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Journal : Journal of Educational Sciences

The Relationship Between Students' Perceptions of Geography Teachers' Pedagogical Competence and the Learning Outcomes of Grade X Students at Palu State Senior High School 9 Nabila, Putri; Nurvita, Nurvita; Hamid, Abdul; Durrotunnisa, Durrotunnisa
Journal of Educational Sciences Vol. 9 No. 6 (2025): Journal of Educational Sciences
Publisher : FKIP - Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.9.6.p.5674-5685

Abstract

Education is a human endeavor to nurture and develop innate physical and spiritual potential. This study aims to determine students' perceptions of geography teachers' pedagogical competence, assess student learning outcomes, and analyze whether there is a relationship between students' perceptions of geography teachers' pedagogical competence and the learning outcomes of 10th grade students at SMA Negeri 9 Palu. The type of research used was descriptive-correlational research with a quantitative approach. Student learning outcomes were classified as very good, with an average score of 84.27 and the majority of students obtaining scores in the range of 81–85 (40%), although none achieved scores above 90. There is a very strong relationship between students' perceptions of geography teachers' pedagogical competence and the learning outcomes of 10th grade students, as evidenced by a correlation coefficient of 0.907 and an influence contribution of 82.2%. This means that the better the students' perception of the teachers' pedagogical competence, the higher the learning outcomes achieved. Thus, this study confirms that the mastery of teachers' pedagogical competence plays an important role in improving the quality of student learning outcomes at SMA Negeri 9 Palu.
The Effectiveness of Audio-Visual Media on the Recognition of Hijaiyah Letters through Singing in Early Childhood 5-6 Years in PAUD Al-Fiqihiyah S. Kutanga, Nurul Aini; Nurhayati, Nurhayati; Amrullah, Amrullah; Durrotunnisa, Durrotunnisa
Journal of Educational Sciences Vol. 9 No. 6 (2025): Journal of Educational Sciences
Publisher : FKIP - Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.9.6.p.5752-5764

Abstract

The introduction of hijaiyah letters to children should be done in an attention-grabbing way. The main focus of the introduction of hijaiyah letters in this study is the difficulties faced by children in recognizing hijaiyah letters, children's inability to pronounce hijaiyah letters, and their inability to bolster hijaiyah letters. The researcher used learning media such as audio-visual media, hijaiyah letter cards and the task of bolstering hijaiyah letters. The purpose of this study is to test the effectiveness of audio-visual media on the recognition of hijaiyah letters through singing in early childhood 5-6 years old at PAUD Al-Fiqihiyah Palu. The method used in this study is a quantitative approach with a descriptive approach. Data were collected through observation, interviews, documentation, and research instruments. The results of the analysis showed that the t-value reached 19,697 > table 1,761, with a significance level of 0.001. Given the significance obtained of less than <0.05, it can be concluded that H0 is rejected and the hypothesis H1 is accepted, which shows the effectiveness of audio-visual media on the recognition of hijaiyah letters.
The Effect of the Traditional Hide-and-Seek Game on the Gross Motor Development of Children Aged 5–6 Years at TK Negeri Perjuangan Tanjung Angin Nupabomba Donggala Regency Purwaningsih, Dwi; Durrotunnisa, Durrotunnisa; Armina, Armina; Agusniatih, Andi
Journal of Educational Sciences Vol. 10 No. 1 (2026): Journal of Educational Sciences
Publisher : FKIP - Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.10.1.p.1652-1660

Abstract

Child motor development plays a critical role in supporting overall developmental aspects. Physical movement limitations can significantly diminish self-confidence and foster a negative self-concept in early childhood. This study investigates the impact of the traditional hide-and-seek game on gross motor development at TK Negeri Perjuangan Tanjung Angin Nupabomba. Utilizing a quantitative approach, the research observed three specific indicators: running strength, running speed, and agility. The findings demonstrate that the traditional hide-and-seek game positively influences gross motor skills. Pre-intervention data revealed low proficiency: for running strength, 0% reached Developed Extremely Well (BSB), 25% Developed as Expected (BSH), 50% Starting to Develop (MB), and 25% Undeveloped (BB). Similar trends were observed in speed (25% BSH, 50% MB, 25% BB) and agility (12.5% BSH, 50% MB, 37.5% BB). Following the intervention, significant improvements were recorded. Running strength improved to 25% BSB and 0% BB; speed reached 12.5% BSB and 62.5% BSH; and agility increased to 12.5% BSB and 50% BSH, with 0% remaining in the BB category across all aspects. This study concludes that hide-and-seek is an effective method to enhance physical strength, speed, and agility, making it a recommended instructional strategy for early childhood physical education.
The Effect of Colored Sand Media on the Fine Motor Development of Children in Group B at TK YPPI Donggala Nadia, Nadia; Durrotunnisa, Durrotunnisa; Fitriana, Fitriana; Zuama, Shofiyanti Nur
Journal of Educational Sciences Vol. 10 No. 1 (2026): Journal of Educational Sciences
Publisher : FKIP - Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.10.1.p.135-142

