Claim Missing Document
Check
Articles

Found 26 Documents
Search

Implementation of cyberlearning in elementary schools: case study in Indonesia Jupriyanto, Jupriyanto; Prasetyo, Zuhdan Kun; Sujarwo, Sujarwo; Kusmaryono, Imam; Sari, Yunita
Journal of Education and Learning (EduLearn) Vol 19, No 3: August 2025
Publisher : Intelektual Pustaka Media Utama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/edulearn.v19i3.22442

Abstract

Many studies have focused on online learning in terms of it is structure and practice, but only some have sampled elementary school teachers. This article explains factor analysis of the relevance of online learning in Indonesia. They are taking teachers from 25 elementary schools with public, private, and Islamic school clusters. Data analysis found two groups of factors that determine online learning in elementary schools in Indonesia; the first is related to system quality and information quality, while the second is related to technology mastery, teacher characteristics, and student characteristics. Attention is focused on the readiness to transition from face-to-face learning to cyberlearning, which we wrote about in the learning recommendations. Overall, these two factors are related to implementing enjoyable online learning.
Nature’s Power: Integrating STEAM in Outdoor Learning to Unlocking Enhance 4C Skills and Science Pedagogical Knowledge Jupriyanto, Jupriyanto; Sari, Yunita; Hidayah, Ratna; Salimi, Moh
EduBasic Journal: Jurnal Pendidikan Dasar Vol 7, No 1 (2025): EduBasic Journal: Jurnal Pendidikan Dasar
Publisher : Universitas Pendidikan Indonesia Kampus Serang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/ebj.v7i1.82364

Abstract

Outdoor learning, as a form of science pedagogical knowledge, plays a vital role in equipping elementary learners with 21st-century competencies. This qualitative case study explores how outdoor learning at SD Alam Ungaran, a nature-based Islamic elementary school in Indonesia, can foster the development of critical thinking, creativity, communication, and collaboration (4C) skills grounded in a STEAM-integrated thematic curriculum. This study collected data through document analysis, semi-structured interviews, and direct classroom observations. Data was analyzed by emphasizing coding, condensation, and thematic interpretation via NVivo 12 Pro. Findings revealed that outdoor learning significantly enhances 4C skills through experiential and project-based activities embedded in real-world environmental contexts. Students’ critical thinking skill is nurtured through inquiry and direct observation, while the creativity is stimulated through innovative ecological projects. Students developed their communication skills via interactive group discussions and presentations, and reinforced their collaboration skills through cooperative tasks such as market day and eco-projects. Moreover, students enriched their pedagogical science knowledge through the integration of STEAM concepts in authentic field activities. The SD Alam Ungaran integrated STEAM concepts and environmental ethics uniquely further to support the development of students’ holistic moral, emotional, and social skills. The implications of these results can be a best practice for schools to create an integrative curriculum that supports the development of 21st-century skills.
Improving Elementary Students' Science Literacy Through Game-Based Learning Supported By Baamboozle Media Lathifah, Iva; Jupriyanto, Jupriyanto
Jurnal Pendidikan dan Pengajaran Guru Sekolah Dasar (JPPGuseda) Vol 8, No 1 (2025): Jurnal Pendidikan dan Pengajaran Guru Sekolah Dasar (JPPGuseda)
Publisher : Universitas Pakuan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55215/jppguseda.v8i1.11358

Abstract

The aim of this research is to analyze the effectiveness of using Baamboozle media in increasing the scientific literacy of fifth grade students on the structure of the earth's layers. This research uses a one group pretest-posttest design in a quantitative approach. The research participants were 29 fifth grade students at an elementary school. Data was collected using essay-based instruments that have been validated and tested for reliability. The results of the analysis showed a significant increase in the average student score, from 48.65 on the pretest to 80.44 on the posttest. Paired samples t-test analysis indicated that the use of Baamboozle significantly increased students' understanding of scientific concepts. Apart from improving learning outcomes, this media has also been proven to make learning more interesting, encourage teamwork, and increase student motivation in participating in the learning process. This research provides a new perspective on the effectiveness of Baamboozle in science education, while strengthening previous findings about the benefits of game-based learning in the classroom.
Transforming Primary Science Learning with AI-Based Interactive Multimedia: Impacts on Critical Thinking Skills in Primary Education Sari, Yunita; Jupriyanto, Jupriyanto; Ismiyanti, Yulina; Amelia, Winda
Jurnal Kependidikan : Jurnal Hasil Penelitian dan Kajian Kepustakaan di Bidang Pendidikan, Pengajaran, dan Pembelajaran Vol. 11 No. 4 (2025): December
Publisher : LPPM Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jk.v11i4.17759

