cover
Contact Name
Yudi Yunika Putra
Contact Email
inomatika@unmuhbabel.ac.id
Phone
+6281279499449
Journal Mail Official
inomatika@unmuhbabel.ac.id
Editorial Address
Jalan K.H. Ahmad Dahlan KM 4 Rt.03 No.51 Ds. Mangkol, Kecamatan Pangkalanbaru Kabupaten Bangka Tengah Provinsi Kepulauan Bangka Belitung
Location
Kab. bangka tengah,
Kepulauan bangka belitung
INDONESIA
Inovasi Matematika (Inomatika)
ISSN : 26567431     EISSN : 26567245     DOI : https://doi.org/10.35438/inomatika
Core Subject : Education,
Jurnal Inovasi Matematika (INOMATIKA) merupakan jurnal Elektronik berisi hasil penelitian pada bidang matematika dan pendidikan matematika. Cakupan dan Ruang Lingkup Materi, meliputi: (1) Kurikulum Pendidikan Matematika, (2) Metode/Strategi Pendidikan Matematika, (3) Media Pembelajaran Matematika, (3) Pembelajaran Matematika Berbasis IT, (4) Soal PISA, (5) Penelitian Pengembangan, (6) Lesson Study pembelajaran matematika, (7) Realistik Mathematics Education, dan (8) Topik Lain yang Terkait dengan bidang matematika dan Pendidikan Matematika.
Articles 132 Documents
Development of PBL-Based Mathematics Teaching Modules to Improve The Mathematical Critical Thinking Skills of Elementary School Students Fathira Aprilia Az-zahra; Hamidah Suryani Lukman; Pujia Siti Balkist
Jurnal Inovasi Matematika Vol. 5 No. 2 (2023): Inovasi Matematika
Publisher : Pendidikan Matematika Universitas Muhammadiyah Bangka Belitung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35438/inomatika.v5i2.392

Abstract

This research aims to develop a Problem-Based Learning Based Mathematics Teaching Module to Improve the Mathematical Critical Thinking Ability of Elementary Students and test its quality based on validity, practicality, and effectiveness. This research uses the ADDIE development model (Analyze, Design, Develop, Implement, and Evaluate). This research was conducted on 23 fifth-grade students at SDN Pakujajar CBM. The instruments used in this study were validation sheets by material and media experts to test the validity of problem-based learning-based mathematics teaching modules, teacher and student response questionnaires to test the practicality of problem-based learning-based mathematics teaching modules, and student mathematical critical thinking ability tests to test the effectiveness of problem-based learning-based mathematics teaching modules. Data analysis techniques in this study used Hypothesis Test and N-Gain. The results of the study obtained are: (1) The problem-based learning mathematics teaching module is included in the very valid category. (2) Based on the teacher and student response questionnaire, a very good response was generated regarding the teaching module developed, and the problem-based learning mathematics teaching module was included in the very practical category. (3) Based on the results of the Hypothesis Test and N-Gain analysis, it shows an increase in students' mathematical critical thinking skills in the moderate category, so the problem-based learning-based mathematics teaching module is declared effective.
Development of Animated Videos Based on the Merdeka Curriculum to Improve Students' Mathematical Problem Solving Ability Dista Anggraeni Safitri; Hamidah Suryani Lukman; Aritsya Imswatama
Jurnal Inovasi Matematika Vol. 5 No. 2 (2023): Inovasi Matematika
Publisher : Pendidikan Matematika Universitas Muhammadiyah Bangka Belitung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35438/inomatika.v5i2.394

