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Sosialisasi Bayah Geopark untuk menjadi UNESCO Global Geoparks (UGG) Pada Komunitas Geopark Youth Forum (GYF) Ahmad Fathurrozi; Prio Kustanto
Jurnal Dharmabakti Nagri Vol 1 No 2 (2023): April 2023 - Juli 2023
Publisher : Jejaring Penelitian dan Pengabdian Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (316.422 KB) | DOI: 10.58776/jdn.v1i2.36

Abstract

UNESCO Global Geoparks (UGG) are single and unified geographic areas where sites and landscapes of international geological importance are managed with a holistic concept of protection, education and sustainable development. Geopark Youth Forum (GYF) is a community formed under the guidance and supervision of the Bayah Dome Geopark Management Agency, Lebak Regency, Banten Province. Its main task is to assist the Management Body in educating and promoting the Bayah Dome Geopark tourist area and managing its geosite tourism. GYF members already have the ability to use digital technology, but optimizing this digital technology to manage the tourism sector is still inadequate. This Community Service activity aims to provide socialization for GYF members to understand the concept of UGG and become the basic goal for Geopark Bayah to become part of UGG (UNESCO Global Geoparks) so that it automatically becomes a means of promoting the Geopark Bayah Dome tourism area. The hope is that the socialization of UGG will encourage enthusiasm to help manage the tourism sector so that it can improve the regional economy in a sustainable manner. Community service activities begin with the problem identification stage, discussions with partners for the preparation of work programs, implementation and evaluation. The results of the implementation of community service show that there has been an increase in understanding of the importance of Bayah Geopark being part of UGG. The results of the pre-test of the abilities of the training participants showed that as much as 100% agreed that Bayah Geopark would become part of UGG so that it would become an encouragement for this GYF in assisting tourism management at Bayah Geopark.
Rancang Bangun Sistem Informasi Pengolahan Data Pemilih Pada Sekretariat Komisi Pemilihan Umum Kabupaten Purwakarta (KPU) Pada Tingkat Panitia Pemilihan Kecamatan (PPK) Halimil Fathi; Prio Kustanto
Journal of Informatic and Information Security Vol. 1 No. 2 (2020): Desember 2020
Publisher : Program Studi Informatika, Fakultas Ilmu Komputer Universitas Bhayangkara Jakarta Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31599/jiforty.v1i2.393

Abstract

In the Simultaneous General Election in the Election of Regent, Deputy Regent, Legislative, President, Vice President as election organizer, namely the General Election Commission (KPU) of Purwakarta Regency. Assisted by the District Election Committee (PPK), the Voting Committee (PPS) formed by the Purwakarta Regency KPU to carry out the General Election at the sub-district level and at the village level. Updating voter data in managing Election Data at General Election organizers that do not yet have voter data managed into a database, especially at the sub-district, village / family level, so that the District Election Committee (PPK) has difficulty managing Voter Data. The method used in designing the information system for processing voter data based on the Desktop Application uses Visual basic 6.0, Crystal report 8.5 and DBMS MySQL, which has a real database for managing voter data that can provide appropriate information in the implementation of the General Election. The method used in this research is Waterfall.The purpose of this research is to build a system that can process desktop-based voter data management so as to produce a report on recapitulation of voter data per district, recapitulation of voter data based on Village and based on TPS, double data processing, and recapitulation of deletion data based on criteria.
Penerapan Metode Prototype dalam Perancangan Media Pembelajaran Interaktif Kustanto, Prio; Bram Khalil , Ramadhan; Noe'man, Achmad
Journal of Students‘ Research in Computer Science Vol. 5 No. 1 (2024): Mei 2024
Publisher : Program Studi Informatika Fakultas Ilmu Komputer Universitas Bhayangkara Jakarta Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31599/6x0dfz47

Abstract

Interactive learning media is technology used in the learning process that allows users to interact actively with lesson material. Users can access it via devices connected to the internet via a web-based learning media platform. This learning platform provides the flexibility to access lessons freely, without being limited to location or time schedule. User needs analysis, prototype design, implementation, and platform testing are part of the research process. One approach that can be used in the system design process is the prototype method. The research objective is to create an interactive learning media platform for computer programming using the prototype method. Test results using the prototype method increase the functionality and responsiveness of the learning platform. To enhance the programming learning experience, the platform offers interactive video tutorial features and achievement or ranking features. This research is successful because it can create a platform that is not only informative but also interesting, which makes learning programming more fun and effective.
Pelatihan Sistem Informasi Pelayanan Surat Pengantar Untuk Perangkat Desa Mangunjaya Kecamatan Tambun Selatan Kabupaten Bekasi Mayadi, Mayadi; Kustanto, Prio
Jurnal Pengabdian kepada Masyarakat UBJ Vol. 5 No. 1 (2022): January 2022
Publisher : Lembaga Penelitian Pengabdian kepada Masyarakat dan Publikasi Universitas Bhayangkara Jakarta Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31599/qyn62248

