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The Effect of Augmented Reality in Building Structure Learning on Civil Engineering Students' Conceptual Understanding Satriawansyah, Tri; Dewi, Kemmala; Suparyanto, Tri; Santosa, Tomi Apra; Dewanto, Dewanto; Krisdiyanto, Aris; Wulandari, Andi Sri Rezky
Jurnal Pendidikan Indonesia : Teori, Penelitian, dan Inovasi Vol 4, No 6 (2024): Jurnal pendidikan Indonesia: Teori, Penelitian, dan Inovasi
Publisher : Penerbit Widina, Widina Media Utama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59818/jpi.v4i6.1079

Abstract

This study aims to determine the influence of the use of Augmented Reality in learning building structures on the understanding of concepts of Civil Engineering Students. This type of research is a quantitative research with a meta-analysis approach. The inclusion criteria in this study are research published in 2021-2024, research must be indexed by SINTA or Scopus, research must be relevant, research obtained from the journal databases of google scholar, Wiley, ScienceDirect, and ERIC and research data must be complete to calculate the effect size value (d). Data analysis with the help of the JASP application. The results of this study concluded that the 14 effects sizes analyzed had a total effect size value of d = 0.962; p 0.001. This finding explains that the use of Augmented Reality has a significant influence on the Conceptual Understanding of Civil Engineering Students in Building Structure Learning.ABSTRAKPenelitian ini bertujuan untuk mengetahui pengaruh penggunaan Augmented Reality dalam pembelajaran struktur bangunan terhadap pemahaman konsep Mahasiswa Teknik Sipil. Jenis penelitian ini adalah penelitian kuantitatif dengan pendekatan meta-analisis. Kriteria inklusi dalam penelitian ini adalah penelitian diterbitkan tahun 2021-2024,  penelitian harus terindeks SINTA atau Scopus, penelitian harus relevan, penelitian diperoleh dari database jurnal google scholar, Wiley, ScienceDirect, dan ERIC dan data penelitan harus lengkap untuk menghitung nilai effect size (d). Analisis data dengan bantuan aplikasi JASP. Hasil penelitian ini menyimpulkan bahwa 14 effects size yang dianalisis nilai summary effect size sebesar d = 0.962; p 0.001. Temuan ini menjelaskan bahwa penggunaan Augmented Reality memberikan pengaruh signifikan  terhadap Pemahaman Konsep Mahasiswa Teknik Sipil dalam Pembelajaran Struktur Bangunan.
The Impact of Construction 4.0 on Project Efficiency and Safety Dewi, Kemmala; Krisdiyanto, Aris; Dewanto, Dewanto; Santosa, Tomi Apra
Innovative: Journal Of Social Science Research Vol. 5 No. 1 (2025): Innovative: Journal Of Social Science Research
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/innovative.v5i1.18012

Abstract

This study aims to determine the influence of construction 4.0 on project efficiency and safety. This type of research is a quantitative research with a meta-analysis approach. The data sources in this study come from the analysis of 13 national and international journals published in 2022-2025. The inclusion criteria are that the research must be relevant; research obtained from the database of reputable journals Sciencedirect; Wiley, Springer, Google Scholar and Mendeley, Research should report complete data. Analyze data with the help of Microsoft Excel and Jamovi applications. The results of this study explain the value of the summary effect size of ( d = 0.830 ; z = 6.073 ; p < 0.001). These findings show that construction 4.0 has a positive influence on the efficiency and safety of project work with a high influence category.
Effectiveness of Mediation in Resolving Business Disputes in the Digital Era Krisdiyanto, Aris; Chai, Nong; Kiat, Ton
Rechtsnormen: Journal of Law Vol. 3 No. 1 (2025)
Publisher : Yayasan Pendidikan Islam Daarut Thufulah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70177/rjl.v3i1.2066

Abstract

Background: The digital era has transformed the landscape of business disputes, leading to a rise in conflicts arising from online transactions, e-commerce, and digital platforms. Traditional dispute resolution methods often struggle to address the unique challenges posed by these digital disputes, prompting a growing interest in alternative methods such as mediation. Objective: This study aims to evaluate the effectiveness of mediation in resolving business disputes within the digital environment. Specifically, it investigates how mediation compares to other traditional dispute resolution methods and its impact on time efficiency, cost, and overall satisfaction for businesses involved in digital disputes. Method: A mixed-method approach was used, combining quantitative surveys from businesses that have engaged in digital mediation with qualitative interviews of legal experts and mediators. The data were analyzed to assess key factors such as cost, time savings, and satisfaction in resolving disputes. Results: The findings indicate that mediation is significantly more cost-effective and time-efficient compared to litigation. Most participants expressed high satisfaction with the mediation process, noting its flexibility and ability to preserve business relationships. Conclusion: Mediation proves to be an effective method for resolving business disputes in the digital era, offering benefits in terms of cost, time, and relationship management. Businesses are encouraged to adopt mediation as a primary dispute resolution strategy.