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PERANCANGAN DAN IMPLEMENTASI JARINGAN SARAF TIRUAN BACKPROPAGATION UNTUK MENDIAGNOSA PENYAKIT KULIT Nurul Mutiani Sukarno; Panji Wisnu Wirawan; Satriyo Adhy
Jurnal Masyarakat Informatika Vol 5, No 10 (2014): JURNAL MASYARAKAT INFORMATIKA
Publisher : Department of Informatics, Universitas Diponegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1312.774 KB) | DOI: 10.14710/jmasif.5.10.8437

Abstract

Skin has a great risk to be suffering from disease. Skin disease is easy to see by the other people, which could urge patient to look for health services and medications immediately. However, most people are less conscious about their skin diseases because many new skin disease which not familiar for patient, so that the skin disease can’t be handle and become worse. Information technology could solve those problems by capturing data and deliver optimal output using particular processes. This research aims to overcome the problem by developing a web based information system that implements backpropagation neural network. The symptoms of skin diseases are used as inputs and the match skin disease as output. The architecture of backpropagation neural network in this researchhas four input neurons on input layer, a hidden layer with adjustable amount of neurons and an output neuron on output layer. As a result the most optimal recognition value with validity percentage of 100% on data training and 40% on data testing with training time in 6 hours and 10 minutes using 100000 maximum epoch, 0.0001 minimum error, 0.4 learning rate and 20 neurons in hidden layer.
Analisis Pengaruh Kualitas Website Shopee Terhadap Kepuasan Pengguna Berdasarkan Metode WebQual 4.0 (Studi Kasus : Mahasiswa Pengguna Shopee di Universitas Diponegoro) M. Risqi Amirul Adieb; Aris Sugiharto; Satriyo Adhy
Jurnal Masyarakat Informatika Vol 15, No 1 (2024): May 2024
Publisher : Department of Informatics, Universitas Diponegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.14710/jmasif.15.1.59737

Abstract

The proliferation of e-commerce business actors creates fierce online buying and selling competition therefore e-commerce needs to maintain its existence. One of the main factors that encourage customers to conduct e-commerce transactions is the user satisfaction level in website acceptance of the e-commerce website's service quality. This research purposes to analyse the quality factors of the Shopee website that influence the level of user satisfaction based on the WebQual 4.0 method and the additional variable of user satisfaction. The results of data analysis and research obtained that the contribution of the influence provided by the WebQual 4.0 dimensions simultaneously on user satisfaction in the acceptance of the Shopee website is 76,2%, in terms of the WebQual 4.0 dimensions simultaneously with a significant influence on user satisfaction, usability that positively and significantly influences user satisfaction, information quality which positively and significantly influences user satisfaction, and service interaction quality with a positive and significant influence on user satisfaction.
PERANCANGAN DAN PEMBUATAN MOBILE LEARNING INTERAKTIF BERBASIS ANDROID DENGAN METODE PERSONAL EXTREME PROGRAMMING Hidayat Rizal; Satriyo Adhy; Panji Wisnu Wirawan
Jurnal Masyarakat Informatika Vol 4, No 8 (2013): JURNAL MASYARAKAT INFORMATIKA
Publisher : Department of Informatics, Universitas Diponegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (656.053 KB) | DOI: 10.14710/jmasif.4.8.8447

Abstract

Mobile Learning ( M - Learning ) is the learning by using mobile devices, regardless of time and place. M-Learning has the constraint that M-Learning users must connect to the internet to be able to get the learning content . With the Android device, that could be implanted a native application inside, allowing the M - Learning content stored on the device . This study examines how the native application can be developed with Personal Extreme Programming method. In addition , this study reinforces previous research that E-Learning can be expanded ability to be M-Learning. As an outcome of this study is a M-Learning application that utilizes E-Learning that has existed , in which M - Learning applications that have some capability of E - Learning that capture and store content on mobile devices , so that the content is not required to access the internet connection .
Rancang Bangun SIA SMA Menggunakan Unified Process Berfokus pada Rapor Berbasis Kurikulum 2013 Defa Hanifta Putra; Satriyo Adhy
Jurnal Masyarakat Informatika Vol 6, No 11 (2015): JURNAL MASYARAKAT INFORMATIKA
Publisher : Department of Informatics, Universitas Diponegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (687.986 KB) | DOI: 10.14710/jmasif.6.11.10125

Abstract

Perkembangan teknologi semakin memudahkan manusia dalam mendapatkan, menyimpan, dan mengelola data serta informasi, salah satunya adalah adanya sistem informasi. Sistem informasi akademik merupakan varian dari sistem informasi yang ditujukan untuk menangani hal-hal akademis. Sesuai Peraturan Menteri Pendidikan dan Kebudayaan Republik Indonesia nomor 81A Tahun 2013, SMA merupakan salah satu satuan pendidikan yang menerapkan kurikulum 2013. Meskipun tidak semua SMA menerapkannya tetapi terhitung pada tahun 2015 ada beberapa SMA yang masih menerapkan kurikulum 2013 sebagai SMA percontohan atau untuk kepentingan evaluasi kurikulum itu sendiri. Adanya kendala-kendala dalam penerapan kurikulum 2013 maka dikerjakan penelitian mengenai rancang bangun sistem informasi akademik SMA berbasis kurikulum 2013 yang dikembangkan dengan metode pengembangan unified process. Sistem dikembangkan dengan ASP.NET 4.5, C#, dan SQL Server Express 2012. Hasil akhir yang dapat dikeluarkan dari sistem yaitu rapor sesuai dengan kurikulum 2013.
Perancangan dan Implementasi E Commerce Dengan Segmentasi Harga Menggunakan Metode Pengembangan Spiral (Studi Kasus : CV. Citra Mandiri Bandarlampung) Garry Leonard Anakotta; Satriyo Adhy
Jurnal Masyarakat Informatika Vol 9, No 1 (2018): JURNAL MASYARAKAT INFORMATIKA
Publisher : Department of Informatics, Universitas Diponegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (497.224 KB) | DOI: 10.14710/jmasif.9.1.31520

Abstract

Berbelanja online merupakan sebuah trend yang terjadi saat ini. Aktivitas jual beli secara online ini dinamakan e-Commerce. Pembuatan e-commerce untuk CV. Citra Mandiri digunakan sebagai sarana untuk mewadahi proses perdagangan dalam perusahaan. Website e-commerce untuk CV. Citra Mandiri ini memiliki sistem segmentasi harga. Semakin banyak pelanggan membeli barang, maka akan semakin besar pula potongan harga yang diberikan oleh perusahaan. Hal ini ditujukan untuk memelihara loyalitas konsumen agar tetap membeli dari CV. Citra Mandiri. E-Commerce dibangun dengan menggunakan bahasa pemrograman PHP, sistem manajemen basis data MySQL, dan metode pengembangan spiral. Metode pengembangan spiral yang digunakan dalam pengembangan e-commerce ini sangat membantu pengembang dalam mendengar feedback dari klien baik berupa saran, kritik, ataupun masukan untuk e-commerce sehingga aplikasi yang dihasilkan dapat memenuhi seluruh kebutuhan klien. Aplikasi ini juga dapat membantu CV. Citra Mandiri untuk mempermudah pengelolaan produk dalam hal inventarisasi barang, serta memfasilitasi transaksi pembelian produk dari jarak jauh tanpa harus bertatap muka.