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REPRESENTATION OF NOSTALGIA IN THE PROGRAM MEMORI MELODI IN TVRI NASIONAL Ramadhoni, Ayudha Eka; Sugihartono, Ranang Agung
Capture : Jurnal Seni Media Rekam Vol. 12 No. 1 (2020)
Publisher : Seni Media Rekam ISI Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33153/capture.v12i1.2674

Abstract

This study describes the representation of nostalgia in the “Memori Melodi” music program in the episode Tribute To Yon Koeswoyo. This study uses a construction approach from the representation of Stuart Hall. The sampling technique uses purposive sampling technique. Data collection used is observation without a roleplay and interviews. Data analysis used Miles and Huberman model data analysis which consisted of data reduction, data presentation, conclusion drawing and verification. The results of this study indicate there is a nostalgic representation in the music program of “Memori Melodi” episode Tribute To Yon Koeswoyo. The appearance of nostalgic is constructed through verbal and non-verbal language in each segment. The construction of social interactions between the performers (host, singer, audience) and sensory input (music, visual, narrative about Koes Plus and Yon Koeswoyo, and expressions of the performers) is a form of nostalgia in the Tribute To Yon Koeswoyo's episode. This nostalgic representation is useful knowledge about the reappearance of nostalgia in music programs on television.
Penggambaran Efikasi Diri Pecandu Gim Online Melalui Simbolisasi Dalam Film Blackout Rinaldo, Afrizal; Sugihartono, Ranang Agung
Jurnal Sosial Teknologi Vol. 5 No. 6 (2025): Jurnal Sosial dan Teknologi
Publisher : CV. Green Publisher Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59188/jurnalsostech.v5i6.32204

Abstract

Dewasa ini kemajuan teknologi sering membuat manusia lupa akan indahnya dunia nyata. Pernyataan tersebut digambarkan secara mendalam pada film animasi pendek berjudul Blackout. Blackout sendiri merupakan film animasi pendek karya Faiz Azhar dari Universitas Multimedia Nusantara yang telah meraih Piala Citra dalam kategori Film Animasi Pendek Terbaik pada ajang Festival Film Indonesia tahun 2022. Penelitian ini termasuk dalam jenis penelitian deskriptif kualitatif yang bertujuan untuk mengetahui makna denotasi, konotasi, dan mitos dalam simbol-simbol yang tersirat dalam film ini, sehingga dapat memahami perubahan efikasi diri tokoh Daniel sebagai pecandu gim online serta pesan moral dalam film Blackout. Guna mencapai tujuan tersebut, metode yang digunakan dalam penelitian ini adalah metode penelitian berjenis kualitatif, dengan pendekatan semiotika Roland Barthes melalui teknik studi pustaka dan studi dokumen. Hasil dari penelitian ini menunjukkan bahwa terdapat enam adegan yang menyajikan simbolisasi. Melalui telaah kritis, diketahui bahwa makna konotasi dalam keenam adegan tersebut menunjukkan perubahan efikasi diri tokoh Daniel yang semula rendah akibat pengalaman perwakilan, menjadi meningkat berkat persuasi sosial serta penguasaan pengalaman yang mempengaruhi kondisi fisik dan emosinya, Selanjutnya, makna mitos dalam film ini disajikan melalui unsur mise-en-scene yakni setting serta pergerakan pemain yang menyimbolkan perasaan sedih, takut, dan damai tokoh Daniel. Lebih lanjut, dapat dipahami bahwa pesan moral dalam film ini adalah perlunya pola bermain gim online yang lebih moderat agar dapat mengetahui bahwa kehidupan nyata dapat lebih indah jika dibandingkan virtual reality.
Kebaya janggan and Emotional Narrative: Sanggit Reinterpretation of Traditional Costume in Gadis Kretek Aji, Fajar; Sugihartono, Ranang Agung
Mudra Jurnal Seni Budaya Vol 40 No 2 (2025)
Publisher : Institut Seni Indonesia Denpasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31091/mudra.v40i2.2924

Abstract

Film costumes shape and support the characters portrayed and play a crucial role in building cultural meanings and symbols for the characters and the film. Dasiyah’s costume in the original series Gadis Kretek is particularly intriguing for study due to its unique traditional kebaya, distinct from the other characters, and its distinctive use of form and color. This research aims to analyze the traditional kebaya worn by Dasiyah in the original series Gadis Kretek. This study employs a qualitative method with an intrinsic case study approach. Data were obtained from the original series Gadis Kretek and literature relevant to the research topic. Data collection was conducted through observation and literature review. Interpretative analysis utilizing the concept of sanggit is applied to examine the traditional kebaya worn by Dasiyah. The findings indicate that Kebaya janggan and the colors chosen can support and depict Dasiyah’s emotional state and the shifts in her emotions. The reinterpretation of Kebaya janggan through the sanggit concept demonstrates how traditional art values can be adapted with a modern touch, creating new meanings relevant to storytelling. The costume Dasiyah wore in Gadis Kretek also serves to reintroduce Kebaya janggan as one of Indonesia’s traditional kebayas to a broader audience, particularly the younger generation.