cover
Contact Name
Eko Pramudya Laksana
Contact Email
eko.pramudya@um.ac.id
Phone
-
Journal Mail Official
agung.winarno.fe@um.ac.id
Editorial Address
Jl. Semarang 5 Malang 65145 Jawa Timur
Location
Kota malang,
Jawa timur
INDONESIA
Jurnal Graha Pengabdian
ISSN : -     EISSN : 27155714     DOI : 10.17977
Core Subject : Education,
Jurnal Graha Pengabdian (JGP) focuses on articles on the results of community service in handling and managing various potentials, obstacles, challenges, and problems that exist in the community. Implementation of service activities also involves community and partner participation. Service activities are organized into activities that aim to improve the welfare of the region and the community. In addition, Jurnal Graha Pengabdian (JGP) also includes research results, the development of appropriate technology, innovation and community empowerment strategies.
Arjuna Subject : Umum - Umum
Articles 10 Documents
Search results for , issue "Vol 2, No 4 (2020)" : 10 Documents clear
TOPONIMI SEBAGAI PELESTARI BUDAYA LOKAL DI KELURAHAN BENER, KECAMATAN TEGALREJO, KOTA YOGYAKARTA Sekarsih, Fitria Nuraini; Arsanti, Vidyana
Jurnal Graha Pengabdian Vol 2, No 4 (2020)
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat (LP2M) Universitas Negeri Malang

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Abstrak: Kelurahan Bener merupakan salah satu perkampungan yang berkembang di sekitar Kota Yogyakarta. Penamaan Bener tidak dapat lepas dari berdirinya kerajaan Ngayogyakarta Hadiningrat yang dipimpin oleh Hamengku Buwono (HB) 1. Pembukaan hutan untuk mencari sumber mata air kebutuhan kraton menjadi latar belakang penamaan Bener dan nama daerah di sekitarnya. Metode yang digunakan untuk mencari latar belakang penamaan tersebut adalah snowballing sampling dengan mencari informasi dari tokoh sesepuh Bener. Melalui wawancara ini, dilakukan pemetaan partisipatori untuk menelusur peristiwa secara berurutan. Cerita dari para narasumber disusun menjadi cerita sejarah yang berurutan dan logis. Melalui proses ini, penggunaan peta mempermudah narasumber untuk menandai beberapa lokasi penting. Dari peristiwa tersebut, muncullah 18 nama kampung, dusun, desa, bahkan kecamatan, termasuk Bener itu sendiri. Tokoh yang muncul dari peristiwa tersebut adalah sosok Kyai Bener yang ternyata tidak banyak diketahui warga Kelurahan Bener. Survey singkat menunjukkan sedikit saja yang mengetahuinya, selebihnya masyarakat tidak tahu siapa itu Kiayi Bener. Oleh sebab itu, toponimi dapat dijadikan sebagai media pelestari budaya lokal. Melalui sebuah nama, cerita asal mula sebuah daerah dapat dijadikan warisan budaya yang patut untuk dilestarikan khususnya di Kelurahan Bener, Kecamatan Tegalrejo, Kota Yogyakarta.Abstract: Bener Village is one of the villages that has developed around the city of Yogyakarta. The naming of Bener cannot be separated from the establishment of the Ngayogyakarta Hadiningrat kingdom which was led by Hamengku Buwono (HB) 1. Forest clearing to find water sources for the palace needs became the background for the naming of Bener and the names of the surrounding areas. The method used to find the background of the naming is snowballing sampling by seeking information from the elder figures of Bener. Through these interviews, participatory mapping was carried out to track events sequentially. The stories of the speakers are organized into sequential and logical historical stories. Through this process, the use of maps makes it easier for informants to mark several important locations. From this incident, 18 names emerged from the village, hamlet, village, even the district, including Bener itself. The figure who emerged from the incident was the figure of Kyai Bener, who was not widely known by the residents of Bener Village. A short survey shows that few people know about it, the rest people don't know who Kiayi Bener is. Therefore, toponymy can be used as a medium for preserving local culture. Through a name, the story of the origin of an area can be used as a cultural heritage that deserves to be preserved, especially in Bener Village, Tegalrejo District, Yogyakarta City. toponymy can be used as a medium for preserving local culture. Through a name, the story of the origin of an area can be used as a cultural heritage that deserves to be preserved, especially in Bener Village, Tegalrejo District, Yogyakarta City. toponymy can be used as a medium for preserving local culture. Through a name, the story of the origin of an area can be used as a cultural heritage that deserves to be preserved, especially in Bener Village, Tegalrejo District, Yogyakarta City. 
