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Analysis Of the Influence of The Work Environment on Employee Health in The Production Process Uses FMEA And SEM Methods Dinda Okta Dwiyanti Ridwan Gucci; Muhammad Adi Sukma Nalendra
JTI: Jurnal Teknik Industri Vol 11 No 2 (2025): December 2025
Publisher : Universitas Islam Negeri Sultan Syarif Kasim Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24014/jti.v11i2.38042

Abstract

Industrial transformation at the moment this is very impactful for development technology periodically large and complex. Development this industrial technology usually called industry 4.0. Industrial revolution 4.0. influence the world of business even. The industrial revolution had an impact on aspects life humans, including in the field occupational safety and health (K3). PT. XYZ is company fiberglass manufacturing operating in Batam still difficulty in face challenge related K3 problems. Although has There is K3 regulations and standards that have been determined in the fiberglass manufacturing industry. Bad his knowledge about K3 owned by the operator so can cause Health problems for employees. Based on from results of data analysis that has been carried out can be known that mark connection environment Work to disturbance health is obtained value 85.8% with that can be concluded that environment work is very influential to health problems. Can be known. The resulting RPN value is 80 points the is in the factors reason disturbance health Work that is man. With That need do purposeful improvement. For minimize happen disturbance health. Keywords: Health Disorders, K3, Industrial Revolution
PERANCANGAN GAME GRAFIK NOVEL TENTANG HUBUNGAN PROTO-MELAYU DENGAN SUKU BATAK UNTUK REMAJA Edrick; muhammad adi sukma nalendra
JURNAL RUPA MATRA Vol. 2 No. 1 (2023): OKTOBER 2023
Publisher : Puslitabmas Batam Tourism Polytecnic

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Banyak remaja kurang memilih buku untuk belajar saat ini. Dengan munculnya nya Visual novel yang bisa mendidik, banyak dapat bermain sambil belajar dalam pase sendiri. Dengan Game Visual Novel, pemain biasa melihat cerita yang ditera dan mengubah perilaku mereka sesuai dengan game yang mereka main, dan dengan itu mereka lebih immerse dan tertarik dengan materinya. Dengan game sekarang ini, pemain dapat belajar sambil melakukan aktivitas yang mereka sukai tanpa membosankan. Pengembangan sistem dalam penelitian ini menggunakan metode prototype Rpg Maker sebagai engine dalam proses pembuatan aplikasi Game Visual Novel Fantasy, kita akan memulai membuat pelajaran. Game visual novel Fantasy ini memiliki materi dan referensi tentang budaya Proto – Melayu dan Batak dalam permainannya. Adanya insentif dan reaksi untuk melanjutkan permainan akan menyebabkan pemain diharuskan fokus dalam materi. Pengulangan materi dan cerita ini bertujuan untuk meningkatkan motivasi dan pemahaman pemain.
PERANCANGAN ULANG IDENTITAS VISUAL BAGI JOKAPOOK UNTUK MENINGKATKAN BRAND AWARENESS Stella Ophelia Yolanda; Tommy Andrea Gunawan; Muhammad Adi Sukma Nalendra; Dany Kurnia Gunawan
JURNAL RUPA MATRA Vol. 4 No. 2 (2026): APRIL 2026
Publisher : Puslitabmas Batam Tourism Polytecnic

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62375/jdkv.v4i2.859

Abstract

Tren kuliner masa kini tidak hanya ditentukan oleh cita rasa saja, tetapi juga oleh konsep unik yang mampu membedakan sebuah brand di tengah persaingan pasar. Salah satunya adalah tren makanan fusion, yaitu perpaduan unsur dari berbagai budaya yang menghasilkan pengalaman kuliner berbeda. Dalam hal ini, identitas visual memiliki peran krusial untuk memperkuat citra merek, meningkatkan pengenalan, serta menjaga konsistensi komunikasi pada berbagai media. JoKapook merupakan salah satu UMKM kuliner yang menghadirkan konsep fusion Chinese– Nusantara melalui sajian nasi bakar khasnya. Namun, identitas visual sebelumnya terlihat generik dan kurang mampu menonjolkan keunikan konsep tersebut, sehingga brand awareness rendah dan daya pembeda terbatas. Untuk menjawab permasalahan ini, dilakukan perancangan ulang identitas visual yang bertujuan meningkatkan brand awareness sekaligus mempertegas posisi JoKapook sebagai brand kuliner fusion Chinese–Nusantara melalui metode kualitatif dan kuantitatif. Hasil perancangan mencakup logo, maskot, warna, tipografi, dan Graphic Standard Manual yang memperkuat citra serta meningkatkan daya tarik visual JoKapook.
Sosialisasi Pemanfaatan Limbah Kopi Guna Menerapkan Ekonomi Sirkular pada Hilirisasi Rantai Pasok Kopi Siti Nur Maulidina; Amirah Nova KP; muhammad adi sukma nalendra; Jun Fung; Yaya Olivia; Afif Abdullah Pratama
Jurnal Tiyasadarma Vol. 4 No. 1 (2026): Juli 2026 | Jurnal Tiyasadarma
Publisher : LPPM ITEBA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62375/szgtqw64

