cover
Contact Name
Salim
Contact Email
japend@uho.ac.id
Phone
+6285341614860
Journal Mail Official
japend@uho.ac.id
Editorial Address
Perpustakaan FKIP Universitas Halu Oleo, Jl. HEA Mokodompit, Kampus Hijau Bumi Tridharma Andounohu Kendari, Sulawesi Tenggara
Location
Kota kendari,
Sulawesi tenggara
INDONESIA
Jurnal Amal Pendidikan
Published by Universitas Halu Oleo
ISSN : 27464725     EISSN : 27213668     DOI : https://doi.org/10.36709/japend
Core Subject : Education,
Jurnal Amal Pendidikan has an ISSN that is P-ISSN: 2746-4725 (printed version) and E-ISSN: 2721-3668 (electronic version). Jurnal Amal Pendidikan is published by the Faculty of Teacher Training, and education Universitas Halu Oleo with a period of three times a year in April, August and December. Articles that can be considered for publication in the Jurnal Amal Pendidikan are the results of the implementation of research activities that are in accordance with the focus and scope of the journal including: Learning models/methods/strategies, Education Management, Learning Media, Curriculum Development, Learning ICT, Learning Materials/Sources, Ethnopedagogics, Learning Assessment and Evaluation, Learning Psychology, Thinking Skills in Learning.
Articles 11 Documents
Search results for , issue "Vol. 5 No. 3 (2024): December 2024" : 11 Documents clear
Application Of Student Team Achievement Division Learning Model Assisted Teaching Props On Problem Solving Fadilah, Nurul; Wijayanti , Rica
Jurnal Amal Pendidikan Vol. 5 No. 3 (2024): December 2024
Publisher : FKIP Universitas Halu Oleo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36709/japend.v5i3.103

Abstract

The lack of students' ability to solve math problems often occurs in various schools, both at the elementary until even high school / vocational level. Through interviews conducted with one of the math teachers at SMK Ibnu Cholil stated that this also happened to class X students. This is due to the lack of use of facilities such as learning media during the learning process and the learning model applied still uses the guided inquiry model at each meeting, resulting in students becoming bored. The purpose of this study is to prove whether the STAD assisted by Trigonometric Finger Board Props can help students solve math problems or not. The experimental research used in this research is True Experimental Design with the form of Pretest-Posttest Control Group Design, this test is carried out twice, namely before research (Pretest) and after research (Posttest). The application of the STAD type cooperative learning model assisted by trigonometric fingerboard props can help students in problem solving. This can be seen from the students' learning outcomes in the form of pretest and posttest which experienced a significant increase at α = 0.000 than students who received conventional learning models.
Smartphones and Changes in Interest in Learning: Perspective of Mts Attaufiq Padaelo Learners Atty; Amin, Sitti Jamilah; Dalle, Ambo; Marhani; Aminah, St
Jurnal Amal Pendidikan Vol. 5 No. 3 (2024): December 2024
Publisher : FKIP Universitas Halu Oleo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36709/japend.v5i3.152

Abstract

The rapid development of technology has made smartphones an integral part of daily life, offering various benefits such as communication, information access, and educational support. However, excessive use of smartphones among students has raised concerns about its negative impact on academic performance and interpersonal skills. This study aims to analyze the effects of smartphone usage on students' academic achievement and learning interests by identifying both positive and negative implications. The research employs a mixed-method approach, combining surveys and interviews with students to understand their smartphone usage patterns and their influence on their educational outcomes. Results indicate that while smartphones facilitate access to learning materials and foster peer collaboration, their overuse of social media and gaming negatively affects concentration and academic performance. The study concludes that balanced and purposeful use of smartphones can enhance learning experiences, while excessive reliance may hinder students' personal and academic growth.
The Use of Audio-Visual Media in Increasing Students' Motivation to Learn Islamic Religious Education Arisman; Usman; D, Muh. Akib; Kamaruddin; Jufri, Muhammad
Jurnal Amal Pendidikan Vol. 5 No. 3 (2024): December 2024
Publisher : FKIP Universitas Halu Oleo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36709/japend.v5i3.153