PEMBINAAN KETERAMPILAN UNTUK MENINGKATKAN SKILL NARAPIDANA PEMASYARAKATAN KELAS 1 MALANG DI MASA PANDEMI COVID-19 Nafiah, Annisau; Sutadji, Eddy; Nurmalasari, Riana
Jurnal Graha Pengabdian Vol 2, No 4 (2020)
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat (LP2M) Universitas Negeri Malang

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Abstrak: Dalam rangka meningkatkan keterampilan warga binaan pemasyarakatan Lapas Kelas 1 Malang, rutin diadakan pelatihan guna membekali para warga binaan agar setelah keluar nanti bisa mandiri secara ekonomi dan mempunyai soft skill. Melalui hal ini diharapkan mereka tidak akan kebingungan lantaran setelah keluar Lapas sudah memiliki keahlian. Meskipun sedang dalam masa pandemi, program pengembangan pembinaan  kemandirian tetap bejalan meskipun tidak sebanyak kegiatan saat sebelum mewabahnya virus covid-19. Kegiatan pengabdian masyarakat ini bertujuan untuk memberikan ilmu dan keterampilan bagi warga binaan Kelas 1 Kota Malang, sehingga ketika mereka menghirup udara bebas nanti mereka punya bekal ketampilan yang dapat dikembangkan di rumah sebagai bentuk usaha dalam menciptakan lapangan pekerjaan sendiri yang halal. Harapannya nanti, mereka dapat berapdaptasitasi dan diterima masyarakat menjadi pribadi yang baik. Metode pelaksanaan pengabdian masyarakat ini dimulai dari survey mitra, menganalisis masalah, memecahkan masalah, dan evaluasi. Berdasarkan hasil pelatihan yang sudah dilaksanakan, kegiatan berjalan dengan lancar meskipun menemui sedikit kendala teknis pada sarana dan prasaranan yang tersedia di Lapas kelas 1 Malang. Antusias warga binaan memberikan respon yang sangat positif sehingga kegiatan yang serupa dapat terus dilaksanakan guna meningkatkan skill dan ilmu baru bagi warga binaan.Abstract: In order to improve the skills of the Class 1 Correctional Facilities in Malang, routine training is held to equip the assisted residents so that after leaving they can be economically independent and have soft skills. Through this, it is hoped that they will not be confused because after leaving prison they already have expertise. Even though it is currently in a pandemic period, the self-reliance development program is still running, although not as many activities as before the Covid-19 virus outbreak. This community service activity aims to provide knowledge and skills for the Class 1 members of Malang City, so that when they breathe the free air, they will have skills that can be developed at home as a form of effort to create their own halal jobs. Hopefully later, they can adapt and be accepted by society to be good people. This method of implementing community service starts from partner surveys, problem analysis, problem solving, and evaluation. Based on the results of the training that had been carried out, the activity ran smoothly even though it encountered a few technical problems with the facilities and infrastructure available at the Class 1 Prison in Malang. The enthusiasm of the assisted residents gave a very positive response so that similar activities could continue to be carried out in order to improve new skills and knowledge for the assisted residents. the activity ran smoothly even though it encountered a few technical problems with the facilities and infrastructure available at the Class 1 prison in Malang. The enthusiasm of the assisted residents gave a very positive response so that similar activities could continue to be carried out in order to improve new skills and knowledge for the assisted residents. the activity ran smoothly even though it encountered a few technical problems with the facilities and infrastructure available at the Class 1 prison in Malang. The enthusiasm of the assisted residents gave a very positive response so that similar activities could continue to be carried out in order to improve new skills and knowledge for the assisted residents.
