Claim Missing Document
Check
Articles

Found 19 Documents
Search

Penerapan Metode Simpleks untuk Menentukan Keuntungan Maksimum Penjualan Jamu Beras Kencur pada Kelompok Usaha Jamu “Jahe Sribu” Untari, Erny; Astuti, Indra Puji; Susanto, Doni
EDUKASIA Jurnal Pendidikan dan Pembelajaran Vol. 4 No. 2 (2023): Edukasia: Jurnal Pendidikan dan Pembelajaran
Publisher : LP. Ma'arif Janggan Magetan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62775/edukasia.v4i2.602

Abstract

In the world of trading, optimization problems include maximizing profits (maximization) or minimizing costs (minimization), both of which can be solved using the simplex method. The aim of this research is to maximize the production profits of the Ginger Sribu herbal business group whose address is Bulu Village, Sukomoro District, Magetan Regency using the simplex method. This research was conducted at the Jahe Sribu herbal medicine house (Nur Rohmiati's mother's house) as a production site for Ginger Sribu herbal medicine. The analysis carried out in this research used the simplex method with the Microsoft Excel solver function. The instruments used were observation and interviews. The results of the research show that there is an optimum production amount for each product (small bottle of kencur rice 250ml, medium 500ml, large 600ml) in the production of the Ginger Sribu herbal medicine business group so as to obtain maximum profits.
Efektivitas Model Pembelajaran Kooperatif Tipe Cooperative Integrated Reading and Composition (CIRC), Student Teams Achievement Division (STAD), Dan Jigsaw secara Online terhadap Hasil Belajar Siswa Kelas X Di SMK PGRI 1 Ngawi Rohmatul; Untari, Erny; Astuti, Indra Puji
Journal Focus Action of Research Mathematic (Factor M) Vol. 4 No. 1 (2021)
Publisher : Universitas Islam Negeri (UIN) Syekh Wasil Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30762/factor_m.v4i1.3407

Abstract

Research objectives 1) To find out whether there are significant differences in student learning outcomes who are subject to CIRC, STAD, and Jigsaw in class X at SMK PGRI 1 Ngawi; 2) to find out which one gives better student learning outcomes, students are subjected to CIRC, STAD, or Jigsaw. This study uses a quantitative approach with quasi-experimental research methods. The population is all students of class X at SMK PGRI 1 Ngawi for the Academic Year 2020/2021. The sample is 100 students. The sampling technique used is Simple Random Sampling. Data collection techniques using documentation and tests. The instrument test used validity, difficulty level reliability, and discriminatory power. Prerequisite tests are normality test and homogeneity test. The analysis technique used one-way ANOVA and further test with Scheffe test. Research results 1) There are significant differences in student learning outcomes who are subject to CIRC, STAD, and online Jigsaw in class X at SMK PGRI 1 Ngawi; 2) The learning outcomes of students who are subject to CIRC are better than the learning outcomes of students who are subject to STAD. The learning outcomes of students who were subjected to STAD were as good as the learning outcomes of students who were subjected to Jigsaw. The learning outcomes of students who were subjected to CIRC were as good as the learning outcomes of students who were subjected to Jigsaw.
Pengaruh Minat Belajar Siswa dengan Sistem Daring Menggunakan Aplikasi Simpel pada Pembelajaran Matematika Kelas X SMA PSM 1 Kedunggalar Astuti, Indra Puji; Untari, Erny; Susanto, Doni
Journal Focus Action of Research Mathematic (Factor M) Vol. 5 No. 1 (2022)
Publisher : Universitas Islam Negeri (UIN) Syekh Wasil Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30762/f_m.v5i1.554

Abstract

Banyak faktor yang memberikan pengaruh pada hasil belajar diantaranya adalah kecerdasan, ketertarikan dan perhatian, dorongan belajar, kesungguhan, sikap, kebiasaan belajar, serta kondisi raga dan kesehatan. Minat merupakan salah satu faktor yang paling penting untuk meningkatkan hasil belajar. Penelitian ini bertujuan untuk mengetahui hubungan antara minat belajar dengan sistem daring menggunakan aplikasi SIMPEL berkenaan dengan hasil belajar matematika . Penelitian inu merupakan penelitian kuantitatif menggunakan metode survei dengan pendekatan korelasional. Teknik pengambilan sampel pada penelitian ini menggunakan purposive sampling pada seluruh siswa kelas X SMK PSM 1 Kedunggalar. Digunakan korelasi product moment untuk menganalisis data. Kesimpulan penelitian memperlihatkan bahwa terdapat hubungan yang positif antara minat belajar dengan sistem daring menggunakan aplikasi SIMPEL terhadap hasil belajar siswa kelas X SMK PSM 1 Kedunggalar, dengan r_hitung=0,80 dan t_hitung>t_tabel yaitu 10,18 > 1,67.   Many factors that influence learning outcomes include intelligence, interest and attention, encouragement to learn, seriousness, attitude, study habits and health. Interest is one of the most important factors to improve learning outcomes. This research aims to determine the relationship between interest in learning and the online system using the SIMPEL application on mathematics learning outcomes. This research is a quantitative research using a survey method with a correlational approach. The sampling technique in this study used purposive sampling on all students of class X SMK PSM 1 Kedunggalar. Product moment correlation is used to analyze the data. The conclusion ot the study shows that there was a positive relationship between interest in learning with an online system using the SIMPEL application on the learning outcomes of class X students of SMK PSM 1 Kedunggalar, with r_count=0,80 and t_count>t_table, that is 10,18 > 1,67.
UPAYA PENINGKATAN OMSET PENJUALAN UKM KERIPIK TEMPE DESA TEMPURAN KABUPATEN NGAWI MELALUI PELATIHAN DIGITAL MARKETING Susanto, Lukas; Astuti, Indra Puji; Mumtahana, Hani Atun; Wikanso, Wikanso; Primiani, Cicilia Novi
Jurnal Abdi Insani Vol 11 No 2 (2024): Jurnal Abdi Insani
Publisher : Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/abdiinsani.v11i2.1613

