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INDONESIA
Journal of Education and Teaching Learning
ISSN : 29863791     EISSN : 29863015     DOI : https://doi.org/10.59211/mjpjetl.v1i1
Core Subject : Education,
Journal of Education and Teaching Learning: is an open-access, double-blind peer-reviewed journal published by PT Media Jurnal dan Pendidikan. (MJPJETL) aims to promote excellence through dissemination of high-quality research findings, specialist knowledge, and discussion of professional issues that reflect the diversity of this field. The journal publishes a broad range of papers from all branches of education and individual or group learning relating to education, including but not limited to curriculum, elementary and secondary education, higher and adult education, teacher education, the education of special groups, gender and education, applied linguistics or language education, educational and information technology, educational theory, research and methodologies. This journal is published Biannually in online versions. All articles and issues are available for free download online.
Arjuna Subject : Umum - Umum
Articles 248 Documents
THE EFFECT OF PROMOTIONS ON THE DECISION TO STAY   AT BALCONE SUITES & RESORT IN BUKITTINGGI Arija Bimbi Ramadhani; Kurnia Illahi Manvi
Journal of Education and Teaching Learning Vol.4 No.1 July (2026)
Publisher : PT MEDIA JURNAL DAN PENDIDIKAN

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59211/mjpjetl.v4i1.339

Abstract

This study aims to determine how promotions influence the decision to stay at The Balcone Suites & Resort Bukittinggi. This study employs a quantitative descriptive research method with a causal-associative approach. A total of 98 respondents—guests who had previously stayed at The Balcone Suites & Resort Bukittinggi—constituted the study sample, selected using a non-probability sampling method. A Likert-scale questionnaire was distributed as part of the data collection process. IBM SPSS Statistics version 27 was used to analyze the data through descriptive analysis, testing of analytical assumptions, and simple linear regression analysis. Based on the research findings, the promotion variable, with an average score of 3.62, and the decision to stay, with an average score of 3.65, both fall into the “good” category. According to the results, guests’ decisions to stay at The Balcone Suites & Resort Bukittinggi are positively and significantly influenced by promotions, with a significance value of 0.039 (< 0.05). The regression coefficient of 0.219 indicates that a one-unit increase in promotion leads to a 0.219-unit increase in the decision to stay. Promotion accounts for 42.2% of the variation in guests’ decision to stay, while the remaining 57.8% is influenced by other factors not examined in this study.  
Development of a Board Game-Based Information Service Media to Support Students’ Understanding of Bullying Prevention at SMP IT Al-Hijrah Medan Sri Nita Yani Sihombing; Purbatua Manurung
Journal of Education and Teaching Learning Vol.4 No.1 July (2026)
Publisher : PT MEDIA JURNAL DAN PENDIDIKAN

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59211/mjpjetl.v4i1.344

Abstract

The goal of this study is to create board game media for information services that will help students at Al Hijrah IT Junior High School in Medan comprehend the risks associated with bullying. The ADDIE development model, which comprises the phases of analysis, design, development, implementation, and evaluation, is used in this study together with the Research and Development (RND) approach. A sample of twenty-five pupils from SMP IT Al Hijrah Medan's seventh-grade student body served as the study's subject. Observation, interviews, and expert validation questionnaires were employed as data gathering methods. The analysis's findings indicated that the information service media used in schools was still basic, necessitating the usage of more engaging and entertaining media. According to the study's findings, the Board Game game media received 90% media expert validation and 93% material expert validation results with a highly valid category. Additionally, the student reaction was 85% with the category of extremely possible and the teacher's response was 87%. When information services on stopping bullying are implemented, the media created is thot to be able to boost student interest, activity, and engagement. Therefore, it is said that the board game media is very appropriate for usage as an information service medium to provide students at Al Hijrah IT Junior High School Medan an awareness of how to combat bullying.  
Effect of Signature Welcome Drink Presentation on Guests' Revisit Intention at Aston Nagoya City Hotel Batam Fadilla Nofrianti; Lise Asnur
Journal of Education and Teaching Learning Vol.4 No.1 July (2026)
Publisher : PT MEDIA JURNAL DAN PENDIDIKAN