Pembentukan Satgas Siaga Covid-19 dan Implementasi Tupoksi Satgas Desa Mulyoagung Kabupaten Malang Amin, Mohamad; Novianti, Vivi; Sumberartha, I Wayan; Priambodo, Bagus; Amin, Ahya Zhilalikbar; Prihatnawati, Yayuk
Jurnal Graha Pengabdian Vol 2, No 4 (2020)
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat (LP2M) Universitas Negeri Malang

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Abstrak : Perumahan Bukit Cemara Tujuh (BCT) memiliki empat RT yang terdiri RT 01, RT 02, RT 03 (di wilayah pemerintahan Kabupaten Malang) dan RT 07 di bawah Pemerintahan Kota Malang. RT 01, RT 02, RT 03 sama-sama berada di bawah lingkungan RW 12. Wilayah ini memiliki potensi yang sangat luar biasa diantaranya: warga selalu guyub dalam kegiatan-kegiatan masjid dan sosial kemasyarakatan lainnya, pemuda memiliki wadah dalam forum pemuda yang membantu menjaga keamanan kampung.  Potensi ini perlu diberdayakan dalam rangka siaga covid-19, sebab pandemi covid-19 mengharuskan kita semua untuk melakukan tindakan preventif agar selalu sehat. Untuk mengefektifkan siaga pandemic covid-19 ini di Perum BCT perlu dibentuk satgas agar lebih berdaya. Setelah terbentuk dilatih untuk menjalankan tugas pokok dan fungsi (TUPOKSI) satgas ini. Tujuan kegiatan ini adalah: 1) pembentukan satgas siaga covid-19 di RW 12 Perum Bukit Cemara Tujuh Dukuh Jatis Desa Mulyoagung Kabupaten Malang; 2) Pelatihan serta pendampingan tupoksi satgas siaga covid-19 di perum BCT; dan d) Pelaksanaan Tupoksi satgas siaga covid19 di Perum BCT. Manfaat kegiatan ini adalah mengedukasi warga RW 12 Perum BCT untuk selalu waspada dan senantiasa melaksanakan protokol kesehatan. Hasil kegiatan ini adalah: 1) Pembentukan Satgas Covid-19; 2) Penyemprotan Desinfektan di lingkungan RW 15 Perumahan BCT; dan 3) Edukasi masyarakat tentang Pola Hidup Sehat. Kegiatan ini perlu terus dilaksanakan secara terus menerus agar masyarakat selalu waspada dan senantiasa melaksanakan protocol kesehatan di situasi pandemic covid-19.Abstract : The results of this activity are: 1) Establishment of the Covid-19 Task Force; 2) Spraying disinfectant in the neighborhood of RW 15 BCT Housing; and 3) public education about a healthy lifestyle. This activity needs to be carried out continuously so that the community is always alert and always implements health protocols in the covid-19 pandemic situation. The results of this activity are: 1) Establishment of the Covid-19 Task Force; 2) Spraying disinfectant in the neighborhood of RW 15 BCT Housing; and 3) public education about a healthy lifestyle. This activity needs to be carried out continuously so that the public is always vigilant and always implements health protocols in the covid-19 pandemic situation. The results of this activity are: 1) Establishment of the Covid-19 Task Force; 2) Spraying disinfectant in the neighborhood of RW 15 BCT Housing; and 3) public education about a healthy lifestyle. This activity needs to be carried out continuously so that the community is always alert and always implements health protocols in the covid-19 pandemic situation.