Abstract

Utilization of information and communication technology is applied to help facilitate human work and make it easier to get information. Utilization of information technology for government agencies is a useful tool to improve services to the community. Mangunjaya Village is a government agency at the village level that directly provides services to the community. The services provided include making cover letters, such as Identity Cards (KTP), Family Cards (KK) and Birth Certificates. With the help of information system technology, the Cover Letter service for the Mangunjaya Village Apparatus, Tambun Selatan District, is expected to help the community service so that it can be relatively more optimal and faster. This activity, which was held in Mangunjaya Village, out of a total of 30 participants who expressed satisfaction with the seminar held in Mangunjaya Village, as many as 57% were very satisfied, 30% satisfied and 13% said they were quite satisfied with the presentation delivered by the speaker.
Employee Work Schedule Presence System Application Design at PT. Tasya Putry Mandiri Uses Genetic Algorithm Method Noeman, Achmad; Rahman Fauzi, Denny; Hartanti, Dian; Hiswara, Abrar; Kustanto, Prio; Hafizah, Hafizah; Mayadi, Mayadi; Lubis, Hendarman
Siber International Journal of Digital Business (SIJDB) Vol. 2 No. 1 (2024): (SIJDB) Siber International Journal of Digital Business (July - September 2024)
Publisher : Siber Nusantara Review & Yayasan Sinergi Inovasi Bersama (SIBER)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.38035/sijdb.v2i1.79

Abstract

Employee scheduling planning is a problem faced by many companies that have many employees. The traditional scheduling process is carried out by recording employee data one by one and collecting them in the form of an Excel report which is inefficient and takes a lot of time. Apart from that, to match the schedules, management needs to take great pains to arrange shift times so that they match and do not conflict between one shift schedule and another shift schedule. This method is very inefficient because it takes a long time if it turns out there is an error in the schedule. A popular method for making schedules is to use a genetic algorithm which is able to arrange schedules using a random approach to find schedule solutions that are most effective and do not collide with each other. Research was conducted to create a schedule from a list of existing employees. As a result, the schedule produced using a genetic algorithm was proven to be more optimal and faster.
Analisa Perancangan Sistem Informasi Dengan Fitur Rekomendasi Menggunakan Algoritma Apriori Fathurrozi, Ahmad; Hariyanto; Prio Pamungkas, R Wisnu; Kustanto, Prio; Noeman, Achmad; Handayani, Dwipa
Technomedia Journal Vol 8 No 2 Oktober (2023): TMJ (Technomedia Journal)
Publisher : Pandawan Incorporation, Alphabet Incubator Universitas Raharja

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33050/tmj.v8i2.2003

Abstract

This Ilham Green Shop has just started an online business by selling types of plants which are a growing business area now, but this Ilham Green Shop only has a few buyers, this is because the Ilham Green Shop has not been seen or heard among the public, so it is necessary a sales information system with a recommendation feature built using the PHP and MySQL programming languages and tested by the blackbox - testing method. Data collection techniques used are observation, interviews, and literature study. For processing sales transaction data using the Apriori Algorithm to get more accuracy in the process of processing data on the plant sales information system to find data on the best-selling plant products and see the buying pattern of a buyer by calculating the minimum support value and minimum confidence value to determine the association rules for a combination of itemset. . The results of the Apriori Algorithm calculation in this sales information system with sales transaction data from 03 December 2021 – 30 May 2022 obtained from Ilham Green Shop obtained the lift test value of 1.55 using the minimum support value = 10%, the minimum confidence value = 40% who form association rules with a confidence value of 93.55%. From these results it can be concluded, by processing plant product data with the Apriori Algorithm, it is able to provide good plant recommendations, so Ilham Green Shop can determine a strategy by multiplying the best-selling plant nurseries to get a lot of profit and recommending them to attract buyers' interest.
Implementasi Data Mining Untuk Menentukan Produk Buku Komik Terlaris Pada Toko Arivpedia Menggunakan Algoritma Apriori Muhammad Iqbal Iffahuddin; Achmad Noeman; Prio Kustanto; Mayadi
Journal of Informatic and Information Security Vol. 5 No. 1 (2024): Juni 2024
Publisher : Program Studi Informatika, Fakultas Ilmu Komputer Universitas Bhayangkara Jakarta Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31599/2gd01j83

