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Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan
ISSN : -     EISSN : 27973174     DOI : 10.17977
Core Subject : Education,
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan menerbitkan naskah terkait pendidikan mencakup pembelajaran anak usia dini, sekolah dasar, bimbingan dan konseling, teknologi pendidikan, manajemen, pendidikan luar sekolah, serta pendidikan anak berkebutuhan khusus
Articles 425 Documents
Improving Students' Writing Ability through Tea Party Technique Using English Song Frida Alifah; Tasrikha Ikawati; Umi Tursini; Teguh Sulistyo
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 3 No. 8 (2023)
Publisher : Universitas Negeri Malang

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Writing might be a complex skill for the students rather than other three skills because there are many aspects that have to understand. Thus, to help students’ difficulty on writing, it needs the effective and efficient technique in teaching and learning process. This study aims to find out whether there is a significant improvement on students’ scores on writing ability through Tea Party Technique using English song. The population of this research was the eleventh grade students of SMA Negeri 8 Malang, and the sample was eleventh grade students of Science 1. Classroom Action Research was used as a research design. The technique included of planning, action, observing, and reflecting phases, and the research was applied in three cycles. The result of this study shows that there is significant improvement of students’ writing skill. It can be seen on students’ score in pre-test, middle test, and post-test. The average score of the students grew by 4.27 between the pre-test and middle test, and by 15.24 between the middle test and post-test. In short, the integration of the Tea Party Technique with English song can enhance students' writing skills, especially in writing descriptive text.
Peningkatan Hasil Belajar Siswa Materi Menulis Melalui Media Booklet pada Siswa Kelas 1 SD Alif Masdiky Pratama; Ninik Indawati; Indah Sumanarahati
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 3 No. 8 (2023)
Publisher : Universitas Negeri Malang

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Abstract: This research is motivated by the results of observations, which indicate that the learning outcomes of 1st grade elementary school students are low due to lack of motivation and unengaging classroom teaching. The purpose of this study is to evaluate the effectiveness of the Booklet learning media in improving students' writing learning outcomes in elementary school. Based on the results of the Classroom Action Research, a significant improvement in students' learning outcomes was found. In cycle 1, there was an increase in mastery to 66 percent, while in cycle 2, there was a significant increase with a mastery level of 87 percent. This indicates that the implementation of the Booklet learning media has a positive and effective impact on improving students' writing learning outcomes. From the findings of this study, it can be concluded that the Booklet learning media can help students to better understand the subject matter and enhance their writing skills. Abstrak: Penelitian ini dilatar belakangi dari hasil observasi, yang menunjukan bahwa hasil belajar siswa kelas 1 SD kurang yang disebabkan oleh kurangnya termotivasi dan pembelajaran yang dilakukan guru dikelas menarik. Penelitian ini bertujuan untuk mengevaluasi efektivitas media pembelajaran Booklet dalam meningkatkan hasil belajar siswa dalam materi menulis pada siswa SD. Berdasarkan hasil dari PTKKK, ditemukan peningkatan yang signifikan pada hasil belajar siswa. Pada siklus 1, terjadi peningkatan ketuntasan menjadi 66 persen, sedangkan pada siklus 2, terjadi peningkatan yang cukup signifikan yaitu ketuntasan sebesar 87 persen. Hal ini menunjukkan bahwa penerapan media pembelajaran Booklet memberikan dampak positif dan efektif dalam meningkatkan hasil belajar siswa dalam materi menulis. Dari hasil penelitian ini, disimpulkan bahwa media pembelajaran Booklet dapat membantu siswa untuk lebih mudah memahami materi dan meningkatkan kemampuan menulis siswa
Implementasi Model Pembelajaran PJBL Berbantuan Media Flashcard untuk Meningkatkan Minat dan Keaktifan Belajar Peserta Didik Kelas 4 di Sekolah Dasar Siska Aprilia Wati; Cicilia Ika Rahayu Nita; Kholiq Kholiq
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 3 No. 8 (2023)
Publisher : Universitas Negeri Malang