MOBILE LEARNING APPLICATION BERBASIS ANDROID : PERAN GURU DALAM PEMBELAJARAN PESERTA DIDIK GEN Z & ALFA Churiyah, Madziatul; Subagyo, Subagyo; Basuki, Andi; Dharma, Buyung Adi; Filianti, Filianti; Sakdiyyah, Dewi Ayu
Jurnal Graha Pengabdian Vol 2, No 4 (2020)
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat (LP2M) Universitas Negeri Malang

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Abstrak: Peserta didik saat ini merupakan generasi Z dan Alfa yang memiliki karakteristik sebagai digital native, dimana kehidupan mereka sangat lekat dengan teknologi digital, terutama device android. Saat ini pun sedang terjadi situasi pandemi covid-19 yang menuntut agar pembelajaran dilakukan secara jarak jauh. Berdasarkan hal ini, dibutuhkan media pembelajaran berbasis android dan diharapkan guru dapat mengembangkannya. Akan tetapi, pembuatan media pembelajaran berbasis android terkenal susah karena guru harus memahami ilmu coding yang rumit terlebih dahulu. Melihat realitas tersebut, dilakukan pelatihan nasional kepada guru senusantara untuk mengembangkan mobile learning application berbasis android yang akan digunakan sebagai media pembelajaran. Pelatihan dilakukan secara virtual melalui live stremaing YouTube serta bimbingan intensif oleh instruktur di kelas pada Google Classroom selama satu bulan. Hasil pengabdian menunjukkan para peserta mampu mengembangkan mobile learning application berbasis android tanpa coding untuk mata pelajaran yang diampunya, kemudian menggunakannya sebagai tool dalam melaksanakan remote learning di situasi pandemi covid-19. Hasil diskusi bersama peserta pelatihan, peserta didik mereka merasa tertarik dan antusias dalam menggunakan mobile learning application yang telah dikembangkan oleh guru.Abstract: Students are currently generation Z and Alfa who have the characteristics of being digital native, where their lives are very closely related to digital technology, especially Android devices. Currently there is also a Covid-19 pandemic situation which demands that learning be carried out remotely. Based on this, android-based learning media is needed and it is hoped that teachers can develop it. However, making Android-based learning media is notoriously difficult because teachers must first understand complex coding. Seeing this reality, a national training was conducted for Indonesian teachers to develop an Android-based mobile learning application that will be used as a learning medium. The training is conducted virtually through YouTube live stremaing as well as intensive guidance by instructors in classes at Google Classroom for one month. The results of this dedication show that the participants are able to develop an Android-based mobile learning application without coding for the subjects they are teaching, then use it as a tool in implementing remote learning in the Covid-19 pandemic situation. The results of the discussion with the training participants, their students felt interested and enthusiastic in using the mobile learning application that had been developed by the teacher. then use it as a tool in implementing remote learning in the covid-19 pandemic situation. The results of the discussion with the training participants, their students felt interested and enthusiastic in using the mobile learning application that had been developed by the teacher. then use it as a tool in implementing remote learning in the covid-19 pandemic situation. The results of the discussion with the training participants, their students felt interested and enthusiastic in using the mobile learning application that had been developed by the teacher. 
REVITALISASI KELEMBAGAAN PETANI SEBAGAI WAHANA ALIH TEKNOLOGI DAN INKUBATOR BISNIS PENDUKUNG AGRO TECHNO-PARK PORWOSARI, SEMARANG Soesilowati, Etty; Martuti, Nana Kariada Tri; Sumastuti, Efriyani; Setiawan, Avi Budi
Jurnal Graha Pengabdian Vol 2, No 4 (2020)
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat (LP2M) Universitas Negeri Malang

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Abstrak: Beberapa tahun terakhir Dinas Pertanian berusaha memanfaatkan lahan eks di Kelurahan Purwosari Kecamatan Mijenmenjadi Taman Teknologi Pertanian atau “Agro Techno-Park” (ATP). Tujuannya adalah untuk memperkuat ekonomi kerakyatan berbasis keunggulan lokal dan membangun iklim usaha yang inovatif, kreatif dan kondusif. Permasalahan umum yang dihadapi antara lain ialah lemahnya sistem kelembagaan di tingkat petani, keterbatasan Sumber Daya Manusia pengelola ATP, kurangnya infrastruktur pendukung, belum ada UMKM yang bergerak di bidang jasa & pengolahan, serta belum adanya payung hokum/instrument kebijakan yang mendukung keberadaan ATP. Berdasarkan permasalahan mitra yang ada, maka dilakukan kegiatan pengelolaan dan pengembangan sumberdaya manusia, komoditas, dan sistem kelembagaan petani dan optimalisasi fungsi ATP melalui metode Sekolah Lapang, Agrowisata, Pelatihan dan Inkubasi bisnis, serta membangun Business Partnership hulu hilir Agroindustri. Kegiatan Pengabdian kepada Masyarakat ini menghasilkan KUB “Sekar Tani” yang beranggotakan Kelompok Wanita Tani, teknologi pengolahan produk olahan