Claim Missing Document
Check
Articles

Found 22 Documents
Search

Analisis Penggunaan Aplikasi Google Classroom Terhadap Proses Pembelajaran di Masa Pandemi Covid-19 Hutapea, Bilferi
Edu Cendikia: Jurnal Ilmiah Kependidikan Vol. 2 No. 02 (2022): Artikel Riset Edisi Agustus 2022
Publisher : ITScience (Information Technology and Science)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47709/educendikia.v2i02.1645

Abstract

Pandemi Covid-19 yang terjadi di berbagai negara memberikan dampak yang luas pada semua sektor, tidak terkecuali pendidikan. Sistem pendidikan telah berubah dari pembelajaran tatap muka menjadi pembelajaran daring menggunakan media pembelajaran online, salah satunya google classroom. Penelitian ini bertujuan untuk mengetahui penerapan aplikasi google classroom terhadap proses pembelajaran dimasa pandemi covid-19 serta kendala penggunaan google classroom selama pembelajaran daring. Penelitian ini menggunakan metode deskriptif kualitatif. Data penelitian diperoleh dengan menggunakan angket melalui google form dan wawancara menggunakan whatsapp pada siswa SMAN 1 Purbatua. Berdasarkan hasil penelitian, diperoleh bahwa penggunaan aplikasi google classroom sebagai media pembelajaran online cukup efektif dan efisien untuk membantu pembelajaran daring akan tetapi terdapat juga kendala-kendala dalam penggunaan google classroom dalam pembelajaran.
Ethno-STEAM based ReMIS (read, make video, identify, solve problem) learning model to improve critical thinking abilities and digital literacy Irmawati, Irmawati; Mauliana, Ana; Hutapea, Bilferi
Jurnal Gantang Vol 10 No 2 (2025): Jurnal Gantang
Publisher : Universitas Maritim Raja Ali Haji

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31629/mg65bw50

Abstract

This study aims to describe the effect of the Ethno-STEAM-based ReMIS learning model on students' critical thinking and digital literacy skills. The primary issue of this study is the low level of critical thinking and digital literacy skills in the technological era, which hinders students from analyzing information and adapting to digital-based learning. The method used in this study is a quantitative, quasi-experimental design that directly tests the effect of the Ethno-STEAM-based ReMIS learning model on students' critical thinking and digital literacy skills, employing a pretest and posttest non-equivalent control group design. The research sample employed a purposive sampling method, comprising 26 students from class 2024A and 24 students from class 2024B. The results showed that the application of the Ethno-STEAM-based ReMIS learning model was significantly effective in improving students' critical thinking skills, with an average increase of 79.85 students and an N-Gain of 0.459. The Ethno-STEAM-based ReMIS learning model significantly improved students' digital literacy with an average increase of 77.46 and an N-Gain of 0.418. The implementation of the Ethno-STEAM-based ReMIS learning model represents a significant learning innovation in higher education, capable of enhancing the quality of students' science learning outcomes through a culturally informed approach.