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All Journal Jurnal Pendidikan Anak Usia Dini Undiksha Jurnal Educhild : Pendidikan dan Sosial Jurnal CARE JURNAL KEPEMIMPINAN DAN PENGURUSAN SEKOLAH Abdimas Pedagogi: Jurnal Ilmiah Pengabdian kepada Masyarakat Edcomtech Jurnal Kajian Teknologi Pendidikan Ilmu Pendidikan: Jurnal Kajian Teori dan Praktik Kependidikan Jurnal Obsesi: Jurnal Pendidikan Anak Usia Dini Jurnal PG-PAUD Trunojoyo : Jurnal Pendidikan dan Pembelajaran Anak Usia Dini AL-ATHFAL : JURNAL PENDIDIKAN ANAK JKTP: Jurnal Kajian Teknologi Pendidikan JECCE (Journal of Early Childhood Care and Education) Jurnal Basicedu Jurnal Golden Age Seling: Journal of PGRA Study Program Jurnal Caksana: Pendidikan Anak Usia Dini GOLDEN AGE: JURNAL PENDIDIKAN ANAK USIA DINI Jurnal Review Pendidikan dan Pengajaran (JRPP) Jurnal Karinov Jurnal PAUD: Kajian Teori dan Praktik Pendidikan Anak Usia Dini Community Development Journal: Jurnal Pengabdian Masyarakat EduBasic Journal: Jurnal Pendidikan Dasar Jurnal Graha Pengabdian Preschool : Jurnal Perkembangan dan Pendidikan Anak Usia Dini MURHUM : JURNAL PENDIDIKAN ANAK USIA DINI International Journal of Educational Research and Social Sciences (IJERSC) JP2KG AUD (Jurnal Pendidikan, Pengasuhan, Kesehatan dan Gizi Anak Usia Dini) Review of Multidisciplinary Education, Culture and Pedagogy (ROMEO) Journal of Education Research Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Jurnal Basicedu Eduvest - Journal of Universal Studies SIBERNETIK: Jurnal Pendidikan dan Pembelajaran Jurnal Dirosah Islamiyah Proceedings Series of Educational Studies
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Pengembangan Buku Pop-Up ”Kenali Aku” untuk Pengenalan Satwa Dilindungi Anak Usia 4-5 Tahun Yasmin, Afifah Anggita; Pramono, Pramono; Astuti, Wuri
Jurnal Basicedu Vol. 8 No. 3 (2024)
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v8i3.7963

Abstract

Pengenalan satwa dilindungi kepada anak 4-5 tahun dapat menggunakan berbagai macam media seperti buku pop-up, yang berdasarkan hasil observasi penulis belum terdapat buku pop-up pengenalan satwa dilindungi yang beredar baik di toko buku Gramedia maupun e-commerce. Tujuan dari penelitian ini yaitu untuk mengembangkan buku pop-up yang layak untuk pengenalan satwa dilindungi kepada anak usia 4-5 tahun. Pengembangan produk menggunakan metode R&D menggunakan model pengembangan ADDIE yang terdiri dari lima langkah dan pengumpulan data menggunakan wawancara, observasi, dan angket. Hasil penelitian ini yaitu validasi dari ahli media menunjukkan angka 100%, validasi ahli materi menunjukkan angka 80%, dan validasi pengguna menunjukan angka 87,3%. Hasil uji coba kelompok kecil mendapatkan nilai pada aspek keefektifan sebesar 90,6%, keefisienan sebesar 96%, dan kemenarikan sebesar 100%. Hasil uji coba kelompok besar mendapatkan nilai pada aspek keefektifan 85,3%, keefisienan 100%, dan kemenarikan sebesar 100%. Sehingga dapat ditarik kesimpulan bahwa buku pop-up Kenali Aku dapat digunakan untuk mengenalkan satwa dilindungi kepada anak usia 4-5 tahun.
DEVELOPMENT OF AUGMENTED REALITY (AR) INTERACTIVE STORYBOOK “BERSIH DIRI BERSAMA MARE” BASED ON ANDROID TO STIMULATE MOTOR DEVELOPMENT OF CHILDREN AGED 4-5 YEARS Putri Eka Mawardani, Irmala; Sutama, I Wayan; Astuti, Wuri
REVIEW OF MULTIDISCIPLINARY EDUCATION, CULTURE AND PEDAGOGY Vol. 1 No. 1 (2021): NOVEMBER
Publisher : Transpublika Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (2276.763 KB) | DOI: 10.55047/romeo.v1i1.48