buah, Eduwisata, serta pembangunan Pasar Buah. Hasil evaluasi menunjukan bahwa wanita tani mampu menghasilkan sirup buah, selai, manisan, sari buah, tepung buah, keripik, dan kue kering. Teknologi pengolahan menjadikan buah tahan lama, memperpanjang umur simpannya dan meningkatkan pendapatan keluarga petani.Abstract: In the last few years the Department of Agriculture has tried to use the former land in Purwosari Village, Mijen District to become an Agricultural Technology Park or "Agro Techno-Park" (ATP). The aim is to strengthen the people's economy based on local excellence and to build an innovative, creative and conducive business climate. Common problems faced include the weak institutional system at the farmer level, limited Human Resources for ATP managers, lack of supporting infrastructure, no MSMEs engaged in services & processing, and the absence of legal umbrella / policy instruments that support the existence of ATP. Based on the problems of existing partners, management and development activities of human resources, commodities, and farmer institutional systems are carried out and optimization of ATP functions through the Field School method. Agro-tourism, training and business incubation, as well as building a Business Partnership upstream and downstream of Agro-industry. This Community Service activity resulted in the KUB "Sekar Tani" which consists of the Women Farmers Group, technology for processing fruit processed products, education, and the construction of a Fruit Market. The results of the evaluation showed that female farmers were able to produce fruit syrup, jam, sweets, fruit juice, fruit flour, chips, and pastries. Processing technology makes the fruit durable, extends its shelf life and increases the income of family farmers. as well as the development of the Fruit Market. The results of the evaluation showed that female farmers were able to produce fruit syrup, jam, sweets, fruit juice, fruit flour, chips, and pastries. Processing technology makes the fruit durable, extends its shelf life and increases the income of family farmers. as well as the development of the Fruit Market. The results of the evaluation showed that female farmers were able to produce fruit syrup, jam, sweets, fruit juice, fruit flour, chips, and pastries. Processing technology makes the fruit durable, extends its shelf life and increases the income of family farmers.
PEMBUATAN KANTONG KAIN “TOTE BAG” SEBAGAI PENGGANTI KANTONG PLASTIK PADA PEMUDA WIRAUSAHA BLITAR Farida, Nurul; Widoretno, Sri; Yuliastuti, Eko
Jurnal Graha Pengabdian Vol 2, No 4 (2020)
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat (LP2M) Universitas Negeri Malang

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Abstrak: Tujuan dari Pengabdian kepada Masyarakat dalam bentuk pelatihan membuat kantong belanja kain tote bag ini merupakan salah satu jalan untuk menekan banyaknya limbah plastik dan mendukung peraturan pemerintah dalam  pengurangan penggunaan plastik. Peraturan tersebut membawa dampak yang positif bagi para pemuda wirausaha di Blitar atau Formusa untk membuat tas belanja tote bag yang ramah dengan alam dan terbuat dari kain. Tote bag adalah tas jinjing yang terbuat dari kain kanvas yang biasa digunakan sebagai tempat bawaan saat belanja, bawa buku bahkan anak sekolah dan para remaja sekarang banyak yang menggunakan tote bag, ini dikarenakan tote bag mudah dibawa, multifungsi, simple, elegan dan disukai oleh semua kalangan. Metode kegiatan membuat tote  bag diawali dengan FGD. Melalui FGD ini dihasilkan pemuda di Formusa tidak bisa membuat sendiri sehingga membutuhkan waktu yang lama dan harga jual yang mahal. Kegiatan yang kedua adalah pembuatan tote bag dari persiapan bahan sampai produk jadi. Berdasarkan hasil kegiatan pembuatan kantong belanja kain tote bag peserta mendapatkan banyak ide-ide kreatif untuk mengembangkan dan berinovasi dalam membuat tote bag kearah yang lebih bagus lagi sesuai dengan selera dan kebutuhan konsumen.Abstract: The goal of Community Service in the form of training to make shopping bags for cloth tote bags is one way to reduce the amount of plastic waste and support government regulations on reducing plastic use. This regulation has a positive impact on young entrepreneurs in Blitar or Formusa to make shopping tote bags that are friendly to nature and made of cloth. A tote bag is a tote bag made of canvas fabric which is commonly used as a place to carry when shopping, bring books and even school children and many teenagers now use tote bags, this is because they are easy to carry, multifunctional, simple, elegant and liked by all circles. The method of making tote bags begins with an FGD. Through this FGD, it was produced that youth in Formusa could not make their own, so it took a long time and an expensive selling price. The second activity is making tote bags from material preparation to finished products. Based on the results of the activity of making tote bag shopping bags, the participants got lots of creative ideas to develop and innovate in making tote bags that are even better according to the tastes and needs of consumers. 