Abstract

This research aims to develop an animation video based on the merdeka curriculum to improve mathematical problem solving skills of elementary school students by testing its quality based on valid, practical, and effective criteria. This type of research is R&D with the ADDIE development model (Analyze, Design, Development, Implementation, and Evaluation). The subjects of this study were 1 teacher and 23 fifth grade students at one of the public elementary schools in Sukabumi City. The instruments used in the study were media expert and material expert validation sheets to test the validity of the animated video, teacher and student response questionnaires to test the practicality of the animated video, and student mathematical problem solving ability tests to test the effectiveness of the animated video. The data analysis techniques used were Hypothesis Test and N-Gain analysis. The results showed that (1) The animation video developed was included in the category of very valid or very feasible to be tested. (2) Teachers and students gave very good responses to the animated video developed and included in the very practical category. (3) Based on the results of hypothesis testing and N-Gain, it shows that there is an increase in students' mathematical problem solving skills in the medium category so that the animated video developed is declared effective.
Designing Numeracy Assisted E-Learning Using Palembang Tourism Context during the Covid-19 For Pre-Service Primary School Teachers Jayanti Jayanti; Zulkardi Zulkardi; Ratu Ilma Indra Putri; Yusuf Hartono
Jurnal Inovasi Matematika Vol. 5 No. 2 (2023): Inovasi Matematika
Publisher : Pendidikan Matematika Universitas Muhammadiyah Bangka Belitung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35438/inomatika.v5i2.405

Abstract

Pembelajaran setelah masa pandemi COVID-19, fasilitas belajar memanfaatkan bantuan teknologi Informasi (IT) dimana dosen menggunakan platform pembelajaran e-learning SISFO Universitas PGRI Palembang. Penelitian ini bertujuan untuk menghasilkan bahan ajar berupa LKM (Lembar Kerja Mahasiswa) yang berbantuan e-learning sisfo palembang yang valid, praktis serta memiliki efek potensial. Subjek penelitian adalah mahasiswa semester 5 Universitas PGRI Palembang sebnyak 38 orang. Metode Penelitian ini merupakan penelitian design reseach, penelitian pengembangana yang memiliki dua tahapan, yaitu evaluation preliminary, dan evaluation formatif. Evaluasi formatif meliputi evaluasi kurikulum dan bahan ajar, one-to-one dilakukan pada 3 mahasiswa, expert review kepada 3 pakar, dan small group sebanyak 6 orang and field test dengan mahasiswa calon guru SD. Data dikumpulkan melalui panduan, wawancara, dan dokumentasi tentang framework PISA 2022. Konteksnya adalah student tourism di era COVID-19 materi statistik and geometri. Data dianalisis secara deskriptif. Hasil dari penelitian ini adalah menghasilkan prototipe lembar kerja mahasiswa yang valid, praktis dan memiliki efek potensial cukup baik dimana pembelajaran mendukung numerasi matematika yang sesuai dengan Framework PISA 2022 yang terdiri dari isi, kontruks dan Bahasa, serta konteks, tingkat masalah, dan proses pada pembelajaran matematika itu sendiri.
Math Bilbul: Development of Construct 2-Based Gamification Learning Media on Integer Number Material for VII Grade Maysitta Dyah Afsara; Sari Saraswati
Jurnal Inovasi Matematika Vol. 7 No. 2 (2025): Inovasi Matematika
Publisher : Pendidikan Matematika Universitas Muhammadiyah Bangka Belitung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35438/inomatika.v7i2.522

Abstract

This study aims to produce a valid, practical, and effective Math Bilbul gamification learning media based on Construct 2 on integer number material in VII grade. The development model used is 4D (Define, Design, Develop, Disseminate). Data collection techniques use observation, documentation, tests, and questionnaires. The instruments used are validation sheets, 8 descriptive questions and user response questionnaires. Data are analyzed descriptively quantitatively according to the research stage. The results of qualitative validation by material experts reached a score percentage of 94.7% and media of 92% with very valid criteria. The results of student and teacher responses at the small and large class trial stages showed that the media developed was very practical and effective to use based on the results of classical learning completion of 90%. This Math-bilbul can be used as an alternative interactive game-based learning media.
Traditional House of Lampung Kedatun Keagungan: Ethnomathematics Exploration Noprisa Noprisa; Fitria Lestari; Desrina Hardianti; Dwi Desmayanasari; Suryatul Aini Asyhara; Deni Efendi; Dopy Rizko; Elsa Kurnia
Jurnal Inovasi Matematika Vol. 6 No. 1 (2024): Inovasi Matematika
Publisher : Pendidikan Matematika Universitas Muhammadiyah Bangka Belitung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35438/inomatika.v6i1.417