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Abstract: Interest and learning activeness are needed and must exist in students during the learning process. Because with the interest and liveliness of learning can help to achieve learning goals. Interest and learning activeness in grade 4 students of SDN Sukorejo can be said to be lacking. Students still have no interest and learning activeness in themselves. In addition, the learning carried out by the teacher still uses the lecture method and has not used learning media. This study aims to increase interest and learning activeness by using the PJBL learning model assisted by flashcard media for 4th grade students of SDN Sukorejo. This research is a class action research conducted in collaboration with the class teacher which was carried out for 2 cycles with each cycle having 2 meetings. Based on the pre-cycle results, an assessment was obtained with a percentage of 25 percent learning interest and 12.5 percent learning activeness. After implementing cycle 1, an assessment was obtained with a percentage of 37.5 percent learning interest and 25 percent learning activeness. In cycle 2, an assessment was obtained with a percentage of interest and learning activeness of 75 percent. In cycle 2, it has met the expectations of increasing students' interest and learning activeness with more than 50 percent of the total number of students included in the category of good interest and active learning. This shows that the use of PJBL learning model assisted by flashcard media is able to increase the interest and learning activeness of 4th grade students of SDN Sukorejo Kediri. Abstrak: Minat dan keaktifan belajar sangat dibutuhkan dan harus ada pada diri peserta didik selama mengikuti proses pembelajaran. Sebab dengan adanya minat dan keaktifan belajar dapat membantu untuk mencapai tujuan pembelajaran. Minat dan keaktifan belajar pada peserta didik kelas 4 SDN Sukorejo dapat dikatakan kurang. Peserta didik masih belum ada minat dan keaktifan belajar pada diri mereka. Selain itu, pembelajaran yang dilaksanakan oleh guru masih menggunakan metode ceramah dan belum menggunakan media pembelajaran. Pada penelitian ini bertujuan untuk meningkatkan minat dan keaktifan belajar dengan menggunakan model pembelajaran PJBL berbantuan media flashcard pada peserta didik kelas 4 SDN Sukorejo. Penelitian ini merupakan penelitian tindakan kelas yang dilakukan secara kolaborasi dengan guru kelas yang pelaksanaannya selama 2 siklus dengan setiap siklus terdapat 2 pertemuan. Berdasarkan hasil pra siklus diperoleh penilaian dengan persentase minat belajar 25 persen dan keaktifan belajar 12,5 persen. Setelah dilaksanakan siklus 1, diperoleh penilaian dengan persentase minat belajar 37,5 persen dan keaktifan belajar 25 persen. Pada siklus 2, diperoleh penilaian dengan persentase minat dan keaktifan belajar sebesar 75 persen. Pada siklus 2 telah memenuhi harapan peningkatan minat dan keaktifan belajar peserta didik dengan lebih dari 50 persen dari jumlah peserta didik termasuk dalam kategori minat dan aktif belajar yang baik. Hal ini menunjukkan bahwa penggunaan model pembelajaran PJBL berbantuan media flashcard mampu meningkatkan minat dan keaktifan belajar peserta didik kelas 4 SDN Sukorejo Kediri.
Bagaimana Problem Based Learning yang Terintegrasi dengan TPACK dan Pembelajaran Diferensiasi Dapat Meningkatkan Pemahaman Konsep Siswa? Rahmad Prastiyan; Muhammad Nur Hudha; Hena Dian Ayu; Sulistyo Lestari
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 3 No. 8 (2023)
Publisher : Universitas Negeri Malang

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Abstract: This study’s objective is to see the students' understanding the conceptsof enviromental pollution in one of the high school in Blitar City. This research was an action research involved 31 of tenth grade.. Instruments was used in the form of twenty five multiple choice. Students have learned by PBL with TPACK and differentiated learning. At the end of second cycle, student’s mastery of concept was increased. Abstrak: Tujuan dari penelitian ini adalah untuk mengetahui penguasaan konsep siswa di salah satu SMA di Kota Blitar. Sejumlah 31 siswa dilibatkan dalam studi yang tergolong penelitian tindakan kelas ini. Soal berbentuk pilihan ganda sejumlah dua puluh lima digunakan sebagai instrumen. Siswa belajar menggunakan pembelajaran PBL dengan TPACK dan pembelajaran berdiferensiasi. Pada akhir siklus kedua, penguasaan konsep siswa mengalami peningkatan.
Optimalisasi Keterampilan Proses Sains Melalui LKPD Literasi Berbasis Masalah Intan Prameswari; Muhammad Nur Hudha; Sulistyo Lestari
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 3 No. 8 (2023)
Publisher : Universitas Negeri Malang