PEMBANGUNAN SIRKUIT TEKNOLOGI SELF BALANCING SMART SCOOTER SEBAGAI WAHANA SEHAT DI AREA PERKEMAHAN BEDENGAN Putra, Andika Bagus Nur Rahma; Winarno, Agung; Purnomo, Agus; Nidhom, Ahmad Mursyidun; Smaragdina, Azhar Ahmad; Agustina, Yuli; Kiong, Tee Tze
Jurnal Graha Pengabdian Vol 2, No 4 (2020)
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat (LP2M) Universitas Negeri Malang

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Abstrak: Bidang pariwisata di Indonesia kini menjadi salah satu andalan pemeritah untuk menghasilkan devisa negara. Melimpahnya kekayaan alam yang dimiliki membuat setiap daerah di Jawa Timur mulai berkembang pesat dan menunjukan keunggulannya di tiap-tiap sektor. Terutama banyaknya potensi wisata alam yang ada di Kabupaten Malang Jawa Timur yang kini sudah mulai menampakkan eksistensinya hingga mampu menarik wisatawan nasional maupun internasional. Tujuan Pengabdian kepada Masyarakat ini adalah untuk mengembangkan teknologi Self Balancing Smart Scooter sebagai wahana wisata sehat untuk menambah daya tarik pengunjung witasawan.  Teknologi Self Balancing Smart Scooter merupakan sebuah skuter roda dua bertenaga baterai. Kegiatan ini bertempat di Jl. Raya Selokerto, Godehan, Selorejo, Kec. Dau, Malang, Jawa Timur. Peserta berjumlah 25 orang dari mitra, masyarakat Desa Selorejo, dan Karangtaruna yang dilakukan selama tiga bulan. Hasil kegiatan meliputi: 1) perancangan desain, pembangunan, uji coba, hingga pembuatan sirkuit teknologi self balancing smart scooter, pelatihan perawatan teknologi self balancing smart scooter, serta evaluasi pasca kegiatan; 2) sirkuit teknologi Self Balancing Smart Scooter yang telah dibangun mampu meningkatkan pemasukan daerah; dan 3) sirkuit teknologi Self Balancing Smart Scooter yang telah dibangun mampu meningkatkan jumlah kunjungan wisatawan.Abstract: The tourism sector in Indonesia has now become one of the mainstays of the government to generate foreign exchange. The abundance of natural resources owned has made every region in East Java begin to develop rapidly and show its superiority in each sector. Especially the large number of natural tourism potentials in Malang Regency, East Java, which are now starting to show their existence so that they are able to attract national and international tourists. The purpose of this Community Service is to develop Self Balancing Smart Scooter technology as a vehicle for healthy tourism to increase the attractiveness of female visitors. Self Balancing Smart Scooter Technology is a battery powered two-wheeled scooter. This activity takes place at Jl. Raya Selokerto, Godehan, Selorejo, Kec. Dau, Malang, East Java. Participants totaled 25 people from partners, the people of Selorejo Village, and Karangtaruna which carried out for three months. The results of the activities include: 1) designing, building, testing, to manufacturing smart scooter self balancing technology circuits, training on maintenance of self balancing smart scooter technology, and post-activity evaluation; 2) Self Balancing Smart Scooter technology circuits that have been built are able to increase regional income; and 3) the Self Balancing Smart Scooter technology circuit that has been built is able to increase the number of tourist arrivals. 2) Self Balancing Smart Scooter technology circuits that have been built are able to increase regional income; and 3) the Self Balancing Smart Scooter technology circuit that has been built is able to increase the number of tourist arrivals. 2) Self Balancing Smart Scooter technology circuits that have been built are able to increase regional income; and 3) the Self Balancing Smart Scooter technology circuit that has been built is able to increase the number of tourist arrivals.