Abstract

Understanding the development of children's fine motor skills through the use of colored sand media is crucial for teachers when providing stimuli to students. When learning with colored sand, children can enhance their imagination and exercise greater freedom in developing their physical fine motor skills. Utilizing colored sand media to develop fine motor skills in early childhood is a viable strategy, as it facilitates easier learning and practice for the children. The objective of this study was to determine the effect of colored sand media on children's fine motor development. This study employed a quantitative method with a descriptive experimental design. The subjects were 15 students from Group B at TK YPPI Donggala. Based on the results prior to the treatment, the data showed Very Well Developed (BSB) at 2.22%, Developed as Expected (BSH) at 11.11%, Starting to Develop (MB) at 55.56%, and Undeveloped (BB) at 31.11%. Conversely, the results after the treatment showed Very Well Developed (BSB) at 26.67%, Developed as Expected (BSH) at 53.33%, Starting to Develop (MB) at 20.00%, and Undeveloped (BB) at 0.00%. Data collection techniques included observation, interviews, and documentation. Data analysis was performed using percentage techniques and t-tests. The t-test results indicated a calculated t-value of 7.436 with a significance of 0.00. Since the significance value is less than 0.05, it is concluded that H0 is rejected and H1 is accepted. This indicates that the colored sand media method has a significant effect on the fine motor development of children in Group B at TK YPPI Donggala.
The Effect of Role-Playing Methods on the Development of Children's Social Behavior in Group B at Al-Fiqihiyah Kindergarten in Palu City Yatinde, Fitrianti; Durrotunnisa, Durrotunnisa; Amrullah, Amrullah; Nurhayati, Nurhayati
Journal of Educational Sciences Vol. 10 No. 1 (2026): Journal of Educational Sciences
Publisher : FKIP - Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.10.1.p.710-724

Abstract

This study aims to determine the effect of role-playing methods on the development of children's social behavior in Group B of Al-Fiqihiyah Kindergarten in Palu City. Social behavior is an important skill that needs to be developed from an early age, including caring, cooperation, and mutual assistance. This study used a quantitative approach with a one-group pretest-posttest design, involving 15 children as research subjects. Data collection techniques included observation, interviews, and documentation, while data analysis was performed statistically using a t-test through the SPSS program. The results showed a significant increase in children's social behavior after being given treatment in the form of role-playing methods. The pretest average score of 4.93 increased to 8.13 on the posttest. In addition, the Not Yet Developed (BB) category, which previously dominated, decreased dramatically to 0% after the treatment, while the Developing as Expected (BSH) and Developing Very Well (BSB) categories increased significantly. The t-test showed a Sig. (2-tailed) value of 0.000 < 0.05, which means H0 is rejected and H1 is accepted, so it can be concluded that the role-playing method has a significant effect on children's social behavior. Thus, the role-playing method can be used as an effective learning strategy in developing the social aspects of early childhood.
The Effect of Local Wisdom-Based Storytelling Methods on the Speaking Skills of 4-5 Year Old Children at Kasih Ibu Labuan Lelea Kindergarten Mokodompit, Nadia; Durrotunnisa, Durrotunnisa; Amrullah, Amrullah; Nurhayati, Nurhayati
Journal of Educational Sciences Vol. 10 No. 1 (2026): Journal of Educational Sciences
Publisher : FKIP - Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.10.1.p.1899-1912

