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Didaktik : Jurnal Ilmiah PGSD STKIP Subang
ISSN : 2614722X     EISSN : 24775673     DOI : https://doi.org/10.36989/didaktik
Core Subject : Education,
Didaktik : Jurnal Ilmiah PGSD STKIP Subang adalah salah satu jurnal yang dterbitkan oleh STKIP Subang, jurnal ini mempunyai bidang cakupan yaitu Penelitian Pendidikan. Terbit pada bulan Juni dan Desember setiap tahunnya. Didaktik : Jurnal Ilmiah PGSD STKIP Subang melalui proses review oleh dua reviewer sesuai bidang keahlianya. Jurnal didaktik telah terindex oleh Google Sholar dan ROAD. Adapun P-ISSN dari Didaktik : Jurnal Ilmiah PGSD STKIP Subang yaitu 2477-5673, serta E-ISSN dari Didaktik : Jurnal Ilmiah PGSD STKIP Subang yaitu 2614-722X. Website jurnal yang digunakan yaitu https://jurnalstkipsubang.ac.id dengan versi OJS ke 2.0, kemudian dirubah domain dan hosting ke alamat https://journal.stkipsubang.ac.id dengan versi OJS 3.0, sehingga kebanyak histori dan jumlah kunjungan berada pada domain https://jurnalstkipsubang.ac.id, namun dikarenakan ada masalah integrasi dari yang lama ke yang baru, sehingga kami menggunakan versi OJS 3.0 di domain baru. Dan menggunakan quicksubmit di OJS yang baru.
Articles 7,685 Documents
ANALISIS PEMAHAMAN SENI BUDAYA MELAYU MAHASISWA PGSD FKIP UNIVERSITAS RIAU Engla Afria Denci; Zufriady; Zariul Antosa
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 04 (2026): Volume 11 No. 04 Desember 2025 In Build
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i04.8798

Abstract

This research aims to describe the understanding of Malay cultural arts among PGSD FKIP students at Riau University. The type of research conducted is a survey using a descriptive quantitative approach. The population for this study comprises 472 PGSD FKIP students from Riau University, cohort 2020-2024. The sample was drawn using simple random sampling techniques. The data collection method employed in this study is a non-test technique in the form of a questionnaire. The obtained data were summarized and concluded based on five indicators. The data analysis technique utilized is descriptive statistical analysis. Based on the analysis of the data, the students' responses per indicator are as follows: for the Knowledge Indicator, the average score is 70.33, categorized as high; for the Understanding of Values and Norms Indicator, the average is 74.02, also categorized as high; for the Experience and Behavior Indicator, the average is 65.58, categorized as adequate; for the Understanding of Symbolism and Meaning Indicator, the average is 71.91, classified as high; and for the Understanding of Social and Cultural Contexts Indicator, the average is the highest at 75.82, categorized as high. According to the data obtained from the research, it indicates that PGSD FKIP students at Riau University for the cohort 2020-2024 achieved an overall average score of 71.53. Thus, it can be concluded that the understanding of Malay cultural arts among PGSD FKIP students at Riau University for the cohort 2020-2024 falls within the "High" category.
ANALISIS GAYA BELAJAR SISWA KELAS V TERHADAP HASIL BELAJAR PADA PEMBELAJARAN IPAS DI SD NEGERI PANDEAN LAMPER 02 SEMARANG Iin Injzah Murtina; Eka Sari Setianingsih; Qoriati Mushafanah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 04 (2025): Volume 11 No. 04 Desember 2025 In Press
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i04.8799