PENINGKATAN PRODUKSI CHIP PORANG MELALUI MESIN PENGERING PINTAR BERBASIS ULTRASONIC CHILL DI DESA REJOSARI Wulandari, Retno; Ardhiyanto, Firmansah Dwi; Riza, Fahru; Kristyanto, Risky
Jurnal Graha Pengabdian Vol 2, No 4 (2020)
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat (LP2M) Universitas Negeri Malang

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Abstrak: Keping (chip) porang merupakan produk yang dikomersilkan oleh Kelompok Pengelola Hutan Rakyat Alam Makmur Desa Rejosari. Luas lahan tanaman porang yang mencapai 150 ha yang dikelola oleh 254 petani mampu menghasilkan sebanyak 120 ton porang pertahunnya. Namun chip porang yang dihasilkan kelompok tani hanya sebesar 0,8 ton. Salah satu permasalahan kelompok tani yaitu penggunaan metode pengeringan konvensional yang memakan waktu selama 6 hari. Selain itu, metode pengeringan ini tidak mampu mengontrol suhu, kelembapan dan lamanya waktu pengeringan secara realtime yang berimbas pada turunnya kualitas chip porang yang dihasilkan. Oleh karena itu, teknologi mesin pintar AMORSON hadir untuk bisa membantu mitra dalam upaya peningkatan produksi chip porang yang berkualitas dan unggul melalui proses pengeringan menggunakan metode ultrasonic chill drying dengan monitoring real time. Pelaksanaan kegiatan ini diawali dengan studi literatur dilanjutkan dengan desain mesin, lalu animasi mesin, kemudian finalisasi produk, berikutnya sosialisasi kepada mitra, dan yang terakhir adalah monitoring dan evaluasi. Perhitungan hasil dari penerapan teknologi ini yang awalnya omset petani Rp 4.690.000,00 dari pengeringan konvensional menjadi Rp 11.200.000,00 jika menggunakan mesin pintar AMORSON.Abstract: Porang chip (chip) is a product that is commercialized by the Community Forest Management Group Makmur Rejosari Village. The area of porang plantations which reaches 150 ha which is managed by 254 farmers is able to produce as much as 120 tons of porang per year. However, the porang chips produced by the farmer groups were only 0.8 tonnes. One of the problems of farmer groups is the use of conventional drying methods which take 6 days. In addition, this drying method is unable to control temperature, humidity and the length of time of drying in real time which results in a decrease in the quality of the porang chips produced. Therefore, AMORSON's smart machine technology is here to be able to assist partners in efforts to increase the production of high-quality and superior porang chips through the drying process using the ultrasonic chill drying method with real time monitoring. The implementation of this activity begins with a literature study followed by machine design, then machine animation, then product finalization, then socialization to partners, and finally monitoring and evaluation.
PENERAPAN POMPA AIR TENAGA SURYA DAN PERALATAN PENCUCI TANGAN HIGIENES COVID-19 DI SMP DARUL ULUM AGUNG MALANG Mizar, Muhammad Alfian; Marji, Marji; Hadi, Moch. Sholihul
Jurnal Graha Pengabdian Vol 2, No 4 (2020)
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat (LP2M) Universitas Negeri Malang

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Abstrak: Bidang pariwisata di Indonesia kini menjadi salah satu andalan pemeritah untuk menghasilkan devisa negara. Melimpahnya kekayaan alam yang dimiliki membuat setiap daerah di Jawa Timur mulai berkembang pesat dan menunjukan keunggulannya di tiap-tiap sektor. Terutama banyaknya potensi wisata alam yang ada di Kabupaten Malang Jawa Timur yang kini sudah mulai menampakkan eksistensinya hingga mampu menarik wisatawan nasional maupun internasional. Tujuan Pengabdian kepada Masyarakat ini adalah untuk mengembangkan teknologi Self Balancing Smart Scooter sebagai wahana wisata sehat untuk menambah daya tarik pengunjung witasawan.  