Abstract

Early Childhood Education (PAUD) is an important foundation in children's language, social, and cognitive development. This study aims to determine the effect of local wisdom-based picture storytelling methods on the speaking skills of children in Group A at Kasih Ibu Labuan Lelea Kindergarten. The study used a quantitative approach with a one-group pretest–posttest experimental design. The research subjects consisted of 15 children, and data were obtained through observation, documentation, and teacher interviews. Data analysis was performed descriptively and inferentially using a paired sample t-test. The results showed an increase in children's speaking skills after the treatment. The average speaking ability increased, with a significant increase in the number of children in the Very Good Development and Expected Development categories, while the Starting to Develop and Not Yet Developed categories decreased. Statistical analysis showed that the t-count value was greater than the t-table, which confirmed the significant effect of the storytelling method on children's speaking skills. In conclusion, the application of the local wisdom-based picture storytelling method is effective in improving the speaking skills of early childhood. This method not only enriches vocabulary but also trains children to answer questions, recognize story characters, and build confidence in expressing themselves verbally.
The Effect of Role-Playing Methods on Aud's Social Interaction Skills at Mekar Mekarti Kindergarten, Pasangkayu Regency Istikomah, Istikomah; Durrotunnisa, Durrotunnisa; Awalunisah, Sita; Agusniatih, Andi
Journal of Educational Sciences Vol. 10 No. 3 (2026): Journal of Educational Sciences
Publisher : FKIP - Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.10.3.p.84-95

Abstract

This study aims to determine the effect of role-playing methods on the development of children's social behavior at Mekar Mekarti Kindergarten in Pasangkayu Regency. Social behavior is an important skill that needs to be developed from an early age, including caring, cooperation, and mutual assistance. This study used a quantitative approach with a one-group pretest-posttest design, involving 15 children as research subjects. Data collection techniques included observation, interviews, and documentation, while data analysis was performed statistically using a t-test through the SPSS program. The results showed a significant increase in children's social behavior after being given treatment in the form of role-playing methods. The pretest average score of 4.93 increased to 8.13 on the posttest. In addition, the Not Yet Developed (BB) category, which previously dominated, decreased dramatically to 0% after the treatment, while the Developing as Expected (BSH) and Developing Very Well (BSB) categories increased significantly. The t-test showed a Sig. (2-tailed) value of 0.000 < 0.05, which means H0 is rejected and H1 is accepted, so it can be concluded that the role-playing method has a significant effect on children's social behavior. Thus, the role-playing method can be used as an effective learning strategy in developing the social aspects of early childhood.
Development of Jump Number Play Media in Stimulating Children's Cognitive Development Munasti, Alqolida; Zuama, Shofiyanti Nur; Marie, Hamzia; Durrotunnisa, Durrotunnisa
Journal of Educational Sciences Vol. 10 No. 3 (2026): Journal of Educational Sciences
Publisher : FKIP - Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.10.3.p.96-106

Abstract

The problem in this study lies in the cognitive ability of children in recognizing the symbols of numbers 1-20, which has not developed as expected. This study aims to determine the development of Jump Number Play (JNP) media in stimulating children's cognition. This study used Research and Development (R&D) with the ADDIE (Analysis, Design, Development, Implementation, and Evaluation) development model. The research subjects consisted of 16 children, comprising 7 girls and 9 boys in the odd semester of the 2025/2026 academic year. Data were collected through observation and interviews with homeroom teachers. The final stage of expert validation of the JNP media obtained 100% and media experts obtained 97.05%. These results show that the JNP media is very valid in stimulating children's cognitive development in recognizing the symbols for numbers 1-20. The results of observations and children's responses after playing with the JNP media, in terms of recognizing the symbols for numbers 1-20, showed that there were 2 children (12.50%) in the BSB category, 12 children (75.00%) in the BSH category, 2 children (12.50%) in the MB category, and no children in the BB category. In terms of naming number symbols 1-20, there were 2 children (12.50%) in the BSB category, 12 children.
The Effect of Paper Craft Activities on Children's Creativity in Group B: A Pre-Experimental Study with a Single Group Pretest and Posttest Design Akmal, Winda Ananta; Durrotunnisa, Durrotunnisa; Fitriana, Fitriana; Zuama , Shofiyanti Nur
Journal of Educational Sciences Vol. 10 No. 3 (2026): Journal of Educational Sciences
Publisher : FKIP - Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.10.3.p.212-220

Abstract

Creativity is a crucial skill for early childhood in generating innovative ideas and original works. This study aims to analyze the effect of papercraft activities on the creativity of children in Group B at Harapan Mulia Kindergarten in Palu City. The research method used a quantitative approach with a One-Group Pretest-Posttest Pre-Experimental design on a sample of 15 children. Data were collected through observation, documentation, and interviews focusing on the aspects of originality, elaboration, and fluency. The results showed a significant increase in children's creativity after the intervention. Before the intervention, most children were in the Not Yet Developed and Beginning to Develop categories, but after the application of papercraft, the children reached the Developing as Expected and Developing Very Well categories. Statistical analysis proved that the research hypothesis was accepted, which showed that paper craft activities were effective in significantly increasing the creativity of early childhood.