Abstract

This study aims to develop AI-based interactive multimedia and evaluate its feasibility and effectiveness in enhancing the critical thinking skills of elementary school students. The research employed a Research and Development (R&D) method using the ADDIE model, consisting of the Analysis, Design, Development, Implementation, and Evaluation phases. The participants were 52 elementary school students. The instruments used in this study included expert validation questionnaires, user response questionnaires, and critical thinking test sheets. Data were analyzed through expert validation analysis, teacher and student practicality response analysis, and critical thinking test analysis of students in the experimental and control groups using the t-test and N-Gain test. The expert validation results showed average scores of 93.7% from material experts, 94.8% from media experts, and 95% from linguists, all categorized as “very valid,” indicating that the AI-based interactive multimedia is highly appropriate for use. The effectiveness test, conducted by comparing pretest and posttest results of 26 control-class students and 26 experimental-class students, revealed that the control class obtained an average pretest score of 58.85 and a posttest score of 75.00, whereas the experimental class obtained 60.05 and 86.08, respectively. The t-test yielded a Sig. (2-tailed) value of 0.000 < 0.05, indicating a significant difference in students’ critical thinking abilities between the experimental and control classes. The N-Gain score of 65 indicated a moderately effective category. In conclusion, the AI-based interactive multimedia developed for science learning content is feasible and effective in improving elementary students’ critical thinking skills.
Inquiry Exploration in Science Literacy: Learning Innovation in School of Life Lebah Putih Nugraheni, Setyo Wuri Kartika; Wijayanti, Adek Candra Nur; Kuswanto, Sabar; Jupriyanto, Jupriyanto
INDONESIAN JOURNAL OF SUSTAINABILITY Vol 5, No 1 (2026): January
Publisher : Library of Sultan Agung Islamic University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30659/ijsunissula.5.1.9-21

Abstract

Scientific literacy is an essential competency for students; however, science learning in primary schools is often dominated by teacher-centered methods that limit student engagement and conceptual understanding. This study aims to describe the implementation of an inquiry-based approach in strengthening Disciplinary Core Ideas, mapping Science and Engineering Practices skills, and analyzing the relationship between scientific concepts and Crosscutting Concepts at School of Life Lebah Putih. This research employed a qualitative case study design involving semi-structured interviews with the principal, teachers, and students. The findings indicate that the inquiry-based approach enhances students’ active participation, conceptual understanding, and the relevance of science learning to everyday life, although its implementation is constrained by teachers’ reliance on lecture-based instruction. It can be concluded that inquiry-based learning has strong potential to improve scientific literacy in primary education; therefore, the development of locally contextualized learning modules is recommended to support more effective and sustainable implementation aligned with NGSS standards.Keywords: Science Literacy; Inquiry Approach; Basic Education
KAJIAN LITERATUR : PENGARUH KECERDASAN EMOSIONAL TERHADAP HASIL BELAJAR MATEMATIKA SISWA As`ad Hamid Nur Isma As`ad Hamid Nur Isma; Yunita Sari, Jupriyanto
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Build
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.5951

Abstract

In this study using the literature review research method with the aim of describing, analyzing, also knowing the effect of students' emotional intelligence on mathematics learning outcomes. The stages used in this research are first with article collection, article reduction, article display, discussion, and finally conclusions. Sources obtained from previous research relevant to the title variable of this study with the results of 5 articles that match the title topic. The results obtained that emotional intelligence is very influential as well as needed in students' math learning outcomes. By that, the teacher as an educator must guide in honing the intelligence abilities of students properly. Pada penelitian ini menggunakan metode penelitian kajian literatur dengan tujuan mendeskripsikan, menganalisis, juga mengetahui pengaruh kecerdasan emosional peserta didik terhadap hasil belajar matematika. Tahapan yang di gunakan pada penelitian ini yang pertama dengan pengumpulan artikel, reduksi artikel, display artikel, pembahasan, dan yang terakhir kesimpulan. Sumber yang di dapatkan dari penelitian sebelumnya yang relevan dengan variabel judul penelitian ini dengan hasil 5 artikel yang sesuai dengan topik judul tersebut. Hasil yang di peroleh bahwa kecerdasan emosional snagatlah berpengaruh juga di butuhkan dalam hasil belajar matematika peserta didik. Oelh hal itu, guru sebagai pendidik wajib membimbing dalam mengasah kemampuan kecerdasan peserta didik dengan baik.
KEBAYA: Digital Comics on Indonesian Cultural Diversity to Enhance High-Order Thinking Skills in Elementary School Ismiyanti, Yulina; Fatmawati, Sima; Sari, Yunita; Jupriyanto, Jupriyanto; Enfesta, Lolita; Khosa, Martha
Profesi Pendidikan Dasar Vol. 12, No. 3, December 2025
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23917/ppd.v12i3.13918