Abstract

Media storybooks based on Augmented Reality can be used by teachers to stimulate motor development about personal hygiene in children aged 4-5 years. The purpose of this research is to produce Augmented Reality interactive storybook media products that are validly tested by media and material experts with categories, effective, efficient and interesting in their use. The type of research used in this research is the type of Research & Development (R and D) research. The assessment criteria are aspects of efficiency, effectiveness and attractiveness. The instrument of quantitative data analysis technique was obtained from the validity of media experts and material experts. The results of accumulated validity from several experts yield a percentage of 97.75% which means it is very feasible to use. The trial used small groups and large group tests with the criteria for assessing effectiveness, efficiency and attractiveness with the results of 87.7%. The accumulation of data from the results of expert validation and group trials was 91.5%, which means that the media is feasible to use. Quantitative data was obtained from the results of interviews with kindergartens in Blitar. The researcher found that the interactive augmented reality storybook about self-cleaning with mare had three eligibility criteria, namely being effective, efficient and attractive to stimulate motor development about personal hygiene in children aged 4-5 years.
Pengembangan E-book Cerita Bergambar (Cergam) untuk Menstimulasi Kemampuan Bahasa Reseptif Anak pada Usia 5-6 Tahun Fajriyani, Dian Safitri; Iriyanto, Tomas; Astuti, Wuri
Jurnal Basicedu Vol. 8 No. 5 (2024)
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v8i5.8720

Abstract

Pengenalan cerita masih menerapkan model konvensional dengan media buku cergam cetak sehingga kurang membangkitkan minat peserta didik. Penelitian pengembangan ini bertujuan untuk menghasilkan produk e-book cerita bergambar yang layak digunakan untuk menstimulasi kemampuan bahasa reseptif anak usia 5-6 tahun. Metode yang digunakan dalam penelitian ini adalah research and development dengan adaptasi model ADDIE. Produk e-book cergam dinilai oleh ahli materi, media, bahasa, dan pengguna. Instrumen pengumpulan data berupa validasi produk dari para ahli dan pengguna menggunakan angket, sedangkan pengumpulan data uji coba produk terhadap peserta didik 5 orang (kelompok kecil) di KB BB dan 15 orang (kelompok besar) dan TK DW 09 Kabat, Banyuwangi dilaksanakan tanggal 20 dan 21 Juni 2024 dengan menggunakan lembar obsevasi. Hasil uji validasi ahli dan uji coba pengguna dianalisis dengan analisis data kualitatif dan kuantitatif. Analisis data kuantitatif didasarkan pada uji validasi dan uji coba pengguna, sedangkan analisis data kualitatif  didasarkan pada  kritik dan saran para validator. Hasil analisis data penelitian menunjukkan bahwa uji coba kelompok kecil diperoleh skor 93 % dan kelompok besar 91,11 %. Hal ini berarti produk e-book cergam layak untuk digunakan sebagai media stimulasi kemampuan bahasa reseptif anak usia 5-6 tahun
Pengembangan Buku Cerita Bergambar Tembang Dolanan untuk Menstimulasi Kemampuan Bahasa Reseptif Anak Usia 5-6 Tahun Wahida Romadhona, Laily; Wayan Sutama, I; Astuti, Wuri
Murhum : Jurnal Pendidikan Anak Usia Dini Vol. 5 No. 2 (2024): Desember
Publisher : Perkumpulan Pengelola Jurnal (PPJ) PAUD Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37985/murhum.v5i2.913