Abstract

This research is motivated by the fact that each student has a different learning style so that it has an impact on their learning outcomes. In learning Natural and Social Sciences (IPAS) at SD Negeri Pandean Lamper 02 Semarang, teachers have used various learning methods and models, but their application has not been consistent. This causes differences in learning outcomes, where some students are able to achieve KKM, while others are still below the minimum completeness criteria. This condition encourages researchers to analyze more deeply the relationship between learning style and student learning outcomes. The formulation of the problem in this study is: 1) What is the tendency of the learning style of grade V students in learning science at SD Negeri Pandean Lamper 02 Semarang?. 2) How is the analysis of the learning style of grade V students on the learning outcomes of science learning at SD Negeri Pandean Lamper 02 Semarang?. The objectives to be achieved in this study are: 1) To describe the tendency of learning styles of grade V students in social studies learning at SD Negeri Pandean Lamper 02 Semarang. 2) To describe the results of the analysis of the learning style of grade V students on the learning outcomes of science learning at SD Negeri Pandean Lamper 02 Semarang. This type of research uses a qualitative approach with a descriptive method. Data were obtained through observation, interviews, questionnaires, and documentation of learning outcomes in the form of daily test scores in science learning. The subject of this study is grade V students of SD Negeri Pandean Lamper 02 Semarang which totals 19 students consisting of 6 female students and 13 male students. The results of the study showed that the learning style of grade V students at SD Negeri Pandean Lamper 02 Semarang was visual learning style, with a percentage of 52.63% (10 students). Students with visual learning styles also obtained the highest average score of 81, compared to auditory with an average of 71.6 and kinesthetic with an average of 63.3. Based on this study, the advice conveyed to teachers is that teachers are more varied in applying learning methods by paying attention to all learning styles of each student, especially for kinesthetic students who need direct practice In addition, students are expected to be able to recognize their respective learning styles to improve learning outcomes
ANALISIS FAKTOR PERMASALAHAN DAN SOLUSI MISKONSEPSI PEMBELAJARAN PADA KELAS TINGGI DI SEKOLAH DASAR Kitaman Hutapea; Retno Winarni; Mintasih Indriayu; Sandra Bayu Kurniawan; Idam Ragil Widiyanto Admojo
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 04 (2025): Volume 11 No. 04 Desember 2025 In Press
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i04.8800

Abstract

Kajian ini bermaksud untuk menjabarkan persoalan miskonsepsi dalam pembelajaran pada kelas tinggi di sekolah dasar seperti Bahasa Indonesia, IPS, IPA, PKN dan Matematika yang terjadi sekolah dasar melalui pendekatan studi pustaka. Permasalahan miskonsepsi terkait pemahaman yang keliru yang dilakukan oleh guru terhadap penerapan strategi pembelajaran, rancangan pembelajaran, gaya belajar siswa, materi pembelajaran, media dan metode serta penilaian/evaluasi pembelajaran. Metode yang digunakan adalah systematic study of literature dengan mengumpulkan data berupa telaah terhadap artikel-artikel jurnal ilmiah yang relevan. Hasil kajian ini menunjukkan bahwa miskonsepsi terhadap pembelajaran pada kelas tinggi adalah faktor internal dari siswa itu sendiri dalam memahami materi pembelajaran, fisik dan psikis siswa yang mempengaruhi kognitif dan mental siswa. Sedangkan faktor eksternal dapat terjadi dari lingkungan sekolah terkait guru, fasilitas sekolah, buku dan bahan ajar, kurikulum dan rancangan pembelajaran serta peran keluarga dan lingkungan masyarakat . Solusi yang dapat diterapkan adalah menerapkan metode, model serta media pembelajaran yang bervariatif serta interaktif, penyesuaian materi dengan pengalaman nyata kehidupan sehari-hari siswa, menjelaskan secara detail terkait materi pembelajaran dengan mempersiapkan materi dan mempelajari dari berbagai sumber, melibatkan siswa dalam kegiatan pembelajaran melalui kegiatan eksperimen ataupun observasi dengan kolaborasi, menggunakan media konkret untuk mengurangi keterbatasan sarana dan prasarana sekolah, serta penyediaan bahan ajar yang mendukung dan perlunya revisi atau mengkaji ulang terkait kesalahan miskonsepsi materi buku ajar dan penyesuaian kurikulum antara tujuan pembelajaran dan kebutuhan siswa. Guru mempersiapkan instrumen evaluasi dengan media digital teruntuk penilaian diagnostik awal siswa untuk mengetahui potensi dari kemampuan awal siswa yang perlu dikembangkan dan diperbaiki.
PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS EDUCATION GAME MENGGUNAKAN PLATFROM LUMIO BY SMART PADA MATERI KEKAYAAN BUDAYA INDONESIA Rizki; Dadang Jaenudin; Yuli Mulyawati
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 04 (2025): Volume 11 No. 04 Desember 2025 In Press
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i03.8801