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Abstract: The purpose of this study is to provide an overview of the science process skills of class X students using problem-based literacy worksheets on environmental pollution material at SMA Negeri 3 Blitar. This research method is descriptive-qualitative. The sampling method is random sampling, the number of participants is 36 people in class X-8. The data collection instrument for measuring science process skills is problem-based literacy LKPD analysis. Science process skills are measured on aspects of identifying scientific questions, aspects of explaining scientific phenomena and aspects of using scientific evidence. The results of data analysis showed that the science process skills of class X students at SMA Negeri 3 Blitar increased so that it can be said that the use of problem-based literacy worksheets can optimize students' science process skills. Abstrak: Tujuan penelitian ini untuk memberikan gambaran tentang keterampilan proses sains peserta didik kelas X menggunakan LKPD literasi berbasis masalah pada materi pencemaran lingkungan di SMA Negeri 3 Blitar. Metode penelitian ini adalah deskriptif-kualitatif. Metode pengambilan sampel adalah random sampling, jumlah peserta adalah 36 orang pada kelas X-8. Instrumen pengumpul data untuk mengukur keterampilan proses sains adalah analisis LKPD literasi berbasis masalah. Keterampilan proses sains diukur pada aspek mengidentifikasi pertanyaan ilmiah, aspek menjelaskan fenomena ilmiah dan aspek menggunakan bukti ilmiah. Hasil analisis data menunjukkan bahwa keterampilan proses sains peserta didik kelas X di SMA Negeri 3 Blitar meningkat sehingga dapat dikatakan bahwa penggunaan LKPD literasi berbasis masalah dapat mengoptimalkan keterampilan proses sains peserta didik.
Penerapan Model PjBL Berbantuan Media Ular Tangga untuk Meningkatkan Kreativitas Peserta Didik Sekolah Dasar Afifah Rochmatur Rodhiyah; Siti Halimatus Sakdiyah; Luluk Faridatuz Zuhro
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 3 No. 8 (2023)
Publisher : Universitas Negeri Malang

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Abstract: Based on the diagnostic assessment, the results obtained from 28 children were 5 children in the very good category and 4 children in the good category with a level of creativity. The purpose of this research is to describe the use of the PjBL based snakes and ladders to increase the creativity of students in SBdP Class I SDN Bandungrejosari 1. This type of research was classroom action research conducted in two cycles. The stages of each cycle are planning, action, observation and reflection. The research subjects were class IB students at SDN Bandungrejosari 1. The data is collected by observation, documentation, and products analysis. Data analysis use qualitative and quantitative analysis. This research is said successfully if the percentage of creativity reaches 80 percent and the application of the PjBL reaches 90 percent. The results showed an increase in each indicator of creativity. The fluency indicator increased by 7.14 percent from the first cycle of 81.25 percent to 88.39 percent in the second cycle. The novelty indicator increased by 5.35 percent from the first cycle of 80.36 percent to 85.71 percent in the second cycle. The flexibility indicator increased by 2.68 percent from cycle I of 75.89 percent to 78.57 percent in cycle II, so it can be concluded that the PjBL based snakes and ladders can increase the creativity of students in Sbdp Class I SDN Bandungrejosari 1. Abstrak: Berdasarkan asesmen diagnostik, didapatkan hasil dari 28 anak terdapat 5 anak dalam kategori sangat baik dan 4 anak dalam kategori baik tingkat kreativitasnya. Tujuan penelitian adalah mendeskripsikan penerapan model PjBL berbantuan media ular tangga untuk meningkatkan kreativitas peserta didik pada mata pelajaran SBdP Kelas I SDN Bandungrejosari 1. Jenis penelitian ini adalah penelitian tindakan kelas yang dilakukan dalam 2 siklus. Tahapan tiap siklus yakni perencanaan, tindakan, pengamatan dan refleksi. Subjek penelitian adalah peserta didik kelas IB SDN Bandungrejosari 1. Teknik pengumpulan data melalui observasi, dokumentasi, dan produk. Analisis data dilakukan dengan analisis kualitatif dan kuantitatif. Penelitian ini dikatakan berhasil apabila persentase kreativitas mencapai 80 persen dan penarapan model PjBL mencapai 90 persen. Hasil penelitian menunjukkan adanya peningkatan setiap indikator kreativitas. Indikator kefasihan meningkat sebesar 7, 14 persen, pada siklus I 81,25 persen sedangkan pada siklus II 88,39 persen. Indikator kebaruan meningkat sebesar 5,35 persen, pada siklus I 80,36 persen sedangkan pada siklus II 85,71 persen. Indikator fleksibilitas meningkat sebesar 2,68 persen, pada siklus I 75,89 persen sedangkan pada siklus II 78,57 persen, sehingga dapat disimpulkan bahwa model PjBL berbantuan media ular tangga dapat meningkatkan kreativitas peserta didik pada mata pelajaran Sbdp Kelas I SDN Bandungrejosari 1.
Penerapan Model Pembelajaran Make a Match Berbantuan Media Puzzle untuk Peningkatan Keaktifan dan Hasil Belajar Mata Pelajaran Ekonomi Materi Alat Pembayaran Non Tunai Syavelia Anggi Pramesti; Lilik Sri Hariani; Veri Yulena Widjiastuti
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 3 No. 8 (2023)
Publisher : Universitas Negeri Malang

