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Implementasi Load Balancing pada Learning Management System di SMK Negeri 2 Yogyakarta Salma Kusumawardhani; Marpanaji, Eko
Journal of Information Engineering and Technology Vol. 2 No. 1 (2024): March 2024
Publisher : Department of Electronics and Informatics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jiety.v2i1.265

Abstract

SMK Negeri 2 Yogyakarta mengembangkan Learning Management System (LMS) untuk mempermudah pengelolaan proses pembelajaran dengan sumber daya server yang sudah terpenuhi sebagai upaya mengoptimalkan pemanfaatan teknologi informasi guna meningkatkan kualitas layanan digital. Akan tetapi, pada beberapa kasus seperti saat ujian berlangsung kerap mengalami overload. Penelitian ini bertujuan untuk mengetahui mengenai proses penerapan load balancing pada LMS agar lebih optimal. Metode penelitian yang digunakan diantaranya perumusan masalah, instalasi dan konfigurasi, uji coba, dan analisis hasil. Dalam proses pengembangan ini juga dilakukan pengujian dengan mengacu standar software quality model ISO 25010 pada aspek Usability dan Performance Efficiency. Hasil dari proses penelitian ini yaitu menghasilkan LMS yang telah dilakukan optimalisasi kinerja penerapan High Availability menggunakan metode load balancing dengan algoritma Round Robin melalui software HAProxy sebagai penyeimbang beban, serta Galera Cluster pada database untuk meminimalisir kegagalan pada data. Hasil pengujian pada aspek Usability memastikan penerapan load balancing dengan memaksimalkan penggunaan sumber daya dan meminimalisir waktu respon serta kegagalan sistem. Aspek Performance Efficiency berdasarkan Quality of Service mendapatkan hasil bahwa seluruh pengguna sudah berhasil mengakses LMS tanpa error atau terjadi kesalahan pada periode tertentu.
PENGEMBANGAN MEDIA PEMBELAJARAN TPACK PADA MATA PELAJARAN PERENCANAAN DAN PENGALAMATAN JARINGAN DI SMK NEGERI 1 SEDAYU Qotrunnada, Dafa Zenita; Jati, Handaru; Marpanaji, Eko
Journal of Information Technology and Education (JITED) Vol. 2 No. 2 (2024): September 2024
Publisher : Department of Electronics and Informatics Engineering Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jited.v2i2.731

Abstract

This research aims to develop and assess the feasibility of a web-based learning media using the Technological Pedagogical Content Knowledge (TPACK) approach. The method employed in this study is Research and Development (R&D) using the ADDIE development model, which consists of the Analysis, Design, Development, Implementation, and Evaluation stages. Data was collected using a questionnaire instrument in the form of assessments from subject material experts, media experts, and usability testing by the 11th-grade students in the Computer Network and Telecommunication Engineering program at SMK Negeri 1 Sedayu. The research results indicate that the developed web-based learning media is highly suitable as a supportive tool for the learning process, with material expert assessment at 93.3% in the "Very Feasible" category, media expert assessment at 86% in the "Very Feasible" category, and student usability assessment at 85.4% in the "Very Feasible" category. The learning media also succeeded in increasing students enthusiasm for participating in the learning process.
PENGEMBANGAN MEDIA PEMBELAJARAN JOBSHEET UNTUK MATA PELAJARAN ADMINISTRASI INFRASTRUKTUR JARINGAN DI SMK NEGERI 1 NGAWI Putra, Fatrah Ahmad; Marpanaji, Eko
Journal of Information Technology and Education (JITED) Vol. 2 No. 2 (2024): September 2024
Publisher : Department of Electronics and Informatics Engineering Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jited.v2i2.734