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59211/mjpjetl.v4i1.350

Abstract

This study aimed to examine the effect of the Signature Welcome Drink Presentation on guests' revisit intention at Aston Nagoya City Hotel Batam. A quantitative survey approach was employed involving 100 respondents selected through purposive sampling. Data were collected using a validated and reliable questionnaire and analyzed using descriptive statistics, simple linear regression, the coefficient of determination (R²), and the t-test with IBM SPSS Version 26. The findings revealed that the Signature Welcome Drink Presentation had a positive and significant effect on guests' revisit intention, as indicated by the regression equation Y = 9.075 + 0.257X, a t-value of 5.372, and a significance level of 0.000 (p < 0.05). The coefficient of determination (R²) of 0.227 indicates that the Signature Welcome Drink Presentation explains 22.7% of the variance in revisit intention, while the remaining 77.3% is influenced by other factors. These findings suggest that improving the quality of the signature welcome drink presentation can serve as an effective strategy to enhance guests' experiences and encourage repeat visits.  
THE EFFECT OF STUDENTS' READING INTEREST ON LEARNING OUTCOMES IN INDONESIAN LANGUAGE LESSON CLASS III AT SDN 1 PANUNGGUL Zakkiyyatul Aula; Widia Nur Jannah; Prabawati Nurhabibah
Journal of Education and Teaching Learning Vol.4 No.1 July (2026)
Publisher : PT MEDIA JURNAL DAN PENDIDIKAN

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59211/mjpjetl.v4i1.354

Abstract

This research is motivated by the low learning outcomes of students in Indonesian subjects which are influenced by low interest in reading. The results of the preliminary study show that students' interest in reading is still low, which has an impact on their learning outcomes. This study aims to determine the influence of reading interest on the learning outcomes of grade III students in Indonesian language subjects at SDN 1 Panunggul. The research uses a quantitative approach with the Pre-Experimental Design method in the form of One Group Pretest-Posttest Design. The research subjects amounted to 34 students who were selected using saturated sampling techniques. Data was collected through learning outcome tests, reading interest questionnaires, and documentation, then analyzed using descriptive statistics, Shapiro-Wilk normality test, Wilcoxon Signed Rank Test, and N-Gain test. The results showed that the average reading interest increased from 73.94 to 85.41, while the average learning outcome increased from 66.47 to 82.79. The results of the Wilcoxon test obtained an Asymp value. Sig. (2-tailed) of 0.000 (<0.05), which indicates a significant influence of reading interest on student learning outcomes. The average N-Gain value of 0.4662 is in the medium category, so learning using narrative text materials is considered quite effective in improving Indonesian learning outcomes. Thus, the increase in reading interest contributes positively to improving student learning outcomes.
THE ROLE OF HISTORY TEACHERS IN SHAPING DIFFERENCES IN STUDENTS' LEARNING INTEREST AT SMA NEGERI 1 PALASA Yuli; Lukman; Ika Nur Jayanti; Hasan
Journal of Education and Teaching Learning Vol.4 No.1 July (2026)
Publisher : PT MEDIA JURNAL DAN PENDIDIKAN

