 1 cycle of 2 meetings. The sample of this research is all fourth grade students of SD Negeri 066054 Medan Denai totalling 22 people. The data of this study were analysed with quantitative and qualitative approaches collected through observation and giving test questions. Based on the results of the study it can be concluded that, through the implementation of learning using Audio Visual media can improve student learning outcomes on the material of Information from Text. Learning outcomes increase every cycle seen from each meeting, namely meeting I average score of 55, meeting II of 58.5 meeting III of 73.5 and the last meeting or IV of 88.2. Audio Visual based learning media turned out to be very helpful for students in understanding and improving their learning outcomes related to the material that had been taught.
PENGAPLIKASIAN DIGITAL LIBRARY BERBASIS QR CODE UNTUK MENINGKATKAN KEMAMPUAN LITERASI MEMBACA SISWA SEKOLAH DASAR Syadila Irvi Aprisha; Dian Permata Sari Kusuma Dayu; Rosniwaty; Himatul Khoiroh; Andi Buniyana
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 03 (2024): Volume 10 No. 03 September 2024
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i03.4089

Abstract

This research aims to improve the reading literacy skills of elementary school students.The subjects of this study were fifth grade students at SDN Gading V Surabaya,a number of students 13 males and 18 females. The method used was the classroom action research method through 2 learning cycles.Each cycle carried out planning, implementation, observation and reflection activities. The results of the first cycle of research produced 63% success in learning outcomes, while the results of the second cycle produced 78% success in learning outcomes, which in these two cycles there was an increase of 15% from the previous cycle.
MENINGKATKAN HASIL BELAJAR SISWA MELALUI MEDIA ULAR TANGGA MATERI OPERASI HITUNG BILANGAN CACAH KELAS V Sri Nurhalimah; Budiyono; Khoirul Fansuri; Agus Sumarliani; Marilowati
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 04 (2024): Volume 10 No. 03 September 2024
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i04.4090

Abstract

The purpose of this study is to increase the learning outcomes of students of grade V SDN Gading VII Surabaya on the material for counting numerical numbers up to 100,000 through the use of snakes and ladders media. This classroom action study applies a problem-based learning model, consisting of two cycles, in which each cycle includes the stages of planning, implementing actions, observing, and reflecting. The results of this study show a significant improvement in student's learning outcomes in each cycle. In the pre-cycle, there are only 47% of students achieved completeness with an average score of 70, but in the first cycle, the completeness increased to 80% with an average score of 80, and in the second cycle it reached 90% with an average score of 86. These increases show that the use of Snakes and Ladders media is effective in motivating students, increasing active participation, and improving student learning outcomes. Furthermore, the Snakes and Ladders media has also proven to be successful in creating a pleasant and interactive learning atmosphere, as well as in developing social skills and cooperation among students.
MENINGKATKAN PEMAHAMAN SISWA MENGGUNAKAN MEDIA BOX AJAIB UNTUK MENGETAHUI HASIL BELAJAR SIFAT-SIFAT BUNYI Sucandari, Syahmatul; Budiyono; Khoirul Fansuri
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 04 (2024): Volume 10 No. 03 September 2024
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i3.4091

Abstract

This research aims to increase students' understanding of using the Magic Box to determine the learning outcomes of sound properties in class 5A at SDN Gading VII Surabaya. The method used is Classroom Action Research (PTK) with two cycles, where each cycle consists of planning, action, observation and reflection. The subjects of this research were 27 students, data was collected using observation, interviews, tests and documentation. The results of the research show an increase using the Magic Box media. The results from the pre-cycle were 58%, the first cycle was 79% and the second cycle was 85%. This research states that the use of Magic Box media is very effective in improving learning outcomes regarding sound properties material in Natural and Social Sciences Education (IPAS) subjects by creating a fun, interesting learning atmosphere and more active interaction with the group.
PERSEPSI MAHASISWA IAI AL-AZIS ANGKATAN VIII TERHADAP PESAN DAKWAH USTADZ SYAM ELMARUSY BERTEMA IBADAH DALAM KONTEN MEDIA TIKTOK Putri Adiniyah Shoheh; Sudirman Tebba; Muhammad N. Abdurrazaq
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 3 (2024): Volume 10 No. 3 September 2024
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i3.4096

Abstract

This research was conducted at the IAI Al-AZIS Campus and on the TikTok platform which is used personally by ustadz Syam, the target is related to the preaching message of Ustadz Syam Elmarusy on the theme of worship in TikTok media content and how students of IAI AL-AZIS class VIII perceive the preaching message of ustadz Syam Elmarusy in TikTok media content. This research method uses a qualitative approach and is descriptive. Data was collected through interviews with IAI Al-AZIS class VIII students to explore their perceptions of the da'wah message conveyed by ustadz Syam in TikTok media content. Apart from that, direct observation of student interactions and reactions when watching the content. The results of the research show that the preaching message with the theme of worship delivered by ustadz Syam Elmarusy on TikTok uses an informative and persuasive approach. ustadz Syam uses an informative approach to explain the content of the da'wah message in the video, as well as a persuasive approach to invite the audience. The message conveyed does not contain any coercive or coercive elements in it. As for students' perceptions of ustadz Syam Elmarusy's preaching message in TikTok media content. Cognitively, this message provides new knowledge that at that time there had been mistakes when working on it so far. Affectively, this message makes them inspired and motivated to do good things. Keywords: Da'wah message, Tiktok Media, Student Perception
PENERAPAN MODEL PEMBELAJARAN PROBLEM BASED LEARNING BERBANTUAN KUIS INTERAKTIF UNTUK MENINGKATKAN MINAT BELAJAR BAHASA INDONESIA SISWA KELAS V SDN PARANG TAMBUNG 1 MAKASSAR Sefriana Sefriana
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 3 (2024): Volume 10 No. 3 September 2024
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i3.4097