Abstract

This research goals is: (1) Develop jobsheets for the network infrastructure administration subject at SMK Negeri 1 Ngawi; and (2) assess the feasibility of the jobsheets for the network infrastructure administration subject at SMK Negeri 1 Ngawi. This is a Research & Development (R&D) implementing the ADDIE model, with several steps such as analysis, design, development, implementation, and evaluation. The outcome product is jobsheets as learning media for the Network Infrastructure Administration subject. The research targets 11th-grade students majoring in Computer and Network Engineering at SMK Negeri 1 Ngawi. The product will be evaluate and assessed by validators in both material content and media, who are lecturers from the Department of Electronic and Informatics Engineering Education, Faculty of Engineering, Yogyakarta State University (UNY). Additionally, it will be assessed through questionnaires filled out by students. The results of this research showing that: (1) The developed product, which is jobsheets as learning media, categorized as feasible with an very good assessment from both material content and media validators; (2) Overall aspects in the development of jobsheets as learning media have achieved a very high level and are categorized as "very good".
The Implementation of An Integrated Information System for Vocational Education and Training: A Case Study of Indonesia Rizqi Aji Surya Putra; Eko Marpanaji
Journal of Information Technology and Education (JITED) Vol. 3 No. 1 (2025): March 2025
Publisher : Department of Electronics and Informatics Engineering Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jited.v3i1.1051

Abstract

The integration of an information system in vocational education and training (VET) is essential for improving workforce readiness and aligning education with labor market needs. This study explores the implementation of a nationwide vocational information system in Indonesia, based on Presidential Regulation No. 68 of 2022. Using a case study approach, the research examines policies, system development, and stakeholder involvement. The findings show that the system improves access to labor market data but faces challenges in integration, user adoption, and data compatibility. Key success factors include strong government support, industry collaboration, and the use of digital platforms for real-time job market insights. The study highlights the need for ongoing investment in digital infrastructure and collaboration between the government, education institutions, and industries. This research provides practical insights into the benefits and challenges of implementing an integrated vocational information system, with recommendations for improving its effectiveness.
Pengembangan Sistem Monitoring Cloud LMS berbasis Grafana, Prometheus dan Telegram di SMK Negeri 2 Yogyakarta Muhammad Fauzan Rafi; Eko Marpanaji
Journal of Information Technology and Education (JITED) Vol. 3 No. 1 (2025): March 2025
Publisher : Department of Electronics and Informatics Engineering Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jited.v3i1.1052

Abstract

SMK Negeri 2 Yogyakarta, as one of the schools actively improving its digital services to enhance the quality of education, faces challenges when the enhancement of digital services is not accompanied by the maintenance and monitoring procedures of its infrastructure. This study aims to develop a monitoring system enabling the ICT team to centrally monitor the cloud learning management system (LMS) and ensure the quality of the developed system using ISO/IEC 25010 software quality standards. The research methodology utilized the Waterfall Model, encompassing stages such as Communication, Planning, Modeling, Construction, and Deployment. The monitoring system was tested using ISO/IEC 25010 software quality standards for Functional Suitability, Usability, Reliability, and Portability aspects. The development resulted in a cloud LMS monitoring system based on Grafana as a dashboard, Prometheus as a data monitoring collector, and Telegram as a bot for mobile data monitoring and notifications. The developed monitoring system has met ISO/IEC 25010 quality standards: functional suitability with a good predicate of 1 (all functions operate well); usability with a good predicate of 71.6 (considered good if above 70); reliability with a success rate of 1 (success according to Telcordia standard 0.95); and portability with 100% support for all end-user applications.
TRAINER PID CONTROLLER SEBAGAI MEDIA PEMBELAJARAN PRAKTIK SISTEM KENDALI Marpanaji, Eko
Elinvo (Electronics, Informatics, and Vocational Education) Vol. 2 No. 1 (2017): May 2017
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (232.566 KB) | DOI: 10.21831/elinvo.v2i1.16369

Abstract

Penelitian ini bertujuan untuk mengembangkan trainer PID controller dan menilai kelayakan trainer PID Controller. Trainer yang dikembangkan menggunakan aplikasi PID controller yaitu pengendali dual brushless. Penelitian ini merupakan penelitian R&D yang berorientasi produk berupa trainer dan modul pendamping. Setelah produk mendapat validasi dari ahli melalui uji alfa dan uji beta maka produk dievaluasi pada implementasi sesungguhnya. Pengembangan media merujuk pada model Lee & Owens. Penelitian ini menggunakan model pengembangan yang meliputi analisis, desain, implementasi dan evaluasi, dimana letak evaluasi dan revisi terletak pada tiap tahapan. Evaluasi dilakukan oleh ahli materi, ahli media dan pengguna. Pengambilan data menggunakan angket yang memiliki rentang nilai 1 s.d. 4. Perolehan nilai angket selanjutnya dikonversi untuk mengetahui kategori kelayakan. Hasil penelitian menunjukkan nilai kelayakan trainer PID Controller adalah 3,33 dan termasuk kategori Sangat Baik. Karena trainer PID Controller memperoleh nilai kelayakan sangat baik maka trainer ini dapat digunakan dalam pembelajaran di kelas
Using The Analytic Hierarchy Process For Decision Making In Smart Traffic Light For High Priority Vehicle Mahali, Muhammad Izzuddin; Marpanaji, Eko; Setiawan, Muhammad Adi Febri
Elinvo (Electronics, Informatics, and Vocational Education) Vol. 4 No. 2 (2019): November 2019
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (612.932 KB) | DOI: 10.21831/elinvo.v4i2.26093