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59211/mjpjetl.v4i1.355

Abstract

This research is motivated by the differences in students' learning interest in history learning, which potentially affect the effectiveness of the learning process, thereby requiring teachers to perform their roles optimally. This study aims to describe the role of history teachers in addressing the differences in learning interest among Grade X students at SMA Negeri 1 Palasa. The conceptual framework refers to Sardiman's theory of teacher roles, which includes the roles of informant, organizer, motivator, director, initiator, transmitter, facilitator, mediator, and evaluator, as well as the theory of learning interest based on indicators of students' feelings of pleasure, involvement, interest, and attention. This study utilized a descriptive qualitative approach. Data were obtained through observation, interviews, and documentation, with informants consisting of one history teacher and nine students selected using a purposive sampling technique. Data analysis was conducted through data reduction, data display, and conclusion drawing. The results showed that the teacher had performed various roles optimally through the use of varied learning methods and media, classroom management, motivation provision, and continuous evaluation, thereby successfully increasing students' attention, involvement, and interest in history learning. Thus, the role of the history teacher contributes significantly to accommodating differences in students' learning interest and creating a more effective learning experience.  
Teachers' Efforts in Islamic Religious Education to Improve Students' Understanding of Islamic Cultural History Material at Al-Ulum Integrated Islamic Junior High School Medan Hafizhah Najwa Tanjug; Muhammad Basri
Journal of Education and Teaching Learning Vol.4 No.1 July (2026)
Publisher : PT MEDIA JURNAL DAN PENDIDIKAN

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59211/mjpjetl.v4i2.356

Abstract

This study aims to determine the efforts of Islamic Religious Education teachers in improving students' understanding of Islamic Religious Education (ISK) material at Al-Ulum Terpadu Medan Middle School and to identify supporting and inhibiting factors in the learning process. The study used a descriptive qualitative approach, with data collection techniques including observation, interviews, and documentation. The results indicate that Islamic Religious Education teachers make various efforts to improve students' understanding, such as utilizing learning media such as PowerPoint and projectors, using storytelling methods, and implementing group discussions in the learning process. These efforts help students understand the material more easily, increase their interest in learning, and create a more active and engaging learning environment. Supporting factors in learning include the availability of school facilities and infrastructure and high student interest in learning, while inhibiting factors stem from differences in student characteristics and learning styles in understanding the material.
Teacher Strategies Assisted by Game-Based Learning (GBL) Models in Overcoming Students' Low Learning Motivation at Wali Songo Madrasah Tsanawiyah Wahyu Alifia; Andryadi; Dedi Yuisman
Journal of Education and Teaching Learning Vol.4 No.1 July (2026)
Publisher : PT MEDIA JURNAL DAN PENDIDIKAN

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59211/mjpjetl.v4i2.357

Abstract

This study was motivated by the low learning motivation of students at MTs Wali Songo, as reflected in their limited participation, lack of attention during lessons, and low engagement in classroom activities. The study aimed to describe the condition of students' learning motivation, teachers' strategies assisted by the Game Based Learning (GBL) model to overcome low learning motivation, students' responses to the implementation of GBL, the supporting and inhibiting factors, and the impact of GBL on students' learning motivation. This research employed a qualitative approach. Data were collected through observations, interviews, and documentation. The data were analyzed using data reduction, data display, and conclusion drawing, while data validity was ensured through source and technique triangulation. The findings revealed that students' low learning motivation was influenced by both internal and external factors. Teachers implemented Game Based Learning systematically through planning, implementation, and evaluation stages, creating a more interactive, enjoyable, and student-centered learning environment. Students responded positively to the implementation of GBL. Its successful implementation was supported by teachers' creativity, the principal's support, students' enthusiasm, and adequate learning facilities, although limited instructional time and differences in students' academic abilities remained challenges. Overall, the implementation of Game Based Learning effectively enhanced students' learning motivation, active participation, self-confidence, collaboration, and engagement in the learning process.  
Improving the Critical Thinking Skills of Grade III Students through Project-Based Learning in Natural and Social Sciences Subjects at State Elementary School 030/VIII Rimbo Bujang, Tebo fidiana; Andryadi; Mu’alimin
Journal of Education and Teaching Learning Vol.4 No.1 July (2026)
Publisher : PT MEDIA JURNAL DAN PENDIDIKAN