Abstract

Manajemen rantai pasok merupakan konsep untuk meningkatkan produktivitas dan integrasi dalam rantai pasok kopi. Kopi menjadi minuman populer di seluruh dunia, namun menghasilkan limbah yang signifikan. Solusi yang diajukan adalah transisi ke rantai pasok melingkar dengan penerapan energi terbarukan, pengolahan limbah, dan pengumpulan kembali limbah untuk produksi produk alternatif. Kegiatan ini bertujuan untuk menerapkan konsep Circular Economy pada rantai pasok kopi khususnya pada pelaku hilirisasi rantai pasok kopi.  
Seminar “Architecture, Photography and Preservation Ofcities” pada Peserta The English Access Microscholarship Program (Access) Vitka Learning Center (VLC) Muhammad Adi Sukma Nalendra; Dimas Akmarul Putera; Ria Sapitri; Dany Kurnia Gunawan; Zhilla Zhalila Qurrata A’yun; Tommy Andrea Gunawan; Jihan Nur Annisa
Jurnal Tiyasadarma Vol. 4 No. 1 (2026): Juli 2026 | Jurnal Tiyasadarma
Publisher : LPPM ITEBA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62375/48hdmt90

Abstract

Batam City is undergoing rapid urban development, which poses challenges to the preservation of architecture and the urban environment, while young people’s awareness of the historical and cultural value of city buildings remains low. This community service activity aimed to improve the understanding of participants of The English Access Microscholarship Program (ACCESS) at Vitka Learning Center (VLC) regarding the relationship between architecture, photography, and city preservation, while integrating it with learning to write descriptive texts in English. The methods used were community education through a seminar, basic photo-essay training, and field photography practice followed by narrative composition. Data were collected through observation, activity documentation, assessment of all participant works by two raters using a four-aspect rubric on a 1–4 scale, and a retrospective post-then-pre questionnaire completed by all 20 participants and analysed using the Wilcoxon signed-rank test. The seminar was held on 21 April 2025 at ACCESS VLC Batam and was attended by 20 participants. Rubric assessment of 20 works yielded a mean of 3.24 out of 4.00 (SD = 0.30), with 25% rated very good and 75% rated good. Relevance to the preservation theme scored highest (3.27), while narrative coherence of the photo sequence scored lowest (3.17). Self-rated scores rose from 1.79 to 4.21 on a 5-point scale (W = 0; z = −3.92; p < .001; r = 0.88), although these figures should be read as participant perception given the risk of inflation bias. Comparing both instruments revealed a divergence: the aspect participants perceived as most improved scored lowest in the work assessment. The output was participants’ photo-essay works that can be developed into a photo-essay book as a public education medium.
SAFETY INSIGHTS: APPLICATION OF THE IDEACM HAZARD ASSESSMENT SHEET INSPIRED BY ‘AVATAR: THE WAY OF WATER’ TO REDUCE OCCUPATIONAL ACCIDENTS AMONG SMALL-SCALE FISHERMEN Gucci, Dinda Okta Dwiyanti Ridwan; Nalendra, Muhammad Adi Sukma; Inayat, Azrat Nur
International Archives of Medical Sciences and Public Health Vol. 7 No. 1 (2026): International Archives of Medical Sciences and Public Health
Publisher : Pena Cendekia Insani

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53806/iamsph.v7i1.1440

Abstract

Work accidents among fishermen remain a critical occupational safety challenge in Indonesia, driven by inadequate implementation of health and safety culture in maritime environments. This research applies the IDEACM (Identification, Design, Evaluate, Adaptation and Control of Macroergonomics) hazard assessment sheet, a structured instrument grounded in macroergonomic principles, to systematically evaluate occupational hazards among small-scale fishermen in Batam. The IDEACM framework was inspired by occupational safety practices depicted in the film ’Avatar: The Way of Water,’ analyzed through Roland Barthes’ semiotics and Fogg Behavior Model. Data were collected through field observations, a 20-item questionnaire (n=10), Focus Group Discussions (FGD), and semiotic film analysis, validated via SPSS (Cronbach Alpha = 0.890). IDEACM assessment quantified hazard scores across five macroergonomic elements (Human, Organization, Technology, Environment, Employment), yielding 18 sub-criteria with priority rankings. The top four hazards were: Skill deficiency in Human element (Score: 4.448, Rank 1); Machine hazards in Technology (Score: 1.00, Rank 2); Equipment risks (Score: 0.79, Rank 3); and absence of K3 Policy in Organization (Score: 0.73, Rank 4). Based on IDEACM findings, three hierarchy controls were designed: Engineering Controls (engine noise enclosures, distress siren systems); Administrative Controls (SOPs, K3 policies, structured shift schedules); and Personal Protective Equipment (PPE). Elimination and substitution were found infeasible under current conditions. The IDEACM framework proved effective as a replicable, structured tool for maritime occupational safety assessment.