Abstract

In the era of globalisation and digital transformation, elementary education faces challenges in preserving local cultural values within technology-based learning environments. Digital learning media often emphasise globalised content, limiting culturally grounded learning experiences. Meanwhile, Higher-Order Thinking Skills (HOTS) have become a core objective of 21st-century education, yet empirically validated media integrating Indonesian cultural diversity with HOTS development remain scarce. This study aims to develop and evaluate KEBAYA (Digital Comics on Indonesian Cultural Diversity), a culture-based digital comic designed to enhance students’ HOTS through interactive narratives. Using a research and development approach with the ADDIE model, the study involved needs analysis, product design aligned with curriculum and cultural values, development using the Canva application, expert validation, and field trials with elementary students. Effectiveness was assessed through HOTS-oriented tests and response questionnaires. The results show that KEBAYA is valid, practical, and effective in improving students’ HOTS, particularly analysis, evaluation, and creative thinking, offering a scalable model for culturally responsive digital learning. This study contributes to culturally responsive digital pedagogy and provides a scalable learning medium for elementary education.
ISLAMIC VALUES IN INCLUSION LEARNING MANAGEMENT IN SCHOOL OF LIFE LEBAH PUTIH SALATIGA Nuridin, Nuridin; Jupriyanto, Jupriyanto; Indraswari, Elvrida Rosalia
QUALITY Vol 7, No 2 (2019): QUALITY
Publisher : Pascasarjana IAIN Kudus

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21043/quality.v7i2.6294

Abstract

The aim of this study is to describe: (1) planning (2) organizing; (3) implementation: and (4) inclusive learning assessment system at the Salatiga White Bee School of Life. This research uses a qualitative approach. The research subjects were the Principal and facilitator. Data collection techniques used semi-structured interviews, participatory observation, and documentation studies which were then analyzed by data reduction, data display, and drawing data conclusions. Based on the results of the study it can be concluded that: (1) planning includes; the curriculum used is KTSP with some modifications, facilitators, and school consultants are involved in setting learning plans; (2) organization includes; organizing learning layouts, learning resources, and methods and media in learning, (3) implementation includes; development of life skills and finding identities, prioritizing enjoyable learning, and facilitators who help ABK, and (4) the assessment system includes; authentic appraisers, and report cards for ABK.
Enhancing elementary students’ computational thinking through problem-based learning in science education Jupriyanto Jupriyanto; Yunita Sari; Fajar Dwi Mukti
DWIJA CENDEKIA: Jurnal Riset Pedagogik Vol 10, No 1 (2026): April 2026
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/jdc.v10i1.117011

Abstract

The rapid advancement of digital technology has shifted educational priorities toward the development of higher-order thinking skills, including computational thinking. However, the integration of computational thinking into elementary science learning remains limited. This study aims to examine the effect of Problem-Based Learning (PBL) on students’ computational thinking skills in science education. A quantitative approach with a quasi-experimental nonequivalent control group design was employed. The participants consisted of 40 fifth-grade students divided into an experimental group (n = 20) and a control group (n = 20), selected using a saturated sampling technique. The instrument was a descriptive test developed based on four computational thinking components: decomposition, pattern recognition, abstraction, and algorithms. Data were analyzed using normality and homogeneity tests followed by simple linear regression. The findings indicate that PBL has a statistically significant effect on students’ computational thinking skills (p &lt; 0.05), with a coefficient of determination (R²) of 0.919. These results suggest that PBL is an effective instructional approach for fostering computational thinking skills in elementary science learning.
Eksplorasi Pengalaman Belajar Mengajar Siswa dan Guru di Lingkungan Sekolah Dasar Putri Aska Amalia; Jupriyanto Jupriyanto
Pendikdas: Pendidikan Dasar Vol 7, No 1 (2026): Mei 2026
Publisher : STKIP HARAPAN BIMA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56842/pendikdas.v7i1.1158

Abstract

Penelitian ini bertujuan untuk mengeksplorasi pengalaman belajar mengajar siswa dan guru di lingkungan SD Islam Hasanuddin 04 Semarang, terutama berkaitan dengan strategi guru dalam menciptakan lingkungan belajar yang efektif dan menyenangkan serta respon siswa terhadap pendekatan pembelajaran yang digunakan. Penelitian menggunakan pendekatan kualitatif deskriptif. Data dikumpulkan melalui observasi dan wawancara terhadap siswa serta guru sebagai informan pendukung. Penelitian dilaksanakan pada 29 Januari sampai 6 Februari 2026 dengan subjek utama 17 siswa. Data dianalisis melalui tahapan kondensasi data, first cycle coding, second cycle coding, penyajian data, dan penarikan kesimpulan. Hasil penelitian menunjukkan bahwa pengalaman belajar siswa terbentuk melalui aktivitas mendengarkan penjelasan, mencatat, bertanya, berdiskusi, mengemukakan pendapat, dan belajar mandiri. Hambatan yang muncul meliputi kesulitan memahami materi, kurang fokus, mudah bosan, rasa malu bertanya, takut salah, keterbatasan media, dan kondisi kelas yang kurang kondusif. Guru mengatasi hambatan melalui pengulangan penjelasan, bimbingan tambahan, metode bervariasi, pendekatan kontekstual, penggunaan contoh konkret, dan motivasi belajar. Temuan ini menegaskan bahwa pengalaman belajar yang bermakna memerlukan interaksi positif, strategi adaptif, dan lingkungan kelas yang mendukung.