Abstract

Kemacetan sering terjadi di banyak persimpangan jalan kota-kota besar di Indonesia. Sesuatu yang penting seperti kendaraan prioritas sering pula berada pada kemaccetan tersebut. Untuk mengatasi permasalahan tersebut terdapat inovasi baru yaitu Intelligent Traffic Light yang dibekali dengan Aplikasi "Bang Jopin". Namun terdapat permasalahan baru ketika ada kendaraan prioritas melakukan request emergency secara bersamaan pada traffic light yang sama. Penentuan prioritas tidak dapat dilakukan dengan pengurutan saja karena ketika memprioritaskan kendaraan pada traffic light harus mempertimbangkan karakteristik traffic light dan kebiasaan pengendara.    Oleh kerena itu, Metode Analitical Hierarchy Process (AHP) merupakan solusi yang tepat dalam menentukan kendaraan prioritas yang didahulukan ketika ada lebih dari satu request pada satu waktu. Penelitian ini bertujuan untuk menentukan bobot masing-masing kriteria, menguji fungsi program, dan menerapkannya pada perangkat. Metode Penelitian yang digunakan adalah waterfall model.
Arduino-Based High-Frequency Signal Data Acquisition for Learning Media on Antenna and Wave Propagation Practices Marpanaji, Eko; Zakarijah, Masduki; Bayu Nugraha, Nikko Aji
Elinvo (Electronics, Informatics, and Vocational Education) Vol. 8 No. 1 (2023): Mei 2023
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/elinvo.v8i1.60182

Abstract

This paper discusses the research results on the development of learning media and the results of the feasibility test for the learning process. This study aims to: (1) obtain the design and prototype of Arduino-based high-frequency signal data acquisition learning media; (2) find out the level of feasibility of learning media that has been made for the learning process of Antenna Practice and Wave Propagation courses. The research model uses Research and Development with the ADDIE development method. The research stages in the ADDIE method are Analyze, Design, Develop, Implement, and Evaluate. The research began with the development of learning media called Antenna Pattern Radiation Learning Media and the Practicum Module containing a collection of lab sheets for practicum activities using the media. The next step involves assessing the viability of the media. Validation tests gather expert feedback on materials, media, and users. In this study, data was collected using a questionnaire and analyzed quantitatively using descriptive analysis techniques. This research and development effort led to the creation of Antenna Pattern Radiation Learning Media and its practical modules. The test results showed that the material experts gave it a score of 95%, media experts rated it at 85.4%, and users (students) gave it a score of 80.65%. Based on the evaluations of the material experts, media experts, and users, it can be concluded that the Antenna Pattern Radiation learning media falls into the highly feasible category and can be utilized as a learning resource in courses related to Antenna and Wave Propagation.
User Experience Design Development of the Siakad UNY Mobile Application Using the Design Thinking Method Alawdi, Yhogi; Eko Marpanaji; Rahmatul Irfan
International Journal of Technology and Education Research Vol. 3 No. 04 (2025): October - December, International Journal of Technology and Education Research
Publisher : International journal of technology and education research