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Abstract: This research is undermined because in the learning activities students are less active and the learning outcomes are still less. This is because teachers do not apply the appropriate learning methods for each student. The research aims to enhance student engagement or learning activity and learning outcomes during learning activities in the classroom. In research, this class action is carried out up to two cycles with a make-a-match learning model. Each cycle lasts for one meeting and three hours of teaching. Planning, implementation, observation/observation, and reflection are phases that will be carried out. Class X IPS 2 State High School 2 Malang is a research subject with a number of students as many as 36. Observation, tests, and documentation are data collection methods used in research. As a result of pre-cycle learning activeness research, the percentage of activeness was 40 percent, experienced an increase in cycle I by 55 percent, then again increased in Cycle II by 75 percent. For student study outcomes the percentage of accuracy in the pre-cycle amounted to 27.8 percent, then in cycle I increased to 66.7 percent, and in the cycle II the percentual accuration increased by 86.1 percent. Thus, it can be concluded that the use of the model make a match can improve the activity and learning outcomes of students on non-cash payments materials. Abstrak: Penelitian ini dilatar belakangi karena dalam kegiatan belajar siswa kurang aktif dan hasil belajar masih kurang. Hal ini terjadi karena guru tidak menerapkan metode pembelajaran yang sesuai untuk setiap siswa. Penelitian ini bertujuan untuk meningkatkan keterlibatan siswa atau keaktifan belajar dan hasil belajar selama kegiatan pembelajaran di kelas. Dalam penelitian tindakan kelas ini dilakukan hingga dua siklus dengan model pembelajaran make-a-match. Setiap siklusnya berlangsung selama satu pertemuan dan tiga jam pengajaran. Perencanaan, pelaksanaan, pengamatan/observasi, dan refleksi merupakan tahapan yang akan dilakukan. Kelas X IPS 2 SMA Negeri 2 Malang menjadi subjek penelitian dengan jumlah siswa sebanyak 36. Observasi/pengamatan, tes, dan dokumentasi merupakan metode pengumpulan data yang digunakan dalam penelitian. Sebagai hasil dari penelitian keaktifan belajar pra-siklus, persentase keaktifan sebesar 40 persen, mengalami peningkatan di siklus I dengan persentase 55 persen, kemudian meningkat lagi di siklus II dengan persentase 75 persen. Untuk hasil belajar siswa persentase ketuntasan di pra-siklus sebesar 27,8 persen, kemudian di siklus I meningkat menjadi 66,7 persen, dan pada siklus II persentase ketuntasan meningkat menjadi sebesar 86,1 persen. Dengan demikian dapat disimpulan bahwa penggunaan model make a match dapat meningkatkan keaktifan dan hasil belajar siswa pada materi alat pembayaran non tunai mata pelajaran ekonomi. Kata kunci: make a match, puzzle; ;
Meningkatkan Hasil Belajar Matematika Siswa Kelas IV Melalui Model Discovery Learning Berbantuan Papan Pedes (Pecahan Desimal) Laila Dian Fitriani; Dyah Tri Wahyuningtyas; Yayuk Hinaning Utami
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 3 No. 8 (2023)
Publisher : Universitas Negeri Malang