Abstract

This study aims to determine the application of the Problem Based Learning (PBL) learning model using interactive quizzes to increase the learning interest of fifth grade students of SDN Parang Tambung 1 Makassar in the odd semester of the 2024/2025 school year. This research is a class action research (PTK) which was carried out in 2 cycles. The data analysis technique used in this research is qualitative and quantitative data analysis using observation sheets and tests. The results showed the Problem Based Learning (PBL) learning model to increase the learning interest of fifth grade students of SDN Parang Tambung 1 Makassar. Based on the data obtained in cycle I, it can be seen from the increase in student interest in learning from cycle I to cycle II. In cycle I, the percentage of students' interest in learning was 74.25%. Furthermore, in cycle II, the percentage of students' interest in learning increased to 89.78%. Based on the analysis and discussion, it is concluded that the application of the Porbelm Based Learning model can effectively improve students' Indonesian learning outcomes.
UPAYA PENCEGAHAN STUNTING PADA IBU HAMIL DAN BALITA DI DESA SUMBER TANI Tara Arini; Rizky Octaviani Aulia Hutabarat; Seva Maya Sari
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 3 (2024): Volume 10 No. 3 September 2024
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i2.4099

Abstract

Stunting is a chronic nutritional problem that affects the growth and development of children, especially in developing countries such as Indonesia. Stunting prevention has become a national health priority, considering its negative impacts not only on physical, but also cognitive development of children in the future. This study aims to increase awareness of pregnant women about stunting prevention through an education program implemented in Sumber Tani Village, Batubara. This education involved 15 pregnant women, who received training on early detection of stunting and how to prevent it. The results showed a significant increase in pregnant women's knowledge about stunting after training, with all participants having an adequate understanding of stunting prevention. This program emphasizes the importance of health monitoring during pregnancy, balanced nutritional intake, and iron supplementation. Support from various parties, including health workers and the village government, is also key to the success of this program. Through joint efforts, it is hoped that the prevalence of stunting can be reduced significantly, thereby creating a healthier and smarter generation).
PENGARUH LATIHAN ZIG-ZAG RUN TERHADAP KELINCAHAN DRIBBLING BERMAIN FUTSAL PADA EKSTRAKURIKULER FUTSAL PUTRA DI SMA NEGERI 06 KOTA SEMARANG Taufiq Hidayat; Pandu Kresnapati; Eko Mujiono
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 04 (2024): Volume 10 No. 03 September 2024
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i04.4104

Abstract

This research aims to determine the effect of agility training in playing futsal. The research method used in this research is a descriptive research method with an ex pos t facto research design. The instrument used is a shuttle run test. The research subjects were 20 extracurricular students at SMA 06 Semarang, athletes. The data analysis technique uses hypothesis testing with percentages. Based on the research results obtained, the percentages include: Poor 30%, Fair 40%, Good 15%, Very Good 15% and Perfect 0%. In this research, it can be concluded that the category with the highest percentage is the Fair category with a percentage of 40% and the category with the lowest percentage is the Perfect category with a percentage of 0%. The conclusion of this research is that there is an influence of zig-zag training on the agility of playing futsal in in extracurricular students at SMAN 06 Semarang. Penelitian ini bertujuan untuk mengetahui pengaruh latihan kelincahan dalam bermain futsal. Metode penelitian yg digunakan dalam penelitian ini adalah metode penelitian deskriptif dengan desain penelitian menggunakan ex post facto. Instrumen yang digunakan berupa tes shuttle run. Subjek penelitian adalah siswa ekstrakulikuler SMAN 06 Semarang sebanyak 20 atlet. Teknik analisis data menggunakan uji hipotesis dengan presentase. Berdasarkan hasil penelitian yang diperoleh pada presentase antara lain : Kategori Kurang 30%, Cukup 40%, Baik 15%, Baik Sekali 15% dan Sempurna 0%. Pada penelitian ini dapat disimpulkan kategori yang presentase nya paling tinggi antara lain kategori Cukup dengan presentase 40% dan kategori yang presentase nya paling rendah terdapat pada kategori Sempurna dengan presentase 0%, kesimpulan penelitian ini yaitu ada pengaruh latihan zig-zag terhadap kelincahan bermain futsal di dalam siswa ekstrakulikuler SMAN 06 Semarang.

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