Abstract

The aim of this community service is to increase the sales volume and turnover of UKM tempeh chips by utilizing digital marketing in Tempuran Village, Paron District, Ngawi Regency. The activity method is carried out in the following stages: 1) Survey/field observation, 2) Socialization/counseling, 3) Training and mentoring, 4) Monitoring and evaluation. The targets of the service activities are 15 UKM’s of tempeh chips. Data collection techniques were carried out using observation, questionnaires and interviews related to sales turnover and marketing production volume of tempeh chips through digital marketing. Data analysis was carried out descriptively. Based on data analysis, sales turnover before training averaged 72.74%. Sales turnover after training averaged 95.47%. The average value of increase in sales turnover is 23%. The training participants were enthusiastic and satisfied with participating in the training activities. The conclusion of the service activity is that the use of digital marketing can increase the sales turnover of tempeh chips in Tempeh Village UKM tempeh chips.
Korelasi Penguasaan Materi Aljabar Linier Terhadap Prestasi Belajar Mahasiswa pada Mata Kuliah Metode Numerik Untari, Erny; Astuti, Indra Puji; Susanto, Doni; Kusumawati, Serlie
Jurnal Cendekia : Jurnal Pendidikan Matematika Vol 8 No 2 (2024): Jurnal Cendekia: Jurnal Pendidikan Matematika Volume 8 Nomor 2 Tahun 2024
Publisher : Mathematics Education Study Program

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/cendekia.v8i2.3237

Abstract

Tujuan dari penelitian ini adalah untuk mengetahui apakah terdapat korelasi antara penguasaan konsep aljabar linier dengan prestasi akademik pada mata kuliah teknik numerik. Populasi penelitian ini adalah mahasiswa semester empat dari program studi teknik informatika Universitas PGRI Madiun, khususnya kelas A, B, C, D, dan E. Sampel penelitian diambil dengan menggunakan metode random sampling. Sampel penelitian terdiri dari mahasiswa yang terdaftar di kelas B dan C program studi teknik informatika. Temuan penelitian menunjukkan adanya korelasi antara penguasaan konsep aljabar linier dan prestasi akademik pada mata kuliah metode numerik di kalangan mahasiswa di Madiun. Temuan pengujian menunjukkan koefisien korelasi (r) sebesar 0,812, yang menunjukkan hubungan yang sangat kuat. Hasilnya, ditemukan bahwa tingkat kemahiran yang tinggi dalam aljabar linier secara signifikan mempengaruhi hasil belajar mahasiswa dalam mata kuliah teknik numerik.
Workshop Media Pembelajaran Matematika Dasar Berbasis Geogebra Untuk Guru-Guru Di Sekolah Dasar Bancong Kab. Madiun Nita, Sekreningsih; Untari, Erny; Astuti, Indra Puji; Sussolaikah, Kelik; Fatkhur R, M.Arif
Darma Abdi Karya Vol. 4 No. 2 (2025): Darma Abdi Karya: Jurnal Pengabdian Kepada Masyarakat
Publisher : LPPM POLITEKNIK LP3I

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.38204/darmaabdikarya.v4i2.2730