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Abstract: This study aims to improve student learning outcomes in decimal numbers using the Discovery Learning learning model assisted by PeDes board media in class IV SD Negeri 1 Sukun, Malang City. The type of research used is classroom action research. The research procedure uses 2 cycles in which each cycle consists of 4 steps, including: planning, implementing, observing/observing, and reflecting. The subjects of this study were all fourth grade students at SD Negeri Sukun 1, a total of 27 students in one class. This study showed an increase in the learning outcomes of fourth grade students at SD Negeri Sukun 1 as indicated by changes in learning outcomes in cycle I, namely 54 percent of students achieving mastery of learning outcomes, while in cycle II there was an increase of 85 percent of students have achieved learning mastery. Abstrak: Penelitian ini bertujuan untuk meningkatkan hasil belajar siswa pada materi bilangan desimal dengan menggunakan model pembelajaran Discovery Learning berbantuan media papan PeDes di kelas IV SD Negeri 1 Sukun, Kota Malang. Jenis penelitian yang digunakan adalah penelitian tindakan kelas. Prosedur penelitian menggunakan 2 siklus yang setiap siklusnya terdiri atas 4 langkah, antara lain: perencanaan, pelaksanaan, pengamatan/observasi, dan refleksi. Subjek penelitian ini adalah seluruh siswa kelas IV SD Negeri Sukun 1 sejumlah 27 siswa dalam satu kelas. Penelitian ini menunjukkan peningkatan terhadap hasil belajar siswa kelas IV SD Negeri Sukun 1 yang ditunjukkan dengan perubahan hasil belajar pada siklus I yaitu 54 persen siswa mencapai ketuntasan hasil beajar, sedangkan pada siklus II mengalami peningkatan sebesar 85 persen siswa telah mencapai ketuntasan belajar.
Maximizing Students’ Vocabulary Mastery by Using Liveworksheet Apps Melyna Hariana Wati; Sugeng Hardi; Teguh Sulistyo
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 3 No. 8 (2023)
Publisher : Universitas Negeri Malang

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This class action research focuses on maximizing vocabulary mastery in 7th grade, especially in the 7H class at SMPN 1 Papar Kediri. In this class action research involves technology-based media, namely liveworksheet apps. With the help of this application, it is hoped that teachers can increase children's interest in learning English because by using this application formative or summative assessments can be formed in a game. The researchers used one of the game features, namely drag-drop. The major instrument used was a test to measure the students’ vocabulary mastery. Also, it applied an interview to evaluate students’ opinions about the application. The results obtained are that the majority of students claim to be happy to use this media because they are considered easy and as many as 75 percent of the total students in one class get results, namely their grades improve
Penerapan Model Project Based Learning Berbantuan Media Komik Digital Untuk Meningkatkan Kreativitas Siswa Kelas IV di SDN Sukomoro Kediri Priska Auliawati; Cicilia Ika Rahayu Nita; Sriatun Sriatun
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 3 No. 9 (2023)
Publisher : Universitas Negeri Malang

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Abstract: This research is motivated by the low creativity of students in thematic subjects. Based on the results of observations made to 27 students, there were 9 students belonging to the good category in terms of creativity. This study purposes to describe the Project Based Learning model application assisted by digital comic media to increase the creativity of fourth grade students at SDN Sukomoro on thematic subjects theme 8. The Classroom Action Research on Kemmis and Mc.Taggart model is applied at twice meetings in two cycles that consists of planning, action, observe, and reflection phase. The observation on students and teacher, interview with teacher, also other review documents are used as data sources to analyze on the approach of quantitative and qualitative descriptive analysis. This study find that the increasing of students’ creativity on pre-cycle with 33,33 percent, increased in cycle I to 68.18 percent and in cycle II increased to 81.48 percent. So it can be concluded that classroom action research with the Project Based Learning model assisted by digital comic media can be said to be successfully applied to increase the creativity of fourth grade students at SDN Sukomoro in theme 8 thematic subjects. Abstrak: Penelitian ini dilatarbelakangi oleh rendahnya kreativitas siswa pada mata pelajaran tematik. Berdasarkan hasil observasi yang dilakukan kepada 27 siswa ,terdapat 9 siswa tergolong dalam kategori baik tingkat kreativitasnya. Tujuan dari penelitian ini adalah untuk mendeskripsikan penerapan model Project Based Learning berbantuan media komik digital untuk meningkatkan kreativitas siswa kelas IV di SDN Sukomoro pada mata pelajaran tematik tema 8. Penelitian Tindakan Kelas (PTK) model Kemmis dan Mc. Taggart diterapkan pada dua kali pertemuan dalam dua siklus yang terdiri dari tahap perencanaan, tindakan, observasi, dan refleksi. Observasi pada siswa dan guru, wawancara dengan guru, serta kajian dokumen lain sebagai sumber data untuk dianalisis pada pendekatan analisis deskriptif kuantitatif dan kualitatif. Penelitian menemukan peningkatan kreativitas siswa pada pra siklus 33,33 persen meningkat pada siklus I menjadi 68,18 persen dan pada siklus II meningkat menjadi 81,48 persen. Sehingga dapat disimpulkan bahwa penelitian tindakan kelas dengan model Project Based Learning berbantuan media komik digital ini dapat dikatakan berhasil diterapkan untuk meningkatkan kreativitas siswa kelas IV di SDN Sukomoro pada mata pelajaran tematik tema 8.