Teknologi Self Balancing Smart Scooter merupakan sebuah skuter roda dua bertenaga baterai. Kegiatan ini bertempat di Jl. Raya Selokerto, Godehan, Selorejo, Kec. Dau, Malang, Jawa Timur. Peserta berjumlah 25 orang dari mitra, masyarakat Desa Selorejo, dan Karangtaruna yang dilakukan selama tiga bulan. Hasil kegiatan meliputi: 1) perancangan desain, pembangunan, uji coba, hingga pembuatan sirkuit teknologi self balancing smart scooter, pelatihan perawatan teknologi self balancing smart scooter, serta evaluasi pasca kegiatan; 2) sirkuit teknologi Self Balancing Smart Scooter yang telah dibangun mampu meningkatkan pemasukan daerah; dan 3) sirkuit teknologi Self Balancing Smart Scooter yang telah dibangun mampu meningkatkan jumlah kunjungan wisatawan.Abstract: The tourism sector in Indonesia has now become one of the mainstays of the government to generate foreign exchange. The abundance of natural resources owned has made every region in East Java begin to develop rapidly and show its superiority in each sector. Especially the large number of natural tourism potentials in Malang Regency, East Java, which are now starting to show their existence so that they are able to attract national and international tourists. The purpose of this Community Service is to develop Self Balancing Smart Scooter technology as a vehicle for healthy tourism to increase the attractiveness of female visitors. Self Balancing Smart Scooter Technology is a battery powered two-wheeled scooter. This activity takes place at Jl. Raya Selokerto, Godehan, Selorejo, Kec. Dau, Malang, East Java. Participants totaled 25 people from partners, the people of Selorejo Village, and Karangtaruna which carried out for three months. The results of the activities include: 1) designing, building, testing, to manufacturing smart scooter self balancing technology circuits, training on maintenance of self balancing smart scooter technology, and post-activity evaluation; 2) Self Balancing Smart Scooter technology circuits that have been built are able to increase regional income; and 3) the Self Balancing Smart Scooter technology circuit that has been built is able to increase the number of tourist arrivals. 2) Self Balancing Smart Scooter technology circuits that have been built are able to increase regional income; and 3) the Self Balancing Smart Scooter technology circuit that has been built is able to increase the number of tourist arrivals. 2) Self Balancing Smart Scooter technology circuits that have been built are able to increase regional income; and 3) the Self Balancing Smart Scooter technology circuit that has been built is able to increase the number of tourist arrivals.
PENERAPAN MERGED ANIMATION LEARNING (MAL) DENGAN KONSEP CHROMA KEY UNTUK MEMBANTU PENDIDIK KOTA WISATA BATU Nidhom, Ahmad Mursyidun; Ningrum, Gres Dyah Kusuma; Smaragdina, Azhar Ahmad; pradana, Muhamad Yunan
Jurnal Graha Pengabdian Vol 2, No 4 (2020)
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat (LP2M) Universitas Negeri Malang

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Abstract

Abstrak: Kegiatan Penerapan teknologi Merged Animation Learning ini bertujuan untuk mengenalkan Merged Animation Learning (MAL) dengan menggunakan konsep chroma key. MAL merupakan teknologi yang menggabungkan antara video real time dengan animasi, hal ini sangat cocok digunakan untuk pembelajaran jarak jauh selama masa pademi covid-19. Kegiatan pengabdian ini dilakukan untuk membantu pendidik memberikan fasilitas pembelajaran yang menarik. Hasil dari kegiatan pengabdian masyarakat ini menunjukkan pendidik berhasil menggunakan MAL dengan bantuan Chroma Key (Green Screen) dengan desain yang menarik dan memiliki animasi. Berdasarkan jumlah sampling pendidik di Kota Wisata Batu menunjukkan hasil yang cukup memuaskan, terdapat angka kenaikan yang cukup signifikan dalam pembelajaran, kemenarikan media dinyatakan sangat menarik dan kemudahan media dianggap cukup mudah. Secara Keseluruhan konsep MAL dengan bantuan chroma key tersebut mencapai kategori yang baik.Abstract: The activity of applying Merged Animation Learning technology aims to introduce Merged Animation Learning (MAL) using the chroma key concept. MAL is a technology that combines real time video with animation, which is very suitable for distance learning during the Covid-19 period. This service activity is carried out to help educators provide attractive learning facilities. The results of this community service activity show that educators have successfully used MAL with the help of a Chroma Key (Green Screen) with an attractive design and animation. Based on the number of sampling of educators in Kota Wisata Batu, the results are quite satisfactory, there is a significant increase in learning. attractiveness of the media is stated to be very attractive and media convenience is considered quite easy. Overall, the concept of MAL with the help of chroma keys reaches a good category.

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