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PENGEMBANGAN MODEL PROJECT-BASED LEARNING BERBASIS APLIKASI CANVA UNTUK PEMBELAJARAN PKN KELAS 1 SD NEGERI MUNTILAN Chodariyah, Dwi Enik Nuzul; Sutrisna Wibawa
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09, No. 04 Desember 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i4.16765

Abstract

This research aims to develop a Project Based Learning (PjBL) model based on the Canva application for Civic Education (PKN) in Grade 1 of SD Negeri Muntilan. The background of this study is the ineffectiveness of current PKN teaching methods due to a lack of innovation. The research method used is Research and Development (R&D) with the ADDIE development model (Analysis, Design, Development, Implementation, and Evaluation). The analysis process was conducted to identify the needs and difficulties experienced by students and teachers in PKN learning. The design and development of the model were carried out by integrating the Canva application to enhance students' creativity and participation. The model's implementation was tested in Grade 1 of SD Negeri Muntilan with a sample of 27 students. Evaluation results show that the use of the PjBL model based on the Canva application is effective in improving students' understanding of PKN material, as well as enhancing motivation and active engagement in the learning process. The model also received positive feedback from teachers and students, stating that learning became more interesting and interactive. Thus, the development of the PjBL model based on the Canva application can be an effective alternative to enhance the quality of PKN learning in elementary schools.
MODEL PEMBELAJARAN TEMPE KEMUL (TEMUKAN, PERMAINAN, KESIMPULAN, MULAI LAKUKAN) MENGGUNAKAN PENDEKATAN TPACK UNTUK MENINGKATKAN HASIL BELAJAR PADA PEMBELAJARAN PKN KELAS VI SD N BUMIRESO Sri Haryati Rahayuningsih; Sutrisna Wibawa
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09, No. 04 Desember 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i4.16776

Abstract

This research was conducted using qualitative methods and a grounded theory approach, involving a teacher and 24 sixth grade students as research subjects. The research instruments used were observation notes and unstructured interviews. Before implementing the Tempe Kemul Learning Model using TPACK, students already had knowledge of ICT but digital innovation and creativity were not yet visible. After implementing the Tempe Kemul Learning Model using TPACK, 15 out of 24 students showed the development of digital innovation and creativity. The Tempe Kemul Learning Model using TPACK not only improves student learning outcomes in cognitive and affective aspects, but also stimulates students' digital innovation and creativity through PjBL-based projects. Thus, this learning model can be used as an effective alternative in improving the quality of PKN learning by integrating the Tempe Kemul learning model using TPACK, differentiated learning, and the TPACK approach.
PENGEMBANGAN MEDIA PEMBELAJARAN FLIPBOOK PADA MATA PELAJARAN PKn MATERI MENGENAL KERAGAMAN BUDAYA DI INDONESIA KELAS III SD NEGERI TUKANGAN YOGYAKARTA Ratna Sari, Hesti; Sutrisna Wibawa
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09, No. 04 Desember 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i4.16848

Abstract

PKn learning in elementary schools tends to still seem boring and theoretical. Therefore, researchers tried to design more interesting learning by designing learning materials that were adapted to the characteristics of class III students. It is hoped that flipbook learning in the PKn subject, the material Understanding Cultural Diversity in Indonesia, can increase the effectiveness of learning, strengthen understanding of the concept of citizenship, and have a positive influence on student learning motivation. This research and development resulted in the creation of flipbook media for Class III PKn educational content in elementary schools. This development refers to five phases: analysis, design, development, implementation, and evaluation which is called ADDIE. The conclusion of this research and development shows that the development of flipbook media in the PKN subject, Getting to Know Culture in Indonesia, class III elementary school, was successfully implemented according to the ADDIE level.
PENGEMBANGAN E-MODUL BERBASIS ARTIFICIAL INTELIGENCE YANG TERINTEGRASI AJARAN TRI-NGA DALAM MENINGKATAN KEMANDIRIAN SISWA DI SEKOLAH DASAR Endang Tri Antoko Wulan; Sutrisna Wibawa; Supriyoko
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09, Nomor 04, Desember 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i04.19393