Abstract

The purpose of this study is to explore Ethnomathematics of Geometry concepts in Kedatun Keagungan traditional house architecture. It is hoped that students will more easily explore understanding of mathematical abstractness through visual representations in familiar cultural forms. Learning mathematics by linking the surrounding culture so that learning is more meaningful for students. This research is a qualitative research with an ethnographic approach. Data collection techniques begin with observation, compiling and validating instruments, documentation studies and FGD. Data analysis technique uses the Spradley model. Based on the research results, it was found that Ethnomathematics in the Kedatun Keagungan traditional house has applied mathematical concepts both to the components of the house building and the ornaments inside which include: (1) the concept of geometry which consists of shapes, shapes and angles, (2) the concept of Geometry Transformations consisting of Symmetrical properties, Translation properties, Reflections, and Dilations. The results of this research can be used as a reference in developing teaching materials on Geometry material so that learning becomes more meaningful.
Learning Circle Using Gobak Sodor Game Context In Eighth Grade Harisman Nizar; Dyah Rahmawati
Jurnal Inovasi Matematika Vol. 6 No. 1 (2024): Inovasi Matematika
Publisher : Pendidikan Matematika Universitas Muhammadiyah Bangka Belitung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35438/inomatika.v6i1.418

Abstract

This research aims to produce a learning trajectory that can help students understand the concept of circles using the Indonesian Realistic Mathematics Education (PMRI) approach. This research takes the context of the traditional game "gobak sodor" which developed from an informal form to a formal form. The research method used is a research design that involves three stages, namely preparing for the experiment, experimental design, and retrospective analysis. This research was carried out in eighth grade class in one of Junior High School in Palembang involving 34 students. PMRI is the basis for the learning context and activities in this research. Data collection includes taking student work results, interviews, and observations. The results of the research produced a learning trajectory that supports understanding the concept of circles from informal to formal form, which involves one activity of playing "gobak sodor," collecting data through observation and measurement, as well as interpreting data and observations. The results of the learning activities show that the series of activities carried out can help students understand the concept of circles.
Transformative Pedagogy: Investigating the Impact of Online Jigsaw Model on Motivation and Academic Achievement in High School Mathematics Rizka Aliya Mitayani; Naufal Ishartono
Jurnal Inovasi Matematika Vol. 6 No. 1 (2024): Inovasi Matematika
Publisher : Pendidikan Matematika Universitas Muhammadiyah Bangka Belitung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35438/inomatika.v6i1.421

Abstract

Several earlier research investigated the use of Jigsaw to improve the quality of the online mathematics teaching-learning process. However, few studies have used the Jigsaw approach to improve the quality of online mathematics education, particularly in terms of motivation and learning results. To address this research gap, the goal is to outline the process of integrating the Jigsaw model in online learning and to demonstrate the importance of enhancing student motivation during the learning process. This study used the classroom action research approach, which involved 36 students from a high school in Central Java Province, Indonesia. The results of this investigation indicate that the application of Jigsaw can be done online using numerous procedures indicated in this study. Furthermore, the results indicate a considerable improvement in motivation and learning outcomes. The findings of this study are expected to serve as a reference for teachers on how to implement the Jigsaw model online.
Junior High School Students’ Geometry Ability Based on Van Hiele Level’s Thinking Prismadian Amalia Putri; Subanji; Santi Irawati
Jurnal Inovasi Matematika Vol. 6 No. 1 (2024): Inovasi Matematika
Publisher : Pendidikan Matematika Universitas Muhammadiyah Bangka Belitung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35438/inomatika.v6i1.439