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59211/mjpjetl.v4i1.358

Abstract

This research was motivated by the low critical thinking ability of grade III students in Natural and Social Sciences (IPAS) learning at SD Negeri 030/VIII Rimbo Bujang, Tebo, which was shown by the initial completeness of 31.58% or six out of nineteen students. The research aims to describe the application of project-based learning, analyze the improvement of critical thinking skills, and assess the achievement of indicators of action success. The research uses the Kemmis and McTaggart model, Class Action Research, which is carried out in two cycles through the stages of planning, implementation, observation, and reflection. Data were collected through observation of learning implementation, critical thinking ability tests, project assessments, documentation, and field notes; Furthermore, it was analyzed descriptively, quantitatively, and qualitatively. The results showed that the average learning implementation increased from 77.5% in the first cycle in the good category to 92.5% in the second cycle in the very good category. The average score of critical thinking increased from 65.47 to 78.05, while classical completeness increased from 36.84% to 57.89%. Project-based learning increases student participation in observing, discussing, drafting products, presenting findings, and drawing conclusions. It was concluded that project-based learning is effective in improving the quality of the learning process and critical thinking skills, but classical completeness of at least 85% has not been achieved, so a follow-up cycle is needed. The next improvement needs to prioritize individual mentoring, strengthening evidence-based reasons, and formative assessments for students who have not been completed optimally.
Improving Students' Critical Thinking Skills Through the ARCS Learning Model Assisted by Powtoon Media in Grade V Science Lessons at SDN 2 Tapa Bone Bolango Sonia
Journal of Education and Teaching Learning Vol.4 No.1 July (2026)
Publisher : PT MEDIA JURNAL DAN PENDIDIKAN

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59211/mjpjetl.v4i1.359

Abstract

This research is a Classroom Action Research (CAR) with the formulation of the problem is whether the application of the ARCS (Attention, Relevance, Confidence, Satisfaction) learning model assisted by PowToon media can improve students' critical thinking skills in the science subject on ecosystem material in grade V SDN 2 Tapa Bone Bolango. The purpose of this study is to improve students' critical thinking skills through the application of the ARCS learning model assisted by PowToon media. This research was conducted in two cycles, where each cycle consisted of two meetings with four stages: planning, implementation of actions, observation, and reflection. The research subjects were 18 students consisting of 13 male students and 5 female students. The results of the study showed that in cycle I of 18 students only 3 students achieved the Minimum Completeness Criteria (KKM ≥ 80) with a percentage of 16.67%, while 15 students or 83.33% had not achieved completeness. After improvements were made to the learning process in Cycle II, students' critical thinking skills significantly improved, with 16 students (88.89%) achieving mastery, while 2 students (11.11%) had not. Therefore, it can be concluded that the ARCS learning model, supported by PowToon media, can improve students' critical thinking skills in the fifth-grade science subject of ecosystem at SDN 2 Tapa Bone Bolango.  
THE EFFECT OF HOUSEKEEPING PERFORMANCE ON GUEST SATISFACTION AT GRAND ROCKY HOTEL BUKITTINGGI Yoga Dwi Putra
Journal of Education and Teaching Learning Vol.4 No.1 July (2026)
Publisher : PT MEDIA JURNAL DAN PENDIDIKAN

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59211/mjpjetl.v4i1.361

Abstract

This study aims to examine the effect of housekeeping service performance on guest satisfaction at the Grand Rocky Hotel in Bukittinggi. A quantitative approach using an associative method was employed, involving 100 respondents selected through incidental sampling from guests staying at the hotel between August 2025 and January 2026. Data were collected using a validated and reliable questionnaire and analyzed using descriptive statistics, the Respondent Achievement Level (RAL), simple linear regression, the coefficient of determination (R²), and the t-test using IBM SPSS Version 25. The results of the study indicate that housekeeping performance has a positive and significant effect on guest satisfaction, as shown by the regression equation Y = 9.894 + 0.503X, an F-value of 77.398, and a significance level of 0.000 (p < 0.05). The coefficient of determination (R²) of 0.441 indicates that housekeeping performance explains 44.1% of the variance in guest satisfaction, while the remaining 55.9% is influenced by other factors. These findings suggest that maintaining and improving the quality of housekeeping performance can be an effective strategy for enhancing guest satisfaction and loyalty.