Abstract

How to use transaction data at the arivpedia store selling the best-selling comic book products. Implementing the a priori algorithm to determine the best-selling comic book product pattern in the application to be tested. From this research, according to the analysis and implementation that has been made, the results of an a priori algorithm implementation system are found to determine the best-selling comic book products. With this system at the Arivpedia Store, it helps managers to calculate sales transaction data which is very easy to use. The application of data mining with the a priori algorithm is considered very efficient and can accelerate the process of forming product association patterns from sales transaction data at the Arivpedia store used in the test.
Implementation of Priority Scheduling Algorithm in Designing Infrastructure Damage Reporting System Kustanto, Prio; Arizky Kurniawan, Wisnu; Noe’man, Achmad; Nurfiyah, Nurfiyah; Ridwan, Ridwan
Greenation International Journal of Engineering Science Vol. 2 No. 3 (2024): (GIJES) Greenation International Journal of Engineering Science (September - No
Publisher : Greenation Research & Yayasan Global Resarch National

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.38035/gijes.v2i3.233

Abstract

The rapid growth of population and urbanization in Bekasi District has increased the demand for adequate road infrastructure, but it has also posed challenges in the maintenance and repair of existing infrastructure. The main constraint in addressing this issue is the limited available budget, although the Bekasi District Government has tried various innovative programs. In this context, it is important to have mechanisms that allow the public to report infrastructure problems quickly and accurately. Based on preliminary studies, many factors can cause road infrastructure damage. The aim of this research is to design and develop a Road Infrastructure Damage Complaint System in Bekasi District, providing easy access for the public to report road infrastructure damage and enabling authorities to prioritize infrastructure repairs more quickly and accurately, thus improving the quality of life for the community and building a complaint system that can help expedite the repair process.
SISTEM INFORMASI LAPANGAN FUTSAL DENGAN ALGORTIMA ANTREAN (FCFS) BERBASIS WEBSITE Mayadi, Mayadi; Rakhmi Khalida; Prio Kustanto; Andy Achmad Hendharsetiawan
Journal of Innovation Research and Knowledge Vol. 4 No. 9: Februari 2025
Publisher : Bajang Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53625/jirk.v4i9.9673

Abstract

As time goes by, the development of information systems is increasingly enhanced by the advancement of sophisticated technology. Information systems are based on human needs to store and process information more effectively and efficiently. Sports that are currently popular, such as futsal, have garnered significant interest. Futsal is a sport played by five players one achteam,withtheo bjective of scoring goals by manipulating theball. Thegrowing demand for futsal fields has led to the need for a booking and scheduling system, where customers orpotential futsal players must visitthe location inperson to makea booking, which consumes time and costs. Before making abooking, customers must first check the availability of the field on the desired day and time, a process that is still done manually by going to the venue. Online booking is the process of arranging reservations for products or services. It involve screating amethodo fordering (forplaces,goods,etc.)tootherswhilebeingconnected to the internet. Therefore, online booking can be defined as the reservation of products or services conducted through an internet connection. To maximize the online booking system, the First Come First Serve algorithm is required to aid in the effective creation of the online booking system. The First Come First Serve (FCFS) algorithm is the simplest scheduling algorithm used by CPUs. Hence, the author has chosen the title “Design of the JB Futsal Booking System Using the First Come First Served (FCFS) Algorithm.”
Peningkatan Kemampuan Gross Motor Skill Terhadap Anak-Anak di Kecamatan Muara Gembong Kabupaten Bekasi Dengan Menggunakan Media GECE (Gerak Cepat) Candra , Juli; Prasetyo, Ery Teguh; Pratama, Gede Aditya; Kustanto, Prio; Denatara, Eskar Tri; Hutagalung, Jantarda Mauli; Tin, Gustinus Putera; Wijaya, Rezal; Sinta, Dewi; Suryana, Adi Yoga
Jurnal Kajian Ilmiah Vol. 21 No. 4 (2021): Special Issue (December 2021)
Publisher : Lembaga Penelitian, Pengabdian Kepada Masyarakat dan Publikasi (LPPMP)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31599/952m8r67

Abstract

The gross motor skills of children in Muara Gembong sub-district, Bekasi district, are not in accordance with growth and development because the educational learning process due to the impact of Covid 19 is carried out online, so that it has an impact on decreasing Gross Motor Skills and decreasing students' physical fitness. The purpose of community service activities is to improve gross motor skills by using GeCe (Fast Motion) media, a tool used to measure speed, agility, flexibility. The method used is the lecture method for tool socialization activities, training on the use of tools, and mentoring. The results of the activity show that the application of the GeCe tool is able to improve the Gross Motor Skill of children in the Muara Gembong area. In conclusion, community service activities have a positive impact on the community in Muara Gembong District, especially helping in developing and improving Gross Motor Skills. The limitation in this activity is the relatively short time so that the objectives of the activity cannot be optimally achieved. Suggestions For the implementation of community service in the future it can be carried out in a better and sustainable manner because in the Muara gembong area there are still a lot of activities that need to be carried out in developing community activities in increasing human resources man.