Abstract

This study examines the use of audio-visual media in enhancing students' motivation to learn Islamic Religious Education (IRE) at UPTD SMPN 5 Barru. Education plays a crucial role in shaping individuals' cognitive and character development, with innovative teaching methods being essential to improve engagement and outcomes. The research employs a qualitative, descriptive approach, collecting data through interviews and observations to explore the impact of audio-visual media on motivation and learning. The findings reveal that audio-visual media, such as videos, significantly increases students' interest and comprehension of IRE topics, fostering creativity, confidence, and active participation. Supporting factors include the availability of facilities, teacher skills, and parental involvement, while barriers include limited technological resources and variability in students' abilities. The study concludes that audio-visual media effectively addresses learning challenges, enhances student focus, and improves academic performance, though its optimal use requires teacher expertise and sufficient resources.
Metacognition Analysis of Students' Problem-Posing Process for Group Homomorphism Material Nugraheni, Liknin; Ladyawati, Erlin; Maftuh, Moh Syukron
Jurnal Amal Pendidikan Vol. 5 No. 3 (2024): December 2024
Publisher : FKIP Universitas Halu Oleo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36709/japend.v5i3.159

Abstract

Group homomorphism, a complex topic in the Algebra Structure 1 course at Universitas PGRI Adi Buana Surabaya, requires high-level thinking, creativity, and the integration of ideas. Metacognition plays an important role in helping students have the problem-posing process, which includes understanding, translating, editing, and selecting information. This study aimed to analyze the metacognitive processes of students with low and high abilities in creating problems related to group homomorphism. The findings show that 83.33% of low-ability students operate at the tacit use level, where they do not consciously consider their decisions or thinking processes. In contrast, high-ability students obtained 100% of the reflective use level during the planning and monitoring stages, meaning that they have reflected thought processes before, during, and after problem-posing, while also identifying improvements and next steps. Furthermore, 100% of high-ability students achieve the strategic use level in the evaluation stage, showing their ability to consciously regulate their thought processes and apply targeted strategies to improve the accuracy of their evaluations when creating problems related to group homomorphism.
The Influence of Self-Confidence on Mathematics Final Exam Scores of Students Ndumadi, La; Bey, Anwar; Arvyaty; Zulfaidil
Jurnal Amal Pendidikan Vol. 5 No. 3 (2024): December 2024
Publisher : FKIP Universitas Halu Oleo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36709/japend.v5i3.121

Abstract

Self-confidence plays a significant role in students' academic performance, particularly in subjects such as mathematics, which can be challenging for many. Previous studies suggest that students who feel more confident in their abilities tend to perform better, as they are more likely to engage with the material, approach problems positively, and persist through difficulties. However, the relationship between self-confidence and academic achievement, especially in mathematics, remains inconclusive, with some studies reporting strong correlations and others finding minimal impact. This study aims to explore the levels of self-confidence among Class X Science students and examine how it relates to their mathematics exam scores. Using an Ex Post Facto method, 173 students were selected through purposive sampling. Descriptive analysis showed an average exam score of 73.28, with significant variation in student performance. Pearson correlation results indicated a low positive correlation between self-confidence and mathematics exam scores, though it was not statistically significant at the 0.05 level. The coefficient of determination (R Square) of 4.2% suggests that self-confidence contributes only slightly to the variance in mathematics results. In conclusion, while many students exhibit high self-confidence and perform reasonably well in mathematics, its impact on their academic performance is limited. Further research with a larger sample size and additional factors is recommended to gain a deeper understanding of this relationship
Implementation Of Dice Games In Improving Numerication Ability Pradana, Pascalian Hadi; Romadhoni, Masruroh; Ali, A. Zulkarnain
Jurnal Amal Pendidikan Vol. 5 No. 3 (2024): December 2024
Publisher : FKIP Universitas Halu Oleo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36709/japend.v5i3.137

Abstract

Early Childhood Education (PAUD) is the initial stage in the education system, where children are in the preschool period aged 0 to 6 years, which is a period of very rapid development.  The purpose of this research is to determine the improvement in children's numeracy skills through the application of dice games.  Early childhood numeracy skills include understanding and using basic mathematical concepts such as number recognition, simple counting, and object grouping.  Numeracy skills help children develop cognitive, logical, and problem-solving abilities, which are important foundations for more complex mathematics learning in the future.  Dice games make it easier for children to remember the material, especially in developing cognitive aspects by introducing simple counting methods.  This study uses the Classroom Action Research (CAR) method, which involves two cycles where each cycle includes the stages of planning, implementation, observation, and reflection.  Based on the results of the Classroom Action Research (CAR) and the data analysis conducted, it is concluded that dice games can improve children's numeracy skills.  This is evidenced by the improvement in research results from cycle I, where 7 children or 43.75% met the minimum criteria for developing as expected, increasing to 14 children or 87.5% in cycle II.  Because in cycle II the success indicators have been met, this research is declared complete.  With those results, since the success indicators were met in cycle II, the research is considered complete.
The Influence of Papercraft on Early Childhood Cutting Ability Jannah, Icuk Nur; Pradana, Pascalian Hadi; Kurniawan, Nurhafit
Jurnal Amal Pendidikan Vol. 5 No. 3 (2024): December 2024
Publisher : FKIP Universitas Halu Oleo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36709/japend.v5i3.138