Abstract

Tujuan penelitian ini untuk mengembangkan sumber belajar berbasis kode QR (Quick Response) dalam bentuk buku cerita dengan visual ilustrasi yang menonjolkan budaya lokal tembang dolanan yang layak digunakan untuk menstimulasi kemampuan bahasa reseptif anak usia 5-6 tahun. Metode penelitian yang digunakan Research and Development (RnD) dari Borg & Gall yang disederhanakan menjadi tujuh langkah yakni: (1) penelitian dan pengumpulan data; (2) desain produk; (3) validasi produk; (4) revisi desain; (5) uji coba kelompok kecil; (6) uji coba kelompok besar; dan (7) penyempurnaan produk akhir. Penelitian dilakukan di tiga lembaga TK Kabupaten Malang, yaitu TK ABA Kepanjen, TK Muslimat NU 5 Sukun Kepanjen, dan TK Muslimat NU 20 Nurul Anwar. Validator media dan validator materi terlibat dalam penilaian produk. Dua tahap uji coba dilakukan dengan 15 anak berpartisipasi dalam uji coba kelompok kecil dan 45 anak berpartisipasi dalam uji coba kelompok besar. Berdasarkan hasil validasi oleh ahli materi mendapatkan hasil persentase yaitu 95,31% dan ahli media memeroleh persentase sebesar 96,25%. Hasil uji coba kelompok anak mendapatkan hasil akumulasi persentase sebesar 93,80%. Kesimpulan diperoleh bahwa sumber belajar buku cerita bergambar tembang dolanan anak layak digunakan untuk menstimulasi kemampuan bahasa reseptif anak usia 5-6 tahun.
Pengembangan E-book Cerita Bergambar (Cergam) untuk Menstimulasi Kemampuan Bahasa Reseptif Anak pada Usia 5-6 Tahun Fajriyani, Dian Safitri; Iriyanto, Tomas; Astuti, Wuri
Jurnal Basicedu Vol. 8 No. 5 (2024)
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v8i5.8720

Abstract

Pengenalan cerita masih menerapkan model konvensional dengan media buku cergam cetak sehingga kurang membangkitkan minat peserta didik. Penelitian pengembangan ini bertujuan untuk menghasilkan produk e-book cerita bergambar yang layak digunakan untuk menstimulasi kemampuan bahasa reseptif anak usia 5-6 tahun. Metode yang digunakan dalam penelitian ini adalah research and development dengan adaptasi model ADDIE. Produk e-book cergam dinilai oleh ahli materi, media, bahasa, dan pengguna. Instrumen pengumpulan data berupa validasi produk dari para ahli dan pengguna menggunakan angket, sedangkan pengumpulan data uji coba produk terhadap peserta didik 5 orang (kelompok kecil) di KB BB dan 15 orang (kelompok besar) dan TK DW 09 Kabat, Banyuwangi dilaksanakan tanggal 20 dan 21 Juni 2024 dengan menggunakan lembar obsevasi. Hasil uji validasi ahli dan uji coba pengguna dianalisis dengan analisis data kualitatif dan kuantitatif. Analisis data kuantitatif didasarkan pada uji validasi dan uji coba pengguna, sedangkan analisis data kualitatif  didasarkan pada  kritik dan saran para validator. Hasil analisis data penelitian menunjukkan bahwa uji coba kelompok kecil diperoleh skor 93 % dan kelompok besar 91,11 %. Hal ini berarti produk e-book cergam layak untuk digunakan sebagai media stimulasi kemampuan bahasa reseptif anak usia 5-6 tahun
The Effectiveness of The Animated Show Eddy The Clever Fox in Improving The Initial Mathematical Abilities of Children Aged 5-6 Years Fauziah, Siti Nur; Putra, Yudhitia Nur; Astuti, Wuri
Proceedings Series of Educational Studies 2024: The 3rd International Conference on Educational Management and Technology (ICEMT) 2024
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