Abstract

The aims of this research are (1) to produce an Artificial Intelligence-based E-module integrated with Tri-Nga to Improve Independence in elementary schools. (2). testing the feasibility of Artificial Intelligence-based E-modules integrated with Tri-Nga to increase Independence in elementary schools. (3). testing the effectiveness of Artificial Intelligence-based E-modules integrated with Tri-Nga to increase Independence in elementary schools. This research uses R&D method. Data collection techniques use interviews, observation sheets, questionnaires and tests. Data analysis techniques use qualitative and quantitative data analysis techniques. The research subjects were 11 students at SDN Tambakromo III Ponjong. This research methodology is based on the ADDIE (Analyze, Design, Development, Implementation, Evaluation) development model. The results of this study are (1) the product produced is an Artificial Intelligence-based E-module integrated with Tri-Nga (2) The validation results of 3 experts with a result of 92.67% and the validation results of 4 stakeholders of 83.5% indicate that the E-module based on Artificial Intelligence integrated with Tri-Nga is suitable for use in learning, and (3) Based on the results of observations in trials using a Likert scale, there was an increase in the average initial independence score, namely 2.4 increasing to 3.45 in limited trials and increasing to 3.6 in extensive trials. The results of the effectiveness test with SPSS measured an increase in the average post-test results from from 44,500 to 89,000 or 44,500. This is also reinforced by the results of the T-Test based on the "Independent Samples Test" output table. It is known that based on the t table value (0.05/2);38, it is obtained as 19.043 > dari T-table 2.024. Apart from that, based on the "Independent Samples Test" output table, the Sig value is known. (2-tailed) is 0.001 < 0.05, so Ho is rejected and Ha is accepted. Thus, it can be concluded that  the artificial intelligence-based E-module integrated with Tri-Nga is effective in improving independence students' in elementary school.
PENINGKATAN KEAKTIVAN PESERTA DIDIK KELAS VI MELALUI PROYEK LING BERTARU DI SEKOLAH DASAR Yuni Karsih Asmi; Heri Maria Zulfiati; Insanul Qisti Barriyah; Sutrisna Wibawa
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025 In Press
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.24250

Abstract

Tujuan dari penelitian ini adalah untuk meningkatkan kekatifan peserta didik di kelas 6 SD Negeri 1 Tlobong Klaten dengan menerapkan proyek penguatan profil pelajar Pancasila Ling Bertaru “Lingkungan Belajar tanpa Perundungan”. Penelitian tindakan kelas (PTK) ini memiliki subjek berjumlah 19 peserta didik dari kelas VI. Model putaran spiral yang dikembangkan oleh Kemmis dan Mc Taggart menjadi desain untuk menerapkan penilitian ini dalam 2 siklus. Setiap siklusnya dilaksanakan dengan 3 tahap yakni penyusunan perencanaan, pelaksanaan kegiatan, serta pengamatan dan refleksi. Wawancara, dokumentasi, dan observasi dilakukan selama kegiatan pembelajaran sebagai metode pengumpulan data yang digunakan. Kekatifan peserta didik dinyatakan berhasil meningkat jika indikator pada kategori baik mencapai 75% dari jumlah peserta didik. Hasil dari penerapan proyek penguatan profil pelajar Pancasila Ling Bertaru mampu menjadikan keaktifan peserta didik meningkat. Keaktifan peserta didik terjadi peningkatan pada setiap siklus yang dilakukan. Pada kegiatan kondisi awal rata-rata persentase keaktifan pada kategori baik adalah 14,03%, pada siklus 1 adalah 33,33%, pada siklus 2 adalah 75,44% peserta didik menunjukkan keaktifan yang baik. Penerapan proyek penguatan profil pelajar Pancasila “Ling Bertaru” mampu memberikan peningkatan keaktifan peserta didik, antara lain melalui kegiatan tanya jawab, penyelesaian lembar kerja, dan presentasi hasil kerja.