Abstract

Rizki. 037121130. Penelitian ini bertujuan untuk memahami pengembangan media pembelajaran berbasis permainan edukatif menggunakan Platform Lumio dari Smart untuk materi warisan budaya Indonesia, yang ditujukan untuk siswa kelas IV SD Negeri Gadog 02. Penelitian ini juga bertujuan untuk mengetahui kelayakan dan efektivitas media pembelajaran berbasis permainan edukatif menggunakan Lumio dari Smart dalam proses pembelajaran di sekolah. Jenis penelitian yang digunakan adalah Penelitian dan Pengembangan (R&D), dengan menggunakan model ADDIE (Analisis, Desain, Pengembangan, Implementasi, dan Evaluasi). Dalam penelitian ini, uji validasi dilakukan dengan para ahli: ahli media, ahli bahasa, dan ahli materi. Hasil validasi oleh ahli media sebesar 94% dengan kriteria "sangat layak", oleh ahli bahasa sebesar 98% dengan kategori "sangat layak", dan oleh ahli materi sebesar 92% dengan kategori "sangat layak". Hasil angket respons siswa sebesar 95% dengan kriteria "sangat layak", dan rata-rata skor N-Gain sebesar 0,77 dengan kriteria "sangat tinggi". Hasil ini menunjukkan bahwa Media Pembelajaran Berbasis Permainan Edukasi Menggunakan Lumio buatan Smart sangat layak dan efektif untuk digunakan dalam proses pembelajaran.
AUDIT DELAY DAN FAKTOR-FAKTOR YANG MEMPENGARUHINYA PADA PERUSAHAAN PUBLIK: LITERATUR REVIEW PERIODE 2020-2024 Muh. Khairil Amri; Keisya Putri Salsabila; Andi Ratu Zaqhila; Fildzah Nur Aini R; Fina Ruzika Zaimar
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 04 (2025): Volume 11 No. 04 Desember 2025 In Press
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i04.8804

Abstract

This study aims to review and synthesize recent research on audit delay and its influencing factors in public companies in Indonesia during the 2020–2024 period. Audit delay refers to the time lag between the end of a company’s fiscal year and the publication of its audited financial statements, which affects the timeliness and relevance of financial information. Using a Systematic Literature Review (SLR) approach, this study analyzed 15 selected articles obtained from Google Scholar and other academic databases. The review identified key determinants that consistently influence audit delay, including profitability, firm size, auditor opinion, solvency, reputation of the Public Accounting Firm (KAP), auditor switching, and corporate governance mechanisms. Profitability and auditor opinion were found to be the most dominant variables, where highly profitable firms tend to complete audits faster, while companies receiving non-unqualified opinions experience longer delays. The findings also indicate that external factors such as the COVID-19 pandemic contributed to extended audit completion times due to limited access and operational disruptions. This literature review emphasizes that audit delay is a multidimensional phenomenon influenced by both internal and external factors, highlighting the importance of improving corporate governance, internal control, and financial reporting systems to ensure timely and transparent audits.
A Analisis tingkat kebugaran jasmani peserta didik di SMKN 1 Krangkeng Muhammad Aldi; Nur Mahfuzah Agustin; Riki Ramadhan
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 04 (2026): Volume 11 No. 04 Desember 2025 In Build
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i04.8808

Abstract

This study aims to analyze the level of physical fitness of grade XI students at SMK Negeri 1 Krangkeng and identify factors that influence fitness. The background of this study departs from the importance of physical fitness in supporting health, learning concentration, and student readiness to face the world of work, but there is still minimal data and attention to the condition of student fitness in the school. This study uses a quantitative descriptive method with test techniques. The sample in this study amounted to 53 students selected from grade XI through a purposive sampling technique. The data collection instrument used the Indonesian Physical Fitness Test (TKJI) which includes five items: 60 meter run, pull-up, sit-up, push-up, and vertical jump. Data were analyzed using descriptive statistics, including the calculation of the average, standard deviation, and frequency. The results showed that most students had physical fitness levels in the, moderate categories.
PENERAPAN PENDEKATAN STEAM BERBASIS KEARIFAN LOKAL UNTUK MENINGKATKAN KREATIVITAS DAN LITERASI SAINS SISWA SEKOLAH DASAR Ria Farida; Haifaturrahmah; Nursina Sari
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 04 (2025): Volume 11 No. 04 Desember 2025 In Press
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i04.8811

Abstract

This study aims to describe the implementation of the STEAM (Science, Technology, Engineering, Art, and Mathematics) approach based on local wisdom to enhance elementary students’ creativity and scientific literacy. The research employed a descriptive qualitative approach involving one fourth-grade teacher and 25 students at SDN 3 Karang Bongkot, selected through purposive sampling. Data were collected through observation, interviews, and documentation, and analyzed using the Miles and Huberman model. The results indicate that integrating STEAM with local wisdom significantly improves students’ engagement, creativity, and scientific literacy. Students became more enthusiastic in connecting scientific concepts with local culture through contextual projects combining art and simple technology. Moreover, this approach fostered essential character values such as collaboration, responsibility, and appreciation for local traditions. Therefore, the STEAM-based local wisdom approach is proven to be an effective and innovative learning strategy for elementary education. Keywords: STEAM, local wisdom, creativity, scientific literacy, elementary education
PERBANDINGAN PENGGUNAAN MEDIA PEMBELAJARAN BALOK ANGKA DAN KINCIR ANGKA DALAM MATERI MENGURUTKAN ANGKA 1-10 PADA MATA PELAJARAN MATEMATIKA PESERTA DIDIK KELAS I SDN 29 BANYUANYARA Fitra Nopiyanti; Mar’atus Shalihah; Hamdana Hadaming; Sohra
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 04 (2025): Volume 11 No. 04 Desember 2025 In Press
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i04.8812