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63922/ijeter.v3i04.2737

Abstract

This study aims to develop and evaluate the mobile-based Academic Information System application of Yogyakarta State University to enhance the quality of student user experience in accessing academic services. The application was developed to provide academic service solutions that better align with user needs, particularly for smartphone usage. This research employed a Research and Development method using a Design Thinking approach, encompassing the stages of empathize, define, ideate, prototype, and test. The study was conducted at Yogyakarta State University involving 35 active students from various study programs as end users. Data were collected using the User Experience Questionnaire (UEQ) distributed online via Google Forms. The UEQ instrument demonstrated good reliability, with all dimensions achieving Cronbach’s Alpha values above 0.7. Data analysis was performed using the UEQ Data Analysis Tool to obtain mean scores and user experience quality categories based on the UEQ Benchmark. The results indicate that the Siakad UNY mobile application achieved an Excellent rating in attractiveness, efficiency, stimulation, and novelty, and a Good rating in perspicuity and dependability. These findings suggest that the application provides a high-quality user experience and is suitable as a mobile-based academic service solution. Further development is recommended to enhance clarity and system reliability to optimize user experience quality.
Penerapan e-learning moodle untuk pembelajran siswa yang melaksanakan prakerin Zyainuri Zyainuri; Eko Marpanaji
Jurnal Pendidikan Vokasi Vol. 2 No. 3 (2012)
Publisher : ADGVI & Graduate School of Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (992.435 KB) | DOI: 10.21831/jpv.v2i3.1046

Abstract

Penelitian ini bertujuan untuk : (1) mengembangkan e-learning memperbaiki alat reproduksi sinyal audio video CD (2) mengetahui kelayakan e-learning yang dihasilkan sebagai sumber belajar siswa, dan (3) mengungkap keefektifan e-learning terhadap pencapaian hasil belajar siswa kelas XI teknik elektronika SMK Negeri 5 Banjarmasin yang melaksanakan Prakerin.Jenis penelitian ini adalah Penelitian dan Pengembangan (R&D). Hasil penelitian menunjukkan bahwa : (1) e-learning yang dikembangkan dengan LMS Moodle melalui tiga tahapan, yaitu : perencanaan, desain, dan pengembangan. E-learning menyajikan materi standar kompetensi memperbaiki alat reproduksi sinyal audio video CD untuk siswa kelas XI Teknik Elektronika yang sedang melaksanakan Prakerin, (2) elearning tersebut layak digunakan pada siswa kelas XI Teknik Elektronika SMK N 5 Banjarmasin yang melaksanakan Prakerin. Kelayakan e-learning berdasarkan ahli materi termasuk katogori baik dengan skor rerata 3,98, berdasarkan ahli media termasuk katogori baik dengan skor rerata 3,90 berdasarkan uji beta termasuk kategori sangat baik dengan skor rerata 4,15, dan berdasarkan uji produk termasuk kategori baik dengan skor rerata 3,90, (3) Penggunaan e-learning untuk siswa kelas XI Teknik Elektronika SMK Negeri 5 Banjarmasin yang melaksanakan Prakerin efektif meningkatkan hasil belajar kognitif siswa. Hal ini terbukti dengan perbedaan skor peningkatan pretest ke posttest untuk kedua kelas tersebut sebesar 13,24. IMPLEMENTATION OF E-LEARNING FOR STUDENTS OF ELECTRONICS ENGINEERING IN SMK NEGERI 5 BANJARMASIN JOINING THE INDUSTRIAL WORK PRACTICUMAbstractThis study aims to: (1) develop e-learning for repairing a signal reproduction device for audio video CD; (2) investigate the appropriateness of the developed e-learning as a learning resource for students; and (3) investigate the effectiveness of elearning in the attainment of learning outcomes of Year XI students of Electronics Engineering in SMK Negeri 5 Banjarmasin joining the industrial work practicum. This study was a research and development (R & D). The results of the study are as follows. (1) The e-learning is developed by means of in three stages, i.e. planning, design, and development. The e-learning development presents the materials for the competence standard in repairing a signal reproduction device for audio video, (2) The e-learning is appropriate to be used by Year XI students of Electronics Engineering in SMK Negeri 5 Banjarmasin joining the industrial work practicum. Its appropriateness is in the good category with a score of 3.98 by the material expert, is in the good category with a mean of 3.90 by the media expert, is in the very good category with a score of 4.45 by the beta test, and is in the good category with a score of 3.90 by the product testing. (3) The use of the e-learning is effective to improve their cognitive learning outcomes. This is indicated by difference in the score improvement from the pretest to the posttest in the two classes is 13.24.