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Journal : Procedia of Social Sciences and Humanities

Math Village: Creative Games as an Effort to Improve Children’s Counting Ability Post Covid 19 Pandemic: Kampung Matematika: Permainan Kreatif Sebagai Upaya Meningkatkan Kemampuan Hitung Anak Pasca Pandemi Covid 19 Ariyanti, Novia; Azizah, Nuril Lutvi; Amir, Mohammad Faisal
Procedia of Social Sciences and Humanities Vol. 3 (2022): Proceedings of the 1st SENARA 2022
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/pssh.v3i.270

Abstract

This community service activity aims to overcome the problems experienced by children at the elementary school level as a result of 2 years of online learning during the pandemic. The problem are that children have difficulty in calculating fast mathematic and lack of interest in learning mathematics. The solution given are to provide guidance through basic arithmaetic operations, namely addition, subtraction, multiplication and division with the Jarimatika method and foster children’s interest in learning mathematics with creative game of snake and ladder mathematics. The subjects of this community service are grade 3, 4 and 5 elementary school student in RT.05 RW.01 Dukuh Pakis Surabaya. The method used are the preparation stage, implementation stage and evaluation stage. The children were given pre-test question to find out how fast they were able to count. After that, we game an explanation of Jarimatika and how to solve basic mathematical operation problem using Jarimatika. Furthermore, the children were invited to directly implement the Jarimatika method in the math snake and ladder game. This result of this activity are that children able to count basic operation using Jarimatika method and feel happy learning mathematics.
Matrix Calculator Based on Android as The Implementation of Independent Campus Learning: Kalkulator Matriks Berbasis Android Sebagai Pengejawantahan Merdeka Belajar Kampus Merdeka Ariyanti, Novia; Taurusta, Cindy; Amir, Mohammad Faisal
Procedia of Social Sciences and Humanities Vol. 3 (2022): Proceedings of the 1st SENARA 2022
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/pssh.v3i.272

Abstract

This encourages educators to be creative and innovate by optimizing the use of rapidly growing technology. One of them is mathematics which must able to innovate in making learning media. In previous studies, calculations on existing mobile or web calculators were only limited to matrix operations. The purpose of this research is to make a modification of calculating machine and add features to the matrix calculator to find a solution to a system of equations using the Cramer method. This type of research is research and development (R&D). The model used in this development is the ADDIE which includes five stages, namely Analyze, Design, Development, Implementation and Evaluation.
Socialization and Training on Branding and Product Marketing in the Marketplace for MSME Owners in Candipari Region: Sosialisasi dan Pelatihan Branding Serta Pemasaran Produk di Marketplace untuk Pemilik UMKM Daerah Candipari Widhianingsih, Wiwik; Ariyanti, Novia; Zahro, Reza Tus; Aida, Wafid
Procedia of Social Sciences and Humanities Vol. 3 (2022): Proceedings of the 1st SENARA 2022
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/pssh.v3i.352

Abstract

Sidoarjo is an area in Indonesia known as an industrial city. This is evidenced by the many industries that have emerged in Sidoarjo. This industry starts from small MSME (Micro, small, medium enterprise) to large industries. Technological progress is unavoidable in this day and age. This causes those who cannot keep up with technological developments will be eroded and experience natural selection. Especially for MSME (Micro, Small, Medium Enterprise) competition, which is basically a competition to dominate the market with their own products, it will be very difficult if they are not able to master technology. For this reason, we students of community service team 12 carried out socialization and assistance regarding branding and marketing methods. Which aims to provide knowledge that a unique brand name for a product is very important to maintain the product in the market. While the socialization of our method provides knowledge on how to trade in a marketplace like Shopee starting from the advantages to the weaknesses of the marketplace.