Abstract

Penelitian ini bertujuan untuk membandingkan efektivitas media pembelajaran Balok Angka dan Kincir Angka dalam meningkatkan hasil belajar siswa pada materi mengurutkan angka 1–10 di kelas I SDN 29 Banyuanyara. Penelitian menggunakan pendekatan kuantitatif dengan desain eksperimen semu (quasi-experimental) tipe one group with two treatments. Subjek penelitian adalah 19 siswa kelas I yang dipilih secara purposive. Data diperoleh melalui dua kali tes hasil belajar (posttest) setelah siswa menggunakan masing-masing media. Analisis data dilakukan secara deskriptif dan inferensial menggunakan uji Wilcoxon Signed Ranks Test. Hasil analisis deskriptif menunjukkan peningkatan nilai rata-rata dari 68,11 (Balok Angka) menjadi 83,74 (Kincir Angka). Hasil uji Wilcoxon menunjukkan seluruh responden mengalami peningkatan nilai dengan signifikansi Asymp. Sig. (2-tailed) = 0,000 (< 0,05), yang berarti terdapat perbedaan yang signifikan antara penggunaan kedua media. Dengan demikian, dapat disimpulkan bahwa media Kincir Angka lebih efektif dibandingkan Balok Angka dalam meningkatkan hasil belajar siswa pada materi mengurutkan angka 1–10.
MEDIA PEMBELAJARAN FLIPBOOK DIGITAL BERBANTUAN APLIKASI CANVA UNTUK MENINGKATKAN KETERAMPILAN MEMBACA PEMAHAMAN SISWA SEKOLAH DASAR Eka Syahfitri; Bunga Mulyahati; Maisarah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 04 (2025): Volume 11 No. 04 Desember 2025 In Press
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i04.8813

Abstract

Reading comprehension skills for students play an important role as the main foundation in the student learning process in all subjects. Based on initial observations in grade V of SDN 2 Meurandeh, it was found that 16 out of 21 students (76.20%) had low reading comprehension skills. Therefore, this study aims to develop digital flipbook learning media assisted by the Canva application to improve the reading comprehension skills of grade V elementary school students. This type of research is Research and Development with the ADDIE development model. The subjects of this study were 21 students and a teacher of SDN 2 Meurandeh. This study was located at SDN 2 Meurandeh, Langsa City, Aceh Province. This study used research instruments in the form of observation sheets, interview sheets, validation sheets, practicality sheets, and test sheets. Data were analyzed using quantitative and qualitative data analysis techniques. The results of the study indicate that digital flipbook media is very feasible and very practical to apply in learning. Digital flipbook media has also proven effective in improving students' reading comprehension skills, this can be seen from the posttest results of 100% which is very effective. Based on the research results, the application of digital flipbooks is highly recommended to improve reading comprehension skills at the elementary school level.
MEDIA PEMBELAJARAN PPT INTERAKTIF UNTUK MENINGKATKAN KETERAMPILAN MEMBACA PERMULAAN SISWA SEKOLAH DASAR Finta Mayanda; Bunga Mulyahati; Mahlianurrahman
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 04 (2026): Volume 11 No. 04 Desember 2025 In Build
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i04.8814

Abstract

The problem in this study is that students still have difficulty understanding and distinguishing similar letters. Therefore, this study aims to develop interactive PPT learning media to improve early reading skills in elementary school Indonesian subjects. This type of research is R&D with the ADDIE model which is divided into five stages, namely Analysis, Design, Development, Implementation and Evaluation. The validation results from Indonesian language material experts obtained a percentage of 88.2% with the criteria of "very valid", media experts obtained a percentage of 90% with the criteria of "very valid" and question validation obtained a percentage of 90% with the criteria of "very valid". The results of the practicality of the teacher response questionnaire obtained a percentage of 97.5% with the criteria of "very practical". The results of the effectiveness of the application of interactive PPT learning media obtained a result of 100% with the category of "very effective". It can be concluded that interactive PPT learning media to improve early reading skills in elementary school Indonesian subjects is very feasible to be applied in Indonesian language learning.

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