Abstract

Early childhood education is a form of education aimed at optimizing children's growth and development. The purpose of this research is to determine the effect of papercraft on the cutting skills of young children. This research uses an experimental research design. Experimental research in education is a research activity aimed at evaluating the effects of educational treatments on children's behavior or testing the hypothesis of whether or not there is an influence of handicrafts on children's cutting skills. The design used is a one-group pretest-posttest design. Based on the research results, the significance value of p is 0.003 <0.05, thus H0 is accepted, indicating that there is a significant effect on the cutting skills of children between the pretest and posttest at TK Nurus Sa'adah 03. From the results of the Wilcoxon test, which showed that there was no decline in cutting skills. In the positive range, there is an improvement from pre-test to post-test. This improvement can be seen in the similarity between the pretest and posttest, with 1 child showing neither improvement nor decline. Therefore, there are 11 children whose cutting skills improved through the papercraft activities.
Design of a Mathematics Teaching Module for Elementary School Based on Ethnomathematics of Buton Traditional Houses to Improve Numerical Literacy Skills Ekadayanti, Waode; Ili, La; Kadir; Yanti, Noer Rakhmat; Hesti
Jurnal Amal Pendidikan Vol. 5 No. 3 (2024): December 2024
Publisher : FKIP Universitas Halu Oleo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36709/japend.v5i3.143

Abstract

This study aims to design an ethnomathematics-based mathematics teaching module for elementary school, focused on the Traditional House of Buton, to improve numerical literacy skills and assess the feasibility and student responses to the module. The research method used is Research and Development (R&D), following these stages: problem identification, design, validation, implementation, and evaluation. The results show the successful design of the module, which is valid with an average construct validation score of 0,775 and content validation score of 0,772, both categorized as "valid." Student response analysis, involving 15 fourth-grade students, showed a positive response with 84,21%. Before using the module, the average pretest score was 59 (incomplete), and after the module implementation, the average posttest score increased to 88,33 (complete), indicating significant improvement in students' numerical literacy skills. Based on these findings, it can be concluded that the module is valid, practical, and effective in enhancing students' numerical literacy skills.
Survey of Web Media Needs With Canva on PAI At The Senior High School Level Norhidayah, Siti; Hady Ningsih, Salsabila; Yuliani, Hadma
Jurnal Amal Pendidikan Vol. 5 No. 3 (2024): December 2024
Publisher : FKIP Universitas Halu Oleo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36709/japend.v5i3.161

Abstract

This research is motivated by the need for Islamic Religious Education (PAI) learning media using technology. One of the media that can be utilized is web-based media. The purpose of this research is to analyze: 1) Students' and teachers' responses related to web-based PAI learning media, 2) Students' needs related to web-based learning media in accordance with student characteristics, and 3) The need for web-based learning media with Canva application. The method used was a mixed method with quantitative and qualitative approaches. Quantitative data were collected through questionnaires filled out by 66 students from 159 populations in this study. The results of this study showed that the majority of students responded positively to the use of web-based PAI learning media where 50% of students considered the media quite helpful and 46.97% of students considered web-based media very helpful.
The Influence of the MURDER Learning Model on High School Students' Mathematical Concept Understanding and Mood Rahmawati; Kadir; Masi, La; Salim
Jurnal Amal Pendidikan Vol. 5 No. 3 (2024): December 2024
Publisher : FKIP Universitas Halu Oleo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36709/japend.v5i3.162

Abstract

This study aims to examine the differences in the improvement of mathematical concept understanding and mood enhancement between students taught using the MURDER learning model and those taught using the direct learning model. This type of research is a quasi-experiment with a pretest-posttest control group design. The population of this study consists of all the students in grade XI, totaling 275 students. The sample was taken using purposive sampling technique. From this method, two classes were selected as the sample. The research instruments included a test of students' mathematical concept comprehension, a student mood questionnaire, and a teacher observation sheet. The data analysis techniques used were descriptive and inferential analysis. The results of the study indicate that: (1) The description of students' mathematical concept comprehension ability, taught using the MURDER learning model and the direct instruction model, showed average N-Gain values of 0,3634 and 0,2827, respectively. (2) The description of student mood, taught using the MURDER learning model and the direct instruction model, showed average N-Gain values of 0,5709 and 0,4291, respectively. (3) Based on the results of the MANOVA test, the F value has a significance level of 0,009 < a = 0,05 so H0 is rejected. So, it can be concluded that there is a difference in the improvement of mathematical concept understanding and mood enhancement between students taught using the MURDER learning model and those taught using the direct instruction model

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