In 2018, the results of the Programme For International Student (PISA), indonesia’s mathematics ability had an average score of 379 or ranked 73 out of 79 countries where indonesia’s children were not competent and experienced difficulties in learning related to mathematics. The solution to improve children’s early math skills is to use innovative and interesting learning media for children, namely animation. Therefore, this study aims to find out whether there is a significant difference between before and after the animation of Eddy The Clever Fox in improving the early math skills of children aged 5-6 years. The type of research is quantitative pre-experiment with one group pretest posttest design. Data collection techniques are carried out by testing and documentation. The worksheets are first tested with validity and reliability tests. The mean results in the pretest and posttest were 62.62 and 89.61, which increased after the treatment. The hypothesis test used is the Wilcoxon test with a significance that H₀ is rejected and Hₐ is accepted so that there is a difference between the initial mathematical ability of children aged 5-6 years before and after the treatment in the form of and animated show of Eddy The Clever Fox and it can be concluded that the animation is effective in improving the initial mathematical ability of children aged 5-6 years.
The Effectiveness of Eddy The Clever Fox Animated Show on Improving The Early Math Skills of Children 5-6 Years Old Fauzia, Siti Nur; Putra, Yudithia Dian; Astuti, Wuri; Sutama, I Wayan
Proceedings Series of Educational Studies 2024: The 3rd International Conference on Educational Management and Technology (ICEMT) 2024
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

In 2018, the result of the Program For International Student (PISA), indonesia’s mathematics ability had an average score of 379 or ranked 73 out of 79 countries where indonesia’s children were not competent and experienced difficulties in learning related to mathematics. The solution to improve children’s early math skills is to use innovative and interesting learning media for children, namely animation. Therefore, this study aims to find out whether there is a significant difference between before and after the animation of Eddy The Clever Fox in improving the early math skills of children aged 5-6 years. The type of research is quantitative pre-experiment with one group pretest posttest design. Data collection techniques are carried out by testing and documentation. The worksheets are first tested with validity and reliability tests. The mean results in the pretest and posttest were 69.62 and 89.61, which increased after the treatment. The hypothesis test used is the Wilcoxon test with a significance that H₀ is rejected and Hₐ is accepted so that there is a difference between the initial mathematical ability of children aged 5-6 years before and after the treatment in the form of animated show of Eddy The Clever Fox and it can be concluded that the animation is effective in improving the initial mathematical ability of children aged 5-6 years. Keywords: Mathematical Abilities; Beginning Mathematics; Animated Show Eddy The Clever Fox
Teachers' Ability in Compiling Merdeka Curriculum-Based Teaching Modules in Kindergarten in Klojen District, Malang City (Case Study at BA Restu 1 Malang, Taman Indria 1 Malang Kindergarten, and ABA 9 Malang Kindergarten) Carissima, Putri; Sutama, I Wayan; Astuti, Wuri
Proceedings Series of Educational Studies 2024: The 3rd International Conference on Educational Management and Technology (ICEMT) 2024
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to describe the ability of kindergarten teachers in compiling teaching modules based on the Merdeka Curriculum located in Klojen District, Malang City, along with the inhibiting factors and supporting factors. This study uses a descriptive qualitative type with a case study approach. The data source use the teaching module along with the results of interviews with 1 teacher from 3 kindergarten. The data collection techniques use the interviews, observations, and documentation. The study result show that the ability of teachers to compile teaching modules at BA Restu 1 Malang, Kindergarten Taman Indria 1 Malang, and Kindergarten ABA 9 Malang is included in the sufficient category because the inhibiting factors experienced by teachers include teaching modules require many attachments, different self-awareness of teachers, teaching modules content sometimes does not match the learning activities, and difficulties in determining appropriate learning media. The supporting factor that helps teachers include training to prepare teaching modules, free to cooperate with each other, and can prepare teaching modules according to the weekly program that has been made. This research cannot necessarily represent the ability of teachers in compiling teaching modules based on the Merdeka Curriculum because it is included in case study research. Keywords: Teacher Ability; Teaching Module; Merdeka Curriculum; Kidergarten
PENERAPAN PERMAINAN ENGKLEK FRUIT SEBAGAI STIMULASI KEMAMPUAN MOTORIK KASAR ANAK USIA DINI Sam, Fira Khoiriyah; Pramono, Pramono; Astuti, Wuri
JP2KG AUD (Jurnal Pendidikan, Pengasuhan, Kesehatan dan Gizi Anak Usia Dini) Vol. 2 No. 1 (2021)
Publisher : PG PAUD Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jp2kgaud.2021.2.1.1-8

