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Journal : Language-Edu

THE EFFECT OF FLIPPED INSTRUCTION MODELS (FIM) ON STUDENTS’ READING COMPREHENSION OF DESCRIPTIVE TEXT AT SEVENTH GRADE IN SMP NEGERI 1 LADONGI Muh. Arbianto; Dzul Fikri; Mutmainnah Mustofa; Sonny Elfiyanto
Language-Edu Vol. 11 No. 1 (2022): Language-Edu Journal
Publisher : Graduate Program, University of Islam Malang

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Abstract

In a line with the development of technology, many teachers use flipped instruction model as their model to teach in the classroom, especially in reading class. Flipped instruction model is an inverse learning method of the traditional method in which students are usually given material by the teacher in class, and then the assignment will be done at home. Hence, this research aimed to determine the effectiveness of flipped instructions model on students’ reading comprehension of descriptive text. Quantitative research was the type of research with the Experiment method. The design is pre-experimental that utilizes one group pre-test and post-test without a control group. There were two variables in this research: independent and dependent variables, where the independent variable is flipped instruction model and the dependent variable is the students’ reading skills. The participants in this research were 33 students from SMP NEGERI 1 LANDONGI, consisting of 12 males and 21 females. The pretest was given to measure students’ prior reading skills before applying treatment. After the treatment, the students are given a test as a post-test. A total of 20 multiple-choice questions were included in the pre-test and post-test. SPSS 16.0 for Windows was used to analyze the data and hypothesis testing (paired-sample T-test). The value of sig. (2 tailed) is 0.000. The T-test is lower than 0.05 (0.000 < 0.05).According to the result, the researcher interprets that using Flipped instructions model was effective to teach reading comprehension, especially in descriptive text.
INVESTIGATING THE PROBLEM OF STUDENTS’ LOW SCORE IN READING SECTION AT TOEFL CLASS Torikin Torikin; Muhammad Yunus; Mutmainnah Mustofa; Sonny Elfiyanto
Language-Edu Vol. 11 No. 2 (2022): Language-Edu Journal
Publisher : Graduate Program, University of Islam Malang

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Abstract

   The main focus of this research is to investigate the students’ ability in English as a second of foreign language in the reading section. The subject of this study was ten students of Kanzun Najah Batu. The research was a survey qualitative. The data collection technique was a questionnaire survey via Google Sheets and in-depth interview techniques recorded face-to-face using smartphones. Ten students participated in the questionnaire survey and five students participated in the in-depth interviews. Analyze and interpret data through qualitative procedures. The study focused on finding out the difficulties students face when answering TOEFL questions in the reading section. The study was limited to the difficulties faced by Kanzun Najah Batu students who had previously taken the test of TOEFL for any purpose of answering the TOEFL test. The findings of this study are the difficulties students face in answering TOEFL test questions in the reading section, mainly due to a lack of basic skills, less practice, less motivation, and individual differences among students.Keywords: TOEFL, Reading
THE UNDERLYING LINGUISTIC FACTORS AFFECTING GAMERS TO PLAY MOBILE LEGEND Faiq Shabry; Dzul Fikri; Mutmainnah Mustofa; Sonny Elfiyanto
Language-Edu Vol. 11 No. 1 (2022): Language-Edu Journal
Publisher : Graduate Program, University of Islam Malang

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Abstract

This study aims to determine the daily activities of a student who likes to play games, the frequency, and the impact of playing these games in enriching the English vocabulary skills of students and general students. The general effects of playing onlinegames are commonly seen in negative terms, such as saying dirty words when they experience defeat or there an error in teamwork, so it can cause adverse effects on students. However, this study tries to uncover other impacts that are helpful in learning for students to understand English, especially in enriching their vocabulary skills. With this, researchers make observations to determine what essential things are needed to examine gamers who spends a lot of their daily activities playing games. Researchers also try to do activities that players do to get the same feel as felt by players. After making observations, the researchers conducted interviews. Based on the research results collected and processed, the results of this study indicate that students need curiosity to encourage them to enrich their English vocabulary collection. The results showed that they experienced a slight increase in vocabulary after playing Mobile Legend.