Abstract

Workshop media pembelajaran matematika dasar menggunakan aplikasi GeoGebra bagi guru-guru Sekolah Dasar (SD) mempunyai tujuan untuk membekali guru dengan keterampilan menggunakan perangkat lunak interaktif sebagai media pembelajaran khususnya matematika dasar. Tujuannya untuk mempermudah siswa dalam memahami konsep bangun ruang dan bangun datar. Metode Workshop ini terbagi 2 (dua) yaitu teori dan praktik langsung pembuatan media pembelajaran interaktif dengan visualisasi bangun datar dan ruang. Sedangkan tujuan akhir workshop bagi guru-guru di SD Bancong Kab.Madiun ini adalah untuk meningkatkan minat dan pemahaman serta kemampuan representasi siswa terhadap pelajaran matematika menjadi lebih menyenangkan. Dengan visualisasi dan penyajian yang menarik dapat meningkatkan motivasi belajar siswa, dan membantu menghilangkan anggapan bahwa matematika itu sulit. Jadi dapat disimpulkan bahwa dengan menggunakan aplikasi GeoGebra sebagai media pembelajaran dapat menjadi jembatan kesenjangan antara pemahaman abstrak menjadi konkret (visual) dalam ilmu matematika dasar. Oleh karena itu workshop (pelatihan) tentang GeoGebra perlu dilakukan secara berkelanjutan dengan memanfaatkan tools secara lebih dalam dan lebih variatif.
Penalaran Spasial Siswa SMP Dalam Menyelesaikan Masalah Bangun Ruang Ditinjau Dari Brain Dominance Fantriadi, Muhammad Ridho; Lusiana, Restu; Astuti, Indra Puji
Jurnal Math Educator Nusantara: Wahana Publikasi Karya Tulis Ilmiah di Bidang Pendidikan Matematika Vol 8 No 2 (2022): Jurnal Math Educator Nusantara
Publisher : Program Studi Pendidikan Matematika, Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/jmen.v8i2.18494

Abstract

Building space is a material from geometry at the junior high school level, but there are still students who find it difficult to learn it, because in studying and solving spatial problems requires spatial reasoning. Brain Dominance is one of the factors that influence spatial reasoning. This study aims to determine the spatial reasoning of junior high school students in completing the material in terms of brain dominance. This research is a descriptive research with a qualitative approach. The supporting instruments of this research are in the form of questionnaires, tests, and interviews. Data validation method using triangulation technique. Data analysis was carried out sequentially starting from data reduction, data presentation and conclusion drawing. The results of this study indicate that students with Right Brain Dominance perform spatial reasoning by depicting objects while students with Left Brain Dominance perform spatial reasoning by means of calculations either through formulas or comparisons and there are factors from within students that also affect the spatial reasoning of participants. educate.
Ular Tangga Numerasi: Inovasi Media Pembelajaran Matematika untuk Siswa Sekolah Dasar Yustitia, Via; Rakhmah, Yasmine Nur Izzah; Astuti, Indra Puji; Untari, Erny
Jurnal Simki Pedagogia Vol 7 No 1 (2024): Volume 7 Nomor 1 Tahun 2024
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/jsp.v7i1.542

Abstract

The low numeracy skills of students are caused by a lack of practice, the results of literature studies and interviews with class V teachers at SDN Sugihrejo 1 show that students' AKM numeracy scores are low. So, researchers are interested in creating numeracy snakes and ladders learning media for fifth grade elementary school students. The research objectives are: 1) describe the process of developing Snakes and Ladders Numeracy Learning Media for fifth grade elementary school students; 2) describe the feasibility of the Snakes and Ladders Numeracy Learning Media product for fifth grade elementary school students. This type of R&D (Research and Development) research uses a 4D model which is only carried out up to three stages of development, namely, 1) definition; 2) planning (design); and 3) development. This research resulted in 1) a development process that produced numeracy snakes and ladders learning media for fifth grade elementary school students; 2) the assessment results from 3 expert validators regarding media assessment are in the "Very Appropriate" category with an average percentage of 88%. and the assessment from the class V homeroom teacher at SDN Sugihrejo 1 got a percentage of 89%. In the content assessment by three validator lecturers, they got a percentage of 89% and the guardian teacher V SDN Sugihrejo1 got 83%, including the "Very Eligible" category. Meanwhile, the language assessment by 3 expert validators received the "Very Appropriate" category, obtaining a percentage score of 81% and the content assessment from the class V homeroom teacher at SDN Sugihrejo 1 obtained a percentage of 85%. It can be concluded that the results of the development of the numeracy snakes and ladders learning media have received the "Very Appropriate" criteria for use in learning.
Pengembangan Media Pembelajaran Operasi Bilangan Bulat Berbasis Permainan Flashcard (Integer Clash) untuk Meningkatkan Motivasi Belajar Siswa Musriyani, Iin; Mujiastutik, Dhea Putri; Darmadi, Darmadi; Astuti, Indra Puji
Jurnal Simki Pedagogia Vol 8 No 2 (2025): Volume 8 Nomor 2 Tahun 2025
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/jsp.v8i2.1136

Abstract

This study aims to develop a flashcard game-based learning media called Integer Clash, which is designed to increase students' learning motivation in understanding the concept of integer operations. This media combines elements of educational games with an interactive approach, so as to create a fun and challenging learning atmosphere. The research method used is research and development. Product trials were conducted on elementary school students with data collection through observation and interviews. The results showed that the use of Integer Clash as a learning media was able to significantly increase students' learning motivation. In addition, students showed high enthusiasm in participating in learning. Based on these findings, Integer Clash can be used as an alternative effective learning media in supporting the teaching and learning process of mathematics, especially on integer operations material.