Abstract

This study was carried out aimed at analyzing the application of the traditional fruit crank game as stimulation, gross motor skills of early childhood. This research uses library research, which is a research procedure that studies data collection by collecting data from various documents. The most prominent character education values in the animated series The Adventures of Si Unyil are honesty, respect and courtesy, generous, helpful, confident, creative. By using this traditional game, children's gross motor skills can be trained by helping children to control their bodies and themselves, and can train children to read body movements, move their bodies, and or most importantly, train their dexterity and agility in fruit crank games so that children can train their body agility in doing something.
ANALISIS KEGIATAN STIMULASI KESEIMBANGAN TUBUH ANAK USIA 3-4 TAHUN DI RW 02 KELURAHAN LESANPURO MALANG Dhevira Ayu Ashandi; Pramono; Astuti, Wuri
JP2KG AUD (Jurnal Pendidikan, Pengasuhan, Kesehatan dan Gizi Anak Usia Dini) Vol. 2 No. 1 (2021)
Publisher : PG PAUD Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jp2kgaud.2021.2.1.9-18

Abstract

This research was carried out aimed at analyzing children's body balance activities in RW 02 Lesanpuro. The study used a qualitative descriptive method, which is a research procedure that uses descriptive data in the form of written or spoken words from the object being observed. This study shows the supporting and inhibiting factors of balance stimulation in the RW 02 Lesanpuro area, the supporting factors are found in the RW 02 environment with a place that is good enough for children to develop aspects of balance by playing, and inhibiting factors are shown from statements of parents who do not provide stimulation. for some reason.
Co-Authors -, Pramono - . Pramono Ahmad Samawi Alfi Zakiyya Chumairoh Alifia Lailatur Rahmi Amalia, Kurnia Rizky Ammalyah, Puput Baiq Shofa Ilhami Carissima, Putri Dewi Endah N. Dewi Nur’Aini5 Dhevira Ayu Ashandi Donna Boedi Donna Boedi Maritasari Emmalia Marta Hapsari Eny Nur Aisyah Erlin Windawati Evania Yafie Fadhila, Meinawati Eka Nur Fajriyani, Dian Safitri Farah Bella Sukma Rahmawati Fauzia, Siti Nur Fauziah, Siti Nur Gracia Cahya Wahyudi Haqqi, Yudha Alfian Hertaning, Prisca Kamila I Made Seken I Wayan Sutama Intan Permatasari Iriyanto, Thomas Kholilatul Umiyah Khoni'ah, Siti Khoni’ah, Siti Krisdiana Krisdiana Krisnaeni Kusumo, Shela Salsabila Lailatus S Lailatus Sangadah Leni Gonadi Lestari Christine Hura M.Abdul Ghofur Marzuuqoh AR, Farah Yumnaa Munaisra Tri Tirtaningsih Mustaji Mustaji Nabillah Nuriska Natalia, Sekar Agni Novi Nevasheza Argaputri Novi Suci Kumala Azmi Novia Intan Krismawati Nur Anisa Nur Anisa Nursyafitri, Dita Dwi Permatasari, Intan - Pertiwi, Berlian Cahyaning Pramono Pramono Pramono Pramono Pramono Putra, Yudhitia Nur Putra, Yudithia Dan Putra, Yudithia Dian Putra, Yudithia Dian Putri Eka Mawardani, Irmala Putri, Novi Eka R, Setyaning Wiwik Retno Tri Vulandari Retno Tri Wulandari Robbaniyah, Inayatur Rohbaniyah, Nahdatul Rosyidatun Nafi’ah Salehuddin, Shafira Nurulita Salsabila, Ana sam, fira khoiriyah Saputri, Azzahra Devi Sari, Chintiya Febriyana Sari, Manda Athifah Shiddiq, Azka Arina Nur Kamila Sinta, Nur Alifia siska maria natalia Tomas Iriyanto Usep Kustiawan Wahida Romadhona, Laily WAHYU SUKARTININGSIH wahyuningtyas, tika putri Wulandari, Helnia Wulandari, Helnia - Yasmin, Afifah Anggita Yudha Alfian Haqqi