Abstract

Kemampuan memecahkan masalah dan berpikir logis siswa dapat ditumbuhkan dengan mempelajari Geometri. Namun, kenyataan di lapangan dan beberapa penelitian di Indonesia menunjukkan bahwa kemampuan berpikir geometris siswa SMP masih tergolong rendah. Penelitian ini bertujuan untuk mengkaji kemampuan berpikir geometris siswa SMP menurut Teori Van Hiele. Penelitian ini merupakan penelitian kualitatif dengan pendekatan deskriptif, yang dilaksanakan di salahsatu SMP di Kabupaten Pringsewu dengan melibatkan 28 siswa kelas VIII. Subjek penelitian dipilih masing-masing satu siswa mewakili level 1, 2, 3, dan 4 Van Hiele. Pengumpulan data dilaksanakan dengan menggunakan tes pilihan ganda dan wawancara. Teknik analisis data dilaksanakan dengan tahap reduksi data, penyajian data, dan penarikan kesimpulan. Teknik originalitas data dilaksanakan dengan triangulasi di mana peneliti membandingkan data hasil tes dengan hasil wawancara siswa. Hasil penelitian menunjukkan bahwa siswa level 1 (28,57%) dapat mengenal dan menyebutkan nama bangun geometri secara visual; siswa level 2 (14,28%) dapat mempelajari bentuk-bentuk geometri dengan mengamati dan menyebutkan sifat-sifat bangun tersebut; siswa level 3 (7,14%) dapat membuat koneksi antara berbagai bentuk bangun geometri dan mendeteksi sifat umum dari bentuk geometri tertentu; siswa level 4 (3,57%) dapat membedakan dan membuat kesimpulan sederhana mengenai bentuk dan sifat bangun.
Ratio Material Learning Design Using the Context of Cooking Rice to Help Elementary Students Understand Concepts Filian Yunita Sari; Zulkardi; Ratu Ilma Indra Putri; Ely Susanti; Duano Sapta Nusantara
Jurnal Inovasi Matematika Vol. 6 No. 1 (2024): Inovasi Matematika
Publisher : Pendidikan Matematika Universitas Muhammadiyah Bangka Belitung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35438/inomatika.v6i1.443

Abstract

Understanding concept is something that students need to have because the concepts in mathematics material are interconnected with each other. The purpose of this research is to determine the learning design of ratio material using the context of cooking rice which can help elementary school students understand the concept of ratio. Researchers designed student activity sheets using the context of cooking rice before conducting research. This design research was carried out on class VI students at one of SD Negeri in Belitang and was carried out in three stages, namely the preparing for the experiment, the design experiment, and retrospective analysis. Data collection through student activity sheets and interviews. Miles and Huberman techniques are used to analyze data which includes data reduction, data presentation, and data conclusion. The results showed that ratio material learning design using the context of cooking rice can help students understand the concepts of ratio. The learning track consists of four activities, namely (1) watching videos of cooking rice, (2) determining the relationship between the amount of rice and the amount of water in the process of cooking rice, (3) making a comparison table of the amount of rice and the amount of water needed to cook rice, (4) conclude the meaning of ratio based on the activity of cooking rice.
The Local Wisdom of Mathematical Language of Malay Community of Pangkalpinang: An Ethnographic Study Yudi Yunika Putra; Sasih Karnita Arafatun
Jurnal Inovasi Matematika Vol. 6 No. 2 (2024): Inovasi Matematika
Publisher : Pendidikan Matematika Universitas Muhammadiyah Bangka Belitung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35438/inomatika.v6i2.457

Abstract

Pangkalpinang is the capital of Bangka Belitung Province by occupied most Melayu people with a rich culture. There are a number of cultures Pangkalpinang public relates to context learning mathematics. However, not many of the teachers in Pangkalpinang apply culture in learning mathematics. Whereas culture can be a starting point in learning mathematics. So the aim of the research for explore local wisdom quantity mathematics language public melayu Pangkalpinang which can used starting point in learning mathematics. The research used an exploration method with an approach of ethnography sourced from a literature review, field observation, and interviews with elders or the public who live in the area research place. Analysis of data through reduction data, presentation data, and concluding. The stages of research with a beginning observation about the context of public culture who made starting point learning. The next is the research theme which explores the language culture melayu Pangkalpinang public with related ethnomathematics, the next determine data source, data collection, analysis data, and drafting report and reflection. The result of the research shows that there is a quantity of language mathematics used by the Pangkalpinag public, and that matter can become a starting point in learning mathematics. Quantity language covers units, tens, twenties, hundreds, thousands, tens of thousands, hundreds of thousands, and millions, and also produces fractional numbers and indefinite numbers.

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